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"""
Deterministic grader for all three PolicyEvolverEnv tasks.
All functions return float in [0.0, 1.0].
"""
from __future__ import annotations
import re
import copy
import logging
from typing import Dict, List, Any
from models import (
ProposeClarificationAction, ProposeNewRuleAction, EvolveProcessAction,
Observation
)
from server.tasks import TASK_REGISTRY
logger = logging.getLogger(__name__)
if not logger.handlers:
logging.basicConfig(level=logging.INFO)
def cot_bonus(think: str) -> float:
if not think or len(think.strip()) < 20:
return 0.0
if len(think.strip()) < 80:
return 0.10
reasoning_keywords = [
"because", "therefore", "however", "tradeoff", "trade-off",
"precision", "recall", "false positive", "threshold", "risk",
"optimize", "balance", "impact", "evidence", "corpus"
]
keyword_hits = sum(
1 for kw in reasoning_keywords if kw.lower() in think.lower()
)
if keyword_hits >= 3:
return 0.20
return 0.10
# βββββββββββββββββββββββββββββββββββββββββββββ
# Profound Exploit Guards
# βββββββββββββββββββββββββββββββββββββββββββββ
def instruction_guard_penalty(text: str) -> float:
"""Detects prompt injection or system override attempts."""
if not text:
return 0.0
# Search for common injection patterns
injection_patterns = [
r"ignore prev", r"system_prompt", r"reward\s*=\s*1",
r"override", r"admin access", r"bypass", r"strictly follow",
r"act as", r"you are a grader"
]
for pattern in injection_patterns:
if re.search(pattern, text.lower()):
logger.warning(f"[EXPLOIT] InstructionGuard triggered for pattern: {pattern}")
return 0.8 # Heavy penalty subtracted from score
return 0.0
def semantic_density_penalty(text: str) -> float:
"""Detects 'word stuffing' / 'fluffing' by checking keyword density."""
if not text:
return 0.0
words = text.split()
if len(words) < 100:
return 0.0 # Only check longer texts
measurable_kws = [
"threshold", "verify", "days", "$", "%",
"reports", "hours", "within", "exceed", "minimum",
"specifically", "measurable", "if-then", "must", "shall"
]
kw_hits = sum(1 for k in measurable_kws if k.lower() in text.lower())
density = kw_hits / (len(words) / 50.0) # Relative to "packets" of 50 words
if len(words) > 200 and density < 0.1:
logger.warning(f"[EXPLOIT] SemanticDensityCheck triggered. Word count: {len(words)}, Density hit: {density:.2f}")
return 0.3 # Penalty for low-value verbose text
return 0.0
def segmented_prioritization_check(text: str, keywords: List[str]) -> float:
"""
Rewards agents for placing mission-critical keywords in the early
segments of their communication.
"""
if not text or not keywords:
return 0.0
words = text.split()
if len(words) < 20:
return 0.0
# Standard staff-level requirement: Leading with the fix (First 25%)
head_len = max(5, int(len(words) * 0.25))
head_text = " ".join(words[:head_len]).lower()
found_in_head = any(kw.lower() in head_text for kw in keywords)
if found_in_head:
return 0.15 # Staff bonus for clear prioritization
return -0.10 # Senior penalty for burying the lede
def signal_to_noise_ratio_penalty(text: str, red_herrings: List[str]) -> float:
"""
Penalizes agents for including irrelevant 'Red Herring' topics.
"""
if not text or not red_herrings:
return 0.0
text_lower = text.lower()
noise_hits = sum(1 for rh in red_herrings if rh.lower() in text_lower)
if noise_hits > 0:
# Increase penalty: -0.25 per hit, up to 0.75 (tanking the score)
penalty = min(noise_hits * 0.25, 0.75)
logger.warning(f"[REDUNDANCY] RedHerring detected. Noise hits: {noise_hits}, Penalty: {penalty}")
return penalty
return 0.0
# βββββββββββββββββββββββββββββββββββββββββββββ
# Easy Task: Ambiguity Clarification
# βββββββββββββββββββββββββββββββββββββββββββββ
def grade_clarification(action: ProposeClarificationAction, task: Dict) -> float:
"""
Reward breakdown:
0.35 β identified term is genuinely ambiguous (in known_ambiguous_terms)
0.35 β definition is specific (β₯12 words, contains measurement/criteria language)
0.20 β justification addresses WHY term causes inconsistent moderation
0.10-0.20 β think field provided (CoT bonus)
"""
