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1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 | /**
* BLAKE3 Hash Function - Simple one-shot API
*
* This provides a simple hash() function optimized for different input sizes.
* For small inputs, uses pure JS. For large inputs, uses WASM SIMD.
*/
import { compress } from "./compress.js";
import {
IV,
CHUNK_START,
CHUNK_END,
PARENT,
ROOT,
BLOCK_LEN,
CHUNK_LEN,
OUT_LEN,
} from "./constants.js";
import {
IS_LITTLE_ENDIAN,
readLittleEndianWordsFull,
readLittleEndianWordsPartial,
writeLittleEndianBytesPartial,
} from "./utils.js";
import {
initSimdSync,
getSimdMemory,
getArenaBuffers,
runCompress4x,
runCompressChunks4x,
runCompressParent,
SIMD_MEMORY,
} from "./wasm-simd.js";
// Pre-allocated buffers for reuse (single-threaded optimization)
let blockWords: Uint32Array | null = null;
// ===== Contiguous Hyper CV Stack (Optimization #6) =====
// Maximum tree depth for practical inputs (2^64 chunks = essentially unlimited)
// Fixed allocation at module load - no runtime allocation
const CV_STACK_DEPTH = 64;
const HYPER_CV_STACK = new Uint32Array(CV_STACK_DEPTH * 8); // 64 CVs × 8 words = 512 words
// Pre-computed offsets for the first few stack levels (hot path optimization)
// Note: These can be used for further optimization if needed
// const CV_STACK_OFF_0 = 0;
// const CV_STACK_OFF_1 = 8;
// const CV_STACK_OFF_2 = 16;
// const CV_STACK_OFF_3 = 24;
// ===== Pre-allocated CV Pool with Views (avoids subarray() in hot paths) =====
const CV_POOL_SIZE = 64;
const CV_POOL = new Uint32Array(CV_POOL_SIZE * 8); // 64 CVs × 8 words = 512 words
const CV_VIEWS: Uint32Array[] = [];
for (let i = 0; i < CV_POOL_SIZE; i++) {
CV_VIEWS.push(CV_POOL.subarray(i * 8, i * 8 + 8));
}
// SIMD initialization state
let simdAvailable = false;
// Threshold for switching to SIMD (must be > 1 chunk to benefit from parallelism)
const SIMD_THRESHOLD = 4 * CHUNK_LEN; // 4KB - need at least 4 chunks for SIMD benefit
/**
* Initialize SIMD synchronously (lazy).
*/
function ensureSimdSync(): boolean {
if (simdAvailable) return true;
simdAvailable = initSimdSync();
return simdAvailable;
}
// Reusable buffer for SIMD chunk CVs (4 chunks × 8 words)
const simdChunkCvs = new Uint32Array(32);
// ===== Module-level reusable buffers (single-threaded safe) =====
// These eliminate heap allocations in hot paths
// For hashChunkWithWords() and hashChunkRoot()
const reusableTempCv = new Uint32Array(8);
// For hashPureJS()
const reusableChunkCv = new Uint32Array(8);
const reusablePureParentBlock = new Uint32Array(16);
const reusablePureParentCv = new Uint32Array(8);
// For hashSimd() - use flat array for 4 chunk CVs (access via subarray)
const reusableSimdCvs = new Uint32Array(32); // 4 × 8 words flat
// For hashSimd() parent compression
const reusableSimdParentBlock = new Uint32Array(16);
const reusableSimdParentCv = new Uint32Array(8);
// For hashSimd() parameters - TypedArrays instead of JS arrays
const reusableOffsets = new Uint32Array(4);
const reusableCounters = new Uint32Array(4);
const reusableBlockLens = new Uint32Array(4);
const reusableFlags = new Uint32Array(4);
// Reusable output buffer for common 32-byte hash (eliminates allocations)
const reusableOut8 = new Uint32Array(8); // Standard 32-byte output
// Pre-created view to avoid allocation in hot path (Task 1 optimization)
const reusableOut8View = new Uint8Array(reusableOut8.buffer, 0, 32);
// ===== Unrolled CV Copy Helper (Task 7 optimization) =====
// V8 will inline this - avoids loop overhead in hot paths
function copyCV8(src: Uint32Array, srcOff: number, dst: Uint32Array, dstOff: number): void {
dst[dstOff] = src[srcOff];
dst[dstOff + 1] = src[srcOff + 1];
dst[dstOff + 2] = src[srcOff + 2];
dst[dstOff + 3] = src[srcOff + 3];
dst[dstOff + 4] = src[srcOff + 4];
dst[dstOff + 5] = src[srcOff + 5];
dst[dstOff + 6] = src[srcOff + 6];
dst[dstOff + 7] = src[srcOff + 7];
}
/**
* Transpose 4 blocks (64 bytes each) into SIMD memory layout.
* The SIMD compress4x expects: [m0_0,m0_1,m0_2,m0_3, m1_0,m1_1,m1_2,m1_3, ...]
* where m{i}_{j} is message word i from block j.
*
* OPTIMIZED: Processes all 4 blocks together for each word position,
* writing 4 consecutive u32s at once for better cache locality.
*
* @param inputWords - Pre-created Uint32Array view of input (null if unaligned/non-LE).
* Created once per hash call to avoid allocation in hot loop.
