| import torch |
| import numpy as np |
| import math |
| import torch.nn as nn |
|
|
| from pytorch3d.structures import Meshes |
| from pytorch3d.io import load_obj |
| from pytorch3d.renderer.mesh import rasterize_meshes |
| from pytorch3d.ops import mesh_face_areas_normals |
|
|
| |
|
|
| def gen_tritex(vt: np.ndarray, vi: np.ndarray, vti: np.ndarray, texsize: int): |
| """ |
| Copied from MVP |
| Create 3 texture maps containing the vertex indices, texture vertex |
| indices, and barycentric coordinates |
| |
| Parameters |
| ---------- |
| vt: uv coordinates of texels |
| vi: triangle list mapping into vertex positions |
| vti: triangle list mapping into texel coordinates |
| texsize: Size of the generated maps |
| """ |
| |
| vt = vt[:, :2] |
|
|
| vt = np.array(vt, dtype=np.float32) |
| vi = np.array(vi, dtype=np.int32) |
| vti = np.array(vti, dtype=np.int32) |
| ntris = vi.shape[0] |
|
|
| texu, texv = np.meshgrid( |
| (np.arange(texsize) + 0.5) / texsize, |
| (np.arange(texsize) + 0.5) / texsize) |
| texuv = np.stack((texu, texv), axis=-1) |
|
|
| vt = vt[vti] |
|
|
| viim = np.zeros((texsize, texsize, 3), dtype=np.int32) |
| vtiim = np.zeros((texsize, texsize, 3), dtype=np.int32) |
| baryim = np.zeros((texsize, texsize, 3), dtype=np.float32) |
|
|
| for i in list(range(ntris))[::-1]: |
| bbox = ( |
| max(0, int(min(vt[i, 0, 0], min(vt[i, 1, 0], vt[i, 2, 0])) * texsize) - 1), |
| min(texsize, int(max(vt[i, 0, 0], max(vt[i, 1, 0], vt[i, 2, 0])) * texsize) + 2), |
| max(0, int(min(vt[i, 0, 1], min(vt[i, 1, 1], vt[i, 2, 1])) * texsize) - 1), |
| min(texsize, int(max(vt[i, 0, 1], max(vt[i, 1, 1], vt[i, 2, 1])) * texsize) + 2)) |
| v0 = vt[None, None, i, 1, :] - vt[None, None, i, 0, :] |
| v1 = vt[None, None, i, 2, :] - vt[None, None, i, 0, :] |
| v2 = texuv[bbox[2]:bbox[3], bbox[0]:bbox[1], :] - vt[None, None, i, 0, :] |
| d00 = np.sum(v0 * v0, axis=-1) |
| d01 = np.sum(v0 * v1, axis=-1) |
| d11 = np.sum(v1 * v1, axis=-1) |
| d20 = np.sum(v2 * v0, axis=-1) |
| d21 = np.sum(v2 * v1, axis=-1) |
| denom = d00 * d11 - d01 * d01 |
|
|
| if denom != 0.: |
| baryv = (d11 * d20 - d01 * d21) / denom |
| baryw = (d00 * d21 - d01 * d20) / denom |
| baryu = 1. - baryv - baryw |
|
|
| baryim[bbox[2]:bbox[3], bbox[0]:bbox[1], :] = np.where( |
| ((baryu >= 0.) & (baryv >= 0.) & (baryw >= 0.))[:, :, None], |
| np.stack((baryu, baryv, baryw), axis=-1), |
| baryim[bbox[2]:bbox[3], bbox[0]:bbox[1], :]) |
| viim[bbox[2]:bbox[3], bbox[0]:bbox[1], :] = np.where( |
| ((baryu >= 0.) & (baryv >= 0.) & (baryw >= 0.))[:, :, None], |
| np.stack((vi[i, 0], vi[i, 1], vi[i, 2]), axis=-1), |
| viim[bbox[2]:bbox[3], bbox[0]:bbox[1], :]) |
| vtiim[bbox[2]:bbox[3], bbox[0]:bbox[1], :] = np.where( |
| ((baryu >= 0.) & (baryv >= 0.) & (baryw >= 0.))[:, :, None], |
| np.stack((vti[i, 0], vti[i, 1], vti[i, 2]), axis=-1), |
| vtiim[bbox[2]:bbox[3], bbox[0]:bbox[1], :]) |
|
|
| return torch.LongTensor(viim), torch.Tensor(vtiim), torch.Tensor(baryim) |
|
|
|
|
| |
| class Pytorch3dRasterizer(nn.Module): |
| def __init__(self, image_size=224): |
| """ |
| use fixed raster_settings for rendering faces |
| """ |
| super().__init__() |
| raster_settings = { |
| 'image_size': image_size, |
| 'blur_radius': 0.0, |
| 'faces_per_pixel': 1, |
| 'bin_size': None, |
| 'max_faces_per_bin': None, |
| 'perspective_correct': False, |
| 'cull_backfaces': True |
| } |
| |
| self.raster_settings = raster_settings |
|
|
| def forward(self, vertices, faces, h=None, w=None): |
| fixed_vertices = vertices.clone() |
| fixed_vertices[...,:2] = -fixed_vertices[...,:2] |
| raster_settings = self.raster_settings |
| if h is None and w is None: |
| image_size = raster_settings['image_size'] |
| else: |
| image_size = [h, w] |