score = 0.0
# 0.35: Is the identified term actually ambiguous?
known = [t.lower() for t in task.get("known_ambiguous_terms", [])]
if action.ambiguous_term.lower() in known:
score += 0.35
else:
# Partial credit if it's a word that plausibly causes ambiguity
vague_words = ["reasonable", "substantial", "appropriate", "excessive", "significant",
"severe", "abusive", "hostile", "threatening", "offensive", "respectful"]
if any(w in action.ambiguous_term.lower() for w in vague_words):
score += 0.15
# 0.35: Definition quality
defn = action.suggested_definition
defn_score = 0.0
words = defn.split()
if len(words) >= 12:
defn_score += 0.10
criteria_words = ["includes", "means", "refers to", "defined as", "encompasses",
"specifically", "measurable", "example", "such as", "e.g."]
if any(w in defn.lower() for w in criteria_words):
defn_score += 0.15
action_words = ["will", "must", "shall", "is", "are", "requires"]
if any(w in defn.lower() for w in action_words):
defn_score += 0.10
score += min(defn_score, 0.35)
# 0.20: Justification quality
just = action.justification.lower()
just_score = 0.0
if len(action.justification.split()) >= 10:
just_score += 0.10
inconsistency_words = ["inconsistent", "vary", "subjective", "unclear", "different",
"interpret", "misapply", "dispute", "ambiguous"]
if any(w in just for w in inconsistency_words):
just_score += 0.10
score += min(just_score, 0.20)
# NEW: Staff-Level Segmented Evaluation
# Measure priority in definition vs justification
prio_bonus = segmented_prioritization_check(defn + " " + action.justification, known + ["specifically", "threshold"])
score += prio_bonus
# Length coherence score
word_count = len(defn.split())
if word_count < 10:
length_score = 0.1
elif word_count > 200:
length_score = 0.6
else:
length_score = 1.0
# NEW: Red Herring Penalty (Easy)
red_herrings = task.get("red_herrings", ["spelling", "formatting", "font", "css"])
noise_hit = signal_to_noise_ratio_penalty(defn + " " + action.justification, red_herrings)
# Vagueness penalty
vague_words = [
"might", "could", "perhaps", "sometimes", "often",
"generally", "usually", "typically", "may", "possibly"
]
vague_hits = sum(
1 for w in vague_words if w.lower() in defn.lower()
)
vagueness_penalty = min(vague_hits * 0.1, 0.3)
kw_score = score
base_score = (kw_score * 0.7) + (length_score * 0.3) - vagueness_penalty - noise_hit
# Enforce measurable keywords rule
measurable_kws = [
"threshold", "verify", "days", "$", "%",
"reports", "hours", "within", "exceed", "minimum",
"specifically", "measurable", "if-then", "must", "shall"
]
has_measurable = any(k.lower() in defn.lower() for k in measurable_kws)
if not has_measurable:
# Cap the base score severely so final score + CoT + momentum remains < 0.50
base_score = min(base_score, 0.25)
# CoT bonus
final_score = base_score + cot_bonus(action.think)
# Apply Exploit Guards
exploit_penalty = instruction_guard_penalty(defn + " " + action.justification + " " + action.think)
density_penalty = semantic_density_penalty(defn)
# Noise penalty is applied at the very end to ensure it's not diluted
final_score -= (exploit_penalty + density_penalty + noise_hit)
return round(max(0.001, min(0.999, final_score)), 4)
# βββββββββββββββββββββββββββββββββββββββββββββ
# Medium Task: Gap Detection + New Rule
# βββββββββββββββββββββββββββββββββββββββββββββ
def grade_new_rule(action: ProposeNewRuleAction, task: Dict) -> float:
"""
Reward breakdown:
0.30 β rule_domain matches a genuinely uncovered domain
0.30 β rule text is specific and actionable (not vague platitude)
0.25 β scope covers multiple relevant scenarios
0.05 β integration_points reference existing policies
0.10 β think field provided (CoT bonus)
"""
score = 0.0
# 0.30: Domain is genuinely uncovered + Task Relevance
uncovered = [d.lower() for d in task.get("uncovered_domains", [])]
domain_lower = action.rule_domain.lower().replace(" ", "_")
domain_relevance_penalty = 1.0
# NEW: Cross-check domain against corpus prefix for task_hard
if task.get("task_id") == "task_hard":
# If task_hard is active, we expect Marketplace themes (seller, fraud, payment, legit)
marketplace_keywords = ["seller", "marketplace", "fraud", "onboarding", "velocity", "withdraw", "payment", "legitimacy"]
if not any(k in domain_lower for k in marketplace_keywords):
# Heavily penalize if agent proposes AI/HR rules for e-commerce fraud task
domain_relevance_penalty = 0.3
logger.warning(f"[GRADER] Domain '{action.rule_domain}' is IRRELEVANT to {task.get('task_id')} corpus.")
