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| export class WebGLProperties { | |
| constructor(); | |
| get(object: any): any; | |
| remove(object: any): void; | |
| update(object: any, key: any, value: any): any; | |
| dispose(): void; | |
| } | |
| export class WebGLProperties { | |
| constructor(); | |
| get(object: any): any; | |
| remove(object: any): void; | |
| update(object: any, key: any, value: any): any; | |
| dispose(): void; | |
| } | |