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| package model | |
| import ( | |
| "errors" | |
| "fmt" | |
| "one-api/common" | |
| "strings" | |
| "sync" | |
| "github.com/samber/lo" | |
| "gorm.io/gorm" | |
| "gorm.io/gorm/clause" | |
| ) | |
| type Ability struct { | |
| Group string `json:"group" gorm:"type:varchar(64);primaryKey;autoIncrement:false"` | |
| Model string `json:"model" gorm:"type:varchar(255);primaryKey;autoIncrement:false"` | |
| ChannelId int `json:"channel_id" gorm:"primaryKey;autoIncrement:false;index"` | |
| Enabled bool `json:"enabled"` | |
| Priority *int64 `json:"priority" gorm:"bigint;default:0;index"` | |
| Weight uint `json:"weight" gorm:"default:0;index"` | |
| Tag *string `json:"tag" gorm:"index"` | |
| } | |
| type AbilityWithChannel struct { | |
| Ability | |
| ChannelType int `json:"channel_type"` | |
| } | |
| func GetAllEnableAbilityWithChannels() ([]AbilityWithChannel, error) { | |
| var abilities []AbilityWithChannel | |
| err := DB.Table("abilities"). | |
| Select("abilities.*, channels.type as channel_type"). | |
| Joins("left join channels on abilities.channel_id = channels.id"). | |
| Where("abilities.enabled = ?", true). | |
| Scan(&abilities).Error | |
| return abilities, err | |
| } | |
| func GetGroupEnabledModels(group string) []string { | |
| var models []string | |
| // Find distinct models | |
| DB.Table("abilities").Where(commonGroupCol+" = ? and enabled = ?", group, true).Distinct("model").Pluck("model", &models) | |
| return models | |
| } | |
| func GetEnabledModels() []string { | |
| var models []string | |
| // Find distinct models | |
| DB.Table("abilities").Where("enabled = ?", true).Distinct("model").Pluck("model", &models) | |
| return models | |
| } | |
| func GetAllEnableAbilities() []Ability { | |
| var abilities []Ability | |
| DB.Find(&abilities, "enabled = ?", true) | |
| return abilities | |
| } | |
| func getPriority(group string, model string, retry int) (int, error) { | |
| var priorities []int | |
| err := DB.Model(&Ability{}). | |
| Select("DISTINCT(priority)"). | |
| Where(commonGroupCol+" = ? and model = ? and enabled = ?", group, model, true). | |
| Order("priority DESC"). // 按优先级降序排序 | |
| Pluck("priority", &priorities).Error // Pluck用于将查询的结果直接扫描到一个切片中 | |
| if err != nil { | |
| // 处理错误 | |
| return 0, err | |
| } | |
| if len(priorities) == 0 { | |
| // 如果没有查询到优先级,则返回错误 | |
| return 0, errors.New("数据库一致性被破坏") | |
| } | |
| // 确定要使用的优先级 | |
| var priorityToUse int | |
| if retry >= len(priorities) { | |
| // 如果重试次数大于优先级数,则使用最小的优先级 | |
| priorityToUse = priorities[len(priorities)-1] | |
| } else { | |
| priorityToUse = priorities[retry] | |
| } | |
| return priorityToUse, nil | |
| } | |
| func getChannelQuery(group string, model string, retry int) (*gorm.DB, error) { | |
| maxPrioritySubQuery := DB.Model(&Ability{}).Select("MAX(priority)").Where(commonGroupCol+" = ? and model = ? and enabled = ?", group, model, true) | |
| channelQuery := DB.Where(commonGroupCol+" = ? and model = ? and enabled = ? and priority = (?)", group, model, true, maxPrioritySubQuery) | |
| if retry != 0 { | |
| priority, err := getPriority(group, model, retry) | |
| if err != nil { | |
| return nil, err | |
| } else { | |
| channelQuery = DB.Where(commonGroupCol+" = ? and model = ? and enabled = ? and priority = ?", group, model, true, priority) | |
| } | |
| } | |
| return channelQuery, nil | |
| } | |
