Spaces:
Running
Running
further expand it - Initial Deployment
Browse files- README.md +7 -5
- index.html +850 -19
README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: ds
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emoji: 🐳
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colorFrom: green
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colorTo: pink
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
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<!-- Sidebar Navigation -->
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</svg>
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<h1 class="text-2xl font-bold ml-2 gradient-text">SVG Engine</h1>
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</div>
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<nav>
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<li><a href="#overview" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-home mr-2 text-blue-400"></i> Overview</a></li>
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<li><a href="#getting-started" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-rocket mr-2 text-green-400"></i> Getting Started</a></li>
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<li><a href="#python-api" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fab fa-python mr-2 text-yellow-400"></i> Python API</a></li>
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<li>
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<details class="group">
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<summary class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition cursor-pointer">
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<i class="fas fa-gamepad mr-2 text-purple-400"></i> Game Components
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<i class="fas fa-chevron-down ml-auto text-xs opacity-70 group-open:rotate-180 transition-transform"></i>
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</summary>
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<ul class="ml-4 mt-1 space-y-1">
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<li><a href="#sprites" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Sprites</a></li>
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<li><a href="#animation" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Animation</a></li>
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<li><a href="#physics" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Physics</a></li>
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<li><a href="#audio" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Audio</a></li>
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<li><a href="#input" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Input Handling</a></li>
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</ul>
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</details>
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</li>
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<li><a href="#compilation" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-cogs mr-2 text-red-400"></i> Compilation to SVG</a></li>
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<li><a href="#examples" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-code mr-2 text-indigo-400"></i> Examples</a></li>
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<li><a href="#faq" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-question-circle mr-2 text-pink-400"></i> FAQ</a></li>
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<div class="mt-8 pt-4 border-t border-gray-700">
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<h3 class="text-sm font-semibold text-gray-400 uppercase tracking-wider">Resources</h3>
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<li><a href="#" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-book mr-2 text-blue-400"></i> API Reference</a></li>
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<li><a href="#" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fab fa-github mr-2 text-gray-400"></i> GitHub</a></li>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="w-8 h-8 text-purple-500">
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<path fill-rule="evenodd" d="M14.615 1.595a.75.75 0 01.359.852L12.982 9.75h7.268a.75.75 0 01.548 1.262l-10.5 11.25a.75.75 0 01-1.272-.71l1.992-7.302H3.75a.75.75 0 01-.548-1.262l10.5-11.25a.75.75 0 01.913-.143z" clip-rule="evenodd" />
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</svg>
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<h1 class="text-2xl font-bold ml-2 gradient-text">SVG Engine</h1>
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<nav>
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<ul class="space-y-2">
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<li><a href="#overview" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-home mr-2 text-blue-400"></i> Overview</a></li>
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| 113 |
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<li><a href="#getting-started" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-rocket mr-2 text-green-400"></i> Getting Started</a></li>
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| 114 |
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<li><a href="#python-api" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fab fa-python mr-2 text-yellow-400"></i> Python API</a></li>
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<li>
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| 116 |
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<details class="group">
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| 117 |
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<summary class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition cursor-pointer">
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| 118 |
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<i class="fas fa-gamepad mr-2 text-purple-400"></i> Game Components
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| 119 |
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<i class="fas fa-chevron-down ml-auto text-xs opacity-70 group-open:rotate-180 transition-transform"></i>
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| 120 |
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</summary>
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<ul class="ml-4 mt-1 space-y-1">
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<li><a href="#sprites" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Sprites</a></li>
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<li><a href="#animation" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Animation</a></li>
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<li><a href="#physics" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Physics</a></li>
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<li><a href="#audio" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Audio</a></li>
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<li><a href="#input" class="block px-3 py-2 rounded hover:bg-gray-700 transition">Input Handling</a></li>
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</ul>
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</details>
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</li>
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<li><a href="#compilation" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-cogs mr-2 text-red-400"></i> Compilation to SVG</a></li>
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<li><a href="#examples" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-code mr-2 text-indigo-400"></i> Examples</a></li>
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<li><a href="#faq" class="flex items-center px-3 py-2 rounded hover:bg-gray-700 transition"><i class="fas fa-question-circle mr-2 text-pink-400"></i> FAQ</a></li>
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<!-- Main Content -->
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<div class="flex-1 p-6 md:p-10 max-w-6xl mx-auto">
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<section id="overview" class="mb-16">
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<div class="flex items-center mb-6">
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<div class="w-10 h-10 rounded-full bg-blue-900 flex items-center justify-center mr-4">
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<i class="fas fa-home text-blue-300"></i>
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</div>
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<h1 class="text-3xl font-bold">Overview</h1>
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</div>
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<div class="bg-gray-800 rounded-xl p-6 mb-8 border border-gray-700">
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<h2 class="text-2xl font-semibold mb-4 gradient-text">SVG Game Engine</h2>
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<p class="text-gray-300 mb-4">
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The SVG Game Engine is a revolutionary 2D game development framework that compiles Python game code into standalone SVG files.
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Unlike traditional game engines that require runtime environments or plugins, games built with SVG Engine run entirely within
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modern web browsers using native SVG capabilities.
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</p>
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<div class="grid grid-cols-1 md:grid-cols-3 gap-6 mt-6">
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<div class="feature-card bg-gray-750 p-6 rounded-lg border border-gray-700 transition-all duration-300">
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<div class="w-12 h-12 rounded-full bg-purple-900 flex items-center justify-center mb-4">
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<i class="fas fa-bolt text-purple-300 text-xl"></i>
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</div>
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<h3 class="text-xl font-semibold mb-2">Lightweight</h3>
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<p class="text-gray-400">Entire games compile to single SVG files that are typically under 100KB</p>
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</div>
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<div class="feature-card bg-gray-750 p-6 rounded-lg border border-gray-700 transition-all duration-300">
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<div class="w-12 h-12 rounded-full bg-green-900 flex items-center justify-center mb-4">
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<i class="fab fa-python text-green-300 text-xl"></i>
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</div>
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<h3 class="text-xl font-semibold mb-2">Python API</h3>
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<p class="text-gray-400">Write games in Python with a simple, intuitive API that compiles to SVG</p>
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</div>
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<div class="feature-card bg-gray-750 p-6 rounded-lg border border-gray-700 transition-all duration-300">
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<div class="w-12 h-12 rounded-full bg-blue-900 flex items-center justify-center mb-4">
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<i class="fas fa-globe text-blue-300 text-xl"></i>
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</div>
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<h3 class="text-xl font-semibold mb-2">Web Native</h3>
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<p class="text-gray-400">Runs anywhere SVG is supported - no plugins or downloads required</p>
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</div>
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</div>
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</div>
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<h2 class="text-2xl font-semibold mt-8 mb-4">How It Works</h2>
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<div class="flex flex-col md:flex-row items-center mb-8">
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<div class="md:w-1/2 mb-6 md:mb-0 md:pr-6">
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<p class="text-gray-300 mb-4">
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The SVG Engine transforms Python game code into optimized SVG markup with embedded JavaScript.
