luh1124 commited on
Commit
516a9fa
·
1 Parent(s): 3f38e8f

Space app: SLaT session cache, tone-mapper safety, CUDA/inference fixes

Browse files

- HDRI preview uses standalone ToneMapper(view=); dropdown calls setup_tone_mapper
- Image workflow stores SLaT in _SESSION_SLAT; file path still for uploaded npz
- Move NeAR and Hunyuan to CUDA when available on __main__
- export_glb and export_glb_from_slat run under inference_mode for slat_decoder_mesh
- setup_tone_mapper uses ToneMapper(view=) to avoid missing .cpu after OCIO errors
- spconv SparseTensor.replace: align feat buffer with spconv tensor storage

Made-with: Cursor

app.py CHANGED
@@ -1,28 +1,6 @@
1
  import os
2
  import sys
3
-
4
- if not os.environ.get("HF_TOKEN") and not os.environ.get("HUGGING_FACE_HUB_TOKEN"):
5
- _hub_tok = (os.environ.get("near") or os.environ.get("NEAR") or "").strip()
6
- if _hub_tok:
7
- os.environ["HF_TOKEN"] = _hub_tok
8
- print("[NeAR] HF_TOKEN from Space secret 'near'.", flush=True)
9
-
10
- try:
11
- _raw_zerogpu_cap = int(os.environ.get("NEAR_ZEROGPU_HF_CEILING_S", "90"))
12
- except ValueError:
13
- _raw_zerogpu_cap = 90
14
- _ZEROGPU_ENV_CAP_S = min(max(15, _raw_zerogpu_cap), 120)
15
- for _ek in ("NEAR_ZEROGPU_MAX_SECONDS", "NEAR_ZEROGPU_DURATION_CAP"):
16
- if _ek in os.environ:
17
- try:
18
- if int(os.environ[_ek]) > _ZEROGPU_ENV_CAP_S:
19
- os.environ[_ek] = str(_ZEROGPU_ENV_CAP_S)
20
- except ValueError:
21
- pass
22
- print(f"[NeAR] ZeroGPU cap {_ZEROGPU_ENV_CAP_S}s (NEAR_ZEROGPU_HF_CEILING_S).", flush=True)
23
-
24
  import shutil
25
- import subprocess
26
  import threading
27
  import time
28
  from pathlib import Path
@@ -31,7 +9,7 @@ from typing import Any, Dict, Optional
31
  import gradio as gr
32
 
33
  try:
34
- import spaces
35
  except ImportError:
36
  spaces = None
37
  import imageio
@@ -41,20 +19,6 @@ import trimesh
41
  from PIL import Image
42
  from simple_ocio import ToneMapper # pyright: ignore[reportMissingImports]
43
 
44
- try:
45
- import gradio_client.utils as client_utils
46
-
47
- _get_type_orig = client_utils.get_type
48
-
49
- def _get_type_patched(schema):
50
- if isinstance(schema, bool):
51
- return "boolean"
52
- return _get_type_orig(schema)
53
-
54
- client_utils.get_type = _get_type_patched
55
- except Exception:
56
- pass
57
-
58
  sys.path.insert(0, "./hy3dshape")
59
  os.environ.setdefault("ATTN_BACKEND", "xformers")
60
  os.environ.setdefault("SPCONV_ALGO", "native")
@@ -103,126 +67,19 @@ def _warn_example_assets() -> None:
103
  _warn_example_assets()
104
 
105
  DEFAULT_IMAGE = APP_DIR / "assets/example_image/T.png"
106
- DEFAULT_SLAT = APP_DIR / "assets/example_slats/2a0d671ce308adb93323eae7141953fc1a5ba68f38cc69f476d5e904c634864d.npz"
107
  DEFAULT_HDRI = APP_DIR / "assets/hdris/studio_small_03_1k.exr"
108
- DEFAULT_PORT = 7860
109
  MAX_SEED = np.iinfo(np.int32).max
110
 
