import { AnimationClip } from './AnimationClip'; import { AnimationAction } from './AnimationAction'; import { AnimationBlendMode } from '../constants'; import { EventDispatcher } from './../core/EventDispatcher'; import { Object3D } from '../core/Object3D'; import { AnimationObjectGroup } from './AnimationObjectGroup'; export class AnimationMixer extends EventDispatcher { constructor(root: Object3D | AnimationObjectGroup); /** * @default 0 */ time: number; /** * @default 1.0 */ timeScale: number; clipAction(clip: AnimationClip, root?: Object3D | AnimationObjectGroup, blendMode?: AnimationBlendMode): AnimationAction; existingAction(clip: AnimationClip, root?: Object3D | AnimationObjectGroup): AnimationAction | null; stopAllAction(): AnimationMixer; update(deltaTime: number): AnimationMixer; setTime(timeInSeconds: number): AnimationMixer; getRoot(): Object3D | AnimationObjectGroup; uncacheClip(clip: AnimationClip): void; uncacheRoot(root: Object3D | AnimationObjectGroup): void; uncacheAction(clip: AnimationClip, root?: Object3D | AnimationObjectGroup): void; }