*/
function transposeBlocksToSimd(
input: Uint8Array,
offsets: Uint32Array, // Starting offsets for each of 4 blocks
blockLens: Uint32Array, // Length of each block (0-64 bytes)
mem32: Uint32Array,
blockCount: number, // 1-4 blocks
inputWords: Uint32Array | null, // Pre-created view passed from caller
): void {
// Fast path: all blocks are full 64-byte blocks with aligned LE input
const allFull =
blockCount === 4 &&
blockLens[0] === 64 &&
blockLens[1] === 64 &&
blockLens[2] === 64 &&
blockLens[3] === 64;
if (
allFull &&
inputWords &&
offsets[0] % 4 === 0 &&
offsets[1] % 4 === 0 &&
offsets[2] % 4 === 0 &&
offsets[3] % 4 === 0
) {
// Ultra-fast path: process all 4 blocks together, write 4 consecutive u32s per word
const wordOff0 = offsets[0] >>> 2;
const wordOff1 = offsets[1] >>> 2;
const wordOff2 = offsets[2] >>> 2;
const wordOff3 = offsets[3] >>> 2;
for (let w = 0; w < 16; w++) {
const dstBase = w * 4;
mem32[dstBase] = inputWords[wordOff0 + w];
mem32[dstBase + 1] = inputWords[wordOff1 + w];
mem32[dstBase + 2] = inputWords[wordOff2 + w];
mem32[dstBase + 3] = inputWords[wordOff3 + w];
}
return;
}
// Standard path: process each block independently (handles partial blocks)
for (let b = 0; b < blockCount; b++) {
const len = blockLens[b];
const off = offsets[b];
if (len === 64) {
// Full block
if (inputWords && off % 4 === 0) {
// Direct Uint32Array access for aligned LE blocks
const wordOff = off >>> 2;
for (let w = 0; w < 16; w++) {
mem32[w * 4 + b] = inputWords[wordOff + w];
}
} else {
// Byte-by-byte reconstruction
for (let w = 0; w < 16; w++) {
const srcOff = off + w * 4;
mem32[w * 4 + b] =
input[srcOff] |
(input[srcOff + 1] << 8) |
(input[srcOff + 2] << 16) |
(input[srcOff + 3] << 24);
}
}
} else if (len === 0) {
// Zero block
for (let w = 0; w < 16; w++) {
mem32[w * 4 + b] = 0;
}
} else {
// Partial block - handle word by word
for (let w = 0; w < 16; w++) {
const wordOff = w * 4;
if (wordOff >= len) {
mem32[w * 4 + b] = 0;
} else if (wordOff + 4 <= len) {
const srcOff = off + wordOff;
mem32[w * 4 + b] =
input[srcOff] |
(input[srcOff + 1] << 8) |
(input[srcOff + 2] << 16) |
(input[srcOff + 3] << 24);
} else {
// Partial word at end of block
let word = 0;
for (let i = 0; i < len - wordOff; i++) {
word |= input[off + wordOff + i] << (i * 8);
}
mem32[w * 4 + b] = word;
}
}
}
}
// Zero unused block slots
for (let b = blockCount; b < 4; b++) {
for (let w = 0; w < 16; w++) {
mem32[w * 4 + b] = 0;
}
}
}
/**
* Transpose 4 full chunks (4 × 16 blocks = 64 blocks) into batch SIMD memory.
* This is used for the batched compressChunks4x function that processes
* all 16 blocks in a single WASM call.
*
* Memory layout: BATCH_BLOCK_WORDS has 16 positions, each with 16 v128 values.
* Position p, word w: mem32[(p * 64) + (w * 4) + lane]
*
* OPTIMIZED: Processes all 4 chunks together for each (pos, word) pair,
* writing 4 consecutive u32s at once for better cache locality.
*
* @param input - Input data (must have at least 4 full chunks = 4096 bytes)
* @param chunkOffsets - Starting offsets for each of 4 chunks
* @param mem32 - WASM memory view
* @param inputWords - Pre-created Uint32Array view (null if unaligned)
*/
function transposeBatchToSimd(
input: Uint8Array,
chunkOffsets: Uint32Array,
mem32: Uint32Array,
inputWords: Uint32Array | null,
): void {
const BATCH_BASE = SIMD_MEMORY.BATCH_BLOCK_WORDS / 4;
// Get base word offsets for each chunk (pre-computed for fast path)
const chunk0WordBase = chunkOffsets[0] >>> 2;
const chunk1WordBase = chunkOffsets[1] >>> 2;
const chunk2WordBase = chunkOffsets[2] >>> 2;
const chunk3WordBase = chunkOffsets[3] >>> 2;
// Fast path: all chunks aligned and LE - process 4 consecutive u32s at once
if (inputWords && chunkOffsets[0] % 4 === 0) {
for (let pos = 0; pos < 16; pos++) {
const posBase = BATCH_BASE + pos * 64; // 16 words × 4 lanes = 64
const blockWordOff = pos * 16; // 16 words per block (64 bytes / 4)
// Process all 16 words, writing 4 chunks at a time (cache-friendly: 16 bytes per write group)
for (let w = 0; w < 16; w++) {
const dstBase = posBase + w * 4;
// Read word w from all 4 chunks at positions that become consecutive in output
mem32[dstBase] = inputWords[chunk0WordBase + blockWordOff + w];
mem32[dstBase + 1] = inputWords[chunk1WordBase + blockWordOff + w];
mem32[dstBase + 2] = inputWords[chunk2WordBase + blockWordOff + w];
mem32[dstBase + 3] = inputWords[chunk3WordBase + blockWordOff + w];
}
}
} else {
// Slow path: byte-by-byte reconstruction, still cache-friendly write pattern
for (let pos = 0; pos < 16; pos++) {
const posBase = BATCH_BASE + pos * 64;
const blockByteOff = pos * 64; // 64 bytes per block
for (let w = 0; w < 16; w++) {
const dstBase = posBase + w * 4;
const wordByteOff = w * 4;
// Chunk 0
const off0 = chunkOffsets[0] + blockByteOff + wordByteOff;
mem32[dstBase] =
input[off0] | (input[off0 + 1] << 8) | (input[off0 + 2] << 16) | (input[off0 + 3] << 24);
// Chunk 1
const off1 = chunkOffsets[1] + blockByteOff + wordByteOff;
mem32[dstBase + 1] =
input[off1] | (input[off1 + 1] << 8) | (input[off1 + 2] << 16) | (input[off1 + 3] << 24);
// Chunk 2
const off2 = chunkOffsets[2] + blockByteOff + wordByteOff;
mem32[dstBase + 2] =
input[off2] | (input[off2 + 1] << 8) | (input[off2 + 2] << 16) | (input[off2 + 3] << 24);
// Chunk 3
const off3 = chunkOffsets[3] + blockByteOff + wordByteOff;
mem32[dstBase + 3] =
input[off3] | (input[off3 + 1] << 8) | (input[off3 + 2] << 16) | (input[off3 + 3] << 24);
}
}
}
}
// Pre-computed memory offsets for SIMD operations (single-block mode)
const SIMD_CV_BASE = SIMD_MEMORY.CHAINING_VALUES / 4;
const SIMD_OUT_BASE = SIMD_MEMORY.OUTPUT / 4;
const SIMD_COUNTER_LOW_BASE = SIMD_MEMORY.COUNTER_LOW / 4;
const SIMD_COUNTER_HIGH_BASE = SIMD_MEMORY.COUNTER_HIGH / 4;
const SIMD_BLOCK_LEN_BASE = SIMD_MEMORY.BLOCK_LEN / 4;
// Pre-computed memory offsets for batch SIMD operations (16-block mode)
const BATCH_CV_BASE = SIMD_MEMORY.BATCH_CV / 4;
const BATCH_COUNTER_LOW_BASE = SIMD_MEMORY.BATCH_COUNTER_LOW / 4;
const BATCH_FLAGS_BASE_OFFSET = SIMD_MEMORY.BATCH_FLAGS_BASE / 4;
const BATCH_OUTPUT_BASE = SIMD_MEMORY.BATCH_OUTPUT / 4;
// Reusable arrays for batch processing
const batchChunkOffsets = new Uint32Array(4);
const SIMD_FLAGS_BASE = SIMD_MEMORY.FLAGS / 4;
/**
* Set up chaining values in SIMD memory (transposed layout).
