import { Object3D } from './../core/Object3D'; import { Matrix4 } from './../math/Matrix4'; import { Bone } from './../objects/Bone'; import { LineSegments } from './../objects/LineSegments'; export class SkeletonHelper extends LineSegments { constructor(object: Object3D); /** * @default 'SkeletonHelper' */ type: string; bones: Bone[]; root: Object3D; readonly isSkeletonHelper: true; matrix: Matrix4; /** * @default false */ matrixAutoUpdate: boolean; getBoneList(object: Object3D): Bone[]; update(): void; }