import { Light } from './Light.js'; import { Color } from '../math/Color.js'; import { Object3D } from '../core/Object3D.js'; class HemisphereLight extends Light { constructor(skyColor, groundColor, intensity) { super(skyColor, intensity); this.type = 'HemisphereLight'; this.position.copy(Object3D.DefaultUp); this.updateMatrix(); this.groundColor = new Color(groundColor); } copy(source) { Light.prototype.copy.call(this, source); this.groundColor.copy(source.groundColor); return this; } } HemisphereLight.prototype.isHemisphereLight = true; export { HemisphereLight };