* Optimized: unrolled loops for common case of 4 chunks.
* cvs is flat: [cv0_word0..cv0_word7, cv1_word0..cv1_word7, ...]
*/
function setupSimdCvs(
cvs: Uint32Array, // Flat array: 4 × 8 words
mem32: Uint32Array,
count: number,
): void {
// Unrolled for 4 chunks (common case)
if (count === 4) {
for (let w = 0; w < 8; w++) {
const base = SIMD_CV_BASE + w * 4;
mem32[base] = cvs[w]; // cv0[w]
mem32[base + 1] = cvs[8 + w]; // cv1[w]
mem32[base + 2] = cvs[16 + w]; // cv2[w]
mem32[base + 3] = cvs[24 + w]; // cv3[w]
}
} else {
for (let w = 0; w < 8; w++) {
const base = SIMD_CV_BASE + w * 4;
for (let c = 0; c < count; c++) {
mem32[base + c] = cvs[c * 8 + w];
}
for (let c = count; c < 4; c++) {
mem32[base + c] = 0;
}
}
}
}
/**
* Set up SIMD parameters (counters, flags, block lengths).
*/
function setupSimdParams(
mem32: Uint32Array,
counters: Uint32Array,
blockLens: Uint32Array,
flagsArr: Uint32Array,
count: number,
): void {
// Most chunk counters fit in 32 bits, so counter high is usually 0
for (let i = 0; i < count; i++) {
mem32[SIMD_COUNTER_LOW_BASE + i] = counters[i];
mem32[SIMD_COUNTER_HIGH_BASE + i] = 0; // Assume counters fit in 32 bits
mem32[SIMD_BLOCK_LEN_BASE + i] = blockLens[i];
mem32[SIMD_FLAGS_BASE + i] = flagsArr[i];
}
// Zero unused slots
for (let i = count; i < 4; i++) {
mem32[SIMD_COUNTER_LOW_BASE + i] = 0;
mem32[SIMD_COUNTER_HIGH_BASE + i] = 0;
mem32[SIMD_BLOCK_LEN_BASE + i] = 0;
mem32[SIMD_FLAGS_BASE + i] = 0;
}
}
/**
* Read output CVs from SIMD memory (untranspose).
*/
function readSimdOutputCvs(
mem32: Uint32Array,
outputCvs: Uint32Array, // Flat array: 4 × 8 words
count: number,
): void {
// Unrolled for 4 chunks (common case)
if (count === 4) {
for (let w = 0; w < 8; w++) {
const base = SIMD_OUT_BASE + w * 4;
outputCvs[w] = mem32[base];
outputCvs[8 + w] = mem32[base + 1];
outputCvs[16 + w] = mem32[base + 2];
outputCvs[24 + w] = mem32[base + 3];
}
} else {
for (let w = 0; w < 8; w++) {
const base = SIMD_OUT_BASE + w * 4;
for (let c = 0; c < count; c++) {
outputCvs[c * 8 + w] = mem32[base + c];
}
}
}
}
function getBlockWords(): Uint32Array {
if (!blockWords) {
blockWords = new Uint32Array(16);
}
return blockWords;
}
/**
* Hash a single chunk (up to 1024 bytes) with pre-created inputWords view.
* This is the optimized version that avoids creating Uint32Array views per chunk.
