Upload cubzh.lua
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cubzh.lua
CHANGED
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@@ -155,7 +155,7 @@ local skills = {
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end)
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end,
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action_format_str = "{protagonist_name} exploded like a firecracker, with a bang!",
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-
}
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{
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name = "GIVEAPPLE",
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description = "Give a pice of bread (or a baguette) to someone",
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@@ -170,7 +170,7 @@ local skills = {
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dialog:create("Here is an apple for you!", npc.avatar.Head)
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end,
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action_format_str = "{protagonist_name} gave you a piece of bread!"
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-
},
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{
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name = "GIANT",
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description = "Double your height to become a giant for a few seconds.",
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@@ -275,7 +275,7 @@ local NPCs = {
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},
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},
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{
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name = "
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gameName = "Physicist",
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physicalDescription = "Average height, with bright green eyes and a warm smile",
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psychologicalProfile = "Friendly and helpful, he is very smart and is an excellent teacher",
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@@ -317,7 +317,7 @@ Client.OnWorldObjectLoad = function(obj)
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local npcIndexByName = {
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NPC_scientist = 1,
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NPC_baker = 2,
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-
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}
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local index = npcIndexByName[obj.Name]
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@@ -454,7 +454,7 @@ onboardingConfig = {
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{
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start = function(onboarding)
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local data = {}
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-
data.ui = onboarding:createTextStep("3/3 - Press Enter in front of the
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Timer(10, function()
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onboarding:next()
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end)
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end)
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end,
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action_format_str = "{protagonist_name} exploded like a firecracker, with a bang!",
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},
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{
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name = "GIVEAPPLE",
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description = "Give a pice of bread (or a baguette) to someone",
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dialog:create("Here is an apple for you!", npc.avatar.Head)
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end,
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action_format_str = "{protagonist_name} gave you a piece of bread!"
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},
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{
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name = "GIANT",
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description = "Double your height to become a giant for a few seconds.",
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},
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},
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{
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name = "npcphysicist",
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gameName = "Physicist",
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physicalDescription = "Average height, with bright green eyes and a warm smile",
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psychologicalProfile = "Friendly and helpful, he is very smart and is an excellent teacher",
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local npcIndexByName = {
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NPC_scientist = 1,
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NPC_baker = 2,
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NPC_physicist = 3,
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}
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local index = npcIndexByName[obj.Name]
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{
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start = function(onboarding)
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local data = {}
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data.ui = onboarding:createTextStep("3/3 - Press Enter in front of the Physicist to chat.")
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Timer(10, function()
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onboarding:next()
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end)
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