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Build error
Build error
Kim Adams commited on
Commit ·
d77bc0c
1
Parent(s): dbf30ea
added topic/players to game to see why games are suggested
Browse files- create_games/__pycache__/create_games_slack.cpython-311.pyc +0 -0
- create_games/create_games_slack.py +6 -7
- create_games/data/game_ideas.json +5 -6
- home_view/__pycache__/ui_home.cpython-311.pyc +0 -0
- home_view/ui_home.py +32 -43
- utilities/__pycache__/constants.cpython-311.pyc +0 -0
- utilities/constants.py +4 -1
create_games/__pycache__/create_games_slack.cpython-311.pyc
CHANGED
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Binary files a/create_games/__pycache__/create_games_slack.cpython-311.pyc and b/create_games/__pycache__/create_games_slack.cpython-311.pyc differ
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create_games/create_games_slack.py
CHANGED
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@@ -80,9 +80,9 @@ def GenerateGameIdeas(common_topic, group, gameType):
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print("\n\n---GenerateGameIdeas: common_topic", common_topic, "gameType: ",gameType)
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prompt=None
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if gameType==constants.CHAT:
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-
prompt = f"""Given this game topic '{common_topic}', create a chat-based game that a player can play against YOU via chat interface
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elif gameType==constants.DRAW:
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-
prompt = f"""Given this game topic '{common_topic}', create a drawing-based game where a player draws a single thing. Include simple rules for how to play and the first thing for them to draw (InitialQuestion). Keep answers short. Answer must be in JSON, in this format: {{"Name": "Name of game", "Description": "Game rules", "Rules": "Some rules for the game.", "Tips": "String of 1-2 questions to get players started","InitialQuestion": "Tell the player what to draw first."}}"""
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messages=[]
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messages.append({"role": "system", "content": prompt})
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@@ -148,19 +148,18 @@ def LoadThemes():
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def CreateGameForGroup(group, gameType, retry=False):
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global themes,themes_by_person
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-
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if not retry:
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common_topic = FindCommonTheme(group)
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else:
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common_topic = MostCommonTheme()
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-
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game_ideas,df = GenerateGameIdeas(common_topic, group, gameType)
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if game_ideas is None:
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if not retry:
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retry=True
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return CreateGameForGroup(players, retry)
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else:
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gameDF=pd.DataFrame(game_ideas)
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return gameDF
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return None
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-
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print("\n\n---GenerateGameIdeas: common_topic", common_topic, "gameType: ",gameType)
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prompt=None
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if gameType==constants.CHAT:
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+
prompt = f"""Given this game topic '{common_topic}', create a chat-based game that a player can play against YOU via chat interface. Refer to yourself as BuildBot. Provide 1-2 Tips, example questions to get players started (Tip=Ask about color). Include 1-3 Rules that explain how to play. Keep answers short. Answer must be in JSON, in this format: {{"Name":"Name of game", "Description":"Game rules", "Type":"Draw or Chat", "Rules":"Some rules for the game.", "Tips":"String of 1-2 questions to get players started", "InitialQuestion":"Pose the first question that starts the game."}}"""
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elif gameType==constants.DRAW:
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prompt = f"""Given this game topic '{common_topic}', create a drawing-based game where a player draws a single thing. Include 1-3 simple rules for how to play and the first thing for them to draw (InitialQuestion). Keep answers short. Answer must be in JSON, in this format: {{"Name": "Name of game", "Description": "Game rules", "Rules": "Some rules for the game.", "Tips": "String of 1-2 questions to get players started","InitialQuestion": "Tell the player what to draw first."}}"""
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messages=[]
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messages.append({"role": "system", "content": prompt})
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def CreateGameForGroup(group, gameType, retry=False):
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global themes,themes_by_person
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if not retry:
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common_topic = FindCommonTheme(group)
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else:
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common_topic = MostCommonTheme()
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game_ideas,df = GenerateGameIdeas(common_topic, group, gameType)
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if game_ideas is None:
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if not retry:
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retry=True
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return CreateGameForGroup(players, retry)
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else:
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return None, None
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else:
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gameDF=pd.DataFrame(game_ideas)
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return gameDF,common_topic
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return None, None
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create_games/data/game_ideas.json
CHANGED
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@@ -1,10 +1,9 @@
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[
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{
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"Name": "
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"Description": "
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"
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"
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"
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"InitialQuestion": "Ready to start shopping? Find a yellow hat!"