* (Fleek optimization Step 8)
*/
function hashChunkWithWords(
input: Uint8Array,
inputWords: Uint32Array | null, // Pre-created view of entire input
inputOffset: number,
inputLen: number,
chunkCounter: number,
flags: number,
cv: Uint32Array,
cvOffset: number,
): void {
// Use reusable temporary CV for intermediate blocks (single-threaded safe)
reusableTempCv.set(IV);
// Process full blocks
const fullBlocks = inputLen >>> 6; // inputLen / 64
const remainder = inputLen & 63; // inputLen % 64
// Calculate word offset for this chunk within the pre-created view
const chunkWordOffset = inputOffset >>> 2;
// Fast path for full chunks with aligned little-endian input
if (inputWords && remainder === 0 && inputLen === CHUNK_LEN) {
// All 16 blocks are full, use fast path exclusively
let wordOff = chunkWordOffset;
// Block 0 (CHUNK_START)
compress(
reusableTempCv,
0,
inputWords,
wordOff,
reusableTempCv,
0,
false,
chunkCounter,
BLOCK_LEN,
flags | CHUNK_START,
);
wordOff += 16;
// Blocks 1-14 (no special flags)
for (let i = 1; i < 15; i++) {
compress(
reusableTempCv,
0,
inputWords,
wordOff,
reusableTempCv,
0,
false,
chunkCounter,
BLOCK_LEN,
flags,
);
wordOff += 16;
}
// Block 15 (CHUNK_END)
compress(
reusableTempCv,
0,
inputWords,
wordOff,
reusableTempCv,
0,
false,
chunkCounter,
BLOCK_LEN,
flags | CHUNK_END,
);
cv.set(reusableTempCv, cvOffset);
return;
}
// Slower path for partial chunks or non-aligned input
const totalBlocks = fullBlocks + (remainder > 0 ? 1 : 0);
const block = getBlockWords();
for (let blockIdx = 0; blockIdx < totalBlocks; blockIdx++) {
const isFirst = blockIdx === 0;
const isLast = blockIdx === totalBlocks - 1;
const blockStart = blockIdx << 6;
const blockLen = isLast && remainder > 0 ? remainder : BLOCK_LEN;
// Determine flags for this block
let blockFlags = flags;
if (isFirst) blockFlags |= CHUNK_START;
if (isLast) blockFlags |= CHUNK_END;
// Load block words
if (isLast && remainder > 0) {
// Partial final block - need zero padding
readLittleEndianWordsPartial(input, inputOffset + blockStart, blockLen, block);
} else if (inputWords && chunkWordOffset + (blockStart >>> 2) + 16 <= inputWords.length) {
// Fast path: use pre-created view directly
compress(
reusableTempCv,
0,
inputWords,
chunkWordOffset + (blockStart >>> 2),
reusableTempCv,
0,
false,
chunkCounter,
blockLen,
blockFlags,
);
continue;
} else {
readLittleEndianWordsFull(input, inputOffset + blockStart, block);
}
compress(
reusableTempCv,
0,
block,
0,
reusableTempCv,
0,
false,
chunkCounter,
blockLen,
blockFlags,
);
}
// Copy result to output
cv.set(reusableTempCv, cvOffset);
}
/**
* Hash input using pure JavaScript.
* Handles the full Merkle tree construction.
*/
function hashPureJS(input: Uint8Array, outputLen: number): Uint8Array {
const inputLen = input.length;
// Special case: empty input
if (inputLen === 0) {
const block = getBlockWords();
block.fill(0);
// Use reusable output buffer for common 32-byte case
const out = outputLen === 32 ? reusableOut8 : new Uint32Array(outputLen > 32 ? 16 : 8);
compress(IV, 0, block, 0, out, 0, outputLen > 32, 0, 0, CHUNK_START | CHUNK_END | ROOT);
// Return result - use pre-created view for common 32-byte case
if (outputLen === 32 && IS_LITTLE_ENDIAN) {
return reusableOut8View.slice();
}
const result = new Uint8Array(outputLen);
if (IS_LITTLE_ENDIAN) {
result.set(new Uint8Array(out.buffer, 0, outputLen));
} else {
writeLittleEndianBytesPartial(out, 0, result, 0, outputLen);
}
return result;
}
// Calculate number of chunks
const numChunks = Math.ceil(inputLen / CHUNK_LEN);
// Single chunk optimization
if (numChunks === 1) {
// Use reusable output buffer for common 32-byte case
const cv = outputLen === 32 ? reusableOut8 : new Uint32Array(outputLen > 32 ? 16 : 8);
hashChunkRoot(input, 0, inputLen, 0, 0, cv, outputLen > 32);
// Return result - use pre-created view for common 32-byte case
if (outputLen === 32 && IS_LITTLE_ENDIAN) {
return reusableOut8View.slice();
}
const result = new Uint8Array(outputLen);
if (IS_LITTLE_ENDIAN) {
result.set(new Uint8Array(cv.buffer, 0, outputLen));
} else {
writeLittleEndianBytesPartial(cv, 0, result, 0, outputLen);
}
return result;
}
// Multiple chunks - need Merkle tree
// Use the global contiguous CV stack (no allocation)
const stack = HYPER_CV_STACK;
let stackLen = 0;
// Use reusable buffers (single-threaded safe)
const chunkCv = reusableChunkCv;
const parentBlock = reusablePureParentBlock;
const parentCv = reusablePureParentCv;
// Create Uint32Array view ONCE for entire input (Fleek optimization Step 8)
// This avoids creating views inside each chunk/block processing
let inputWords: Uint32Array | null = null;
const canUseFastPath = IS_LITTLE_ENDIAN && input.byteOffset % 4 === 0;
if (canUseFastPath) {
inputWords = new Uint32Array(input.buffer, input.byteOffset, inputLen >>> 2);
}
// Determine how many full chunks we have
const fullChunks = inputLen >>> 10; // inputLen / 1024
const lastChunkLen = inputLen & 1023; // inputLen % 1024
// Process all full chunks with fast path (inlined for performance)
if (canUseFastPath && inputWords) {
for (let chunkIdx = 0; chunkIdx < fullChunks; chunkIdx++) {
// Inline chunk processing for full chunks
chunkCv.set(IV);
let wordOff = chunkIdx << 8; // chunkIdx * 256 (CHUNK_LEN/4)
