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| import { BufferGeometry } from '../core/BufferGeometry.js'; | |
| import { Float32BufferAttribute } from '../core/BufferAttribute.js'; | |
| import { Vector3 } from '../math/Vector3.js'; | |
| class TorusKnotGeometry extends BufferGeometry { | |
| constructor(radius = 1, tube = 0.4, tubularSegments = 64, radialSegments = 8, p = 2, q = 3) { | |
| super(); | |
| this.type = 'TorusKnotGeometry'; | |
| this.parameters = { | |
| radius: radius, | |
| tube: tube, | |
| tubularSegments: tubularSegments, | |
| radialSegments: radialSegments, | |
| p: p, | |
| q: q, | |
| }; | |
| tubularSegments = Math.floor(tubularSegments); | |
| radialSegments = Math.floor(radialSegments); | |
| // buffers | |
| const indices = []; | |
| const vertices = []; | |
| const normals = []; | |
| const uvs = []; | |
| // helper variables | |
| const vertex = new Vector3(); | |
| const normal = new Vector3(); | |
| const P1 = new Vector3(); | |
| const P2 = new Vector3(); | |
| const B = new Vector3(); | |
| const T = new Vector3(); | |
| const N = new Vector3(); | |
| // generate vertices, normals and uvs | |
| for (let i = 0; i <= tubularSegments; ++i) { | |
| // the radian "u" is used to calculate the position on the torus curve of the current tubular segement | |
| const u = (i / tubularSegments) * p * Math.PI * 2; | |
| // now we calculate two points. P1 is our current position on the curve, P2 is a little farther ahead. | |
| // these points are used to create a special "coordinate space", which is necessary to calculate the correct vertex positions | |
| calculatePositionOnCurve(u, p, q, radius, P1); | |
| calculatePositionOnCurve(u + 0.01, p, q, radius, P2); | |
| // calculate orthonormal basis | |
| T.subVectors(P2, P1); | |
| N.addVectors(P2, P1); | |
| B.crossVectors(T, N); | |
| N.crossVectors(B, T); | |
| // normalize B, N. T can be ignored, we don't use it | |
| B.normalize(); | |
| N.normalize(); | |
| for (let j = 0; j <= radialSegments; ++j) { | |
| // now calculate the vertices. they are nothing more than an extrusion of the torus curve. | |
| // because we extrude a shape in the xy-plane, there is no need to calculate a z-value. | |
| const v = (j / radialSegments) * Math.PI * 2; | |
| const cx = -tube * Math.cos(v); | |
| const cy = tube * Math.sin(v); | |
| // now calculate the final vertex position. | |
| // first we orient the extrusion with our basis vectos, then we add it to the current position on the curve | |
| vertex.x = P1.x + (cx * N.x + cy * B.x); | |
| vertex.y = P1.y + (cx * N.y + cy * B.y); | |
| vertex.z = P1.z + (cx * N.z + cy * B.z); | |
| vertices.push(vertex.x, vertex.y, vertex.z); | |
| // normal (P1 is always the center/origin of the extrusion, thus we can use it to calculate the normal) | |
| normal.subVectors(vertex, P1).normalize(); | |
| normals.push(normal.x, normal.y, normal.z); | |
| // uv | |
| uvs.push(i / tubularSegments); | |
| uvs.push(j / radialSegments); | |
| } | |
| } | |
| // generate indices | |
| for (let j = 1; j <= tubularSegments; j++) { | |
| for (let i = 1; i <= radialSegments; i++) { | |
| // indices | |
| const a = (radialSegments + 1) * (j - 1) + (i - 1); | |
| const b = (radialSegments + 1) * j + (i - 1); | |
| const c = (radialSegments + 1) * j + i; | |
| const d = (radialSegments + 1) * (j - 1) + i; | |
| // faces | |
| indices.push(a, b, d); | |
| indices.push(b, c, d); | |
| } | |
| } | |
| // build geometry | |
| this.setIndex(indices); | |
| this.setAttribute('position', new Float32BufferAttribute(vertices, 3)); | |
| this.setAttribute('normal', new Float32BufferAttribute(normals, 3)); | |
| this.setAttribute('uv', new Float32BufferAttribute(uvs, 2)); | |
| // this function calculates the current position on the torus curve | |
| function calculatePositionOnCurve(u, p, q, radius, position) { | |
| const cu = Math.cos(u); | |
| const su = Math.sin(u); | |
| const quOverP = (q / p) * u; | |
| const cs = Math.cos(quOverP); | |
| position.x = radius * (2 + cs) * 0.5 * cu; | |
| position.y = radius * (2 + cs) * su * 0.5; | |
| position.z = radius * Math.sin(quOverP) * 0.5; | |
| } | |
| } | |
| static fromJSON(data) { | |
| return new TorusKnotGeometry(data.radius, data.tube, data.tubularSegments, data.radialSegments, data.p, data.q); | |
| } | |
| } | |
| export { TorusKnotGeometry, TorusKnotGeometry as TorusKnotBufferGeometry }; | |