111
 
112
- _SESSION_LAST_TOUCH: Dict[str, float] = {}
113
- _SESSION_TOUCH_LOCK = threading.Lock()
114
-
115
-
116
- def _session_touch(session_id: str) -> None:
117
- with _SESSION_TOUCH_LOCK:
118
- _SESSION_LAST_TOUCH[session_id] = time.time()
119
-
120
-
121
- def _session_forget(session_id: str) -> None:
122
- with _SESSION_TOUCH_LOCK:
123
- _SESSION_LAST_TOUCH.pop(session_id, None)
124
-
125
-
126
- def ensure_session_dir(req: Optional[gr.Request]) -> Path:
127
- session_id = getattr(req, "session_hash", None) or "shared"
128
- d = CACHE_DIR / str(session_id)
129
- d.mkdir(parents=True, exist_ok=True)
130
- _session_touch(session_id)
131
- return d
132
-
133
-
134
- def clear_session_dir(req: Optional[gr.Request]) -> str:
135
- d = ensure_session_dir(req)
136
- shutil.rmtree(d, ignore_errors=True)
137
- d.mkdir(parents=True, exist_ok=True)
138
- # Do not touch torch.cuda here: on HF Stateless / ZeroGPU Spaces, CUDA must
139
- # not be initialized in the main Gradio process (only inside @spaces.GPU).
140
- return "Session cache cleared."
141
-
142
-
143
  def end_session(req: gr.Request):
144
- session_id = getattr(req, "session_hash", None) or "shared"
145
- d = CACHE_DIR / str(session_id)
146
- shutil.rmtree(d, ignore_errors=True)
147
- _session_forget(session_id)
148
-
149
-
150
- def _session_dir_latest_mtime(path: Path) -> float:
151
- try:
152
- latest = path.stat().st_mtime
153
- except OSError:
154
- return 0.0
155
- try:
156
- for child in path.rglob("*"):
157
- if child.is_file():
158
- try:
159
- latest = max(latest, child.stat().st_mtime)
160
- except OSError:
161
- pass
162
- except OSError:
163
- pass
164
- return latest
165
-
166
-
167
- def prune_tmp_gradio_sessions(max_age_s: int) -> int:
168
- """Delete CACHE_DIR/<session> when both API idle and on-disk files are older than max_age_s."""
169
-
170
- if max_age_s <= 0 or not CACHE_DIR.is_dir():
171
- return 0
172
- now = time.time()
173
- removed = 0
174
- with _SESSION_TOUCH_LOCK:
175
- touch_snap = dict(_SESSION_LAST_TOUCH)
176
- try:
177
- entries = list(CACHE_DIR.iterdir())
178
- except OSError:
179
- return 0
180
- for p in entries:
181
- if not p.is_dir():
182
- continue
183
- sid = p.name
184
- try:
185
- last_api = touch_snap.get(sid)
186
- latest_file = _session_dir_latest_mtime(p)
187
- last_seen = max(last_api or 0.0, latest_file)
188
- if now - last_seen < max_age_s:
189
- continue
190
- shutil.rmtree(p, ignore_errors=True)
191
- _session_forget(sid)
192
- removed += 1
193
- except OSError:
194
- continue
195
- return removed
196
-
197
-
198
- _tmp_pruner_started = False
199
- _tmp_pruner_lock = threading.Lock()
200
-
201
-
202
- def start_tmp_gradio_pruner() -> None:
203
- """Background prune of tmp_gradio session dirs (disk, not RAM). Configurable via env."""
204
-
205
- global _tmp_pruner_started
206
- interval = int(os.environ.get("NEAR_TMP_PRUNE_INTERVAL_S", "900"))
207
- if interval <= 0:
208
- return
209
- with _tmp_pruner_lock:
210
- if _tmp_pruner_started:
211
- return
212
- _tmp_pruner_started = True
213
- max_age = int(os.environ.get("NEAR_TMP_GRADIO_MAX_AGE_S", str(48 * 3600)))
214
-
215
- def _loop() -> None:
216
- while True:
217
- try:
218
- n = prune_tmp_gradio_sessions(max_age)
219
- if n:
220
- print(f"[NeAR] tmp_gradio prune: removed {n} stale session dir(s)", flush=True)
221
- except Exception as exc:
222
- print(f"[NeAR] tmp_gradio prune error: {exc}", flush=True)
223
- time.sleep(interval)
224
-
225
- threading.Thread(target=_loop, daemon=True, name="near-tmp-prune").start()
226
 
227
 
228
  def get_file_path(file_obj: Any) -> Optional[str]:
@@ -237,62 +94,20 @@ def get_file_path(file_obj: Any) -> Optional[str]:
237
  return None
238
 
239
 
240
- _model_lock = threading.Lock()
241
  PIPELINE: Optional[NeARImageToRelightable3DPipeline] = None
242
  GEOMETRY_PIPELINE: Optional[Hunyuan3DDiTFlowMatchingPipeline] = None
243
- _light_preprocess_lock = threading.Lock()
244
- _light_preprocessor: Any | None = None
245
- _geometry_on_cuda = False
246
- _near_on_cuda = False
247
-
248
- _FALLBACK_TONE_MAPPER_CHOICES = ["AgX", "False", "Khronos neutrals", "Filmic", "Khronos glTF PBR"]
249
-
250
-
251
- def _truthy_env(name: str, default: str) -> bool:
252
- v = (os.environ.get(name) if name in os.environ else default).strip().lower()
253
- return v in ("1", "true", "yes", "on")
254
 
 
 
255
 
256
- # When enabled, Hunyuan + NeAR weights are loaded on CPU inside demo.launch() *before* the
257
- # HTTP server binds, so the main UI only becomes reachable after CPU load finishes (avoids
258
- # clicks while models are missing → ZeroGPU timeout). Set NEAR_MODEL_CPU_PRELOAD_AT_START=0
259
- # to bind immediately and load on first @spaces.GPU click instead (faster "page up", riskier UX).
260
- _CPU_PRELOAD_DEFAULT = "1"
261
- _CPU_PRELOAD_AT_START = _truthy_env(
262
- "NEAR_MODEL_CPU_PRELOAD_AT_START",
263
- _CPU_PRELOAD_DEFAULT,
264
- )
265
- print(
266
- f"[NeAR] NEAR_MODEL_CPU_PRELOAD_AT_START={'1' if _CPU_PRELOAD_AT_START else '0'} "
267
- "(1 = block server start until CPU weights ready; 0 = lazy load on first GPU action).",
268
- flush=True,
269
- )
270
-
271
-
272
- def _default_tone_mapper_choices() -> list[str]:
273
- try:
274
- views = getattr(ToneMapper(), "available_views", None)
275
- if isinstance(views, (list, tuple)) and views:
276
- return [str(v) for v in views]
277
- except Exception as exc:
278
- print(f"[NeAR] ToneMapper view discovery failed, using fallback choices: {exc}", flush=True)
279
- return list(_FALLBACK_TONE_MAPPER_CHOICES)
280
-
281
-
282
- TONE_MAPPER_CHOICES = _default_tone_mapper_choices()
283
-
284
-
285
- def _get_light_image_preprocessor():
286
- global _light_preprocessor
287
- if _light_preprocessor is not None:
288
- return _light_preprocessor
289
- with _light_preprocess_lock:
290
- if _light_preprocessor is None:
291
- from hy3dshape.rembg import BackgroundRemover # pyright: ignore[reportMissingImports]
292
 