// Block 0 (CHUNK_START)
compress(
chunkCv,
0,
inputWords,
wordOff,
chunkCv,
0,
false,
chunkIdx,
BLOCK_LEN,
CHUNK_START,
);
wordOff += 16;
// Blocks 1-14 (no special flags)
for (let b = 1; b < 15; b++) {
compress(chunkCv, 0, inputWords, wordOff, chunkCv, 0, false, chunkIdx, BLOCK_LEN, 0);
wordOff += 16;
}
// Block 15 (CHUNK_END)
compress(chunkCv, 0, inputWords, wordOff, chunkCv, 0, false, chunkIdx, BLOCK_LEN, CHUNK_END);
// Merge completed subtrees (avoid subarray by using index math)
let totalChunks = chunkIdx + 1;
let cvSrcOff = 0;
let cvSrc = chunkCv;
// Check if this is the last chunk overall
const isLastChunk = chunkIdx === fullChunks - 1 && lastChunkLen === 0;
while ((totalChunks & 1) === 0 && stackLen > 0) {
// Skip final merge if it would produce the root; let finalization handle it with ROOT flag
if (stackLen === 1 && isLastChunk) {
break;
}
stackLen--;
const stackOff = stackLen * 8;
// Copy left CV from stack to parentBlock[0..7] (unrolled)
copyCV8(stack, stackOff, parentBlock, 0);
// Copy current CV to parentBlock[8..15] (unrolled)
copyCV8(cvSrc, cvSrcOff, parentBlock, 8);
compress(IV, 0, parentBlock, 0, parentCv, 0, false, 0, BLOCK_LEN, PARENT);
cvSrc = parentCv;
cvSrcOff = 0;
totalChunks >>>= 1;
}
// Push CV to stack (unrolled)
const stackOff = stackLen * 8;
copyCV8(cvSrc, cvSrcOff, stack, stackOff);
stackLen++;
}
// Process last partial chunk if any
if (lastChunkLen > 0) {
hashChunkWithWords(
input,
inputWords,
fullChunks * CHUNK_LEN,
lastChunkLen,
fullChunks,
0,
chunkCv,
0,
);
let totalChunks = fullChunks + 1;
let newCv = chunkCv;
let newCvOffset = 0;
while ((totalChunks & 1) === 0 && stackLen > 0) {
// Skip final merge; this IS the last chunk, let finalization handle ROOT flag
if (stackLen === 1) {
break;
}
stackLen--;
const stackOff = stackLen * 8;
// Copy from stack to parentBlock[0..7] (unrolled)
copyCV8(stack, stackOff, parentBlock, 0);
// Copy from newCv to parentBlock[8..15] (unrolled)
copyCV8(newCv, newCvOffset, parentBlock, 8);
compress(IV, 0, parentBlock, 0, parentCv, 0, false, 0, BLOCK_LEN, PARENT);
newCv = parentCv;
newCvOffset = 0;
totalChunks >>>= 1;
}
// Push CV to stack (unrolled)
const pushOff = stackLen * 8;
copyCV8(newCv, newCvOffset, stack, pushOff);
stackLen++;
}
} else {
// Slow path for unaligned or big-endian
for (let chunkIdx = 0; chunkIdx < numChunks; chunkIdx++) {
const chunkStart = chunkIdx * CHUNK_LEN;
const chunkLen = Math.min(CHUNK_LEN, inputLen - chunkStart);
hashChunkWithWords(input, inputWords, chunkStart, chunkLen, chunkIdx, 0, chunkCv, 0);
// Merge completed subtrees
let totalChunks = chunkIdx + 1;
let newCv = chunkCv;
let newCvOffset = 0;
// Check if this is the last chunk
const isLastChunk = chunkIdx === numChunks - 1;
while ((totalChunks & 1) === 0 && stackLen > 0) {
// Skip final merge if it would produce the root; let finalization handle it with ROOT flag
if (stackLen === 1 && isLastChunk) {
break;
}
stackLen--;
const stackOff = stackLen * 8;
// Copy from stack to parentBlock[0..7] (unrolled)
copyCV8(stack, stackOff, parentBlock, 0);
// Copy from newCv to parentBlock[8..15] (unrolled)
copyCV8(newCv, newCvOffset, parentBlock, 8);
compress(IV, 0, parentBlock, 0, parentCv, 0, false, 0, BLOCK_LEN, PARENT);
newCv = parentCv;
newCvOffset = 0;
totalChunks >>>= 1;
}
// Push CV to stack (unrolled)
const pushOff = stackLen * 8;
copyCV8(newCv, newCvOffset, stack, pushOff);
stackLen++;
}
}
// Finalize: merge remaining stack entries
while (stackLen > 1) {
stackLen--;
const rightOff = stackLen * 8;
stackLen--;
const leftOff = stackLen * 8;
// Copy left CV to parentBlock[0..7] and right CV to parentBlock[8..15] (unrolled)
copyCV8(stack, leftOff, parentBlock, 0);
copyCV8(stack, rightOff, parentBlock, 8);
if (stackLen === 0) {
// This is the root - use reusable output buffer for common 32-byte case
const out = outputLen === 32 ? reusableOut8 : new Uint32Array(outputLen > 32 ? 16 : 8);
compress(IV, 0, parentBlock, 0, out, 0, outputLen > 32, 0, BLOCK_LEN, PARENT | ROOT);
// Return result - use pre-created view for common 32-byte case
if (outputLen === 32 && IS_LITTLE_ENDIAN) {
return reusableOut8View.slice();
}
const result = new Uint8Array(outputLen);
if (IS_LITTLE_ENDIAN) {
result.set(new Uint8Array(out.buffer, 0, outputLen));
} else {
writeLittleEndianBytesPartial(out, 0, result, 0, outputLen);
}
return result;
}
compress(IV, 0, parentBlock, 0, parentCv, 0, false, 0, BLOCK_LEN, PARENT);
// Push to stack (unrolled)
copyCV8(parentCv, 0, stack, stackLen * 8);
stackLen++;
}
// Single entry in stack - this is the root
const out = outputLen === 32 ? reusableOut8 : new Uint32Array(outputLen > 32 ? 16 : 8);
const lastBlock = getBlockWords();
lastBlock.fill(0);
// Copy first 8 words from stack (unrolled)
copyCV8(stack, 0, lastBlock, 0);
compress(IV, 0, lastBlock, 0, out, 0, outputLen > 32, 0, BLOCK_LEN, ROOT);
// Return result - use pre-created view for common 32-byte case
if (outputLen === 32 && IS_LITTLE_ENDIAN) {
return reusableOut8View.slice();
}
const result = new Uint8Array(outputLen);
if (IS_LITTLE_ENDIAN) {
result.set(new Uint8Array(out.buffer, 0, outputLen));
} else {
writeLittleEndianBytesPartial(out, 0, result, 0, outputLen);
}
return result;
}
/**
* Hash a single chunk that is also the root (single chunk input).
