File size: 8,463 Bytes
6e00079
cc146e8
 
6e00079
 
 
 
 
 
 
cc146e8
6e00079
 
c441560
 
 
 
 
 
a8a7773
 
 
cc146e8
a8a7773
 
7aaf509
a8a7773
 
 
 
 
 
 
 
7aaf509
 
6e00079
7aaf509
bdbd74f
6e00079
7aaf509
 
 
6e00079
 
 
 
 
 
 
 
 
a8a7773
 
6e00079
 
cc146e8
6e00079
cc146e8
 
 
 
6e00079
cc146e8
6e00079
 
a8a7773
 
 
 
cc146e8
a8a7773
 
 
 
 
7aaf509
 
 
 
a8a7773
 
7aaf509
 
a8a7773
7aaf509
a8a7773
 
cc146e8
 
 
 
 
 
 
 
751ca76
cc146e8
 
 
 
 
 
 
 
 
 
a8a7773
cc146e8
 
 
 
 
 
 
df6bdf5
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a8a7773
cc146e8
df6bdf5
 
6e00079
c7d803a
6e00079
 
7aaf509
6e00079
 
 
 
 
 
cc146e8
6e00079
1dd15f5
 
 
6e00079
 
 
 
7aaf509
6e00079
cc146e8
6e00079
 
 
 
 
7aaf509
6e00079
 
 
 
 
 
 
 
 
 
 
 
 
7aaf509
6e00079
 
 
 
a8a7773
cc146e8
 
 
6e00079
 
 
 
 
7aaf509
6e00079
 
 
7aaf509
6e00079
 
 
7aaf509
6e00079
 
 
7aaf509
6e00079
a8a7773
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
import streamlit as st
from database import get_hash, upsert_data


@st.cache_resource
def load_css():
    """Загрузка CSS стилей"""
    with open("assets/styles.css") as f:
        return f.read()

def render_sidebar(localS, locale, all_langs, moods, all_tags):
    """Рендеринг боковой панели с фильтрами"""
    with st.sidebar:
        st.markdown(
        """
            [![🤗 Open in Datasets](https://img.shields.io/badge/🤗-Download_Dataset-blue)](
            https://huggingface.co/datasets/loim/ru_fantasy_characters)
            """
        )

        def on_language_change():
            if st.session_state.lang_select != st.session_state.lang:
                localS.setItem("lang", st.session_state.lang_select)

        st.selectbox(
            locale['filter_lang'],
            all_langs,
            index=all_langs.index(st.session_state.lang),
            on_change=on_language_change,
            key="lang_select"
        )

        st.markdown("---")

        st.title(locale['filter_title'])
        search_query = st.text_input(locale['filter_search'], "")
        sort_option = st.selectbox(
            locale['filter_sort_title'],
            locale['filter_sort']
        )
        absurdity_range = st.slider(locale['filter_absurd'], 0, 10, (0, 10))
        selected_mood = st.selectbox(locale['filter_mood'], moods)
        selected_tags = st.multiselect(locale['filter_tags'], all_tags)
    
    return {
        "search_query": search_query,
        "sort_option": sort_option,
        "absurdity_range": absurdity_range,
        "selected_mood": selected_mood,
        "selected_tags": selected_tags
    }

@st.cache_data
def generate_rpg_card(locale, row):
    """Генерация RPG-карточки персонажа"""
    return f"""
{locale['rpt_card_world']} {row['world']}

{locale['rpt_card_name']} {row['name']}
{locale['rpt_card_desc']} {row['description']}
{locale['rpt_card_story']} {row['short_story']}
{locale['rpt_card_style']} {row['style']}

{locale['rpt_card_msg']} {row['first_message']}
"""

# Кэшированный рендеринг карточек
@st.cache_data
def render_character_card(locale, row):
    with st.container():
        st.markdown("---")
        st.markdown(f"### {row['name']}")
        st.caption(f"*{row['short_story']}*")
        
        col1, col2 = st.columns([1, 3])
        with col1:
            st.markdown(f"**{locale['char_world']}** {row['world']}")
            st.markdown(f"**{locale['char_mood']}** `{row['mood']}`")
            st.markdown(f"**{locale['char_absurd']}** `{row['absurdity']}/10`")
            st.markdown(f"**{locale['char_tags']}** `{' '.join(row['tags'].split())}`")
        
        with col2:
            st.markdown(f"**{locale['char_desc']}** {row['description']}")
            st.markdown(f"**{locale['char_style']}** *{row['style']}*")
        
        with st.expander(locale['char_rpg_card'], expanded=False):
            rpg_card = generate_rpg_card(locale, row)
            st.code(rpg_card, language="markdown")

def render_character_rating(locale, database, localS, row):
    current_hash = row['hash']

    rating_data, _ = get_hash(database, "rating", current_hash)
    rating_data = rating_data[1][0] if rating_data[1] else {"hash": current_hash, "likes": 0, "dislikes": 0}