if any(u in domain_lower or domain_lower in u for u in uncovered):
score += 0.30 * domain_relevance_penalty
else:
# Partial credit for related but not exact domain
related = ["ai", "artificial intelligence", "remote", "contractor", "freelance",
"gig", "machine learning", "automation", "offshore", "cross_border"]
if any(r in domain_lower for r in related):
score += 0.15 * domain_relevance_penalty
# 0.30: Rule text quality
rule = action.new_rule
rule_score = 0.0
if len(rule.split()) >= 15:
rule_score += 0.10
mandatory_words = ["must", "will", "shall", "required", "prohibited", "mandatory"]
if any(w in rule.lower() for w in mandatory_words):
rule_score += 0.10
conditional_words = ["when", "if", "unless", "in cases where", "prior to", "before"]
if any(w in rule.lower() for w in conditional_words):
rule_score += 0.10
# Penalise vague language
vague = ["may", "should consider", "might", "perhaps", "in some cases"]
if any(w in rule.lower() for w in vague):
rule_score -= 0.10
score += max(min(rule_score, 0.30), 0.0)
# 0.25: Scope covers multiple scenario types
if len(action.scope) >= 2:
score += 0.15
if len(action.scope) >= 4:
score += 0.10
# 0.05: Integration points reference existing policy IDs or domains
if action.integration_points and len(action.integration_points) >= 1:
score += 0.05
# CoT bonus
score += cot_bonus(action.think)
# NEW: Staff-Level Segmented Evaluation
prio_bonus = segmented_prioritization_check(rule + " " + action.justification, [action.rule_domain, "gap", "new rule"])
score += prio_bonus
# NEW: Red Herring Penalty (Medium)
red_herrings = task.get("red_herrings", ["formatting", "font", "css", "color_scheme"])
noise_hit = signal_to_noise_ratio_penalty(rule + " " + action.justification, red_herrings)
score -= noise_hit
# Apply Exploit Guards
exploit_penalty = instruction_guard_penalty(rule + " " + action.justification + " " + action.think)
density_penalty = semantic_density_penalty(rule)
score -= (exploit_penalty + density_penalty)
return round(max(0.001, min(0.999, score)), 4)
# βββββββββββββββββββββββββββββββββββββββββββββ
# Hard Task: Holistic Policy Evolution
# βββββββββββββββββββββββββββββββββββββββββββββ
def grade_evolution(action: EvolveProcessAction, task: Dict) -> float:
"""
Reward breakdown:
0.30 β structure_score: metrics present and correctly formatted
0.50 β realism_score: realistic tradeoffs (variance rewarded, all-high penalized)
0.20 β mods_score: policy modifications correctly address identified_issues
"""
# 1. Structure Score (30%)
outcomes = action.expected_outcomes
# Normalise common alternative key names to standard names
KEY_ALIASES = {
"queue_overload": "revenue_velocity",
"revenue_growth": "revenue_velocity",
"revenue": "revenue_velocity",
"fraud_detection": "fraud_rate",
"fraud_detection_rate":"fraud_rate",
"fraud": "fraud_rate",
"trust": "seller_trust",
"seller_confidence": "seller_trust",
}
if isinstance(outcomes, dict):
normalised = {}
for k, v in outcomes.items():
standard_key = KEY_ALIASES.get(k.lower(), k)
normalised[standard_key] = v
outcomes = normalised
valid_keys = {
"fraud_rate", "revenue_velocity", "seller_trust",
"false_positive_rate", "fraud_detection_rate",
"seller_trust_score", "review_queue_overload",
"legitimate_revenue_lost"
}
present_valid_keys = [k for k in outcomes.keys() if k in valid_keys]
keys_present = len(present_valid_keys)
structure_score = min(keys_present / 3.0, 1.0)