*/
function hashChunkRoot(
input: Uint8Array,
inputOffset: number,
inputLen: number,
chunkCounter: number,
flags: number,
out: Uint32Array,
fullOutput: boolean,
): void {
// Use reusable tempCv (single-threaded safe)
reusableTempCv.set(IV);
const block = getBlockWords();
// Process full blocks
const fullBlocks = inputLen >>> 6;
const remainder = inputLen & 63;
const totalBlocks = fullBlocks + (remainder > 0 ? 1 : 0) || 1; // At least 1 block
// Create a Uint32Array view if possible
let inputWords: Uint32Array | null = null;
if (IS_LITTLE_ENDIAN && (input.byteOffset + inputOffset) % 4 === 0 && inputLen >= 4) {
inputWords = new Uint32Array(input.buffer, input.byteOffset + inputOffset, inputLen >>> 2);
}
for (let blockIdx = 0; blockIdx < totalBlocks; blockIdx++) {
const isFirst = blockIdx === 0;
const isLast = blockIdx === totalBlocks - 1;
const blockStart = blockIdx << 6;
const blockLen = isLast ? remainder || (inputLen > 0 ? BLOCK_LEN : 0) : BLOCK_LEN;
// Determine flags
let blockFlags = flags;
if (isFirst) blockFlags |= CHUNK_START;
if (isLast) blockFlags |= CHUNK_END | ROOT;
// Load block
if (isLast && remainder > 0) {
readLittleEndianWordsPartial(input, inputOffset + blockStart, blockLen, block);
} else if (inputLen === 0) {
block.fill(0);
} else if (inputWords && (blockStart >>> 2) + 16 <= inputWords.length) {
// Fast path
compress(
reusableTempCv,
0,
inputWords,
blockStart >>> 2,
isLast ? out : reusableTempCv,
0,
isLast && fullOutput,
chunkCounter,
blockLen,
blockFlags,
);
continue;
} else {
readLittleEndianWordsFull(input, inputOffset + blockStart, block);
}
compress(
reusableTempCv,
0,
block,
0,
isLast ? out : reusableTempCv,
0,
isLast && fullOutput,
chunkCounter,
blockLen,
blockFlags,
);
}
}
/**
* Hash using WASM SIMD - processes 4 chunks in parallel.
* Falls back to pure JS if SIMD fails.
*/
function hashSimd(input: Uint8Array, outputLen: number): Uint8Array {
const mem = getSimdMemory();
if (!mem) {
return hashPureJS(input, outputLen);
}
const { view32 } = mem;
const inputLen = input.length;
const numChunks = Math.ceil(inputLen / CHUNK_LEN);
// For small inputs, pure JS is faster (no transpose overhead)
if (numChunks < 4) {
return hashPureJS(input, outputLen);
}
// Try to use WASM arena buffers (zero JS heap allocation)
// Falls back to JS buffers if arena not available
const arena = getArenaBuffers();
const useWasmParent = arena !== null; // Use WASM parent compress when arena available
let stack: Uint32Array;
let tempCvs: Uint32Array;
let parentBlock: Uint32Array;
let parentCv: Uint32Array;
if (arena) {
// Use WASM-backed arena buffers
stack = arena.cvStack;
tempCvs = arena.tempCvs;
parentBlock = arena.parentBlock;
parentCv = arena.chunkCv;
} else {
// Fallback to JS heap buffers - use global contiguous stack (no allocation)
stack = HYPER_CV_STACK;
tempCvs = reusableSimdCvs;
parentBlock = reusableSimdParentBlock;
parentCv = reusableSimdParentCv;
}
let stackLen = 0;
// Use TypedArrays instead of JS arrays for block parameters
const offsets = reusableOffsets;
const counters = reusableCounters;
const blockLens = reusableBlockLens;
const flagsArr = reusableFlags;
// Create Uint32Array view once for entire hash call (optimization: avoid allocation in hot loop)
const inputWords =
IS_LITTLE_ENDIAN && input.byteOffset % 4 === 0
? new Uint32Array(input.buffer, input.byteOffset, input.byteLength >>> 2)
: null;
// Calculate number of full chunks (1024 bytes each)
const numFullChunks = inputLen >>> 10; // inputLen / 1024
// Process chunks in groups of 4
let chunkIdx = 0;
while (chunkIdx < numChunks) {
const groupSize = Math.min(4, numChunks - chunkIdx);
// === BATCH FAST PATH: 4 full chunks ===
// Use compressChunks4x for groups of exactly 4 full chunks
// This reduces 16 WASM calls to 1 per group
const canUseBatchPath = groupSize === 4 && chunkIdx + 4 <= numFullChunks;
if (canUseBatchPath) {
// Set up chunk offsets for batch transpose
batchChunkOffsets[0] = chunkIdx * CHUNK_LEN;
batchChunkOffsets[1] = (chunkIdx + 1) * CHUNK_LEN;
batchChunkOffsets[2] = (chunkIdx + 2) * CHUNK_LEN;
batchChunkOffsets[3] = (chunkIdx + 3) * CHUNK_LEN;
// Transpose all 64 blocks (4 chunks × 16 blocks) at once
transposeBatchToSimd(input, batchChunkOffsets, view32, inputWords);
// Set up initial CVs (IV) in batch memory - transposed layout
for (let w = 0; w < 8; w++) {
const ivWord = IV[w];
const base = BATCH_CV_BASE + w * 4;
view32[base] = ivWord;
view32[base + 1] = ivWord;
view32[base + 2] = ivWord;
view32[base + 3] = ivWord;
}
// Set up counters in batch memory
view32[BATCH_COUNTER_LOW_BASE] = chunkIdx;
view32[BATCH_COUNTER_LOW_BASE + 1] = chunkIdx + 1;
view32[BATCH_COUNTER_LOW_BASE + 2] = chunkIdx + 2;
view32[BATCH_COUNTER_LOW_BASE + 3] = chunkIdx + 3;
// Set up base flags (0 - no keyed hashing)
view32[BATCH_FLAGS_BASE_OFFSET] = 0;
view32[BATCH_FLAGS_BASE_OFFSET + 1] = 0;
view32[BATCH_FLAGS_BASE_OFFSET + 2] = 0;
view32[BATCH_FLAGS_BASE_OFFSET + 3] = 0;
// Run batched compress (16 blocks × 4 chunks in one call!)