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}
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]
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[
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{
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"Name": "Anniversary Art Challenge",
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"Description": "A drawing-based game to celebrate anniversaries.",
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"Rules": "1. Each player takes turns drawing something related to the concept of anniversaries.\n2. Players have a limited amount of time to complete their drawing, such as 1 minute or 3 minutes.\n3. Each player must include the number of years being celebrated in their drawing, like '2' for a 2-year anniversary.\n4. Players can use any art supplies they have available, such as paper, pencils, markers, or digital drawing tools.\n5. After each player completes their drawing, they share it with the other players and explain the meaning behind their artwork.\n6. Players can vote for their favorite drawing based on creativity, interpretation of the theme, and overall aesthetics. The drawing with the most votes wins the round.\n7. The game can continue for multiple rounds, with different players taking turns to draw each time.",
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"Tips": "1. What symbols or images come to mind when you think of anniversaries?\n2. How can you incorporate the number of years being celebrated into your drawing?",
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"InitialQuestion": "Draw a picture that represents a 5-year anniversary."
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}
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]
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home_view/__pycache__/ui_home.cpython-311.pyc
CHANGED
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Binary files a/home_view/__pycache__/ui_home.cpython-311.pyc and b/home_view/__pycache__/ui_home.cpython-311.pyc differ
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home_view/ui_home.py
CHANGED
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@@ -19,7 +19,6 @@ gameDescription=None
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gameTips=None
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gameRules=None
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gameContext=None
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-
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playersValues=[]
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selected= []
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players=[]
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@@ -59,31 +58,6 @@ def SetSelected(playersCB):
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print("player_name", player_name)
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break
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-
'''def CreateGame(gamePlay,chat_history):
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global players, gameTitle, gamesDF, gameType, gameDescription, gameName, gameTips,initQuestion
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print("\n***CreateGame(): gamePlay ", gamePlay)
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game_ideas = CreateGameForGroup(players)
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gamesDF=game_ideas
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if not game_ideas is None:
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game_ideas_dict = game_ideas.to_dict('records')
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gameType=game_ideas_dict[0]['Type']
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gameDescription=game_ideas_dict[0]['Description']
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gameName=game_ideas_dict[0]['Name']
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gameTips=game_ideas_dict[0]['Tips']
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gameRules=game_ideas_dict[0]['Rules']
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initQuestion= game_ideas_dict[0]['InitialQuestion']
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print("ChatHistory: ", chat_history)
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print("gameInit: ", initQuestion)
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chat_history.append(("",initQuestion))
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if(gamePlay=="Draw"):
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print("CreateGame(): gamePlay is Draw")
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return gr.update(visible=True), gr.update(visible=True),gr.update(visible=True), gr.update(visible=False), "## You'll be playing "+gameName, gameDescription, gamesDF, gameRules, gameTips,chat_history, gr.update(visible=False)
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elif gamePlay=="Chat":
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print("CreateGame(): gamePlay is Chat")
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return gr.update(visible=True), gr.update(visible=True),gr.update(visible=False), gr.update(visible=True), "## You'll be playing "+gameName, gameDescription, gamesDF, gameRules, gameTips,chat_history, gr.update(visible=False)
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print("in NONE case")
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return gr.update(visible=False), gr.update(visible=False),gr.update(visible=False),gr.update(visible=False), constants.NO_GAME_TITLE, constants.NO_GAME, None, "", "",chat_history,gr.update(visible=True)
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'''
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def CreateGame(gamePlay,chat_history,draw):
