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nullai-knowledge-system / frontend /node_modules /@dimforge /rapier3d-compat /geometry /collider_set.d.ts
| import { RawColliderSet } from "../raw"; | |
| import { Collider, ColliderDesc, ColliderHandle } from "./collider"; | |
| import { ImpulseJointHandle, IslandManager, RigidBodyHandle } from "../dynamics"; | |
| import { RigidBodySet } from "../dynamics"; | |
| /** | |
| * A set of rigid bodies that can be handled by a physics pipeline. | |
| * | |
| * To avoid leaking WASM resources, this MUST be freed manually with `colliderSet.free()` | |
| * once you are done using it (and all the rigid-bodies it created). | |
| */ | |
| export declare class ColliderSet { | |
| raw: RawColliderSet; | |
| private map; | |
| /** | |
| * Release the WASM memory occupied by this collider set. | |
| */ | |
| free(): void; | |
| constructor(raw?: RawColliderSet); | |
| /** @internal */ | |
| castClosure<Res>(f?: (collider: Collider) => Res): (handle: ColliderHandle) => Res | undefined; | |
| /** @internal */ | |
| finalizeDeserialization(bodies: RigidBodySet): void; | |
| /** | |
| * Creates a new collider and return its integer handle. | |
| * | |
| * @param bodies - The set of bodies where the collider's parent can be found. | |
| * @param desc - The collider's description. | |
| * @param parentHandle - The integer handle of the rigid-body this collider is attached to. | |
| */ | |
| createCollider(bodies: RigidBodySet, desc: ColliderDesc, parentHandle: RigidBodyHandle): Collider; | |
| /** | |
| * Remove a collider from this set. | |
| * | |
| * @param handle - The integer handle of the collider to remove. | |
| * @param bodies - The set of rigid-body containing the rigid-body the collider is attached to. | |
| * @param wakeUp - If `true`, the rigid-body the removed collider is attached to will be woken-up automatically. | |
| */ | |
| remove(handle: ColliderHandle, islands: IslandManager, bodies: RigidBodySet, wakeUp: boolean): void; | |
| /** | |
| * Internal function, do not call directly. | |
| * @param handle | |
| */ | |
| unmap(handle: ImpulseJointHandle): void; | |
| /** | |
| * Gets the rigid-body with the given handle. | |
| * | |
| * @param handle - The handle of the rigid-body to retrieve. | |
| */ | |
| get(handle: ColliderHandle): Collider | null; | |
| /** | |
| * The number of colliders on this set. | |
| */ | |
| len(): number; | |
| /** | |
| * Does this set contain a collider with the given handle? | |
| * | |
| * @param handle - The collider handle to check. | |
| */ | |
| contains(handle: ColliderHandle): boolean; | |
| /** | |
| * Applies the given closure to each collider contained by this set. | |
| * | |
| * @param f - The closure to apply. | |
| */ | |
| forEach(f: (collider: Collider) => void): void; | |
| /** | |
| * Gets all colliders in the list. | |
| * | |
| * @returns collider list. | |
| */ | |
| getAll(): Collider[]; | |
| } | |