runCompressChunks4x();
// Read output CVs from batch output - untranspose to tempCvs
for (let w = 0; w < 8; w++) {
const base = BATCH_OUTPUT_BASE + w * 4;
tempCvs[w] = view32[base]; // chunk 0
tempCvs[8 + w] = view32[base + 1]; // chunk 1
tempCvs[16 + w] = view32[base + 2]; // chunk 2
tempCvs[24 + w] = view32[base + 3]; // chunk 3
}
} else {
// === STANDARD PATH: block-by-block processing ===
// Used for partial chunks or groups < 4
// Initialize CVs for this group to IV (flat array: 4 × 8 words)
for (let g = 0; g < groupSize; g++) {
const base = g * 8;
tempCvs[base] = IV[0];
tempCvs[base + 1] = IV[1];
tempCvs[base + 2] = IV[2];
tempCvs[base + 3] = IV[3];
tempCvs[base + 4] = IV[4];
tempCvs[base + 5] = IV[5];
tempCvs[base + 6] = IV[6];
tempCvs[base + 7] = IV[7];
}
// Process all 16 blocks of each chunk in this group
for (let blockIdx = 0; blockIdx < 16; blockIdx++) {
// Calculate block offsets and parameters (reuse arrays)
for (let g = 0; g < groupSize; g++) {
const thisChunkIdx = chunkIdx + g;
const chunkStart = thisChunkIdx * CHUNK_LEN;
const chunkLen = Math.min(CHUNK_LEN, inputLen - chunkStart);
const thisBlockStart = chunkStart + blockIdx * BLOCK_LEN;
// Determine block length for this specific block
const blockStartInChunk = blockIdx * BLOCK_LEN;
let thisBlockLen = BLOCK_LEN;
if (blockStartInChunk >= chunkLen) {
thisBlockLen = 0;
} else if (blockStartInChunk + BLOCK_LEN > chunkLen) {
thisBlockLen = chunkLen - blockStartInChunk;
}
offsets[g] = thisBlockStart;
counters[g] = thisChunkIdx;
// Determine flags
let flags = 0;
if (blockIdx === 0) flags |= CHUNK_START;
const totalBlocksInChunk = Math.ceil(chunkLen / BLOCK_LEN) || 1;
if (blockIdx === totalBlocksInChunk - 1) flags |= CHUNK_END;
blockLens[g] = thisBlockLen;
flagsArr[g] = flags;
}
// Check if any blocks need processing
if (blockLens[0] === 0 && blockLens[1] === 0 && blockLens[2] === 0 && blockLens[3] === 0)
continue;
// Transpose blocks into SIMD memory (pass pre-created view to avoid allocation)
transposeBlocksToSimd(input, offsets, blockLens, view32, groupSize, inputWords);
// Set up CVs in SIMD memory
setupSimdCvs(tempCvs, view32, groupSize);
// Set up parameters
setupSimdParams(view32, counters, blockLens, flagsArr, groupSize);
// Run SIMD compress
runCompress4x();
// Read output CVs back
readSimdOutputCvs(view32, simdChunkCvs, groupSize);
// Update tempCvs - copy from simdChunkCvs (both are flat 32-word arrays)
// simdChunkCvs layout matches tempCvs: [cv0_w0..cv0_w7, cv1_w0..cv1_w7, ...]
// IMPORTANT: Only update CVs for chunks that had data in this block!
// Skipping this check would corrupt CVs for partial chunks after their final block.
for (let g = 0; g < groupSize; g++) {
if (blockLens[g] === 0) continue; // Don't update CV for chunks with no data in this block
const base = g * 8;
tempCvs[base] = simdChunkCvs[base];
tempCvs[base + 1] = simdChunkCvs[base + 1];
tempCvs[base + 2] = simdChunkCvs[base + 2];
tempCvs[base + 3] = simdChunkCvs[base + 3];
tempCvs[base + 4] = simdChunkCvs[base + 4];
tempCvs[base + 5] = simdChunkCvs[base + 5];
tempCvs[base + 6] = simdChunkCvs[base + 6];
tempCvs[base + 7] = simdChunkCvs[base + 7];
}
}
}
// Merge each chunk's CV into the Merkle tree
for (let g = 0; g < groupSize; g++) {
const thisChunkIdx = chunkIdx + g;
// Merge completed subtrees
let totalChunks = thisChunkIdx + 1;
// Track newCv source - either from tempCvs or parentCv
let newCvBase = g * 8; // Offset into tempCvs
let newCvSrc = tempCvs;
// Check if this is the last chunk
const isLastChunk = thisChunkIdx === numChunks - 1;
while ((totalChunks & 1) === 0 && stackLen > 0) {
// Skip final merge if it would produce the root; let finalization handle it with ROOT flag
if (stackLen === 1 && isLastChunk) {
break;
}
// Pop left child
stackLen--;
const stackOff = stackLen * 8;
// Copy from stack to parentBlock[0..7] (unrolled)
copyCV8(stack, stackOff, parentBlock, 0);
// Copy from newCv source to parentBlock[8..15] (unrolled)
copyCV8(newCvSrc, newCvBase, parentBlock, 8);
if (useWasmParent) {
// WASM parent compress - data already in arena buffers
runCompressParent();
} else {
compress(IV, 0, parentBlock, 0, parentCv, 0, false, 0, BLOCK_LEN, PARENT);
}
newCvSrc = parentCv;
newCvBase = 0;
totalChunks >>>= 1;
}
// Push to stack (unrolled)
const pushOff = stackLen * 8;
copyCV8(newCvSrc, newCvBase, stack, pushOff);
stackLen++;
}
chunkIdx += groupSize;
}
// Finalize: merge remaining stack entries
while (stackLen > 1) {
stackLen--;
const rightOff = stackLen * 8;
stackLen--;
const leftOff = stackLen * 8;
// Copy left CV to parentBlock[0..7] and right CV to parentBlock[8..15] (unrolled)
copyCV8(stack, leftOff, parentBlock, 0);
copyCV8(stack, rightOff, parentBlock, 8);