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The compilation process includes:
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</p>
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<ul class="list-disc pl-5 text-gray-400 space-y-2">
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<li>Conversion of Python game logic to JavaScript</li>
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<li>Optimization of graphics into SVG paths and shapes</li>
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<li>Embedding of assets as data URIs</li>
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<li>Generation of efficient animation timelines</li>
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<li>Compression of the final SVG output</li>
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</ul>
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</div>
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<div class="md:w-1/2 bg-gray-800 p-4 rounded-lg border border-gray-700">
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<div class="flex items-center justify-between mb-3">
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<div class="flex space-x-2">
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<div class="w-3 h-3 rounded-full bg-red-500"></div>
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<div class="w-3 h-3 rounded-full bg-yellow-500"></div>
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<div class="w-3 h-3 rounded-full bg-green-500"></div>
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</div>
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<div class="text-sm text-gray-500">game_compiler.py</div>
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</div>
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<div class="code-block">
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<span class="text-green-400"># Python game code</span><br>
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<span class="text-blue-400">import</span> svg_engine <span class="text-gray-500">as</span> game<br><br>
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<span class="text-blue-400">def</span> <span class="text-yellow-400">setup</span>():<br>
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game.create_window(<span class="text-orange-400">800</span>, <span class="text-orange-400">600</span>)<br>
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player = game.Sprite(<span class="text-green-400">"player.svg"</span>)<br><br>
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<span class="text-blue-400">def</span> <span class="text-yellow-400">update</span>():<br>
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<span class="text-blue-400">if</span> game.key_pressed(<span class="text-green-400">"right"</span>):<br>
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player.x += <span class="text-orange-400">5</span>
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</div>
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</div>
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</div>
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</section>
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<section id="getting-started" class="mb-16">
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<div class="flex items-center mb-6">
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<div class="w-10 h-10 rounded-full bg-green-900 flex items-center justify-center mr-4">
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<i class="fas fa-rocket text-green-300"></i>
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</div>
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<h1 class="text-3xl font-bold">Getting Started</h1>
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</div>
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<div class="bg-gray-800 rounded-xl p-6 mb-8 border border-gray-700">
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<h2 class="text-2xl font-semibold mb-4">Installation</h2>
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<p class="text-gray-300 mb-6">
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The SVG Engine requires Python 3.8 or higher. Install it via pip:
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</p>
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<div class="code-block mb-6">
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pip install svg-engine
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</div>
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<h3 class="text-xl font-semibold mb-3 mt-6">Creating Your First Game</h3>
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<ol class="list-decimal pl-5 text-gray-300 space-y-3 mb-6">
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<li>Create a new Python file (e.g., <code class="bg-gray-700 px-1 rounded">my_game.py</code>)</li>
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<li>Import the SVG Engine module</li>
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<li>Define your game's setup and update functions</li>
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<li>Compile to SVG using the command line tool</li>
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</ol>
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<div class="grid grid-cols-1 md:grid-cols-2 gap-6">
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<div>
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<h4 class="font-semibold mb-2">Basic Game Template</h4>
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<div class="code-block">
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<span class="text-blue-400">import</span> svg_engine <span class="text-gray-500">as</span> game<br><br>
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<span class="text-green-400"># Called once at startup</span><br>
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<span class="text-blue-400">def</span> <span class="text-yellow-400">setup</span>():<br>
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game.create_window(<span class="text-orange-400">800</span>, <span class="text-orange-400">600</span>)<br>
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game.set_title(<span class="text-green-400">"My SVG Game"</span>)<br><br>
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<span class="text-green-400"># Called every frame</span><br>
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<span class="text-blue-400">def</span> <span class="text-yellow-400">update</span>():<br>
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<span class="text-blue-400">pass</span>
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</div>
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</div>
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<div>
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<h4 class="font-semibold mb-2">Compiling to SVG</h4>
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<div class="code-block">
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<span class="text-green-400"># Compile your game to an SVG file</span><br>
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svg-compile my_game.py -o game.svg<br><br>
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<span class="text-green-400"># Additional options:</span><br>
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--optimize <span class="text-gray-500"># Enable compression</span><br>
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--minify <span class="text-gray-500"># Minify JavaScript</span><br>
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--embed <span class="text-gray-500"># Embed all assets</span><br>
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| 267 |
+
--fps <span class="text-orange-400">60</span> <span class="text-gray-500"># Target framerate</span>
|
| 268 |
+
</div>
|
| 269 |
+
</div>
|
| 270 |
+
</div>
|
| 271 |
+
</div>
|
| 272 |
+
|
| 273 |
+
<div class="bg-blue-900 bg-opacity-20 rounded-xl p-6 border border-blue-800">
|
| 274 |
+
<div class="flex">
|
| 275 |
+
<div class="flex-shrink-0 mr-4">
|
| 276 |
+
<i class="fas fa-lightbulb text-yellow-400 text-2xl"></i>
|
| 277 |
+
</div>
|
| 278 |
+
<div>
|
| 279 |
+
<h3 class="text-xl font-semibold mb-2 text-blue-300">Pro Tip</h3>
|
| 280 |
+
<p class="text-blue-200">
|
| 281 |
+
Use the <code class="bg-blue-900 bg-opacity-50 px-1 rounded">--debug</code> flag during development to include
|
| 282 |
+
error messages and performance stats in your compiled SVG.