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if gamePlay==constants.DRAW:
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return PlayDrawGame(draw)
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@@ -92,40 +66,52 @@ def CreateGame(gamePlay,chat_history,draw):
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def PlayDrawGame(draw):
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global players
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game_ideas = CreateGameForGroup(players, constants.DRAW)
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gamesDF=game_ideas
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if not game_ideas is None:
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game_ideas_dict = game_ideas.to_dict('records')
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gameDescription=game_ideas_dict[0]['Description']
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gameName=game_ideas_dict[0]['Name']
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-
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-
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initQuestion= "### "+game_ideas_dict[0]['InitialQuestion']
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return gr.update(visible=True), gr.update(visible=True),gr.update(visible=True), gr.update(visible=False), ("## You'll be playing "+ gameName), gameDescription, gamesDF, gameRules, gameTips, None, gr.update(visible=False), initQuestion
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return gr.update(visible=False), gr.update(visible=False),gr.update(visible=False),gr.update(visible=False), constants.NO_GAME_TITLE, constants.NO_GAME, None, "", "",None,gr.update(visible=True), initQuestion
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def PlayChatGame(chat_history):
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global players, gamesDF, gameDescription, gameName, gameTips,initQuestion
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-
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game_ideas = CreateGameForGroup(players, constants.CHAT)
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gamesDF=game_ideas
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if not game_ideas is None:
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game_ideas_dict = game_ideas.to_dict('records')
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gameDescription=game_ideas_dict[0]['Description']
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gameName=game_ideas_dict[0]['Name']
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-
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-
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initQuestion= game_ideas_dict[0]['InitialQuestion']
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chat_history.append(("",initQuestion))
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-
return gr.update(visible=True), gr.update(visible=True),gr.update(visible=False), gr.update(visible=True), "## You'll be playing "+gameName, gameDescription, gamesDF, gameRules, gameTips,chat_history, gr.update(visible=False),""
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-
return gr.update(visible=False), gr.update(visible=False),gr.update(visible=False),gr.update(visible=False), constants.NO_GAME_TITLE, constants.NO_GAME, None, "", "",chat_history,gr.update(visible=True),""
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def Reset():
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return gr.update(visible=False), gr.update(visible=False), gr.update(visible=True), gr.update(visible=False), gr.update(visible=False)
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def Predict(sketch):
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confidences = sk.Predict(sketch)
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print("Predict():", confidences)
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return confidences
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def BuildContext():
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@@ -139,8 +125,6 @@ def BuildContext():
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def Respond(message, chat_history):
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global gameContext
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BuildContext()
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for item in chat_history:
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print("chat_history: ", item)
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bot_message,df=simple_chat.ManageChatGame(message, gameContext)
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chat_history.append((message, bot_message))
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return "", chat_history
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@@ -170,9 +154,14 @@ with gr.Blocks() as ui:
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with gr.Column():
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chatTitle= gr.Markdown ()
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chatDesc= gr.Markdown ()
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tipTitle=gr.Markdown(constants.QUESTIONS_LABEL)
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tips=gr.Markdown(constants.GAME_TIPS)
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-
with gr.Column():
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rules=gr.Markdown(constants.RULES_LABEL)
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chatRules=gr.Markdown(constants.GAME_DESC)
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@@ -182,7 +171,7 @@ with gr.Blocks() as ui:
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with gr.Row(visible=False) as drawGame:
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sketch=gr.Image(image_mode="L", source="canvas", width=600, height =600, invert_colors=True, interactive=True,
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brush_radius=.5, type="numpy", label="Sketch", show_label=True, show_download_button=False)
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-
label=gr.Label(label="Guesses", show_label=True
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with gr.Column(visible=False) as chatGame:
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chatbot = gr.Chatbot(label=constants.CHAT_BOT, height=constants.CHAT_BOT_HEIGHT)
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msg = gr.Textbox(label=constants.CHAT_BOT_INPUT)
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@@ -192,7 +181,7 @@ with gr.Blocks() as ui:
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submitBtn=gr.Button(value=constants.SUBMIT, variant="primary")
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sketch.change(Predict, inputs=[sketch], outputs=[label])
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playersCB.change(SetSelected, inputs=[playersCB], outputs=[])
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-
createBtn.click(CreateGame, inputs=[gamePlay,chatbot], outputs=[pGame, holder, drawGame, chatGame, chatTitle, chatDesc, df4, chatRules, tips, chatbot, gameMaker, drawMD])
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msg.submit(Respond, [msg, chatbot], [msg, chatbot])
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submitBtn.click(Respond, [msg, chatbot], [msg, chatbot])
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resetBtn.click(Reset, [], [pGame, holder,gameMaker,drawGame,chatGame])
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gameTips=None
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gameRules=None
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gameContext=None
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playersValues=[]
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selected= []
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players=[]
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print("player_name", player_name)
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break
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def CreateGame(gamePlay,chat_history,draw):
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if gamePlay==constants.DRAW:
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return PlayDrawGame(draw)
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def PlayDrawGame(draw):
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global players
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+
game_ideas,common_topic = CreateGameForGroup(players, constants.DRAW)
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gamesDF=game_ideas
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playerNames = ', '.join(players)
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if not game_ideas is None:
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game_ideas_dict = game_ideas.to_dict('records')
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gameDescription=game_ideas_dict[0]['Description']
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gameName=game_ideas_dict[0]['Name']
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+
if isinstance(game_ideas_dict[0]['Tips'], list):
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gameTips = ', '.join(game_ideas_dict[0]['Tips'])
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else:
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gameTips = game_ideas_dict[0]['Tips']
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if isinstance(game_ideas_dict[0]['Rules'], list):
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gameRules = ', '.join(game_ideas_dict[0]['Rules'])
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else:
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gameRules = game_ideas_dict[0]['Rules']
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initQuestion= "### "+game_ideas_dict[0]['InitialQuestion']
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return gr.update(visible=True), gr.update(visible=True),gr.update(visible=True), gr.update(visible=False), ("## You'll be playing "+ gameName), gameDescription, gamesDF, gameRules, gameTips, None, gr.update(visible=False), initQuestion, ("### "+common_topic.title()), ("### "+playerNames.title())
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return gr.update(visible=False), gr.update(visible=False),gr.update(visible=False),gr.update(visible=False), constants.NO_GAME_TITLE, constants.NO_GAME, None, "", "",None,gr.update(visible=True), initQuestion, ("### "+common_topic.title()), ("### "+playerNames.title())
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def PlayChatGame(chat_history):
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global players, gamesDF, gameDescription, gameName, gameTips,initQuestion
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game_ideas,common_topic = CreateGameForGroup(players, constants.CHAT)
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gamesDF=game_ideas
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playerNames = ', '.join(players)
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if not game_ideas is None:
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game_ideas_dict = game_ideas.to_dict('records')
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gameDescription=game_ideas_dict[0]['Description']
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gameName=game_ideas_dict[0]['Name']
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if isinstance(game_ideas_dict[0]['Tips'], list):
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gameTips = ', '.join(game_ideas_dict[0]['Tips'])