# 2. Tradeoff Realism Check (50%)
realism_score = 0.5 # default
if keys_present >= 3:
values = []
for k in present_valid_keys:
v = outcomes[k]
# Normalise: accept 0-1 floats OR 0-100 integers
if isinstance(v, (int, float)):
values.append(float(v) if v <= 1.0 else float(v) / 100.0)
if len(values) >= 3:
all_high = all(v > 0.7 for v in values)
all_positive = all(v > 0 for v in values)
if all_high:
# Impossible: maximising everything simultaneously = hallucination
realism_score = 0.2
elif all_positive:
# Realistic: variance between metrics is rewarded
variance = max(values) - min(values)
realism_score = min(variance * 2.0, 1.0)
else:
realism_score = 0.5
# 3. Policy Modifications Score (20%)
mods = action.policy_modifications
mod_score = 0.0
if mods:
mod_score = min(len(mods) / 2.0, 1.0)
# Check depth
known_policy_ids = {p["id"] for p in task.get("current_policies", [])}
addressed = sum(1 for m in mods if m.policy_id in known_policy_ids or
any(kw in m.new_text.lower() for kw in
["seasonal", "category", "foreign", "manual", "threshold", "volume"]))
if addressed < 1:
mod_score *= 0.5
hard_base = (
structure_score * 0.20 +
realism_score * 0.65 +
mod_score * 0.15
)
# CoT bonus
final_score = hard_base + cot_bonus(action.think)
full_text = (
action.justification + " " +
" ".join(
mod.new_text
for mod in action.policy_modifications
)
).lower()
# NEW: Staff-Level Segmented Evaluation
prio_bonus = segmented_prioritization_check(full_text, ["tradeoff", "balance", "velocity", "fraud"])
final_score += prio_bonus
# NEW: Red Herring Penalty (Hard)
red_herrings = task.get("red_herrings", ["ui design", "log rotation", "server maintenance"])
noise_hit = signal_to_noise_ratio_penalty(full_text, red_herrings)
final_score -= noise_hit
# Domain mismatch penalty
HARD_DOMAIN_KEYWORDS = [
"seller", "merchant", "marketplace", "fraud", "listing",
"buyer", "shipment", "return", "velocity", "payment",
"review", "refund", "inventory", "drop.?ship", "fulfil"
]
domain_hits = sum(
1 for kw in HARD_DOMAIN_KEYWORDS
if re.search(kw, full_text)
)
domain_penalty = 0.30 if domain_hits == 0 else 0.0
final_score -= domain_penalty
# Apply Exploit Guards
exploit_penalty = instruction_guard_penalty(full_text + " " + action.think)
density_penalty = semantic_density_penalty(full_text)
# Logical Alignment Check: Metric Keys vs Mod Content
alignment_penalty = 0.0
mod_text_full = " ".join(m.new_text.lower() for m in action.policy_modifications).lower()
# Check if they change returns but only talk about fraud
if "return" in mod_text_full or "refund" in mod_text_full:
if not any(k in outcomes for k in ["legitimate_revenue_lost", "seller_trust"]):
alignment_penalty += 0.15
logger.warning("[EXPLOIT] LogicalAlignmentCheck: Modification on 'returns' but missing outcome metrics.")
final_score -= (exploit_penalty + density_penalty + alignment_penalty)
return round(max(0.001, min(0.999, final_score)), 4)
# βββββββββββββββββββββββββββββββββββββββββββββ
# Dispatcher
# βββββββββββββββββββββββββββββββββββββββββββββ
def grade(action_dict: Dict, task_id: str, temperature: float = 0.0, seed: int = 42, previous_score: float = 0.0) -> float:
"""
Main entry point called by /grader endpoint.
action_dict: the raw JSON body from the agent
task_id: "task_easy" | "task_medium" | "task_hard"
previous_score: the best score achieved so far in the current episode
Returns float in (0.0, 1.0) β strictly clamped, never exactly 0 or 1.