|
| 283 |
+
</p>
|
| 284 |
+
</div>
|
| 285 |
+
</div>
|
| 286 |
+
</div>
|
| 287 |
+
</section>
|
| 288 |
+
|
| 289 |
+
<section id="python-api" class="mb-16">
|
| 290 |
+
<div class="flex items-center mb-6">
|
| 291 |
+
<div class="w-10 h-10 rounded-full bg-yellow-900 flex items-center justify-center mr-4">
|
| 292 |
+
<i class="fab fa-python text-yellow-300"></i>
|
| 293 |
+
</div>
|
| 294 |
+
<h1 class="text-3xl font-bold">Python API Reference</h1>
|
| 295 |
+
</div>
|
| 296 |
+
|
| 297 |
+
<div class="bg-gray-800 rounded-xl p-6 mb-8 border border-gray-700">
|
| 298 |
+
<h2 class="text-2xl font-semibold mb-4">Core Functions</h2>
|
| 299 |
+
|
| 300 |
+
<div class="overflow-x-auto">
|
| 301 |
+
<table class="min-w-full divide-y divide-gray-700">
|
| 302 |
+
<thead class="bg-gray-750">
|
| 303 |
+
<tr>
|
| 304 |
+
<th class="px-4 py-3 text-left text-xs font-medium text-gray-300 uppercase tracking-wider">Function</th>
|
| 305 |
+
<th class="px-4 py-3 text-left text-xs font-medium text-gray-300 uppercase tracking-wider">Description</th>
|
| 306 |
+
<th class="px-4 py-3 text-left text-xs font-medium text-gray-300 uppercase tracking-wider">Example</th>
|
| 307 |
+
</tr>
|
| 308 |
+
</thead>
|
| 309 |
+
<tbody class="divide-y divide-gray-700">
|
| 310 |
+
<tr>
|
| 311 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">create_window(width, height)</td>
|
| 312 |
+
<td class="px-4 py-3 text-sm text-gray-300">Initialize game window</td>
|
| 313 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">create_window(800, 600)</td>
|
| 314 |
+
</tr>
|
| 315 |
+
<tr>
|
| 316 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">set_title(title)</td>
|
| 317 |
+
<td class="px-4 py-3 text-sm text-gray-300">Set window title</td>
|
| 318 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">set_title("My Game")</td>
|
| 319 |
+
</tr>
|
| 320 |
+
<tr>
|
| 321 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">load_image(path)</td>
|
| 322 |
+
<td class="px-4 py-3 text-sm text-gray-300">Load image asset</td>
|
| 323 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">img = load_image("char.png")</td>
|
| 324 |
+
</tr>
|
| 325 |
+
<tr>
|
| 326 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">key_pressed(key)</td>
|
| 327 |
+
<td class="px-4 py-3 text-sm text-gray-300">Check if key is pressed</td>
|
| 328 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">if key_pressed("space"):</td>
|
| 329 |
+
</tr>
|
| 330 |
+
<tr>
|
| 331 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">mouse_position()</td>
|
| 332 |
+
<td class="px-4 py-3 text-sm text-gray-300">Get current mouse position</td>
|
| 333 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">x, y = mouse_position()</td>
|
| 334 |
+
</tr>
|
| 335 |
+
</tbody>
|
| 336 |
+
</table>
|
| 337 |
+
</div>
|
| 338 |
+
|
| 339 |
+
<h2 class="text-2xl font-semibold mt-8 mb-4">Sprite Class</h2>
|
| 340 |
+
<div class="code-block mb-6">
|
| 341 |
+
<span class="text-green-400"># Create a sprite</span><br>
|
| 342 |
+
player = Sprite(<span class="text-green-400">"player.png"</span>)<br>
|
| 343 |
+
player.x = <span class="text-orange-400">100</span> <span class="text-green-400"># Set position</span><br>
|
| 344 |
+
player.y = <span class="text-orange-400">200</span><br>
|
| 345 |
+
player.scale = <span class="text-orange-400">0.5</span> <span class="text-green-400"># Scale to 50%</span><br>
|
| 346 |
+
player.rotation = <span class="text-orange-400">45</span> <span class="text-green-400"># Rotate 45 degrees</span><br>
|
| 347 |
+
player.opacity = <span class="text-orange-400">0.8</span> <span class="text-green-400"># 80% opacity</span><br><br>
|
| 348 |
+
<span class="text-green-400"># In update():</span><br>
|
| 349 |
+
player.move(<span class="text-orange-400">2</span>, <span class="text-orange-400">0</span>) <span class="text-green-400"># Move right</span>
|
| 350 |
+
</div>
|
| 351 |
+
|
| 352 |
+
<h2 class="text-2xl font-semibold mt-8 mb-4">Drawing API</h2>
|
| 353 |
+
<div class="grid grid-cols-1 md:grid-cols-2 gap-6">
|
| 354 |
+
<div class="code-block">
|
| 355 |
+
<span class="text-green-400"># Basic shapes</span><br>
|
| 356 |
+
draw_rect(x, y, w, h, color)<br>
|
| 357 |
+
draw_circle(x, y, r, color)<br>
|
| 358 |
+
draw_line(x1, y1, x2, y2, color)<br>
|
| 359 |
+
draw_text(text, x, y, color, size)<br><br>
|
| 360 |
+
<span class="text-green-400"># Example:</span><br>
|
| 361 |
+
draw_rect(<span class="text-orange-400">50</span>, <span class="text-orange-400">50</span>, <span class="text-orange-400">100</span>, <span class="text-orange-400">60</span>, <span class="text-green-400">"#ff0000"</span>)
|
| 362 |
+
</div>
|
| 363 |
+
<div class="code-block">
|
| 364 |
+
<span class="text-green-400"># Advanced drawing</span><br>
|
| 365 |
+
begin_shape()<br>
|
| 366 |
+
vertex(x, y)<br>
|
| 367 |
+
vertex(x, y)<br>
|
| 368 |
+
end_shape(fill, stroke)<br><br>
|
| 369 |
+
<span class="text-green-400"># Example polygon:</span><br>
|
| 370 |
+
begin_shape()<br>
|
| 371 |
+
vertex(<span class="text-orange-400">100</span>, <span class="text-orange-400">100</span>)<br>
|
| 372 |
+
vertex(<span class="text-orange-400">150</span>, <span class="text-orange-400">150</span>)<br>
|
| 373 |
+
vertex(<span class="text-orange-400">100</span>, <span class="text-orange-400">200</span>)<br>
|
| 374 |
+
end_shape(<span class="text-green-400">"blue"</span>, <span class="text-green-400">"white"</span>)
|
| 375 |
+
</div>
|
| 376 |
+
</div>
|
| 377 |
+
</div>
|
| 378 |
+
</section>
|
| 379 |
+
|
| 380 |
+
<section id="sprites" class="mb-16">
|
| 381 |
+
<div class="flex items-center mb-6">
|
| 382 |
+
<div class="w-10 h-10 rounded-full bg-purple-900 flex items-center justify-center mr-4">
|
| 383 |
+
<i class="fas fa-image text-purple-300"></i>
|
| 384 |
+
</div>
|
| 385 |
+
<h1 class="text-3xl font-bold">Sprites</h1>
|
| 386 |
+
</div>
|
| 387 |
+
|
| 388 |
+
<div class="bg-gray-800 rounded-xl p-6 mb-8 border border-gray-700">
|
| 389 |
+
<p class="text-gray-300 mb-6">
|
| 390 |
+
Sprites are the fundamental building blocks of games in SVG Engine. They represent visual elements that can be moved,
|
| 391 |
+
rotated, scaled, and animated. Under the hood, sprites compile to SVG <code class="bg-gray-700 px-1 rounded"><image></code>
|
| 392 |
+
or <code class="bg-gray-700 px-1 rounded"><g></code> elements with transform attributes.
