import { ColorRepresentation } from '../utils'; import { Color } from './../math/Color'; import { Texture } from './../textures/Texture'; import { MaterialParameters, Material } from './Material'; export interface SpriteMaterialParameters extends MaterialParameters { color?: ColorRepresentation | undefined; map?: Texture | null | undefined; alphaMap?: Texture | null | undefined; rotation?: number | undefined; sizeAttenuation?: boolean | undefined; } export class SpriteMaterial extends Material { constructor(parameters?: SpriteMaterialParameters); /** * @default 'SpriteMaterial' */ type: string; /** * @default new THREE.Color( 0xffffff ) */ color: Color; /** * @default null */ map: Texture | null; /** * @default null */ alphaMap: Texture | null; /** * @default 0 */ rotation: number; /** * @default true */ sizeAttenuation: boolean; /** * @default true */ transparent: boolean; readonly isSpriteMaterial: true; setValues(parameters: SpriteMaterialParameters): void; copy(source: SpriteMaterial): this; }