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| export default /* glsl */ ` | |
| #ifdef USE_ENVMAP | |
| #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG ) | |
| #define ENV_WORLDPOS | |
| #endif | |
| #ifdef ENV_WORLDPOS | |
| varying vec3 vWorldPosition; | |
| #else | |
| varying vec3 vReflect; | |
| uniform float refractionRatio; | |
| #endif | |
| #endif | |
| `; | |