| if h>w: |
| fixed_vertices[..., 1] = fixed_vertices[..., 1]*h/w |
| else: |
| fixed_vertices[..., 0] = fixed_vertices[..., 0]*w/h |
| |
| meshes_screen = Meshes(verts=fixed_vertices.float(), faces=faces.long()) |
| pix_to_face, zbuf, bary_coords, dists = rasterize_meshes( |
| meshes_screen, |
| image_size=image_size, |
| blur_radius=raster_settings['blur_radius'], |
| faces_per_pixel=raster_settings['faces_per_pixel'], |
| bin_size=raster_settings['bin_size'], |
| max_faces_per_bin=raster_settings['max_faces_per_bin'], |
| perspective_correct=raster_settings['perspective_correct'], |
| cull_backfaces=raster_settings['cull_backfaces'] |
| ) |
|
|
| return pix_to_face, bary_coords |
| |
| |
|
|
| |
| def face_vertices(vertices, faces): |
| """ |
| Indexing the coordinates of the three vertices on each face. |
| |
| Args: |
| vertices: [bs, V, 3] |
| faces: [bs, F, 3] |
| |
| Return: |
| face_to_vertices: [bs, F, 3, 3] |
| """ |
| assert (vertices.ndimension() == 3) |
| assert (faces.ndimension() == 3) |
| |
| assert (vertices.shape[2] == 3) |
| assert (faces.shape[2] == 3) |
|
|
| bs, nv = vertices.shape[:2] |
| bs, nf = faces.shape[:2] |
| device = vertices.device |
| faces = faces + (torch.arange(bs, dtype=torch.int32).to(device) * nv)[:, None, None] |
| vertices = vertices.reshape((bs * nv, 3)) |
| |
| return vertices[faces.long()] |
|
|
| def uniform_sampling_barycoords( |
| num_points: int, |
| tex_coord: torch.Tensor, |
| uv_faces: torch.Tensor, |
| d_size: float=1.0, |
| strict: bool=False, |
| use_mask: bool=True, |
| ): |
| """ |
| Uniformly sampling barycentric coordinates using the rasterizer. |
| |
| Args: |
| num_points: int sampling points number |
| tex_coord: [5150, 2] UV coords for each vert |
| uv_faces: [F,3] UV faces to UV coords index |
| d_size: const to control sampling points number |
| use_mask: use mask to mask valid points |
| Returns: |
| face_index [num_points] save which face each bary_coords belongs to |
| bary_coords [num_points, 3] |
| """ |
| |
| uv_size = int(math.sqrt(num_points) * d_size) |
| uv_rasterizer = Pytorch3dRasterizer(uv_size) |
|
|
| tex_coord = tex_coord[None, ...] |
| uv_faces = uv_faces[None, ...] |
|
|
| tex_coord_ = torch.cat([tex_coord, tex_coord[:,:,0:1]*0.+1.], -1) |
| tex_coord_ = tex_coord_ * 2 - 1 |
| tex_coord_[...,1] = - tex_coord_[...,1] |
|
|
| pix_to_face, bary_coords = uv_rasterizer(tex_coord_.expand(1, -1, -1), uv_faces.expand(1, -1, -1)) |
| mask = (pix_to_face == -1) |
|
|
| if use_mask: |
| face_index = pix_to_face[~mask] |
| bary_coords = bary_coords[~mask] |
| else: |
| return pix_to_face, bary_coords |
|
|
| cur_n = face_index.shape[0] |
|
|
| |
| if strict: |
| if cur_n < num_points: |
| pad_size = num_points - cur_n |
| new_face_index = face_index[torch.randint(0, cur_n, (pad_size,))] |
| new_bary_coords = torch.rand((pad_size, 3), device=bary_coords.device) |
| new_bary_coords = new_bary_coords / new_bary_coords.sum(dim=-1, keepdim=True) |
| face_index = torch.cat([face_index, new_face_index], dim=0) |
| bary_coords = torch.cat([bary_coords, new_bary_coords], dim=0) |
| elif cur_n > num_points: |
| face_index = face_index[:num_points] |
| bary_coords = bary_coords[:num_points] |
|
|
| return face_index, bary_coords |
|
|
| def random_sampling_barycoords( |
| num_points: int, |
| vertices: torch.Tensor, |
| faces: torch.Tensor |
| ): |
| """ |
| Randomly sampling barycentric coordinates using the rasterizer. |
| |
| Args: |
| num_points: int sampling points number |
| vertices: [V, 3] |
| faces: [F,3] |
| Returns: |
| face_index [num_points] save which face each bary_coords belongs to |
| bary_coords [num_points, 3] |
| """ |
|
|
| areas, _ = mesh_face_areas_normals(vertices.squeeze(0), faces) |
