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2b7aae2 | 1 2 3 4 5 6 7 8 9 10 11 12 13 | import { WebGLProgram } from './WebGLProgram';
import { WebGLTextures } from './WebGLTextures';
export class WebGLUniforms {
constructor(gl: WebGLRenderingContext, program: WebGLProgram);
setValue(gl: WebGLRenderingContext, name: string, value: any, textures: WebGLTextures): void;
setOptional(gl: WebGLRenderingContext, object: any, name: string): void;
static upload(gl: WebGLRenderingContext, seq: any, values: any[], textures: WebGLTextures): void;
static seqWithValue(seq: any, values: any[]): any[];
}
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