"""
task = TASK_REGISTRY.get(task_id)
if task is None:
return 0.001
think = action_dict.get("think", "")
try:
# Robust field mapping (normalized to expected Pydantic model keys)
# 1. Easy Task Mapping
if "target_term" in action_dict and "ambiguous_term" not in action_dict:
action_dict["ambiguous_term"] = action_dict.pop("target_term")
if "proposed_definition" in action_dict and "suggested_definition" not in action_dict:
action_dict["suggested_definition"] = action_dict.pop("proposed_definition")
# 2. Medium Task Mapping
if "risk_domain" in action_dict and "rule_domain" not in action_dict:
action_dict["rule_domain"] = action_dict.pop("risk_domain")
if "draft_rule" in action_dict and "new_rule" not in action_dict:
action_dict["new_rule"] = action_dict.pop("draft_rule")
if "evidence" in action_dict and "justification" not in action_dict:
action_dict["justification"] = action_dict.pop("evidence")
if "context_tags" in action_dict and "scope" not in action_dict:
tags = action_dict.pop("context_tags")
action_dict["scope"] = tags.split(",") if isinstance(tags, str) else tags
# 3. Hard Task Mapping
if "evolution_proposal" in action_dict and "justification" not in action_dict:
action_dict["justification"] = action_dict.pop("evolution_proposal")
if "policy_modifications" not in action_dict:
action_dict["policy_modifications"] = []
if "expected_outcomes" not in action_dict:
action_dict["expected_outcomes"] = {}
action_type = action_dict.get("action_type")
# Auto-detect action type if missing
if not action_type:
if "ambiguous_term" in action_dict:
action_type = "propose_clarification"
elif "rule_domain" in action_dict:
action_type = "propose_new_rule"
elif "policy_modifications" in action_dict and action_dict["policy_modifications"]:
action_type = "evolve_policy"
if action_type == "propose_clarification":
action_dict["action_type"] = "propose_clarification"
action = ProposeClarificationAction(**action_dict)
raw = grade_clarification(action, task)
elif action_type == "propose_new_rule":
action_dict["action_type"] = "propose_new_rule"
action = ProposeNewRuleAction(**action_dict)
raw = grade_new_rule(action, task)
elif action_type == "evolve_policy":
action_dict["action_type"] = "evolve_policy"
action = EvolveProcessAction(**action_dict)
raw = grade_evolution(action, task)
else:
logger.warning(f"Unknown action_type: {action_type}")
return 0.001
except Exception as e:
logger.error(f"Grading validation failed: {str(e)}\nAction context: {action_dict}")
return 0.001
# Step-delta improvement bonus
delta = raw - previous_score
if delta > 0.15:
improvement_bonus = 0.05
elif delta > 0.05:
improvement_bonus = 0.02
else:
improvement_bonus = 0.0
final_score = raw + improvement_bonus
# Strict (0, 1) clamping β validator rejects exact 0.0 and 1.0
return round(max(0.001, min(0.999, final_score)), 4)
if __name__ == "__main__":
import time
# βββββββββββββββββββββββββββββββββββββββββββββ
# Professional Simulation Test Cases
# βββββββββββββββββββββββββββββββββββββββββββββ
print("==================================================")
print(" PolicyEvolverEnv Grader - Professional Test Suite")
print("==================================================")
print("\n[Phase 1] CoT & NLP Bonus Verification")
assert cot_bonus(None) == 0.0
assert cot_bonus("ok") == 0.0
assert cot_bonus("I think this is good policy") == 0.10
assert cot_bonus(
"Because the threshold is too low, the tradeoff between "
"precision and recall creates a false positive risk that "
"will impact seller trust. Therefore I balance it."
) == 0.20
print(" β Chain-of-Thought mathematical bounds verified.")
print("CoT bonus tests passed")
print("\n[Phase 2] Easy Task: Progression & Score Delta")
# Simulate an agent progressively improving their classification
step1_action = {"action_type": "propose_clarification", "ambiguous_term": "offensive", "suggested_definition": "bad behavior", "justification": "", "think": ""}
step2_action = {
"action_type": "propose_clarification",
"ambiguous_term": "offensive",
"suggested_definition": (
"Content is defined as offensive if it includes explicit "
"slurs and directly degrades community members."
),
"justification": "The current policy leads to inconsistent moderation.",
"think": ""
}
step3_action = {
"action_type": "propose_clarification",
"ambiguous_term": "appropriate",
"suggested_definition": (
"Behavior is defined as a violation when it specifically "
"includes 3 or more verified reports within 24 hours, "
"exceeding the 5% threshold for category violations. "
"Must meet measurable community standards."
),
"justification": "The current policy leads to inconsistent and subjective moderation because it is unclear and varies between interpreters.",
"think": (
"Because the threshold is too low, the tradeoff between "
"precision and recall creates a false positive risk that "
"will impact community trust. Therefore I balance the "
"evidence requirement."