    # Проверяем, оценивали ли уже этот хэш
    if current_hash in st.session_state.rated and (rating_data['likes'] != 0 or rating_data['dislikes'] != 0):
        # Показываем текущий рейтинг
        st.write(locale["rating_text"].format(rating_data['likes'], rating_data['dislikes']))
    else:
        # Показываем кнопки для оценки
        if st.button(locale["rating_like"], key=f"like_{current_hash}"):
            rating_data["likes"] += 1
            upsert_data(database, "rating", rating_data)
            st.session_state.rated.append(current_hash)
            localS.setItem("rated", st.session_state.rated)
            st.rerun()
        
        if st.button(locale["rating_dislike"], key=f"dislike_{current_hash}"):
            rating_data["dislikes"] += 1
            upsert_data(database, "rating", rating_data)
            st.session_state.rated.append(current_hash)
            localS.setItem("rated", st.session_state.rated)
            st.rerun()

def feedback_system(locale, database, localS):
    if 'feedback_enabled' not in st.session_state:
        st.session_state.feedback_enabled = False

    if st.session_state.feedback_enabled:
        st.header(locale["feedback_header"])
        rating = st.slider(locale["feedback_rating"], 1, 5, 3)
        comment = st.text_area(locale["feedback_comment_label"], help=locale["feedback_comment_help"])
        if st.button(locale["feedback_send_btn"]):
            if comment.strip() == "" and rating == 3:
                st.warning(locale["feedback_warn"])
            else:
                upsert_data(database, "feedback", {"text": comment.strip(), "rating": rating})
                st.success(locale["feedback_suc"])
    else:
        if st.button(locale["feedback_quest"]):
            st.session_state.feedback_enabled = True
            st.rerun()

def render_main_content(locale, database, localS, filtered_df):
    feedback_system(locale, database, localS)

    """Рендеринг основного контента с пагинацией"""
    st.title("🧙 Characters Explorer")
    
    if len(filtered_df) == 0:
        st.warning(locale['main_not_found'])
    else:
        # Инициализация состояния пагинации
        if 'page' not in st.session_state:
            st.session_state.page = 0
        
        # Настройки пагинации
        per_page = 5  # Персонажей на странице
        total_pages = max(1, (len(filtered_df) // per_page) + (1 if len(filtered_df) % per_page else 0))
        if st.session_state.page >= total_pages:
            st.session_state.page = 0

        # Управление пагинацией в колонках
        col1, col2, _ = st.columns([2, 3, 5])
        with col1:
            st.selectbox(
                locale['main_counter'],
                options=[5, 10, 20],
                index=0,
                key='per_page',
                on_change=lambda: st.session_state.update(page=0)
            )
        with col2:
            st.number_input(
                locale['main_page'],
                min_value=0,
                max_value=total_pages-1,
                value=st.session_state.page,
                key='page_input',
                format="%d",
                on_change=lambda: setattr(st.session_state, 'page', st.session_state.page_input)
            )
        
        # Рассчет диапазона записей
        start_idx = st.session_state.page * st.session_state.per_page
        end_idx = min((st.session_state.page + 1) * st.session_state.per_page, len(filtered_df))
        
        # Отображение статистики
        st.markdown(locale['main_found'].format(len(filtered_df), st.session_state.page, total_pages-1))
        
        # Рендеринг только видимых карточек
        for idx in range(start_idx, end_idx):
            row = filtered_df.iloc[idx]
            render_character_card(locale, row)
            render_character_rating(locale, database, localS, row)

        st.markdown("---")
        
        # Кнопки навигации
        if total_pages > 1:
            cols = st.columns(4)
            with cols[0]:
                if st.button(locale['pages_first'], disabled=(st.session_state.page == 0)):
                    st.session_state.page = 0
                    st.rerun()
            with cols[1]:
                if st.button(locale['pages_before'], disabled=(st.session_state.page == 0)):
                    st.session_state.page -= 1
                    st.rerun()
            with cols[2]:
                if st.button(locale['pages_next'], disabled=(st.session_state.page >= total_pages-1)):
                    st.session_state.page += 1
                    st.rerun()
            with cols[3]:
                if st.button(locale['pages_last'], disabled=(st.session_state.page == total_pages-1)):
                    st.session_state.page = total_pages-1
                    st.rerun()