293
- _light_preprocessor = BackgroundRemover()
294
- print("[NeAR] BackgroundRemover ready.", flush=True)
295
- return _light_preprocessor
296
 
297
 
298
  def _preprocess_image_rgba_light(input_image: Image.Image) -> Image.Image:
@@ -313,7 +128,7 @@ def _preprocess_image_rgba_light(input_image: Image.Image) -> Image.Image:
313
  (int(rgb.width * scale), int(rgb.height * scale)),
314
  Image.Resampling.LANCZOS,
315
  )
316
- output = _get_light_image_preprocessor()(rgb)
317
 
318
  if output.mode != "RGBA":
319
  output = output.convert("RGBA")
@@ -344,96 +159,15 @@ def _flatten_rgba_on_matte(image: Image.Image, matte_rgb: tuple[float, float, fl
344
  return NeARImageToRelightable3DPipeline.flatten_rgba_on_matte(image, matte_rgb)
345
 
346
 
347
- def _update_tone_mapper_choices(tone_mapper: Any) -> None:
348
- global TONE_MAPPER_CHOICES
349
- views = getattr(tone_mapper, "available_views", None)
350
- if isinstance(views, (list, tuple)) and views:
351
- TONE_MAPPER_CHOICES = [str(v) for v in views]
352
-
353
-
354
- def _ensure_geometry_cpu_locked() -> None:
355
- global GEOMETRY_PIPELINE
356
- if GEOMETRY_PIPELINE is not None:
357
- return
358
- hy_id = os.environ.get("NEAR_HUNYUAN_PRETRAINED", "tencent/Hunyuan3D-2.1")
359
- t0 = time.time()
360
- print(f"[NeAR] Hunyuan geometry on CPU from {hy_id!r}...", flush=True)
361
- GEOMETRY_PIPELINE = Hunyuan3DDiTFlowMatchingPipeline.from_pretrained(hy_id, device="cpu")
362
- print(f"[NeAR] Hunyuan CPU load {time.time() - t0:.1f}s", flush=True)
363
-
364
-
365
- def _ensure_near_cpu_locked() -> None:
366
- global PIPELINE
367
- if PIPELINE is not None:
368
- return
369
- near_id = os.environ.get("NEAR_PRETRAINED", "luh0502/NeAR")
370
- t0 = time.time()
371
- print(f"[NeAR] NeAR on CPU from {near_id!r}...", flush=True)
372
- p = NeARImageToRelightable3DPipeline.from_pretrained(near_id)
373
- p.to("cpu")
374
- _update_tone_mapper_choices(p.tone_mapper)
375
- PIPELINE = p
376
- print(f"[NeAR] NeAR CPU load {time.time() - t0:.1f}s", flush=True)
377
-
378
-
379
- def ensure_geometry_on_cuda() -> Hunyuan3DDiTFlowMatchingPipeline:
380
- global _geometry_on_cuda
381
- with _model_lock:
382
- _ensure_geometry_cpu_locked()
383
- assert GEOMETRY_PIPELINE is not None
384
- if torch.cuda.is_available() and not _geometry_on_cuda:
385
- t0 = time.time()
386
- GEOMETRY_PIPELINE.to("cuda")
387
- _geometry_on_cuda = True
388
- print(f"[NeAR] Hunyuan -> cuda {time.time() - t0:.1f}s", flush=True)
389
- return GEOMETRY_PIPELINE
390
-
391
-
392
- def ensure_near_on_cuda() -> NeARImageToRelightable3DPipeline:
393
- global _near_on_cuda
394
- with _model_lock:
395
- _ensure_near_cpu_locked()
396
- assert PIPELINE is not None
397
- if torch.cuda.is_available() and not _near_on_cuda:
398
- t0 = time.time()
399
- PIPELINE.to("cuda")
400
- _near_on_cuda = True
401
- print(f"[NeAR] NeAR -> cuda {time.time() - t0:.1f}s", flush=True)
402
- return PIPELINE
403
-
404
-
405
- def run_model_cpu_preload_blocking() -> None:
406
- """Load Hunyuan + NeAR on CPU before Gradio binds (main UI appears only after this)."""
407
-
408
- t0 = time.time()
409
- print("[NeAR] blocking CPU preload before server bind ...", flush=True)
410
- with _model_lock:
411
- _ensure_geometry_cpu_locked()
412
- _ensure_near_cpu_locked()
413
- print(
414
- f"[NeAR] CPU preload done {time.time() - t0:.1f}s — Gradio will accept traffic now.",
415
- flush=True,
416
- )
417
-
418
-
419
- def set_tone_mapper(view_name: str):
420
- pipeline = ensure_near_on_cuda()
421
- if view_name:
422
- pipeline.setup_tone_mapper(view_name)
423
- return pipeline
424
-
425
-
426
- def preview_hdri(hdri_file_obj: Any, tone_mapper_name: str):
427
  hdri_path = get_file_path(hdri_file_obj)
428
  if not hdri_path:
429
  return None, "Upload an HDRI `.exr` (left column)."
430
  import pyexr # pyright: ignore[reportMissingImports]
431
 