|
| 393 |
+
</p>
|
| 394 |
+
|
| 395 |
+
<h2 class="text-2xl font-semibold mb-4">Creating Sprites</h2>
|
| 396 |
+
<div class="grid grid-cols-1 md:grid-cols-2 gap-6 mb-8">
|
| 397 |
+
<div class="code-block">
|
| 398 |
+
<span class="text-green-400"># From image file</span><br>
|
| 399 |
+
player = Sprite(<span class="text-green-400">"assets/player.png"</span>)<br><br>
|
| 400 |
+
<span class="text-green-400"># With initial position</span><br>
|
| 401 |
+
enemy = Sprite(<span class="text-green-400">"enemy.svg"</span>, x=<span class="text-orange-400">200</span>, y=<span class="text-orange-400">150</span>)<br><br>
|
| 402 |
+
<span class="text-green-400"># From scratch (empty sprite)</span><br>
|
| 403 |
+
custom = Sprite(width=<span class="text-orange-400">64</span>, height=<span class="text-orange-400">64</span>)
|
| 404 |
+
</div>
|
| 405 |
+
<div class="code-block">
|
| 406 |
+
<span class="text-green-400"># Adding shapes to a sprite</span><br>
|
| 407 |
+
<span class="text-blue-400">with</span> custom.group():<br>
|
| 408 |
+
custom.rect(<span class="text-orange-400">0</span>, <span class="text-orange-400">0</span>, <span class="text-orange-400">64</span>, <span class="text-orange-400">64</span>, fill=<span class="text-green-400">"red"</span>)<br>
|
| 409 |
+
custom.circle(<span class="text-orange-400">32</span>, <span class="text-orange-400">32</span>, <span class="text-orange-400">20</span>, fill=<span class="text-green-400">"yellow"</span>)<br><br>
|
| 410 |
+
<span class="text-green-400"># Adding to display list</span><br>
|
| 411 |
+
add_sprite(custom)
|
| 412 |
+
</div>
|
| 413 |
+
</div>
|
| 414 |
+
|
| 415 |
+
<h2 class="text-2xl font-semibold mb-4">Sprite Properties</h2>
|
| 416 |
+
<div class="overflow-x-auto mb-8">
|
| 417 |
+
<table class="min-w-full divide-y divide-gray-700">
|
| 418 |
+
<thead class="bg-gray-750">
|
| 419 |
+
<tr>
|
| 420 |
+
<th class="px-4 py-3 text-left text-xs font-medium text-gray-300 uppercase tracking-wider">Property</th>
|
| 421 |
+
<th class="px-4 py-3 text-left text-xs font-medium text-gray-300 uppercase tracking-wider">Type</th>
|
| 422 |
+
<th class="px-4 py-3 text-left text-xs font-medium text-gray-300 uppercase tracking-wider">Description</th>
|
| 423 |
+
</tr>
|
| 424 |
+
</thead>
|
| 425 |
+
<tbody class="divide-y divide-gray-700">
|
| 426 |
+
<tr>
|
| 427 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">x, y</td>
|
| 428 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">number</td>
|
| 429 |
+
<td class="px-4 py-3 text-sm text-gray-300">Position coordinates</td>
|
| 430 |
+
</tr>
|
| 431 |
+
<tr>
|
| 432 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">scale_x, scale_y</td>
|
| 433 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">number</td>
|
| 434 |
+
<td class="px-4 py-3 text-sm text-gray-300">Horizontal/vertical scale</td>
|
| 435 |
+
</tr>
|
| 436 |
+
<tr>
|
| 437 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">rotation</td>
|
| 438 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">degrees</td>
|
| 439 |
+
<td class="px-4 py-3 text-sm text-gray-300">Rotation angle</td>
|
| 440 |
+
</tr>
|
| 441 |
+
<tr>
|
| 442 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">opacity</td>
|
| 443 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">0.0-1.0</td>
|
| 444 |
+
<td class="px-4 py-3 text-sm text-gray-300">Transparency level</td>
|
| 445 |
+
</tr>
|
| 446 |
+
<tr>
|
| 447 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">visible</td>
|
| 448 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">boolean</td>
|
| 449 |
+
<td class="px-4 py-3 text-sm text-gray-300">Visibility flag</td>
|
| 450 |
+
</tr>
|
| 451 |
+
</tbody>
|
| 452 |
+
</table>
|
| 453 |
+
</div>
|
| 454 |
+
</div>
|
| 455 |
+
</section>
|
| 456 |
+
|
| 457 |
+
<section id="animation" class="mb-16">
|
| 458 |
+
<div class="flex items-center mb-6">
|
| 459 |
+
<div class="w-10 h-10 rounded-full bg-pink-900 flex items-center justify-center mr-4">
|
| 460 |
+
<i class="fas fa-film text-pink-300"></i>
|
| 461 |
+
</div>
|
| 462 |
+
<h1 class="text-3xl font-bold">Animation</h1>
|
| 463 |
+
</div>
|
| 464 |
+
|
| 465 |
+
<div class="bg-gray-800 rounded-xl p-6 mb-8 border border-gray-700">
|
| 466 |
+
<p class="text-gray-300 mb-6">
|
| 467 |
+
SVG Engine provides powerful animation capabilities that compile to efficient SVG SMIL animations and CSS transitions.
|
| 468 |
+
Animations can be defined declaratively or controlled programmatically.
