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// a Pydantic schema in backend/schemas.py. Keep these in sync: if you
// add a route on the backend, add a wrapper here.
export type PartnerInfo = {
key: string
display_name: string
difficulty: "easy" | "medium" | "hard" | "human-like"
description: string
tags: string[]
}
export type EnvInfo = {
env_name: string
display_name: string
modes: string[]
default_partner_key: string
overview: string
stats: Record<string, string>
accent: "blue" | "yellow" | "green" | "red" | string
ready: boolean
num_partners: number
}
export type NewGameResponse = {
session_id: string
state: Record<string, unknown>
score: Record<string, unknown>
}
export type StepResponse = {
state: Record<string, unknown>
score: Record<string, unknown>
reward: number
done: boolean
info: Record<string, unknown>
partner_acted: boolean
events: Record<string, unknown>[]
}
async function jsonFetch<T>(url: string, init?: RequestInit): Promise<T> {
let resp: Response
try {
resp = await fetch(url, {
...init,
headers: {
"Content-Type": "application/json",
...(init?.headers ?? {}),
},
})
} catch (cause) {
// Pure network failure: DNS down, CORS block, Vite proxy has
// no upstream to talk to, etc. fetch throws a TypeError with
// "Failed to fetch" which is cryptic, so we unwrap it.
throw new ApiError(
"network_error",
"Could not reach the backend. Start it with `bash benchmark_ui/dev.sh`.",
0,
)
}
if (!resp.ok) {
// The backend (when reached) always returns JSON errors.
// If we get non-JSON here, it's usually Vite's own 502 HTML
// surfaced because Flask isn't listening on :5174.
let parsed: { error?: string; detail?: string } | null = null
try { parsed = await resp.json() } catch { /* non-JSON response */ }
if (parsed) {
throw new ApiError(
parsed.error ?? `HTTP ${resp.status}`,
parsed.detail ?? resp.statusText,
resp.status,
)
}
throw new ApiError(
`HTTP ${resp.status}`,
resp.status === 502
? "Vite proxy got a 502: the Flask backend on :5174 isn't responding."
: resp.statusText || "non-JSON error response",
resp.status,
)
}
return resp.json() as Promise<T>
}
export class ApiError extends Error {
constructor(
public readonly code: string,
public readonly detail: string,
public readonly status: number,
) {
super(detail ? `${code}: ${detail}` : code)
}
}
export type BuiltinEgo = {
key: string
display_name: string
description: string
tags: string[]
}
export type UploadedPartnerInfo = {
checkpoint_id: string
agent_name: string
actor_type: string | null
aggregate_score: number | null
created_at: number | null
checkpoint_sha256: string | null
}
export type HeldoutPartnerDescriptor = {
key: string
display_name: string
difficulty: string
description: string
tags: string[]
normalize_bounds: [number, number] | null
}
export type PerPartnerScore = {
key: string
display_name: string
mean: number
std: number
ci_low: number
ci_high: number
normalized_mean: number
normalized_ci_low: number
normalized_ci_high: number
n_episodes: number
mean_steps: number
}
export type AggregateScore = {
method: string
mean: number
ci_low: number
ci_high: number
num_partners: number
}
export type LeaderboardEntry = {
id: string
env: string
version: string
agent_name: string
aggregate_score: number
aggregate: AggregateScore
per_partner: PerPartnerScore[]
ego_kind: "builtin" | "upload"
builtin_key: string | null
checkpoint_sha256: string | null
num_episodes: number
eval_seed: number
notes: string | null
created_at: number
wall_clock_seconds: number
}
export type DemoFrame = {
state: Record<string, unknown>
score: Record<string, unknown>
step: number
actor: number | null
action: number | null
reward: number
event: Record<string, unknown> | null
}
export type DemoResponse = {
frames: DemoFrame[]
total_reward: number
final_score: Record<string, unknown>
done: boolean
num_frames: number
agent_a_id: string
agent_b_id: string
}
export type StudyStateResponse = {
study_id: string
current_game_index: number
total_games: number
num_warmup: number
is_warmup: boolean
session_id: string
state: Record<string, unknown>
score: Record<string, unknown>
partner_key: string
}
export type StudyStepResponse = StudyStateResponse & {