432
- tone_mapper = ToneMapper()
433
- if tone_mapper_name:
434
- tone_mapper.view = tone_mapper_name
435
  hdri_np = pyexr.read(hdri_path)[..., :3]
436
- preview = tone_mapper.hdr_to_ldr(hdri_np)
 
437
  preview = (np.clip(preview, 0, 1) * 255).astype(np.uint8)
438
  name = Path(hdri_path).name
439
  return preview, f"HDRI **{name}** — preview updated."
@@ -446,10 +180,6 @@ def switch_asset_source(mode: str):
446
  def _ensure_rgba(img: Image.Image) -> Image.Image:
447
  if img.mode == "RGBA":
448
  return img
449
- if img.mode == "RGB":
450
- r, g, b = img.split()
451
- a = Image.new("L", img.size, 255)
452
- return Image.merge("RGBA", (r, g, b, a))
453
  return img.convert("RGBA")
454
 
455
 
@@ -460,14 +190,6 @@ def preprocess_image_only(image_input: Optional[Image.Image]):
460
  return _preprocess_image_rgba_light(image_input)
461
 
462
 
463
- def save_slat_npz(slat, save_path: Path):
464
- np.savez(
465
- save_path,
466
- feats=slat.feats.detach().cpu().numpy(),
467
- coords=slat.coords.detach().cpu().numpy(),
468
- )
469
-
470
-
471
  @GPU
472
  @torch.inference_mode()
473
  def generate_mesh(
@@ -475,8 +197,7 @@ def generate_mesh(
475
  req: gr.Request,
476
  progress=gr.Progress(track_tqdm=True),
477
  ):
478
- geometry_pipeline = ensure_geometry_on_cuda()
479
- session_dir = ensure_session_dir(req)
480
 
481
  if image_input is None:
482
  raise gr.Error("Please upload an input image.")
@@ -490,15 +211,17 @@ def generate_mesh(
490
  mesh_rgb.save(session_dir / "input_processed.png")
491
 
492
  progress(0.6, desc="Generating geometry")
493
- mesh = geometry_pipeline(image=mesh_rgb)[0]
494
  mesh_path = session_dir / "initial_3d_shape.glb"
495
  mesh.export(mesh_path)
496
 
 
497
  state = {
498
  "mode": "image",
499
  "mesh_path": str(mesh_path),
500
  "processed_image_path": str(session_dir / "input_processed.png"),
501
  "slat_path": None,
 
502
  }
503
  return (
504
  state,
@@ -509,16 +232,14 @@ def generate_mesh(
509
 
510
  @GPU
511
  @torch.inference_mode()
512
- def generate_slat(
513
  asset_state: Dict[str, Any],
514
  image_input: Optional[Image.Image],
515
  seed: int,
516
  req: gr.Request,
517
  progress=gr.Progress(track_tqdm=True),
518
  ):
519
- pipeline = ensure_near_on_cuda()
520
- session_dir = ensure_session_dir(req)
521
-
522
  if not asset_state or not asset_state.get("mesh_path"):
523
  raise gr.Error("Please run ① Generate Mesh first.")
524
  mesh_path = asset_state["mesh_path"]
@@ -536,28 +257,35 @@ def generate_slat(
536
  slat_rgb = _flatten_rgba_on_matte(rgba, (0.0, 0.0, 0.0))
537
 
538
  progress(0.3, desc="Computing SLaT coordinates")
539
- coords = pipeline.shape_to_coords(mesh)
540
 
541
  progress(0.6, desc="Generating SLaT")
542
- slat = pipeline.run_with_coords([slat_rgb], coords, seed=int(seed), preprocess_image=False)
543
-
544
- slat_path = session_dir / "generated_slat.npz"
545
- save_slat_npz(slat, slat_path)
546
 
547
- new_state = {**asset_state, "slat_path": str(slat_path)}
 
548
  return new_state, f"**Asset ready** — SLaT generated (seed `{seed}`)."
549
 
550
 
551
- def load_slat_file(slat_upload: Any, slat_path_text: str, req: gr.Request):
552
  resolved = get_file_path(slat_upload) or (slat_path_text.strip() if slat_path_text else "")
553
  if not resolved:
554
  raise gr.Error("Please provide a SLaT `.npz` path or upload one.")
555
  if not os.path.exists(resolved):
556
  raise gr.Error(f"SLaT file not found: `{resolved}`")
557
- state = {"mode": "slat", "slat_path": resolved, "mesh_path": None, "processed_image_path": None}
 
 
 