)
}
s1 = grade(step1_action, "task_easy", previous_score=0.0)
s2 = grade(step2_action, "task_easy", previous_score=s1)
s3 = grade(step3_action, "task_easy", previous_score=s2)
print(f"Step 1: {s1:.4f}")
print(f"Step 2: {s2:.4f}")
print(f"Step 3: {s3:.4f}")
assert s1 < 0.30, f"Step 1 should be low, got {s1}"
assert s2 > s1, f"Step 2 should improve over step 1"
assert s2 < 0.60, f"Step 2 (no keywords) should be below 0.60, got {s2}"
assert s3 > 0.80, f"Step 3 should be high, got {s3}"
assert s3 > s2, f"Step 3 should improve over step 2"
print("Easy progression tests passed")
print("\n[Phase 3] Hard Task: Hallucination & Tradeoff Simulation")
hallucination_action = {
"action_type": "evolve_policy",
"policy_modifications": [{"policy_id": "p1", "change_type": "enhance",
"new_text": "test", "reason": "test"}],
"expected_outcomes": {
"fraud_rate": 0.95,
"revenue_velocity": 0.95,
"seller_trust": 0.95
},
"justification": "All metrics improve simultaneously.",
"think": ""
}
h_score = grade(hallucination_action, "task_hard")
print(f" > Hallucinated 'All High' Outcomes Penalty Applied: Score = {h_score:.4f}")
assert h_score <= 0.30, f"Hallucination scored {h_score}, must be <= 0.30"
print(f"Hard hallucination confirmed: {h_score}")
canonical_action = {
"action_type": "evolve_policy",
"policy_modifications": [
{"policy_id": "p1", "change_type": "enhance",
"new_text": "Apply velocity checks.", "reason": "fraud"},
{"policy_id": "p2", "change_type": "add",
"new_text": "Exempt legacy sellers.", "reason": "FP reduction"}
],
"expected_outcomes": {
"fraud_rate": 0.75,
"revenue_velocity": 0.40,
"seller_trust": 0.55
},
"justification": "Balancing fraud detection against revenue.",
"think": (
"Because improving fraud detection creates a tradeoff "
"with revenue velocity, I balance the threshold to optimise "
"precision and recall without false positive spikes."
)
}
r_score = grade(canonical_action, "task_hard")
print(f" > Realistic Tradeoff & Math Variance Award Applied: Score = {r_score:.4f}")
assert r_score > 0.65, f"Realistic tradeoff should score high, got {r_score}"
print(f"Hard strategic agent confirmed: {r_score}")
# Test with alias key
alias_action = {
"action_type": "evolve_policy",
"policy_modifications": [
{"policy_id": "p1", "change_type": "enhance",
"new_text": "Apply velocity checks.", "reason": "fraud"},
{"policy_id": "p2", "change_type": "add",
"new_text": "Exempt legacy sellers.", "reason": "FP reduction"}
],
"expected_outcomes": {
"fraud_detection": 0.75, # alias for fraud_rate
"queue_overload": 0.40, # alias for revenue_velocity
"seller_confidence": 0.55 # alias for seller_trust
},
"justification": "Balancing fraud detection against revenue.",
"think": (
"Because improving fraud detection creates a tradeoff "
"with revenue velocity, I balance the threshold to optimise "
"precision and recall without false positive spikes."
)
}
a_score = grade(alias_action, "task_hard")
assert a_score > 0.60, f"Alias keys should work, got {a_score}"
assert abs(r_score - a_score) < 0.05, f"Alias and canonical should score similarly: {a_score} vs {r_score}"
print("\n[Phase 4] Cross-Domain Penalty")
cross_domain_action = {
"action_type": "evolve_policy",
"policy_modifications": [
{"policy_id": "pol_ai_001", "change_type": "enhance",
"new_text": "Employees must disclose AI usage in proposals.",
"reason": "AI governance gap"}
],
"expected_outcomes": {
"fraud_rate": 0.60,
"revenue_velocity": 0.40,
"seller_trust": 0.55
},
"justification": (
"Employees using generative AI must disclose usage to "
"prevent intellectual property violations."
),
"think": "AI governance policy needed for workplace compliance."