if (stackLen === 0) {
// This is the root - use reusable output buffer
const out = outputLen === 32 ? reusableOut8 : new Uint32Array(outputLen > 32 ? 16 : 8);
compress(IV, 0, parentBlock, 0, out, 0, outputLen > 32, 0, BLOCK_LEN, PARENT | ROOT);
// Return result - use pre-created view for common 32-byte case
if (outputLen === 32 && IS_LITTLE_ENDIAN) {
return reusableOut8View.slice();
}
const result = new Uint8Array(outputLen);
if (IS_LITTLE_ENDIAN) {
result.set(new Uint8Array(out.buffer, 0, outputLen));
} else {
writeLittleEndianBytesPartial(out, 0, result, 0, outputLen);
}
return result;
}
if (useWasmParent) {
// WASM parent compress - data already in arena buffers
runCompressParent();
} else {
compress(IV, 0, parentBlock, 0, parentCv, 0, false, 0, BLOCK_LEN, PARENT);
}
// Push to stack (unrolled)
copyCV8(parentCv, 0, stack, stackLen * 8);
stackLen++;
}
// Single entry in stack - finalize as root
if (stackLen === 1) {
const block = getBlockWords();
block.fill(0);
// Copy first 8 words from stack (unrolled)
copyCV8(stack, 0, block, 0);
// Use reusable output buffer
const out = outputLen === 32 ? reusableOut8 : new Uint32Array(outputLen > 32 ? 16 : 8);
compress(IV, 0, block, 0, out, 0, outputLen > 32, 0, BLOCK_LEN, ROOT);
// Return result - use pre-created view for common 32-byte case
if (outputLen === 32 && IS_LITTLE_ENDIAN) {
return reusableOut8View.slice();
}
const result = new Uint8Array(outputLen);
if (IS_LITTLE_ENDIAN) {
result.set(new Uint8Array(out.buffer, 0, outputLen));
} else {
writeLittleEndianBytesPartial(out, 0, result, 0, outputLen);
}
return result;
}
// Should not reach here
return hashPureJS(input, outputLen);
}
/**
* Hash input data and return the result.
* Automatically uses WASM SIMD for large inputs when available.
*
* @param input - Data to hash
* @param outputLength - Number of bytes to output (default: 32)
* @returns The hash output
*/
export function hash(input: Uint8Array, outputLength: number = OUT_LEN): Uint8Array {
// For large inputs, use SIMD for ~1.5x performance improvement
if (input.length >= SIMD_THRESHOLD && ensureSimdSync()) {
return hashSimd(input, outputLength);
}
return hashPureJS(input, outputLength);
}
/**
* Pre-warm SIMD initialization (call early to avoid latency later).
*/
export function warmupSimd(): boolean {
return ensureSimdSync();
}
/**
* Hash input data directly into a caller-provided output buffer.
* Zero-allocation for the common 32-byte case - ideal for performance-critical code.
*
* @param input - Data to hash
* @param output - Pre-allocated output buffer (must be at least outputLength bytes)
* @param outputLength - Number of bytes to output (default: 32, max: output.length)
*/
export function hashInto(
input: Uint8Array,
output: Uint8Array,
outputLength: number = OUT_LEN,
): void {
// Validate output buffer
if (output.length < outputLength) {
throw new Error(`Output buffer too small: ${output.length} < ${outputLength}`);
}
// For large inputs, use SIMD for ~1.5x performance improvement
if (input.length >= SIMD_THRESHOLD && ensureSimdSync()) {
hashSimdInto(input, output, outputLength);
return;
}
hashPureJSInto(input, output, outputLength);
}
/**
* Internal: Hash using pure JS, writing directly to output buffer.
*/
function hashPureJSInto(input: Uint8Array, output: Uint8Array, outputLen: number): void {
const inputLen = input.length;
// Special case: empty input
if (inputLen === 0) {
const block = getBlockWords();
block.fill(0);
const out = outputLen <= 32 ? reusableOut8 : new Uint32Array(16);
compress(IV, 0, block, 0, out, 0, outputLen > 32, 0, 0, CHUNK_START | CHUNK_END | ROOT);
// Copy result to output
if (IS_LITTLE_ENDIAN) {
output.set(new Uint8Array(out.buffer, out.byteOffset, outputLen));
} else {
writeLittleEndianBytesPartial(out, 0, output, 0, outputLen);
}
return;
}
// Calculate number of chunks
const numChunks = Math.ceil(inputLen / CHUNK_LEN);
// Single chunk optimization
if (numChunks === 1) {
const cv = outputLen <= 32 ? reusableOut8 : new Uint32Array(16);
hashChunkRoot(input, 0, inputLen, 0, 0, cv, outputLen > 32);
// Copy result to output
if (IS_LITTLE_ENDIAN) {
output.set(new Uint8Array(cv.buffer, cv.byteOffset, outputLen));
} else {
writeLittleEndianBytesPartial(cv, 0, output, 0, outputLen);
}
return;
}
// Multiple chunks - delegate to hashPureJS and copy result
const result = hashPureJS(input, outputLen);
output.set(result);
}
/**
* Internal: Hash using SIMD, writing directly to output buffer.
*/
function hashSimdInto(input: Uint8Array, output: Uint8Array, outputLen: number): void {
// Delegate to hashSimd and copy result (SIMD path already optimized)
const result = hashSimd(input, outputLen);
output.set(result);
}
|