File size: 12,396 Bytes
e706de2
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
# Concept: Parallel Processing & Performance Optimization

## Overview

This example demonstrates **concurrent execution** of multiple LLM requests using separate context sequences, a critical technique for building scalable AI agent systems.

## The Performance Problem

### Sequential Processing (Slow)

Traditional approach processes one request at a time:

```

Request 1 ────────→ Response 1 (2s)

                        ↓

                    Request 2 ────────→ Response 2 (2s)

                                            ↓

                                        Total: 4 seconds

```

### Parallel Processing (Fast)

This example processes multiple requests simultaneously:

```

Request 1 ────────→ Response 1 (2s) ──┐

                                       β”œβ†’ Total: 2 seconds

Request 2 ────────→ Response 2 (2s) β”€β”€β”˜

     (Both running at the same time)

```

**Performance gain: 2x speedup!**

## Core Concept: Context Sequences

### Single vs. Multiple Sequences

```

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

β”‚              Model (Loaded Once)               β”‚

β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€

β”‚                   Context                      β”‚

β”‚  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”          β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”   β”‚

β”‚  β”‚  Sequence 1  β”‚          β”‚  Sequence 2  β”‚   β”‚

β”‚  β”‚              β”‚          β”‚              β”‚   β”‚

β”‚  β”‚ Conversation β”‚          β”‚ Conversation β”‚   β”‚

β”‚  β”‚  History A   β”‚          β”‚  History B   β”‚   β”‚

β”‚  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜          β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜   β”‚

β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

```

**Key insights:**
- Model weights are shared (memory efficient)
- Each sequence has independent history
- Sequences can process in parallel
- Both use the same underlying model

## How Parallel Processing Works

### Promise.all Pattern

JavaScript's `Promise.all()` enables concurrent execution:

```

Sequential:

────────────────────────────────────

await fn1();  // Wait 2s

await fn2();  // Wait 2s more

Total: 4s



Parallel:

────────────────────────────────────

await Promise.all([

    fn1(),    // Start immediately

    fn2()     // Start immediately (don't wait!)

]);

Total: 2s (whichever finishes last)

```

### Execution Timeline

```

Time β†’  0s      1s      2s      3s      4s

        β”‚       β”‚       β”‚       β”‚       β”‚

Seq 1:  β”œβ”€β”€β”€β”€β”€β”€β”€Processing────────

        β”‚                        └─ Response 1

        β”‚

Seq 2:  β”œβ”€β”€β”€β”€β”€β”€β”€Processing────────

                                 └─ Response 2

                                 

        Both complete at ~2s instead of 4s!

```

## GPU Batch Processing

### Why Batching Matters

Modern GPUs process multiple operations efficiently:

```

Without Batching (Inefficient)

──────────────────────────────

GPU: [Token 1] ... wait ...

GPU: [Token 2] ... wait ...

GPU: [Token 3] ... wait ...

     └─ GPU underutilized



With Batching (Efficient)

─────────────────────────

GPU: [Tokens 1-1024]  ← Full batch

     └─ GPU fully utilized!

```

**batchSize parameter**: Controls how many tokens process together.

### Trade-offs

```

Small Batch (e.g., 128)     Large Batch (e.g., 2048)

───────────────────────     ────────────────────────

βœ“ Lower memory              βœ“ Better GPU utilization

βœ“ More flexible             βœ“ Faster throughput

βœ— Slower throughput         βœ— Higher memory usage

βœ— GPU underutilized         βœ— May exceed VRAM

```

**Sweet spot**: Usually 512-1024 for consumer GPUs.

## Architecture Patterns

### Pattern 1: Multi-User Service

```

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”

β”‚ User A  β”‚  β”‚ User B  β”‚  β”‚ User C  β”‚

β””β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”˜

     β”‚            β”‚            β”‚

     β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

                  ↓

         β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

         β”‚  Load Balancer β”‚

         β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

                  ↓

     β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

     ↓            ↓            ↓

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”

β”‚  Seq 1  β”‚  β”‚  Seq 2  β”‚  β”‚  Seq 3  β”‚

β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

     β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

                  ↓

         β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

         β”‚  Shared Model  β”‚

         β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

```

### Pattern 2: Multi-Agent System

```

         β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

         β”‚     Task     β”‚

         β””β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”˜

                β”‚

       β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”

       ↓        ↓        ↓

  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β” β”Œβ”€β”€β”€β”€β”€β”€β” β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

  β”‚Planner β”‚ β”‚Criticβ”‚ β”‚ Executor β”‚

  β”‚ Agent  β”‚ β”‚Agent β”‚ β”‚  Agent   β”‚

  β””β”€β”€β”€β”¬β”€β”€β”€β”€β”˜ β””β”€β”€β”¬β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”˜

      β”‚         β”‚          β”‚

      β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

                ↓

       (All run in parallel)