|
| 469 |
+
</p>
|
| 470 |
+
|
| 471 |
+
<h2 class="text-2xl font-semibold mb-4">Frame Animation</h2>
|
| 472 |
+
<div class="grid grid-cols-1 md:grid-cols-2 gap-6 mb-8">
|
| 473 |
+
<div class="code-block">
|
| 474 |
+
<span class="text-green-400"># Sprite sheet animation</span><br>
|
| 475 |
+
frames = load_spritesheet(<br>
|
| 476 |
+
<span class="text-green-400">"hero.png"</span>,<br>
|
| 477 |
+
frame_width=<span class="text-orange-400">64</span>,<br>
|
| 478 |
+
frame_height=<span class="text-orange-400">64</span><br>
|
| 479 |
+
)<br><br>
|
| 480 |
+
hero = AnimatedSprite(frames)<br>
|
| 481 |
+
hero.play(<span class="text-orange-400">10</span>) <span class="text-green-400"># 10 FPS</span>
|
| 482 |
+
</div>
|
| 483 |
+
<div class="code-block">
|
| 484 |
+
<span class="text-green-400"># Controlling animation</span><br>
|
| 485 |
+
hero.pause()<br>
|
| 486 |
+
hero.resume()<br>
|
| 487 |
+
hero.stop()<br>
|
| 488 |
+
hero.goto_frame(<span class="text-orange-400">3</span>)<br><br>
|
| 489 |
+
<span class="text-green-400"># Animation events</span><br>
|
| 490 |
+
<span class="text-blue-400">def</span> <span class="text-yellow-400">on_animation_end</span>():<br>
|
| 491 |
+
hero.play(<span class="text-orange-400">5</span>, loop=<span class="text-blue-400">False</span>)
|
| 492 |
+
</div>
|
| 493 |
+
</div>
|
| 494 |
+
|
| 495 |
+
<h2 class="text-2xl font-semibold mb-4">Tween Animations</h2>
|
| 496 |
+
<div class="code-block mb-8">
|
| 497 |
+
<span class="text-green-400"># Simple tween</span><br>
|
| 498 |
+
tween(hero, {<span class="text-green-400">"x"</span>: <span class="text-orange-400">300</span>}, duration=<span class="text-orange-400">1.5</span>)<br><br>
|
| 499 |
+
<span class="text-green-400"># With easing</span><br>
|
| 500 |
+
tween(hero, {<br>
|
| 501 |
+
<span class="text-green-400">"y"</span>: <span class="text-orange-400">200</span>,<br>
|
| 502 |
+
<span class="text-green-400">"rotation"</span>: <span class="text-orange-400">360</span><br>
|
| 503 |
+
}, duration=<span class="text-orange-400">2</span>, ease=<span class="text-green-400">"bounceOut"</span>)<br><br>
|
| 504 |
+
<span class="text-green-400"># Easing types:</span><br>
|
| 505 |
+
<span class="text-green-400">"linear"</span>, <span class="text-green-400">"quadInOut"</span>, <span class="text-green-400">"elasticOut"</span>, <span class="text-green-400">"backIn"</span>, etc.
|
| 506 |
+
</div>
|
| 507 |
+
|
| 508 |
+
<h2 class="text-2xl font-semibold mb-4">Motion Paths</h2>
|
| 509 |
+
<div class="code-block">
|
| 510 |
+
<span class="text-green-400"># Define path as list of points</span><br>
|
| 511 |
+
path = [<br>
|
| 512 |
+
(<span class="text-orange-400">100</span>, <span class="text-orange-400">100</span>),<br>
|
| 513 |
+
(<span class="text-orange-400">200</span>, <span class="text-orange-400">150</span>),<br>
|
| 514 |
+
(<span class="text-orange-400">300</span>, <span class="text-orange-400">50</span>)<br>
|
| 515 |
+
]<br><br>
|
| 516 |
+
<span class="text-green-400"># Animate along path</span><br>
|
| 517 |
+
follow_path(hero, path, duration=<span class="text-orange-400">3</span>)<br><br>
|
| 518 |
+
<span class="text-green-400"># Continuous path following</span><br>
|
| 519 |
+
<span class="text-blue-400">def</span> <span class="text-yellow-400">update</span>():<br>
|
| 520 |
+
hero.follow_path(path, speed=<span class="text-orange-400">100</span>)
|
| 521 |
+
</div>
|
| 522 |
+
</div>
|
| 523 |
+
</section>
|
| 524 |
+
|
| 525 |
+
<section id="compilation" class="mb-16">
|
| 526 |
+
<div class="flex items-center mb-6">
|
| 527 |
+
<div class="w-10 h-10 rounded-full bg-red-900 flex items-center justify-center mr-4">
|
| 528 |
+
<i class="fas fa-cogs text-red-300"></i>
|
| 529 |
+
</div>
|
| 530 |
+
<h1 class="text-3xl font-bold">Compilation to SVG</h1>
|
| 531 |
+
</div>
|
| 532 |
+
|
| 533 |
+
<div class="bg-gray-800 rounded-xl p-6 mb-8 border border-gray-700">
|
| 534 |
+
<p class="text-gray-300 mb-6">
|
| 535 |
+
The compilation process transforms your Python game into a standalone SVG file containing all game logic, assets,
|
| 536 |
+
and animations. This section covers advanced compilation options and optimization techniques.
|
| 537 |
+
</p>
|
| 538 |
+
|
| 539 |
+
<h2 class="text-2xl font-semibold mb-4">Compilation Process</h2>
|
| 540 |
+
<div class="mb-8">
|
| 541 |
+
<div class="flex flex-col md:flex-row items-center mb-6">
|
| 542 |
+
<div class="md:w-1/2 mb-4 md:mb-0 md:pr-6">
|
| 543 |
+
<ol class="list-decimal pl-5 text-gray-300 space-y-2">
|
| 544 |
+
<li><strong>Code Analysis:</strong> Parse Python source and detect game structure</li>
|
| 545 |
+
<li><strong>Asset Processing:</strong> Convert images to embedded data URIs</li>
|
| 546 |
+
<li><strong>Translation:</strong> Convert Python to optimized JavaScript</li>
|
| 547 |
+
<li><strong>SVG Generation:</strong> Create SVG markup with embedded scripts</li>
|
| 548 |
+
<li><strong>Optimization:</strong> Apply size reduction techniques</li>
|
| 549 |
+
</ol>
|
| 550 |
+
</div>
|
| 551 |
+
<div class="md:w-1/2 bg-gray-750 p-4 rounded-lg">
|
| 552 |
+
<div class="flex items-center justify-between mb-3">
|
| 553 |
+
<div class="text-sm font-semibold">Compilation Output</div>
|
| 554 |
+
<div class="text-xs text-gray-500">game.svg</div>
|
| 555 |
+
</div>
|
| 556 |
+
<div class="code-block text-xs">
|
| 557 |
+
<span class="text-gray-500"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 600"></span><br>
|
| 558 |
+
<span class="text-gray-500"><script type="application/ecmascript"></span><br>
|
| 559 |
+
<span class="text-gray-500"> <span class="text-blue-400">//</span> Compiled JavaScript...</span><br>
|
| 560 |
+
<span class="text-gray-500"></script></span><br>
|
| 561 |
+
<span class="text-gray-500"><image href="data:image/png;base64,..."/></span><br>
|
| 562 |
+
<span class="text-gray-500"><g transform="translate(100,200)"></span><br>
|
| 563 |
+
<span class="text-gray-500"> <span class="text-blue-400"><!--</span> Game elements <span class="text-blue-400">--></span></span><br>
|
| 564 |
+
<span class="text-gray-500"></g></span><br>
|
| 565 |
+
<span class="text-gray-500"></svg></span>
|
| 566 |
+
</div>
|
| 567 |
+
</div>
|
| 568 |
+
</div>
|
| 569 |
+
</div>
|
| 570 |
+
|
| 571 |
+