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else:
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gameTips = game_ideas_dict[0]['Tips']
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if isinstance(game_ideas_dict[0]['Rules'], list):
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gameRules = ', '.join(game_ideas_dict[0]['Rules'])
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else:
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gameRules = game_ideas_dict[0]['Rules']
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initQuestion= game_ideas_dict[0]['InitialQuestion']
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chat_history.append(("",initQuestion))
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+
return gr.update(visible=True), gr.update(visible=True),gr.update(visible=False), gr.update(visible=True), "## You'll be playing "+gameName, gameDescription, gamesDF, gameRules, gameTips,chat_history, gr.update(visible=False),"", ("### "+common_topic.title()), ("### "+playerNames.title())
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return gr.update(visible=False), gr.update(visible=False),gr.update(visible=False),gr.update(visible=False), constants.NO_GAME_TITLE, constants.NO_GAME, None, "", "",chat_history,gr.update(visible=True),"", ("### "+common_topic.title()), ("### "+playerNames.title())
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def Reset():
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return gr.update(visible=False), gr.update(visible=False), gr.update(visible=True), gr.update(visible=False), gr.update(visible=False)
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def Predict(sketch):
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confidences = sk.Predict(sketch)
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return confidences
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def BuildContext():
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def Respond(message, chat_history):
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global gameContext
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BuildContext()
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bot_message,df=simple_chat.ManageChatGame(message, gameContext)
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chat_history.append((message, bot_message))
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return "", chat_history
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with gr.Column():
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chatTitle= gr.Markdown ()
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chatDesc= gr.Markdown ()
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topic=gr.Markdown(constants.TOPIC)
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gameTopic=gr.Markdown()
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playerNames=gr.Markdown(constants.PLAYER_NAMES)
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players=gr.Markdown()
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+
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with gr.Column():
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tipTitle=gr.Markdown(constants.QUESTIONS_LABEL)
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tips=gr.Markdown(constants.GAME_TIPS)
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rules=gr.Markdown(constants.RULES_LABEL)
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chatRules=gr.Markdown(constants.GAME_DESC)
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with gr.Row(visible=False) as drawGame:
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sketch=gr.Image(image_mode="L", source="canvas", width=600, height =600, invert_colors=True, interactive=True,
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brush_radius=.5, type="numpy", label="Sketch", show_label=True, show_download_button=False)
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| 174 |
+
label=gr.Label(label="Guesses", show_label=True)
|
| 175 |
with gr.Column(visible=False) as chatGame:
|
| 176 |
chatbot = gr.Chatbot(label=constants.CHAT_BOT, height=constants.CHAT_BOT_HEIGHT)
|
| 177 |
msg = gr.Textbox(label=constants.CHAT_BOT_INPUT)
|
|
|
|
| 181 |
submitBtn=gr.Button(value=constants.SUBMIT, variant="primary")
|
| 182 |
sketch.change(Predict, inputs=[sketch], outputs=[label])
|
| 183 |
playersCB.change(SetSelected, inputs=[playersCB], outputs=[])
|
| 184 |
+
createBtn.click(CreateGame, inputs=[gamePlay,chatbot,drawMD], outputs=[pGame, holder, drawGame, chatGame, chatTitle, chatDesc, df4, chatRules, tips, chatbot, gameMaker, drawMD, gameTopic, players])
|
| 185 |
msg.submit(Respond, [msg, chatbot], [msg, chatbot])
|
| 186 |
submitBtn.click(Respond, [msg, chatbot], [msg, chatbot])
|
| 187 |
resetBtn.click(Reset, [], [pGame, holder,gameMaker,drawGame,chatGame])
|
utilities/__pycache__/constants.cpython-311.pyc
CHANGED
|
Binary files a/utilities/__pycache__/constants.cpython-311.pyc and b/utilities/__pycache__/constants.cpython-311.pyc differ
|
|
|
utilities/constants.py
CHANGED
|
@@ -12,7 +12,10 @@ NO_GAME="No game created"
|
|
| 12 |
NO_GAME_TITLE="Game Title: No game created"
|
| 13 |
PLAY_GAME="Let's Play!"
|
| 14 |
BUILDPLAY_LOGO="home_view/art/buildPlay.png"
|
| 15 |
-
QUESTIONS_LABEL="###
|
|
|
|
|
|
|
|
|
|
| 16 |
|
| 17 |
GAME_TYPE="What kind of game would you like to play?"
|
| 18 |
RULES_LABEL="### Rules"
|
|
|
|
| 12 |
NO_GAME_TITLE="Game Title: No game created"
|
| 13 |
PLAY_GAME="Let's Play!"
|
| 14 |
BUILDPLAY_LOGO="home_view/art/buildPlay.png"
|
| 15 |
+
QUESTIONS_LABEL="### Considerations"
|
| 16 |
+
WHYTHISGAME_LABEL="## Why this game?"
|
| 17 |
+
TOPIC="## Common Topic"
|
| 18 |
+
PLAYER_NAMES="## Players"
|
| 19 |
|
| 20 |
GAME_TYPE="What kind of game would you like to play?"
|
| 21 |
RULES_LABEL="### Rules"
|