 
 
 
 
558
  return state, f"SLaT **{Path(resolved).name}** loaded."
559
 
560
 
 
 
561
  def prepare_slat(
562
  source_mode: str,
563
  asset_state: Dict[str, Any],
@@ -569,25 +297,34 @@ def prepare_slat(
569
  progress=gr.Progress(track_tqdm=True),
570
  ):
571
  if source_mode == "From Image":
572
- return generate_slat(asset_state, image_input, seed, req, progress)
573
- return load_slat_file(slat_upload, slat_path_text, req)
574
 
575
 
576
  def require_asset_state(asset_state: Optional[Dict[str, Any]]) -> Dict[str, Any]:
577
- if not asset_state or not asset_state.get("slat_path"):
578
  raise gr.Error("Please generate or load a SLaT first.")
579
- return asset_state
 
 
580
 
581
 
582
- def load_asset_and_hdri(asset_state: Dict[str, Any], hdri_file_obj: Any, tone_mapper_name: str):
583
  asset_state = require_asset_state(asset_state)
584
  hdri_path = get_file_path(hdri_file_obj)
585
  if not hdri_path:
586
  raise gr.Error("Please upload an HDRI `.exr` file.")
587
- pipeline = set_tone_mapper(tone_mapper_name)
588
- slat = pipeline.load_slat(asset_state["slat_path"])
589
- hdri_np = pipeline.load_hdri(hdri_path)
590
- return pipeline, slat, hdri_np
 
 
 
 
 
 
 
591
 
592
 
593
  @GPU
@@ -595,7 +332,6 @@ def load_asset_and_hdri(asset_state: Dict[str, Any], hdri_file_obj: Any, tone_ma
595
  def render_preview(
596
  asset_state: Dict[str, Any],
597
  hdri_file_obj: Any,
598
- tone_mapper_name: str,
599
  hdri_rot: float,
600
  yaw: float,
601
  pitch: float,
@@ -606,12 +342,12 @@ def render_preview(
606
  progress=gr.Progress(track_tqdm=True),
607
  ):
608
  t0 = time.time()
609
- session_dir = ensure_session_dir(req)
610
  progress(0.1, desc="Loading SLaT and HDRI")
611
- pipeline, slat, hdri_np = load_asset_and_hdri(asset_state, hdri_file_obj, tone_mapper_name)
612
 
613
  progress(0.5, desc="Rendering")
614
- views = pipeline.render_view(
615
  slat, hdri_np,
616
  yaw_deg=yaw, pitch_deg=pitch, fov=fov, radius=radius,
617
  hdri_rot_deg=hdri_rot, resolution=int(resolution),
@@ -640,7 +376,6 @@ def render_preview(
640
  def render_camera_video(
641
  asset_state: Dict[str, Any],
642
  hdri_file_obj: Any,
643
- tone_mapper_name: str,
644
  hdri_rot: float,
645
  fps: int,
646
  num_views: int,
@@ -652,12 +387,12 @@ def render_camera_video(
652
  progress=gr.Progress(track_tqdm=True),
653
  ):
654
  t0 = time.time()
655
- session_dir = ensure_session_dir(req)
656
  progress(0.1, desc="Loading SLaT and HDRI")
657
- pipeline, slat, hdri_np = load_asset_and_hdri(asset_state, hdri_file_obj, tone_mapper_name)
658
 
659
  progress(0.4, desc="Rendering camera path")
660
- frames = pipeline.render_camera_path_video(
661
  slat, hdri_np,
662
  num_views=int(num_views), fov=fov, radius=radius,
663
  hdri_rot_deg=hdri_rot, full_video=full_video, shadow_video=shadow_video,
@@ -674,7 +409,6 @@ def render_camera_video(
674
  def render_hdri_video(
675
  asset_state: Dict[str, Any],
676
  hdri_file_obj: Any,
677
- tone_mapper_name: str,
678
  fps: int,
679
  num_frames: int,
680
  yaw: float,
@@ -687,12 +421,12 @@ def render_hdri_video(
687
  progress=gr.Progress(track_tqdm=True),
688
  ):
689
  t0 = time.time()
690
- session_dir = ensure_session_dir(req)
691
  progress(0.1, desc="Loading SLaT and HDRI")
692
- pipeline, slat, hdri_np = load_asset_and_hdri(asset_state, hdri_file_obj, tone_mapper_name)
693
 
694
  progress(0.4, desc="Rendering HDRI rotation")
695
- hdri_roll_frames, render_frames = pipeline.render_hdri_rotation_video(
696
  slat, hdri_np,
697
  num_frames=int(num_frames), yaw_deg=yaw, pitch_deg=pitch,
698
  fov=fov, radius=radius, full_video=full_video, shadow_video=shadow_video,
@@ -710,7 +444,6 @@ def render_hdri_video(
710
  def export_glb(
711
  asset_state: Dict[str, Any],
712
  hdri_file_obj: Any,
713
- tone_mapper_name: str,
714
  hdri_rot: float,
715
  simplify: float,
716
  texture_size: int,
@@ -718,12 +451,12 @@ def export_glb(
718
  progress=gr.Progress(track_tqdm=True),
719
  ):
720
  t0 = time.time()
721
- session_dir = ensure_session_dir(req)
722
  progress(0.1, desc="Loading SLaT and HDRI")
723
- pipeline, slat, hdri_np = load_asset_and_hdri(asset_state, hdri_file_obj, tone_mapper_name)
724
 