<h2 class="text-2xl font-semibold mb-4">Advanced Compilation Options</h2>
|
| 572 |
+
<div class="overflow-x-auto mb-8">
|
| 573 |
+
<table class="min-w-full divide-y divide-gray-700">
|
| 574 |
+
<thead class="bg-gray-750">
|
| 575 |
+
<tr>
|
| 576 |
+
<th class="px-4 py-3 text-left text-xs font-medium text-gray-300 uppercase tracking-wider">Option</th>
|
| 577 |
+
<th class="px-4 py-3 text-left text-xs font-medium text-gray-300 uppercase tracking-wider">Description</th>
|
| 578 |
+
<th class="px-4 py-3 text-left text-xs font-medium text-gray-300 uppercase tracking-wider">Example</th>
|
| 579 |
+
</tr>
|
| 580 |
+
</thead>
|
| 581 |
+
<tbody class="divide-y divide-gray-700">
|
| 582 |
+
<tr>
|
| 583 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">--optimize</td>
|
| 584 |
+
<td class="px-4 py-3 text-sm text-gray-300">Enable size optimization</td>
|
| 585 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">svg-compile --optimize</td>
|
| 586 |
+
</tr>
|
| 587 |
+
<tr>
|
| 588 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">--minify</td>
|
| 589 |
+
<td class="px-4 py-3 text-sm text-gray-300">Minify JavaScript code</td>
|
| 590 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">svg-compile --minify</td>
|
| 591 |
+
</tr>
|
| 592 |
+
<tr>
|
| 593 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">--external-assets</td>
|
| 594 |
+
<td class="px-4 py-3 text-sm text-gray-300">Keep assets as external files</td>
|
| 595 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">svg-compile --external-assets</td>
|
| 596 |
+
</tr>
|
| 597 |
+
<tr>
|
| 598 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">--fps</td>
|
| 599 |
+
<td class="px-4 py-3 text-sm text-gray-300">Set target framerate</td>
|
| 600 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">svg-compile --fps 30</td>
|
| 601 |
+
</tr>
|
| 602 |
+
<tr>
|
| 603 |
+
<td class="px-4 py-3 whitespace-nowrap text-sm font-mono text-purple-300">--size</td>
|
| 604 |
+
<td class="px-4 py-3 text-sm text-gray-300">Override window size</td>
|
| 605 |
+
<td class="px-4 py-3 text-sm font-mono text-gray-400">svg-compile --size 1024x768</td>
|
| 606 |
+
</tr>
|
| 607 |
+
</tbody>
|
| 608 |
+
</table>
|
| 609 |
+
</div>
|
| 610 |
+
|
| 611 |
+
<h2 class="text-2xl font-semibold mb-4">Performance Optimization</h2>
|
| 612 |
+
<div class="grid grid-cols-1 md:grid-cols-2 gap-6">
|
| 613 |
+
<div>
|
| 614 |
+
<h3 class="text-xl font-semibold mb-2">Code Optimization</h3>
|
| 615 |
+
<ul class="list-disc pl-5 text-gray-300 space-y-1">
|
| 616 |
+
<li>Use sprite batching when possible</li>
|
| 617 |
+
<li>Minimize dynamic property changes</li>
|
| 618 |
+
<li>Prefer static elements where possible</li>
|
| 619 |
+
<li>Use simple shapes instead of complex paths</li>
|
| 620 |
+
</ul>
|
| 621 |
+
</div>
|
| 622 |
+
<div>
|
| 623 |
+
<h3 class="text-xl font-semibold mb-2">Asset Optimization</h3>
|
| 624 |
+
<ul class="list-disc pl-5 text-gray-300 space-y-1">
|
| 625 |
+
<li>Optimize images before importing</li>
|
| 626 |
+
<li>Use SVG assets when possible</li>
|
| 627 |
+
<li>Reduce color depth for simpler assets</li>
|
| 628 |
+
<li>Share textures between sprites</li>
|
| 629 |
+
</ul>
|
| 630 |
+
</div>
|
| 631 |
+
</div>
|
| 632 |
+
</div>
|
| 633 |
+
</section>
|
| 634 |
+
|
| 635 |
+
<section id="examples" class="mb-16">
|
| 636 |
+
<div class="flex items-center mb-6">
|
| 637 |
+
<div class="w-10 h-10 rounded-full bg-indigo-900 flex items-center justify-center mr-4">
|
| 638 |
+
<i class="fas fa-code text-indigo-300"></i>
|
| 639 |
+
</div>
|
| 640 |
+
<h1 class="text-3xl font-bold">Examples</h1>
|
| 641 |
+
</div>
|
| 642 |
+
|
| 643 |
+
<div class="bg-gray-800 rounded-xl p-6 mb-8 border border-gray-700">
|
| 644 |
+
<h2 class="text-2xl font-semibold mb-4">Simple Game Example</h2>
|
| 645 |
+
<div class="code-block mb-6">
|
| 646 |
+
<span class="text-blue-400">import</span> svg_engine <span class="text-gray-500">as</span> game<br><br>
|
| 647 |
+
<span class="text-blue-400">class</span> <span class="text-yellow-400">Player</span>:<br>
|
| 648 |
+
<span class="text-blue-400">def</span> <span class="text-yellow-400">__init__</span>(<span class="text-blue-400">self</span>):<br>
|
| 649 |
+
<span class="text-blue-400">self</span>.sprite = game.Sprite(<span class="text-green-400">"player.png"</span>)<br>
|
| 650 |
+
<span class="text-blue-400">self</span>.speed = <span class="text-orange-400">5</span><br><br>
|
| 651 |
+
<span class="text-blue-400">def</span> <span class="text-yellow-400">update</span>(<span class="text-blue-400">self</span>):<br>
|
| 652 |
+
<span class="text-blue-400">if</span> game.key_pressed(<span class="text-green-400">"left"</span>):<br>
|
| 653 |
+
<span class="text-blue-400">self</span>.sprite.x -= <span class="text-blue-400">self</span>.speed<br>
|
| 654 |
+
<span class="text-blue-400">if</span> game.key_pressed(<span class="text-green-400">"right"</span>):<br>
|
| 655 |
+
<span class="text-blue-400">self</span>.sprite.x += <span class="text-blue-400">self</span>.speed<br><br>
|
| 656 |
+
player = Player()<br><br>
|
| 657 |
+
<span class="text-blue-400">def</span> <span class="text-yellow-400">setup</span>():<br>
|
| 658 |
+
game.create_window(<span class="text-orange-400">800</span>, <span class="text-orange-400">600</span>)<br><br>
|
| 659 |
+
<span class="text-blue-400">def</span> <span class="text-yellow-400">update</span>():<br>
|
| 660 |
+
player.update()
|
| 661 |
+
</div>
|
| 662 |
+
|
| 663 |
+
<h2 class="text-2xl font-semibold mb-4">Interactive Demo</h2>
|
| 664 |
+
<div class="bg-gray-750 rounded-lg p-6 mb-6 border border-gray-700">
|
| 665 |
+
<div class="flex justify-center mb-4">
|
| 666 |
+
<svg width="400" height="300" viewBox="0 0 400 300" class="bg-gray-900 rounded">
|
| 667 |
+
<!-- This would be replaced with actual compiled SVG game content -->
|
| 668 |
+
<rect x="50" y="100" width="50" height="50" fill="#4f46e5" id="demo-player"/>
|
| 669 |
+
<text x="200" y="50" fill="white" text-anchor="middle" font-family="Arial" font-size="14">
|
| 670 |
+
Press left/right arrow keys
|
| 671 |
+
</text>
|
| 672 |
+
</svg>
|
| 673 |
+
</div>
|
| 674 |
+
<div class="text-center text-sm text-gray-400">
|
| 675 |
+
This demo shows a simple player character that can be moved with arrow keys.