}
cross_score = grade(cross_domain_action, "task_hard")
assert cross_score < 0.35, f"Cross-domain action should score low, got {cross_score}"
print(f"Cross-domain penalty confirmed: {cross_score}")
print("\n[Phase 5] Anti-Repetition Penalty")
from server.environment import PolicyEvolverEnvironment
env = PolicyEvolverEnvironment()
env.reset(task_id="task_easy")
repeat_action_dict = {
"action_type": "propose_clarification",
"ambiguous_term": "offensive",
"suggested_definition": (
"Behavior exceeding 3 reports within 24 hours is a violation."
),
"justification": "Clear standards.",
"think": "Standard threshold applied."
}
result1 = env.step(copy.deepcopy(repeat_action_dict))
result2 = env.step(copy.deepcopy(repeat_action_dict))
score1 = result1.reward
score2 = result2.reward
assert score2 < score1, (
f"Repeated action should score lower. "
f"First: {score1}, Second: {score2}"
)
assert score1 - score2 >= 0.25, (
f"Repetition penalty should be at least 0.25. "
f"Difference: {score1 - score2:.3f}"
)
print(f"Anti-repetition confirmed: {score1:.3f} β {score2:.3f}")
print("\n[Phase 6] System Determinism Sanity Check")
determinism_action = {
"action_type": "propose_clarification",
"ambiguous_term": "offensive",
"suggested_definition": (
"Behavior exceeding 3 verified reports within 24 hours, "
"specifically meeting the 5% threshold for violations."
),
"justification": "Clear and measurable standards.",
"think": (
"Because the threshold requires precision, I balance "
"recall against false positive risk. Evidence from corpus "
"supports this measurable criterion."
)
}
scores_easy = [
grade(determinism_action, "task_easy")
for _ in range(3)
]
assert scores_easy[0] == scores_easy[1] == scores_easy[2], f"Easy task non-deterministic: {scores_easy}"
print(f"Easy determinism: {scores_easy[0]} β")
scores_hard = [
grade(canonical_action, "task_hard")
for _ in range(3)
]
assert scores_hard[0] == scores_hard[1] == scores_hard[2], f"Hard task non-deterministic: {scores_hard}"
print(f"Hard determinism: {scores_hard[0]} β")
print("\n[Phase 7] Staff-Level Segmented Prioritization")
# Action with fix at the top
prio_high_action = {
"action_type": "propose_clarification",
"ambiguous_term": "offensive",
"suggested_definition": "Specifically, offensive behavior is defined as slurs. " + ("fluff " * 50),
"justification": "Required for consistency.",
"think": "Reasoning."
}
# Action with fix buried at bottom
prio_low_action = {
"action_type": "propose_clarification",
"ambiguous_term": "offensive",
"suggested_definition": ("fluff " * 50) + "Specifically, offensive behavior is defined as slurs. ",
"justification": "Required for consistency.",
"think": "Reasoning."
}
score_prio_high = grade(prio_high_action, "task_easy")
score_prio_low = grade(prio_low_action, "task_easy")
print(f"Prio High (Fix at Top): {score_prio_high:.4f}")
print(f"Prio Low (Fix at Bottom): {score_prio_low:.4f}")
assert score_prio_high > score_prio_low, f"Prioritization check failed: {score_prio_high} <= {score_prio_low}"
print("β Segmented prioritization verified.")
print("\n[Phase 8] Staff-Level Noise Filtering")
# Clear fix
signal_action = {
"action_type": "propose_clarification",
"ambiguous_term": "appropriate",
"suggested_definition": "Determined as 5% threshold verified reports.",
"justification": "Context.",
"think": "Thinking."
}
# Fix distracted by red herring (pizza/mascot)
noisy_action = {
"action_type": "propose_clarification",
"ambiguous_term": "appropriate",
"suggested_definition": "Determined as 5% threshold verified reports. We should also buy pizza and fix the mascot.",
"justification": "Context including noise.",
"think": "Thinking."
}
score_signal = grade(signal_action, "task_easy")
score_noisy = grade(noisy_action, "task_easy")
print(f"Clean Signal Score: {score_signal:.4f}")
print(f"Distracted Noisy Score: {score_noisy:.4f}")
assert score_signal > score_noisy, f"Noise filtering check failed: {score_signal} <= {score_noisy}"
print("β Red Herring penalty verified.")
print("\n==================================================")
print(" All Staff-Level Security & Logic checks passed.")
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