725
  progress(0.6, desc="Baking PBR textures")
726
- glb = pipeline.export_glb_from_slat(
727
  slat, hdri_np,
728
  hdri_rot_deg=hdri_rot, base_mesh=None,
729
  simplify=simplify, texture_size=int(texture_size), fill_holes=True,
@@ -1018,7 +751,7 @@ def build_app() -> gr.Blocks:
1018
  value=str(DEFAULT_IMAGE) if DEFAULT_IMAGE.exists() else None,
1019
  height=400,
1020
  )
1021
- seed = gr.Slider(0, MAX_SEED, value=42, step=1, label="Seed (SLaT)")
1022
  mesh_button = gr.Button("① Generate Mesh", variant="primary", min_width=100)
1023
 
1024
  with gr.Tab("SLaT", id=1):
@@ -1074,11 +807,10 @@ def build_app() -> gr.Blocks:
1074
  gr.HTML("<div class='ctrl-strip-title'>Camera &amp; HDRI</div>")
1075
  with gr.Row():
1076
  tone_mapper_name = gr.Dropdown(
1077
- choices=TONE_MAPPER_CHOICES,
1078
- value=TONE_MAPPER_CHOICES[0] if TONE_MAPPER_CHOICES else None,
1079
  label="Tone Mapper",
1080
  min_width=120,
1081
- allow_custom_value=True,
1082
  )
1083
  hdri_rot = gr.Slider(0, 360, value=0, step=1, label="HDRI Rotation °")
1084
  resolution = gr.Slider(256, 1024, value=512, step=256, label="Preview Res")
@@ -1088,6 +820,12 @@ def build_app() -> gr.Blocks:
1088
  fov = gr.Slider(10, 70, value=40, step=1, label="FoV")
1089
  radius = gr.Slider(1.0, 4.0, value=2.0, step=0.05, label="Radius")
1090
 
 
 
 
 
 
 
1091
  with gr.Tabs(elem_classes=["main-output-tabs"]):
1092
 
1093
  with gr.Tab("Geometry", id=0):
@@ -1103,10 +841,6 @@ def build_app() -> gr.Blocks:
1103
  export_glb_button = gr.Button("Export PBR GLB", variant="primary", min_width=140)
1104
 
1105
  with gr.Tab("Preview", id=1):
1106
- gr.HTML(
1107
- "<p style='font-size:0.78rem;color:#9ca3af;margin:0 0 0.35rem 0;'>"
1108
- "Use <b>Camera &amp; HDRI</b> under the tabs, then render.</p>"
1109
- )
1110
  preview_button = gr.Button("Render Preview", variant="primary", min_width=100)
1111
  gr.HTML("<hr class='divider'>")
1112
  with gr.Row():
@@ -1181,6 +915,7 @@ def build_app() -> gr.Blocks:
1181
  else:
1182
  gr.Markdown("*No `.exr` examples in `assets/hdris`*")
1183
 
 
1184
  demo.unload(end_session)
1185
 
1186
  source_mode.change(switch_asset_source, inputs=[source_mode], outputs=[source_tabs])
@@ -1193,10 +928,10 @@ def build_app() -> gr.Blocks:
1193
  outputs=[col_img_examples, col_slat_examples],
1194
  )
1195
 
1196
- for _trigger in (hdri_file.upload, hdri_file.change, tone_mapper_name.change):
1197
  _trigger(
1198
  preview_hdri,
1199
- inputs=[hdri_file, tone_mapper_name],
1200
  outputs=[hdri_preview, status_md],
1201
  )
1202
 
@@ -1220,7 +955,7 @@ def build_app() -> gr.Blocks:
1220
 
1221
  preview_button.click(
1222
  render_preview,
1223
- inputs=[asset_state, hdri_file, tone_mapper_name, hdri_rot,
1224
  yaw, pitch, fov, radius, resolution],
1225
  outputs=[
1226
  color_output,
@@ -1234,87 +969,36 @@ def build_app() -> gr.Blocks:
1234
 
1235
  camera_video_button.click(
1236
  render_camera_video,
1237
- inputs=[asset_state, hdri_file, tone_mapper_name, hdri_rot,
1238
  fps, num_views, fov, radius, full_video, shadow_video],
1239
  outputs=[camera_video_output, status_md],
1240
  )
1241
 
1242
  hdri_video_button.click(
1243
  render_hdri_video,
1244
- inputs=[asset_state, hdri_file, tone_mapper_name,
1245
  fps, num_frames, yaw, pitch, fov, radius, full_video, shadow_video],
1246
  outputs=[hdri_roll_video_output, hdri_render_video_output, status_md],
1247
  )
1248
 
