starry / backend /libs /three /materials /MeshToonMaterial.d.ts
k-l-lambda's picture
feat: add Python ML services (CPU mode) with model download
2b7aae2
import { Color } from './../math/Color';
import { Texture } from './../textures/Texture';
import { Vector2 } from './../math/Vector2';
import { MaterialParameters, Material } from './Material';
import { NormalMapTypes } from '../constants';
import { ColorRepresentation } from '../utils';
export interface MeshToonMaterialParameters extends MaterialParameters {
/** geometry color in hexadecimal. Default is 0xffffff. */
color?: ColorRepresentation | undefined;
opacity?: number | undefined;
gradientMap?: Texture | null | undefined;
map?: Texture | null | undefined;
lightMap?: Texture | null | undefined;
lightMapIntensity?: number | undefined;
aoMap?: Texture | null | undefined;
aoMapIntensity?: number | undefined;
emissive?: ColorRepresentation | undefined;
emissiveIntensity?: number | undefined;
emissiveMap?: Texture | null | undefined;
bumpMap?: Texture | null | undefined;
bumpScale?: number | undefined;
normalMap?: Texture | null | undefined;
normalMapType?: NormalMapTypes | undefined;
normalScale?: Vector2 | undefined;
displacementMap?: Texture | null | undefined;
displacementScale?: number | undefined;
displacementBias?: number | undefined;
alphaMap?: Texture | null | undefined;
wireframe?: boolean | undefined;
wireframeLinewidth?: number | undefined;
wireframeLinecap?: string | undefined;
wireframeLinejoin?: string | undefined;
}
export class MeshToonMaterial extends Material {
constructor(parameters?: MeshToonMaterialParameters);
/**
* @default 'MeshToonMaterial'
*/
type: string;
/**
* @default { 'TOON': '' }
*/
defines: { [key: string]: any };
/**
* @default new THREE.Color( 0xffffff )
*/
color: Color;
/**
* @default null
*/
gradientMap: Texture | null;
/**
* @default null
*/
map: Texture | null;
/**
* @default null
*/
lightMap: Texture | null;
/**
* @default 1
*/
lightMapIntensity: number;
/**
* @default null
*/
aoMap: Texture | null;
/**
* @default 1
*/
aoMapIntensity: number;
/**
* @default new THREE.Color( 0x000000 )
*/
emissive: Color;
/**
* @default 1
*/
emissiveIntensity: number;
/**
* @default null
*/
emissiveMap: Texture | null;
/**
* @default null
*/
bumpMap: Texture | null;
/**
* @default 1
*/
bumpScale: number;
/**
* @default null
*/
normalMap: Texture | null;
/**
* @default THREE.TangentSpaceNormalMap
*/
normalMapType: NormalMapTypes;
/**
* @default new THREE.Vector2( 1, 1 )
*/
normalScale: Vector2;
/**
* @default null
*/
displacementMap: Texture | null;
/**
* @default 1
*/
displacementScale: number;
/**
* @default 0
*/
displacementBias: number;
/**
* @default null
*/
alphaMap: Texture | null;
/**
* @default false
*/
wireframe: boolean;
/**
* @default 1
*/
wireframeLinewidth: number;
/**
* @default 'round'
*/
wireframeLinecap: string;
/**
* @default 'round'
*/
wireframeLinejoin: string;
setValues(parameters: MeshToonMaterialParameters): void;
}