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2b7aae2 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | function WebGLBufferRenderer(gl, extensions, info, capabilities) {
const isWebGL2 = capabilities.isWebGL2;
let mode;
function setMode(value) {
mode = value;
}
function render(start, count) {
gl.drawArrays(mode, start, count);
info.update(count, mode, 1);
}
function renderInstances(start, count, primcount) {
if (primcount === 0) return;
let extension, methodName;
if (isWebGL2) {
extension = gl;
methodName = 'drawArraysInstanced';
} else {
extension = extensions.get('ANGLE_instanced_arrays');
methodName = 'drawArraysInstancedANGLE';
if (extension === null) {
console.error('THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.');
return;
}
}
extension[methodName](mode, start, count, primcount);
info.update(count, mode, primcount);
}
//
this.setMode = setMode;
this.render = render;
this.renderInstances = renderInstances;
}
export { WebGLBufferRenderer };
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