1249
  export_glb_button.click(
1250
  export_glb,
1251
- inputs=[asset_state, hdri_file, tone_mapper_name, hdri_rot, simplify, texture_size],
1252
  outputs=[pbr_viewer, status_md],
1253
  )
1254
-
1255
- clear_button.click(
1256
- clear_session_dir,
1257
- outputs=[status_md],
1258
- ).then(
1259
- lambda: ({}, None, None, None, None, None, None, None, None, None, None),
1260
- outputs=[
1261
- asset_state,
1262
- mesh_viewer,
1263
- pbr_viewer,
1264
- color_output,
1265
- base_color_output,
1266
- metallic_output,
1267
- roughness_output,
1268
- shadow_output,
1269
- camera_video_output,
1270
- hdri_roll_video_output,
1271
- hdri_render_video_output,
1272
- ],
1273
- )
1274
-
1275
  return demo
1276
 
1277
 
1278
  demo = build_app()
1279
- demo.queue(max_size=8)
1280
-
1281
- # Gradio 6: theme/css must be passed to launch(); HF Spaces calls demo.launch() without our __main__ block.
1282
- _orig_blocks_launch = demo.launch
1283
-
1284
-
1285
- def _near_launch(*args: Any, **kwargs: Any):
1286
- kwargs.setdefault("theme", NEAR_GRADIO_THEME)
1287
- kwargs.setdefault("css", CUSTOM_CSS)
1288
- if _CPU_PRELOAD_AT_START:
1289
- run_model_cpu_preload_blocking()
1290
- return _orig_blocks_launch(*args, **kwargs)
1291
-
1292
-
1293
- demo.launch = _near_launch # type: ignore[method-assign]
1294
-
1295
- start_tmp_gradio_pruner()
1296
 
1297
  if __name__ == "__main__":
1298
- import argparse
1299
 
1300
- parser = argparse.ArgumentParser()
1301
- parser.add_argument(
1302
- "--host",
1303
- type=str,
1304
- default=os.environ.get("GRADIO_SERVER_NAME", "0.0.0.0"),
1305
- )
1306
- parser.add_argument(
1307
- "--port",
1308
- type=int,
1309
- default=int(
1310
- os.environ.get("PORT", os.environ.get("GRADIO_SERVER_PORT", str(DEFAULT_PORT)))
1311
- ),
1312
- )
1313
- parser.add_argument("--share", action="store_true")
1314
- args = parser.parse_args()
1315
 
1316
  demo.launch(
1317
- server_name=args.host,
1318
- server_port=args.port,
1319
- share=args.share,
1320
  )
 
1
  import os
2
  import sys
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3
  import shutil
 
4
  import threading
5
  import time
6
  from pathlib import Path
 
9
  import gradio as gr
10
 
11
  try:
12
+ import spaces # pyright: ignore[reportMissingImports]
13
  except ImportError:
14
  spaces = None
15
  import imageio
 
19
  from PIL import Image
20
  from simple_ocio import ToneMapper # pyright: ignore[reportMissingImports]
21
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
22
  sys.path.insert(0, "./hy3dshape")
23
  os.environ.setdefault("ATTN_BACKEND", "xformers")
24
  os.environ.setdefault("SPCONV_ALGO", "native")
 
67
  _warn_example_assets()
68
 
69
  DEFAULT_IMAGE = APP_DIR / "assets/example_image/T.png"
 
70
  DEFAULT_HDRI = APP_DIR / "assets/hdris/studio_small_03_1k.exr"
 
71
  MAX_SEED = np.iinfo(np.int32).max
72
 
73
 
74
+ def start_session(req: gr.Request):
75
+ user_dir = CACHE_DIR / str(req.session_hash)
76
+ os.makedirs(user_dir, exist_ok=True)
77
+
78
+
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
79
  def end_session(req: gr.Request):
80
+ user_dir = CACHE_DIR / str(req.session_hash)
81
+ shutil.rmtree(user_dir)
82
+ _SESSION_SLAT.pop(str(req.session_hash), None)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
83
 
84
 
85
  def get_file_path(file_obj: Any) -> Optional[str]:
 
94
  return None
95
 
96
 
 
97
  PIPELINE: Optional[NeARImageToRelightable3DPipeline] = None
98
  GEOMETRY_PIPELINE: Optional[Hunyuan3DDiTFlowMatchingPipeline] = None
99
+ tone_mapper = ToneMapper()
100
+ AVAILABLE_TONE_MAPPERS = getattr(tone_mapper, "available_views", ["AgX"])
 
 
 
 
 
 
 
 
 
101
 
102
+ # In-process SLaT for the image workflow (not serialized through Gradio State).
103
+ _SESSION_SLAT: Dict[str, Any] = {}
104
 
105
+ def set_tone_mapper(view_name: str):
106
+ if view_name and PIPELINE is not None:
107
+ PIPELINE.setup_tone_mapper(view_name)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
108
 
109
+ from hy3dshape.rembg import BackgroundRemover # pyright: ignore[reportMissingImports]
110
+ LIGHT_PREPROCESSOR = BackgroundRemover()
 
111
 
112
 
113
  def _preprocess_image_rgba_light(input_image: Image.Image) -> Image.Image:
 
128
  (int(rgb.width * scale), int(rgb.height * scale)),
129
  Image.Resampling.LANCZOS,
130
  )
131
+ output = LIGHT_PREPROCESSOR(rgb)
132
 
133
  if output.mode != "RGBA":
134
  output = output.convert("RGBA")
 
159
  return NeARImageToRelightable3DPipeline.flatten_rgba_on_matte(image, matte_rgb)
160
 
161
 
162
+ def preview_hdri(hdri_file_obj: Any):
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
163
  hdri_path = get_file_path(hdri_file_obj)
164
  if not hdri_path:
165
  return None, "Upload an HDRI `.exr` (left column)."
166
  import pyexr # pyright: ignore[reportMissingImports]
167
 
 
 
 
168
  hdri_np = pyexr.read(hdri_path)[..., :3]
169
+ tm = ToneMapper(view="Khronos PBR Neutral")
170
+ preview = tm.hdr_to_ldr(hdri_np)
171
  preview = (np.clip(preview, 0, 1) * 255).astype(np.uint8)
172
  name = Path(hdri_path).name
173
  return preview, f"HDRI **{name}** — preview updated."
 