session_complete: boolean
completion_code: string | null
game_just_advanced: boolean
prev_game_index: number | null
}
export type JobStatus = {
id: string
kind: string
env: string
status: "pending" | "running" | "done" | "error"
progress: { completed: number; total: number; current: string | null }
error: string | null
created_at: number
updated_at: number
started_at: number | null
finished_at: number | null
}
export const api = {
envs: () => jsonFetch<{ envs: EnvInfo[] }>("/api/envs"),
partners: (env: string) =>
jsonFetch<{ partners: PartnerInfo[] }>(`/api/${env}/partners`),
heldout: (env: string, version = "v1") =>
jsonFetch<{ env: string; version: string; partners: HeldoutPartnerDescriptor[] }>(
`/api/${env}/heldout?version=${encodeURIComponent(version)}`,
),
heldoutVersions: (env: string) =>
jsonFetch<{ versions: string[] }>(`/api/${env}/heldout/versions`),
egos: (env: string) =>
jsonFetch<{ egos: BuiltinEgo[] }>(`/api/${env}/egos`),
uploadedPartners: (env: string) =>
jsonFetch<{ uploaded: UploadedPartnerInfo[] }>(`/api/${env}/uploaded_partners`),
demoUpload: async (env: string, file: File, meta: {
agent_name: string
actor_type: "mlp" | "s5" | "rnn"
arch_params: Record<string, unknown>
ckpt_key?: string
idx?: number
}) => {
const fd = new FormData()
fd.append("payload", JSON.stringify(meta))
fd.append("checkpoint", file)
const r = await fetch(`/api/${env}/demo/upload`, { method: "POST", body: fd })
if (!r.ok) throw new Error(`HTTP ${r.status}: ${(await r.text()).slice(0, 300)}`)
return (await r.json()) as { checkpoint_id: string; entry_id: string; ok: boolean }
},
newGame: (env: string, partnerKey: string, seed?: number, envKwargs?: Record<string, unknown>) =>
jsonFetch<NewGameResponse>(`/api/${env}/play/new`, {
method: "POST",
body: JSON.stringify({
partner_key: partnerKey,
seed: seed ?? null,
env_kwargs: envKwargs ?? {},
}),
}),
step: (env: string, sessionId: string, action: Record<string, unknown>) =>
jsonFetch<StepResponse>(`/api/${env}/play/step`, {
method: "POST",
body: JSON.stringify({ session_id: sessionId, action }),
}),
saveTrajectory: (env: string, sessionId: string, agentName: string) =>
jsonFetch<{ trajectory_id: string }>(`/api/${env}/play/save`, {
method: "POST",
body: JSON.stringify({ session_id: sessionId, agent_name: agentName }),
}),
demo: (env: string, payload: {
agent_a_id: string
agent_b_id: string
seed?: number
max_steps?: number
}) =>
jsonFetch<DemoResponse>(`/api/${env}/play/demo`, {
method: "POST",
body: JSON.stringify(payload),
}),
studyStart: (env: string, prolific: {
prolific_pid?: string
study_id?: string
prolific_session_id?: string
data_source?: string
}) =>
jsonFetch<StudyStateResponse>(`/api/${env}/study/start`, {
method: "POST",
body: JSON.stringify(prolific),
}),
studyStep: (env: string, studyId: string, action: Record<string, unknown>) =>
jsonFetch<StudyStepResponse>(`/api/${env}/study/step`, {
method: "POST",
body: JSON.stringify({ study_id: studyId, action }),
}),
studySave: (env: string, studyId: string, agentName: string) =>
jsonFetch<{ trajectory_ids: string[]; count: number }>(`/api/${env}/study/save`, {
method: "POST",
body: JSON.stringify({ study_id: studyId, agent_name: agentName }),
}),
submit: (env: string, payload: {
agent_name?: string
version?: string
num_episodes?: number
eval_seed?: number
ego_kind?: "builtin" | "upload"
builtin_key?: string | null
notes?: string | null
}) =>
jsonFetch<{ job_id: string }>(`/api/${env}/submit`, {
method: "POST",
body: JSON.stringify(payload),
}),
jobStatus: (env: string, jobId: string) =>
jsonFetch<JobStatus>(`/api/${env}/submit/status/${jobId}`),
jobResult: (env: string, jobId: string) =>
jsonFetch<{
entry_id: string
per_partner: PerPartnerScore[]
aggregate: AggregateScore
num_episodes: number
wall_clock_seconds: number
}>(`/api/${env}/submit/result/${jobId}`),
leaderboard: (env: string, version = "v1") =>
jsonFetch<{ env: string; version: string; entries: LeaderboardEntry[] }>(
`/api/${env}/leaderboard?version=${encodeURIComponent(version)}`,
),
healthz: () => jsonFetch<{ ok: boolean; envs: string[] }>("/api/healthz"),
}
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