|
| 676 |
+
The actual compiled SVG would include interactive JavaScript.
|
| 677 |
+
</div>
|
| 678 |
+
</div>
|
| 679 |
+
|
| 680 |
+
<h2 class="text-2xl font-semibold mb-4">Sample Games</h2>
|
| 681 |
+
<div class="grid grid-cols-1 md:grid-cols-3 gap-4">
|
| 682 |
+
<a href="#" class="block bg-gray-750 rounded-lg overflow-hidden border border-gray-700 hover:border-purple-500 transition">
|
| 683 |
+
<div class="h-32 bg-gradient-to-br from-purple-900 to-blue-900 flex items-center justify-center">
|
| 684 |
+
<i class="fas fa-gamepad text-4xl text-white opacity-70"></i>
|
| 685 |
+
</div>
|
| 686 |
+
<div class="p-4">
|
| 687 |
+
<h3 class="font-semibold">Space Shooter</h3>
|
| 688 |
+
<p class="text-sm text-gray-400 mt-1">Classic arcade shooter</p>
|
| 689 |
+
</div>
|
| 690 |
+
</a>
|
| 691 |
+
<a href="#" class="block bg-gray-750 rounded-lg overflow-hidden border border-gray-700 hover:border-green-500 transition">
|
| 692 |
+
<div class="h-32 bg-gradient-to-br from-green-900 to-teal-900 flex items-center justify-center">
|
| 693 |
+
<i class="fas fa-puzzle-piece text-4xl text-white opacity-70"></i>
|
| 694 |
+
</div>
|
| 695 |
+
<div class="p-4">
|
| 696 |
+
<h3 class="font-semibold">Puzzle Game</h3>
|
| 697 |
+
<p class="text-sm text-gray-400 mt-1">Tile matching game</p>
|
| 698 |
+
</div>
|
| 699 |
+
</a>
|
| 700 |
+
<a href="#" class="block bg-gray-750 rounded-lg overflow-hidden border border-gray-700 hover:border-red-500 transition">
|
| 701 |
+
<div class="h-32 bg-gradient-to-br from-red-900 to-pink-900 flex items-center justify-center">
|
| 702 |
+
<i class="fas fa-running text-4xl text-white opacity-70"></i>
|
| 703 |
+
</div>
|
| 704 |
+
<div class="p-4">
|
| 705 |
+
<h3 class="font-semibold">Platformer</h3>
|
| 706 |
+
<p class="text-sm text-gray-400 mt-1">Jump and run adventure</p>
|
| 707 |
+
</div>
|
| 708 |
+
</a>
|
| 709 |
+
</div>
|
| 710 |
+
</div>
|
| 711 |
+
</section>
|
| 712 |
+
|
| 713 |
+
<section id="faq" class="mb-16">
|
| 714 |
+
<div class="flex items-center mb-6">
|
| 715 |
+
<div class="w-10 h-10 rounded-full bg-pink-900 flex items-center justify-center mr-4">
|
| 716 |
+
<i class="fas fa-question-circle text-pink-300"></i>
|
| 717 |
+
</div>
|
| 718 |
+
<h1 class="text-3xl font-bold">Frequently Asked Questions</h1>
|
| 719 |
+
</div>
|
| 720 |
+
|
| 721 |
+
<div class="bg-gray-800 rounded-xl p-6 mb-8 border border-gray-700">
|
| 722 |
+
<div class="space-y-6">
|
| 723 |
+
<div class="border-b border-gray-700 pb-6">
|
| 724 |
+
<h3 class="text-xl font-semibold mb-2">Is SVG Engine suitable for complex games?</h3>
|
| 725 |
+
<p class="text-gray-300">
|
| 726 |
+
SVG Engine is optimized for lightweight 2D games. While it can handle moderately complex games,
|
| 727 |
+
it's best suited for casual games, interactive art, and educational projects. For very complex
|
| 728 |
+
games with thousands of objects, a traditional game engine might be more appropriate.
|
| 729 |
+
</p>
|
| 730 |
+
</div>
|
| 731 |
+
|
| 732 |
+
<div class="border-b border-gray-700 pb-6">
|
| 733 |
+
<h3 class="text-xl font-semibold mb-2">What browsers support SVG games?</h3>
|
| 734 |
+
<p class="text-gray-300">
|
| 735 |
+
SVG games work in all modern browsers including Chrome, Firefox, Safari, Edge, and Opera.
|
| 736 |
+
Mobile browsers on both iOS and Android are also supported. Internet Explorer has limited
|
| 737 |
+
support (IE11 works but with some feature restrictions).
|
| 738 |
+
</p>
|
| 739 |
+
</div>
|
| 740 |
+
|
| 741 |
+
<div class="border-b border-gray-700 pb-6">
|
| 742 |
+
<h3 class="text-xl font-semibold mb-2">How is performance compared to Canvas/WebGL?</h3>
|
| 743 |
+
<p class="text-gray-300">
|
| 744 |
+
SVG rendering is generally slower than Canvas or WebGL for complex scenes, but offers
|
| 745 |
+
excellent performance for typical 2D games with dozens to hundreds of elements. The
|
| 746 |
+
advantage is that SVG provides resolution-independent graphics and easy DOM manipulation.