```

### Pattern 3: Pipeline Processing

```

Input Queue: [Task1, Task2, Task3, ...]

                    ↓

            β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

            β”‚  Dispatcher   β”‚

            β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

                    ↓

        β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

        ↓           ↓           ↓

    Sequence 1  Sequence 2  Sequence 3

        ↓           ↓           ↓

        β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”Όβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

                    ↓

            Output: [R1, R2, R3]

```

## Resource Management

### Memory Allocation

Each sequence consumes memory:

```

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”

β”‚        Total VRAM: 8GB           β”‚

β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€

β”‚  Model Weights:        4.0 GB    β”‚

β”‚  Context Base:         1.0 GB    β”‚

β”‚  Sequence 1 (KV Cache): 0.8 GB   β”‚

β”‚  Sequence 2 (KV Cache): 0.8 GB   β”‚

β”‚  Sequence 3 (KV Cache): 0.8 GB   β”‚

β”‚  Overhead:             0.6 GB    β”‚

β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€

β”‚  Total Used:           8.0 GB    β”‚

β”‚  Remaining:            0.0 GB    β”‚

β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

        Maximum capacity!

```

**Formula**: 
```

Required VRAM = Model + Context + (NumSequences Γ— KVCache)

```

### Finding Optimal Sequence Count

```

Too Few (1-2)              Optimal (4-8)           Too Many (16+)

─────────────              ─────────────           ──────────────

GPU underutilized          Balanced use            Memory overflow

↓                          ↓                       ↓

Slow throughput            Best performance        Thrashing/crashes

```

**Test your system**:
1. Start with 2 sequences
2. Monitor VRAM usage
3. Increase until performance plateaus
4. Back off if memory issues occur

## Real-World Scenarios

### Scenario 1: Chatbot Service

```

Challenge: 100 users, each waiting 2s per response

Sequential: 100 Γ— 2s = 200s (3.3 minutes!)

Parallel (10 seq): 10 batches Γ— 2s = 20s

                   10x speedup!

```

### Scenario 2: Batch Analysis

```

Task: Analyze 1000 documents

Sequential: 1000 Γ— 3s = 50 minutes

Parallel (8 seq): 125 batches Γ— 3s = 6.25 minutes

                  8x speedup!

```

### Scenario 3: Multi-Agent Collaboration

```

Agents: Planner, Analyzer, Executor (all needed)

Sequential: Wait for each β†’ Slow pipeline

Parallel: All work together β†’ Fast decision-making

```

## Limitations & Considerations

### 1. Context Capacity Sharing

```

Problem: Sequences share total context space

───────────────────────────────────────────

Total context: 4096 tokens

2 sequences: Each gets ~2048 tokens max

4 sequences: Each gets ~1024 tokens max



More sequences = Less history per sequence!

```

### 2. CPU vs GPU Parallelism

```

With GPU:                    CPU Only:

True parallel processing     Interleaved processing

Multiple CUDA streams        Single thread context-switching

                            (Still helps throughput!)

```

### 3. Not Always Faster

```

When parallel helps:         When it doesn't:

β€’ Independent requests       β€’ Dependent requests (must wait)

β€’ I/O-bound operations      β€’ Very short prompts (overhead)

β€’ Multiple users            β€’ Single sequential conversation

```

## Best Practices

### 1. Design for Independence
```

βœ“ Good: Separate user conversations

βœ“ Good: Independent analysis tasks

βœ— Bad: Sequential reasoning steps (use ReAct instead)

```

### 2. Monitor Resources
```

Track:

β€’ VRAM usage per sequence

β€’ Processing time per request

β€’ Queue depths

β€’ Error rates

```

### 3. Implement Graceful Degradation
```

if (vramExceeded) {

    reduceSequenceCount();

    // or queue requests instead

}

```

### 4. Handle Errors Properly
```javascript

try {

    const results = await Promise.all([...]);

} catch (error) {

    // One failure doesn't crash all sequences

    handlePartialResults();

}

```

## Comparison: Evolution of Performance

```

Stage              Requests/Min    Pattern

─────────────────  ─────────────   ───────────────

1. Basic (intro)        30          Sequential

2. Batch (this)        120          4 sequences

3. Load balanced       240          8 sequences + queue

4. Distributed        1000+         Multiple machines

```

## Key Takeaways

1. **Parallelism is essential** for production AI agent systems
2. **Sequences share model** but maintain independent state
3. **Promise.all** enables concurrent JavaScript execution
4. **Batch size** affects GPU utilization and throughput
5. **Memory is the limit** - more sequences need more VRAM
6. **Not magic** - only helps with independent tasks

## Practical Formula

```

Speedup = min(

    Number_of_Sequences,

    Available_VRAM / Memory_Per_Sequence,

    GPU_Compute_Limit

)

```

Typically: 2-10x speedup for well-designed systems.

This technique is foundational for building scalable agent architectures that can handle real-world workloads efficiently.