Spaces:
Sleeping
Sleeping
| import { RawVector, RawRotation } from "./raw"; | |
| import { RawSdpMatrix3 } from "./raw"; | |
| export interface Vector { | |
| x: number; | |
| y: number; | |
| z: number; | |
| } | |
| /** | |
| * A 3D vector. | |
| */ | |
| export declare class Vector3 implements Vector { | |
| x: number; | |
| y: number; | |
| z: number; | |
| constructor(x: number, y: number, z: number); | |
| } | |
| export declare class VectorOps { | |
| static new(x: number, y: number, z: number): Vector; | |
| static intoRaw(v: Vector): RawVector; | |
| static zeros(): Vector; | |
| static fromRaw(raw: RawVector): Vector; | |
| static copy(out: Vector, input: Vector): void; | |
| } | |
| export interface Rotation { | |
| x: number; | |
| y: number; | |
| z: number; | |
| w: number; | |
| } | |
| /** | |
| * A quaternion. | |
| */ | |
| export declare class Quaternion implements Rotation { | |
| x: number; | |
| y: number; | |
| z: number; | |
| w: number; | |
| constructor(x: number, y: number, z: number, w: number); | |
| } | |
| export declare class RotationOps { | |
| static identity(): Rotation; | |
| static fromRaw(raw: RawRotation): Rotation; | |
| static intoRaw(rot: Rotation): RawRotation; | |
| static copy(out: Rotation, input: Rotation): void; | |
| } | |
| /** | |
| * A 3D symmetric-positive-definite matrix. | |
| */ | |
| export declare class SdpMatrix3 { | |
| /** | |
| * Row major list of the upper-triangular part of the symmetric matrix. | |
| */ | |
| elements: Float32Array; | |
| /** | |
| * Matrix element at row 1, column 1. | |
| */ | |
| get m11(): number; | |
| /** | |
| * Matrix element at row 1, column 2. | |
| */ | |
| get m12(): number; | |
| /** | |
| * Matrix element at row 2, column 1. | |
| */ | |
| get m21(): number; | |
| /** | |
| * Matrix element at row 1, column 3. | |
| */ | |
| get m13(): number; | |
| /** | |
| * Matrix element at row 3, column 1. | |
| */ | |
| get m31(): number; | |
| /** | |
| * Matrix element at row 2, column 2. | |
| */ | |
| get m22(): number; | |
| /** | |
| * Matrix element at row 2, column 3. | |
| */ | |
| get m23(): number; | |
| /** | |
| * Matrix element at row 3, column 2. | |
| */ | |
| get m32(): number; | |
| /** | |
| * Matrix element at row 3, column 3. | |
| */ | |
| get m33(): number; | |
| constructor(elements: Float32Array); | |
| } | |
| export declare class SdpMatrix3Ops { | |
| static fromRaw(raw: RawSdpMatrix3): SdpMatrix3; | |
| } | |