|
| 747 |
+
</p>
|
| 748 |
+
</div>
|
| 749 |
+
|
| 750 |
+
<div class="border-b border-gray-700 pb-6">
|
| 751 |
+
<h3 class="text-xl font-semibold mb-2">Can I monetize games made with SVG Engine?</h3>
|
| 752 |
+
<p class="text-gray-300">
|
| 753 |
+
Yes! SVG Engine is MIT licensed, which means you can create commercial games with it.
|
| 754 |
+
The compiled SVG files are yours to distribute however you like - on your website,
|
| 755 |
+
app stores (wrapped in a web view), or as standalone files.
|
| 756 |
+
</p>
|
| 757 |
+
</div>
|
| 758 |
+
|
| 759 |
+
<div class="">
|
| 760 |
+
<h3 class="text-xl font-semibold mb-2">How do I handle game saves and persistence?</h3>
|
| 761 |
+
<p class="text-gray-300">
|
| 762 |
+
SVG games can use the browser's localStorage API to save game state. The engine provides
|
| 763 |
+
helper functions like <code class="bg-gray-700 px-1 rounded">save_data(key, value)</code>
|
| 764 |
+
and <code class="bg-gray-700 px-1 rounded">load_data(key)</code> to simplify this process.
|
| 765 |
+
</p>
|
| 766 |
+
</div>
|
| 767 |
+
</div>
|
| 768 |
+
</div>
|
| 769 |
+
|
| 770 |
+
<div class="bg-indigo-900 bg-opacity-20 rounded-xl p-6 border border-indigo-800">
|
| 771 |
+
<div class="flex">
|
| 772 |
+
<div class="flex-shrink-0 mr-4">
|
| 773 |
+
<i class="fas fa-comments text-indigo-300 text-2xl"></i>
|
| 774 |
+
</div>
|
| 775 |
+
<div>
|
| 776 |
+
<h3 class="text-xl font-semibold mb-2 text-indigo-300">Need More Help?</h3>
|
| 777 |
+
<p class="text-indigo-200 mb-3">
|
| 778 |
+
Join our community forum to ask questions and share your SVG game projects!
|
| 779 |
+
</p>
|
| 780 |
+
<a href="#" class="inline-flex items-center px-4 py-2 bg-indigo-700 rounded-md hover:bg-indigo-600 transition">
|
| 781 |
+
<i class="fas fa-users mr-2"></i> Visit Community
|
| 782 |
+
</a>
|
| 783 |
+
</div>
|
| 784 |
+
</div>
|
| 785 |
+
</div>
|
| 786 |
+
</section>
|
| 787 |
+
|
| 788 |
+
<footer class="mt-16 pt-8 border-t border-gray-800">
|
| 789 |
+
<div class="flex flex-col md:flex-row justify-between items-center">
|
| 790 |
+
<div class="flex items-center mb-4 md:mb-0">
|
| 791 |
+
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="currentColor" class="w-6 h-6 text-purple-500">
|
| 792 |
+
<path fill-rule="evenodd" d="M14.615 1.595a.75.75 0 01.359.852L12.982 9.75h7.268a.75.75 0 01.548 1.262l-10.5 11.25a.75.75 0 01-1.272-.71l1.992-7.302H3.75a.75.75 0 01-.548-1.262l10.5-11.25a.75.75 0 01.913-.143z" clip-rule="evenodd" />
|
| 793 |
+
</svg>
|
| 794 |
+
<span class="ml-2 text-xl font-bold gradient-text">SVG Engine</span>
|
| 795 |
+
</div>
|
| 796 |
+
<div class="flex space-x-6">
|
| 797 |
+
<a href="#" class="text-gray-400 hover:text-white transition"><i class="fab fa-github text-xl"></i></a>
|
| 798 |
+
<a href="#" class="text-gray-400 hover:text-white transition"><i class="fab fa-twitter text-xl"></i></a>
|
| 799 |
+
<a href="#" class="text-gray-400 hover:text-white transition"><i class="fab fa-discord text-xl"></i></a>
|
| 800 |
+
<a href="#" class="text-gray-400 hover:text-white transition"><i class="fas fa-book text-xl"></i></a>
|
| 801 |
+
</div>
|
| 802 |
+
</div>
|
| 803 |
+
<div class="mt-8 text-center text-sm text-gray-500">
|
| 804 |
+
<p>SVG Engine is open source software licensed under MIT. © 2023 SVG Engine Team.</p>
|
| 805 |
+
<p class="mt-1">Documentation version 1.0.0</p>
|
| 806 |
+
</div>
|
| 807 |
+
</footer>
|
| 808 |
+
</div>
|
| 809 |
+
|
| 810 |
+
<script>
|
| 811 |
+
// Mobile menu toggle
|
| 812 |
+
const mobileMenuButton = document.getElementById('mobile-menu-button');
|
| 813 |
+
const mobileSidebar = document.getElementById('mobile-sidebar');
|
| 814 |
+
const closeMobileMenu = document.getElementById('close-mobile-menu');
|
| 815 |
+
|
| 816 |
+
mobileMenuButton.addEventListener('click', () => {
|
| 817 |
+
mobileSidebar.classList.remove('hidden');
|
| 818 |
+
});
|
| 819 |
+
|
| 820 |
+
closeMobileMenu.addEventListener('click', () => {
|
| 821 |
+
mobileSidebar.classList.add('hidden');
|
| 822 |
+
});
|
| 823 |
+
|
| 824 |
+
// Close mobile menu when clicking on a link
|
| 825 |
+
document.querySelectorAll('#mobile-sidebar a').forEach(link => {
|
| 826 |
+
link.addEventListener('click', () => {
|
| 827 |
+
mobileSidebar.classList.add('hidden');
|
| 828 |
+
});
|
| 829 |
+
});
|
| 830 |
+
|
| 831 |
+
// Simple demo interaction for the example game
|
| 832 |
+
if (document.getElementById('demo-player')) {
|
| 833 |
+
document.addEventListener('keydown', (e) => {
|
| 834 |
+
const player = document.getElementById('demo-player');
|
| 835 |
+
if (!player) return;
|
| 836 |
+
|
| 837 |
+
let x = parseInt(player.getAttribute('x'));
|
| 838 |
+
|
| 839 |
+
if (e.key === 'ArrowLeft') {
|
| 840 |
+
x = Math.max(0, x - 10);
|
| 841 |
+
player.setAttribute('x', x);
|
| 842 |
+
} else if (e.key === 'ArrowRight') {
|
| 843 |
+
x = Math.min(350, x + 10);
|
| 844 |
+
player.setAttribute('x', x);
|
| 845 |
+
}
|
| 846 |
+
});
|
| 847 |
+
}
|
| 848 |
+
</script>
|
| 849 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=kainecorneko/ds" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 850 |
+
</html>
|