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09462dc | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 | import cv2
import numpy as np
from PIL import Image
import torch
import sys
import os
sys.path.append(os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
import pose_draw.draw_utils as util
from pose_draw.draw_3d_utils import *
from pose_draw.reshape_utils import *
from DWPoseProcess.AAUtils import read_frames_and_fps_as_np, save_videos_from_pil
from DWPoseProcess.checkUtils import *
import random
import shutil
import argparse
import yaml # Add this import
import os
from tqdm import tqdm
from multiprocessing import Pool, cpu_count
from decord import VideoReader
import copy
def draw_pose(pose, H, W, show_feet=False, show_body=True, show_hand=True, show_face=True, show_cheek=False, dw_bgr=False, dw_hand=False, aug_body_draw=False, optimized_face=False):
final_canvas = np.zeros(shape=(H, W, 3), dtype=np.uint8)
for i in range(len(pose["bodies"]["candidate"])):
canvas = np.zeros(shape=(H, W, 3), dtype=np.uint8)
bodies = pose["bodies"]
faces = pose["faces"][i:i+1]
hands = pose["hands"][2*i:2*i+2]
candidate = bodies["candidate"][i]
subset = bodies["subset"][i:i+1] # subset是认为的有效点
if show_body:
if len(subset[0]) <= 18 or show_feet == False:
if aug_body_draw:
raise NotImplementedError("aug_body_draw is not implemented yet")
else:
canvas = util.draw_bodypose(canvas, candidate, subset)
else:
canvas = util.draw_bodypose_with_feet(canvas, candidate, subset)
if dw_bgr:
canvas = cv2.cvtColor(canvas, cv2.COLOR_BGR2RGB)
if show_cheek:
assert show_body == False, "show_cheek and show_body cannot be True at the same time"
canvas = util.draw_bodypose_augmentation(canvas, candidate, subset, drop_aug=True, shift_aug=False, all_cheek_aug=True)
if show_hand:
if not dw_hand:
canvas = util.draw_handpose_lr(canvas, hands)
else:
canvas = util.draw_handpose(canvas, hands)
if show_face:
canvas = util.draw_facepose(canvas, faces, optimized_face=optimized_face)
final_canvas = final_canvas + canvas
return final_canvas
def scale_image_hw_keep_size(img, scale_h, scale_w):
"""分别按 scale_h, scale_w 缩放图像,保持输出尺寸不变。"""
H, W = img.shape[:2]
new_H, new_W = int(H * scale_h), int(W * scale_w)
scaled = cv2.resize(img, (new_W, new_H), interpolation=cv2.INTER_LINEAR)
result = np.zeros_like(img)
# 计算在目标图上的放置范围
# --- Y方向 ---
if new_H >= H:
y_start_src = (new_H - H) // 2
y_end_src = y_start_src + H
y_start_dst = 0
y_end_dst = H
else:
y_start_src = 0
y_end_src = new_H
y_start_dst = (H - new_H) // 2
y_end_dst = y_start_dst + new_H
# --- X方向 ---
if new_W >= W:
x_start_src = (new_W - W) // 2
x_end_src = x_start_src + W
x_start_dst = 0
x_end_dst = W
else:
x_start_src = 0
x_end_src = new_W
x_start_dst = (W - new_W) // 2
x_end_dst = x_start_dst + new_W
# 将 scaled 映射到 result
result[y_start_dst:y_end_dst, x_start_dst:x_end_dst] = scaled[y_start_src:y_end_src, x_start_src:x_end_src]
return result
def draw_pose_to_canvas_np(poses, pool, H, W, reshape_scale, show_feet_flag=False, show_body_flag=True, show_hand_flag=True, show_face_flag=True, show_cheek_flag=False, dw_bgr=False, dw_hand=False, aug_body_draw=False):
canvas_np_lst = []
for pose in poses:
if reshape_scale > 0:
pool.apply_random_reshapes(pose)
canvas = draw_pose(pose, H, W, show_feet_flag, show_body_flag, show_hand_flag, show_face_flag, show_cheek_flag, dw_bgr, dw_hand, aug_body_draw, optimized_face=True)
canvas_np_lst.append(canvas)
return canvas_np_lst
def draw_pose_to_canvas(poses, pool, H, W, reshape_scale, points_only_flag, show_feet_flag, show_body_flag=True, show_hand_flag=True, show_face_flag=True, show_cheek_flag=False, dw_bgr=False, dw_hand=False, aug_body_draw=False):
canvas_lst = []
for pose in poses:
if reshape_scale > 0:
pool.apply_random_reshapes(pose)
canvas = draw_pose(pose, H, W, show_feet_flag, show_body_flag, show_hand_flag, show_face_flag, show_cheek_flag, dw_bgr, dw_hand, aug_body_draw, optimized_face=False)
canvas_img = Image.fromarray(canvas)
canvas_lst.append(canvas_img)
return canvas_lst
def get_mp4_filenames_from_directory(dwpose_keypoints_dir):
mp4_filenames_dwpose = []
# 通过keypoints和mp4的交集取所有可用的mp4
if dwpose_keypoints_dir:
for root, dirs, files in os.walk(dwpose_keypoints_dir):
for file in files:
if file.lower().endswith('.pt'): # 只查找 .mp4 文件
mp4_filenames_dwpose.append(file.replace(".pt", ".mp4")) # 获取绝对路径
return mp4_filenames_dwpose
def project_dwpose_to_3d(dwpose_keypoint, original_threed_keypoint, focal, princpt, H, W):
# 相机内参
# fx, fy = focal, focal
fx, fy = focal
cx, cy = princpt
# 2D 关键点坐标
x_2d, y_2d = dwpose_keypoint[0] * W, dwpose_keypoint[1] * H
# 原始 3D 点(相机坐标系下)
ori_x, ori_y, ori_z = original_threed_keypoint
# 使用新的 2D 点和原始深度反投影计算新的 3D 点
# 公式: x = (u - cx) * z / fx
new_x = (x_2d - cx) * ori_z / fx
new_y = (y_2d - cy) * ori_z / fy
new_z = ori_z # 保持深度不变
return [new_x, new_y, new_z]
def process_video(mp4_path, dwpose_keypoint_path, threed_keypoint_pair, reshape_scale, points_only_flag, show_feet_flag, wanted_fps=None, output_dirname=None, pose_type="dwpose"):
frames, fps = read_frames_and_fps_as_np(mp4_path)
initial_frame = frames[0]
output_path = os.path.join(output_dirname, os.path.basename(mp4_path))
os.makedirs(output_dirname, exist_ok=True)
if "3dpose" in pose_type:
raise NotImplementedError("3dpose is not implemented")
else:
poses = torch.load(dwpose_keypoint_path)
pool = reshapePool(alpha=reshape_scale)
canvas_lst = draw_pose_to_canvas(poses, pool, initial_frame.shape[0], initial_frame.shape[1], reshape_scale, points_only_flag, show_feet_flag, show_body_flag=True)
save_videos_from_pil(canvas_lst, output_path, wanted_fps)
def load_config(config_path):
with open(config_path, 'r') as f:
config = yaml.safe_load(f)
return config
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