| func GetRandomSatisfiedChannel(group string, model string, retry int) (*Channel, error) { | |
| var abilities []Ability | |
| var err error = nil | |
| channelQuery, err := getChannelQuery(group, model, retry) | |
| if err != nil { | |
| return nil, err | |
| } | |
| if common.UsingSQLite || common.UsingPostgreSQL { | |
| err = channelQuery.Order("weight DESC").Find(&abilities).Error | |
| } else { | |
| err = channelQuery.Order("weight DESC").Find(&abilities).Error | |
| } | |
| if err != nil { | |
| return nil, err | |
| } | |
| channel := Channel{} | |
| if len(abilities) > 0 { | |
| // Randomly choose one | |
| weightSum := uint(0) | |
| for _, ability_ := range abilities { | |
| weightSum += ability_.Weight + 10 | |
| } | |
| // Randomly choose one | |
| weight := common.GetRandomInt(int(weightSum)) | |
| for _, ability_ := range abilities { | |
| weight -= int(ability_.Weight) + 10 | |
| //log.Printf("weight: %d, ability weight: %d", weight, *ability_.Weight) | |
| if weight <= 0 { | |
| channel.Id = ability_.ChannelId | |
| break | |
| } | |
| } | |
| } else { | |
| return nil, nil | |
| } | |
| err = DB.First(&channel, "id = ?", channel.Id).Error | |
| return &channel, err | |
| } | |
| func (channel *Channel) AddAbilities(tx *gorm.DB) error { | |
| models_ := strings.Split(channel.Models, ",") | |
| groups_ := strings.Split(channel.Group, ",") | |
| abilitySet := make(map[string]struct{}) | |
| abilities := make([]Ability, 0, len(models_)) | |
| for _, model := range models_ { | |
| for _, group := range groups_ { | |
| key := group + "|" + model | |
| if _, exists := abilitySet[key]; exists { | |
| continue | |
| } | |
| abilitySet[key] = struct{}{} | |
| ability := Ability{ | |
| Group: group, | |
| Model: model, | |
| ChannelId: channel.Id, | |
| Enabled: channel.Status == common.ChannelStatusEnabled, | |
| Priority: channel.Priority, | |
| Weight: uint(channel.GetWeight()), | |
| Tag: channel.Tag, | |
| } | |
| abilities = append(abilities, ability) | |
| } | |
| } | |
| if len(abilities) == 0 { | |
| return nil | |
| } | |
| // choose DB or provided tx | |
| useDB := DB | |
| if tx != nil { | |
| useDB = tx | |
| } | |
| for _, chunk := range lo.Chunk(abilities, 50) { | |
| err := useDB.Clauses(clause.OnConflict{DoNothing: true}).Create(&chunk).Error | |
| if err != nil { | |
| return err | |
| } | |
| } | |
| return nil | |
| } | |
| func (channel *Channel) DeleteAbilities() error { | |
| return DB.Where("channel_id = ?", channel.Id).Delete(&Ability{}).Error | |
| } | |
| // UpdateAbilities updates abilities of this channel. | |
| // Make sure the channel is completed before calling this function. | |
| func (channel *Channel) UpdateAbilities(tx *gorm.DB) error { | |
| isNewTx := false | |
| // 如果没有传入事务,创建新的事务 | |
| if tx == nil { | |
| tx = DB.Begin() | |
| if tx.Error != nil { | |
| return tx.Error | |
| } | |
| isNewTx = true | |
| defer func() { | |
| if r := recover(); r != nil { | |
| tx.Rollback() | |
| } | |
| }() | |
| } | |
| // First delete all abilities of this channel | |
| err := tx.Where("channel_id = ?", channel.Id).Delete(&Ability{}).Error | |
| if err != nil { | |
| if isNewTx { | |
| tx.Rollback() | |
| } | |
| return err | |
| } | |
| // Then add new abilities | |
| models_ := strings.Split(channel.Models, ",") | |
| groups_ := strings.Split(channel.Group, ",") | |
| abilitySet := make(map[string]struct{}) | |
| abilities := make([]Ability, 0, len(models_)) | |