|
|
| g1 = torch.Generator(device=vertices.device) |
| g1.manual_seed(0) |
|
|
| face_index = areas.multinomial( |
| num_points, replacement=True, generator=g1 |
| ) |
|
|
| uvw = torch.rand((face_index.shape[0], 3), device=vertices.device) |
| bary_coords = uvw / uvw.sum(dim=-1, keepdim=True) |
|
|
| return face_index, bary_coords |
|
|
| def reweight_verts_by_barycoords( |
| verts: torch.Tensor, |
| faces: torch.Tensor, |
| face_index: torch.Tensor, |
| bary_coords: torch.Tensor, |
| ): |
| """ |
| Reweights the vertices based on the barycentric coordinates for each face. |
| |
| Args: |
| verts: [bs, V, 3]. |
| faces: [F, 3] |
| face_index: [N]. |
| bary_coords: [N, 3]. |
| |
| Returns: |
| Reweighted vertex positions of shape [bs, N, 3]. |
| """ |
| |
| |
| B = verts.shape[0] |
|
|
| face_verts = face_vertices(verts, faces.expand(B, -1, -1)) |
| |
| N = face_index.shape[0] |
| face_index_3 = face_index.view(1, N, 1, 1).expand(B, N, 3, 3) |
| position_vals = face_verts.gather(1, face_index_3) |
| |
| position_vals = (bary_coords[..., None] * position_vals).sum(dim = -2) |
|
|
| return position_vals |
|
|
| def reweight_uvcoords_by_barycoords( |
| uvcoords: torch.Tensor, |
| uvfaces: torch.Tensor, |
| face_index: torch.Tensor, |
| bary_coords: torch.Tensor, |
| ): |
| """ |
| Reweights the UV coordinates based on the barycentric coordinates for each face. |
| |
| Args: |
| uvcoords: [bs, V', 2]. |
| uvfaces: [F, 3]. |
| face_index: [N]. |
| bary_coords: [N, 3]. |
| |
| Returns: |
| Reweighted UV coordinates, shape [bs, N, 2]. |
| """ |
|
|
| |
| num_v = uvcoords.shape[0] |
| uvcoords = torch.cat([uvcoords, torch.ones((num_v, 1)).to(uvcoords.device)], dim=1) |
| |
| uvcoords = uvcoords[None, ...] |
| face_verts = face_vertices(uvcoords, uvfaces.expand(1, -1, -1)) |
| |
| N = face_index.shape[0] |
| face_index_3 = face_index.view(1, N, 1, 1).expand(1, N, 3, 3) |
| position_vals = face_verts.gather(1, face_index_3) |
| |
| position_vals = (bary_coords[..., None] * position_vals).sum(dim = -2) |
|
|
| return position_vals |
|
|
| |
| def get_shell_verts_from_base( |
| template_verts: torch.Tensor, |
| template_faces: torch.Tensor, |
| offset_len: float, |
| num_shells: int, |
| deflat = False, |
| ): |
| """ |
| Generates shell vertices by offsetting the original mesh's vertices along their normals. |
| |
| Args: |
| template_verts: [bs, V, 3]. |
| template_faces: [F, 3]. |
| offset_len: Positive number specifying the offset length for generating shells. |
| num_shells: The number of shells to generate. |
| deflat: If True, performs a deflation process. Defaults to False. |
| |
| Returns: |
| shell verts: [bs, num_shells, n, 3] |
| """ |
| out_offset_len = offset_len |
|
|
| if deflat: |
| in_offset_len = offset_len |
|
|
| batch_size = template_verts.shape[0] |
| mesh = Meshes( |
| verts=template_verts, faces=template_faces[None].repeat(batch_size, 1, 1) |
| ) |
| |
| vertex_normal = mesh.verts_normals_padded() |
| |
|
|
| if deflat: |
| n_inflated_shells = num_shells//2 + 1 |
| else: |
| n_inflated_shells = num_shells |
| |
| linscale = torch.linspace( |
| out_offset_len, |
| 0, |
| n_inflated_shells, |
| device=template_verts.device, |
| dtype=template_verts.dtype, |
| ) |
| offset = linscale.reshape(1,n_inflated_shells, 1, 1) * vertex_normal[:, None] |
| |
| if deflat: |
| linscale = torch.linspace(0, -in_offset_len, num_shells - n_inflated_shells + 1, device=template_verts.device, dtype=template_verts.dtype)[1:] |
| offset_in = linscale.reshape(1, -1, 1, 1) * vertex_normal[:, None] |
| offset = torch.cat([offset, offset_in], dim=1) |
|
|
| verts = template_verts[:, None] + offset |
| assert verts.isfinite().all() |
| return verts |