| for _, model := range models_ { | |
| for _, group := range groups_ { | |
| key := group + "|" + model | |
| if _, exists := abilitySet[key]; exists { | |
| continue | |
| } | |
| abilitySet[key] = struct{}{} | |
| ability := Ability{ | |
| Group: group, | |
| Model: model, | |
| ChannelId: channel.Id, | |
| Enabled: channel.Status == common.ChannelStatusEnabled, | |
| Priority: channel.Priority, | |
| Weight: uint(channel.GetWeight()), | |
| Tag: channel.Tag, | |
| } | |
| abilities = append(abilities, ability) | |
| } | |
| } | |
| if len(abilities) > 0 { | |
| for _, chunk := range lo.Chunk(abilities, 50) { | |
| err = tx.Clauses(clause.OnConflict{DoNothing: true}).Create(&chunk).Error | |
| if err != nil { | |
| if isNewTx { | |
| tx.Rollback() | |
| } | |
| return err | |
| } | |
| } | |
| } | |
| // 如果是新创建的事务,需要提交 | |
| if isNewTx { | |
| return tx.Commit().Error | |
| } | |
| return nil | |
| } | |
| func UpdateAbilityStatus(channelId int, status bool) error { | |
| return DB.Model(&Ability{}).Where("channel_id = ?", channelId).Select("enabled").Update("enabled", status).Error | |
| } | |
| func UpdateAbilityStatusByTag(tag string, status bool) error { | |
| return DB.Model(&Ability{}).Where("tag = ?", tag).Select("enabled").Update("enabled", status).Error | |
| } | |
| func UpdateAbilityByTag(tag string, newTag *string, priority *int64, weight *uint) error { | |
| ability := Ability{} | |
| if newTag != nil { | |
| ability.Tag = newTag | |
| } | |
| if priority != nil { | |
| ability.Priority = priority | |
| } | |
| if weight != nil { | |
| ability.Weight = *weight | |
| } | |
| return DB.Model(&Ability{}).Where("tag = ?", tag).Updates(ability).Error | |
| } | |
| var fixLock = sync.Mutex{} | |
| func FixAbility() (int, int, error) { | |
| lock := fixLock.TryLock() | |
| if !lock { | |
| return 0, 0, errors.New("已经有一个修复任务在运行中,请稍后再试") | |
| } | |
| defer fixLock.Unlock() | |
| // truncate abilities table | |
| if common.UsingSQLite { | |
| err := DB.Exec("DELETE FROM abilities").Error | |
| if err != nil { | |
| common.SysLog(fmt.Sprintf("Delete abilities failed: %s", err.Error())) | |
| return 0, 0, err | |
| } | |
| } else { | |
| err := DB.Exec("TRUNCATE TABLE abilities").Error | |
| if err != nil { | |
| common.SysLog(fmt.Sprintf("Truncate abilities failed: %s", err.Error())) | |
| return 0, 0, err | |
| } | |
| } | |
| var channels []*Channel | |
| // Find all channels | |
| err := DB.Model(&Channel{}).Find(&channels).Error | |
| if err != nil { | |
| return 0, 0, err | |
| } | |
| if len(channels) == 0 { | |
| return 0, 0, nil | |
| } | |
| successCount := 0 | |
| failCount := 0 | |
| for _, chunk := range lo.Chunk(channels, 50) { | |
| ids := lo.Map(chunk, func(c *Channel, _ int) int { return c.Id }) | |
| // Delete all abilities of this channel | |
| err = DB.Where("channel_id IN ?", ids).Delete(&Ability{}).Error | |
| if err != nil { | |
| common.SysLog(fmt.Sprintf("Delete abilities failed: %s", err.Error())) | |
| failCount += len(chunk) | |
| continue | |
| } | |
| // Then add new abilities | |
| for _, channel := range chunk { | |
| err = channel.AddAbilities(nil) | |
| if err != nil { | |
| common.SysLog(fmt.Sprintf("Add abilities for channel %d failed: %s", channel.Id, err.Error())) | |
| failCount++ | |
| } else { | |
| successCount++ | |
| } | |
| } | |
| } | |
| InitChannelCache() | |
| return successCount, failCount, nil | |
| } | |