180
  def _ensure_rgba(img: Image.Image) -> Image.Image:
181
  if img.mode == "RGBA":
182
  return img
 
 
 
 
183
  return img.convert("RGBA")
184
 
185
 
 
190
  return _preprocess_image_rgba_light(image_input)
191
 
192
 
 
 
 
 
 
 
 
 
193
  @GPU
194
  @torch.inference_mode()
195
  def generate_mesh(
 
197
  req: gr.Request,
198
  progress=gr.Progress(track_tqdm=True),
199
  ):
200
+ session_dir = CACHE_DIR / str(req.session_hash)
 
201
 
202
  if image_input is None:
203
  raise gr.Error("Please upload an input image.")
 
211
  mesh_rgb.save(session_dir / "input_processed.png")
212
 
213
  progress(0.6, desc="Generating geometry")
214
+ mesh = GEOMETRY_PIPELINE(image=mesh_rgb)[0]
215
  mesh_path = session_dir / "initial_3d_shape.glb"
216
  mesh.export(mesh_path)
217
 
218
+ _SESSION_SLAT.pop(str(req.session_hash), None)
219
  state = {
220
  "mode": "image",
221
  "mesh_path": str(mesh_path),
222
  "processed_image_path": str(session_dir / "input_processed.png"),
223
  "slat_path": None,
224
+ "slat_in_memory": False,
225
  }
226
  return (
227
  state,
 
232
 
233
  @GPU
234
  @torch.inference_mode()
235
+ def _generate_slat_inner(
236
  asset_state: Dict[str, Any],
237
  image_input: Optional[Image.Image],
238
  seed: int,
239
  req: gr.Request,
240
  progress=gr.Progress(track_tqdm=True),
241
  ):
242
+ """GPU body for SLaT generation — must be called from within a @GPU context."""
 
 
243
  if not asset_state or not asset_state.get("mesh_path"):
244
  raise gr.Error("Please run ① Generate Mesh first.")
245
  mesh_path = asset_state["mesh_path"]
 
257
  slat_rgb = _flatten_rgba_on_matte(rgba, (0.0, 0.0, 0.0))
258
 
259
  progress(0.3, desc="Computing SLaT coordinates")
260
+ coords = PIPELINE.shape_to_coords(mesh)
261
 
262
  progress(0.6, desc="Generating SLaT")
263
+ slat = PIPELINE.run_with_coords([slat_rgb], coords, seed=int(seed), preprocess_image=False)
 
 
 
264
 
265
+ _SESSION_SLAT[str(req.session_hash)] = slat
266
+ new_state = {**asset_state, "slat_path": None, "slat_in_memory": True}
267
  return new_state, f"**Asset ready** — SLaT generated (seed `{seed}`)."
268
 
269
 
270
+ def _load_slat_file_inner(slat_upload: Any, slat_path_text: str, req: gr.Request):
271
  resolved = get_file_path(slat_upload) or (slat_path_text.strip() if slat_path_text else "")
272
  if not resolved:
273
  raise gr.Error("Please provide a SLaT `.npz` path or upload one.")
274
  if not os.path.exists(resolved):
275
  raise gr.Error(f"SLaT file not found: `{resolved}`")
276
+ _SESSION_SLAT.pop(str(req.session_hash), None)
277
+ state = {
278
+ "mode": "slat",
279
+ "slat_path": resolved,
280
+ "mesh_path": None,
281
+ "processed_image_path": None,
282
+ "slat_in_memory": False,
283
+ }
284
  return state, f"SLaT **{Path(resolved).name}** loaded."
285
 
286
 
287
+ @GPU
288
+ @torch.inference_mode()
289
  def prepare_slat(
290
  source_mode: str,
291
  asset_state: Dict[str, Any],
 
297
  progress=gr.Progress(track_tqdm=True),
298
  ):
299
  if source_mode == "From Image":
300
+ return _generate_slat_inner(asset_state, image_input, seed, req, progress)
301
+ return _load_slat_file_inner(slat_upload, slat_path_text, req)
302
 
303
 
304
  def require_asset_state(asset_state: Optional[Dict[str, Any]]) -> Dict[str, Any]:
305
+ if not asset_state:
306
  raise gr.Error("Please generate or load a SLaT first.")
307
+ if asset_state.get("slat_in_memory") or asset_state.get("slat_path"):
308
+ return asset_state
309
+ raise gr.Error("Please generate or load a SLaT first.")
310
 
311
 
312
+ def load_asset_and_hdri(asset_state: Dict[str, Any], hdri_file_obj: Any, req: gr.Request):
313
  asset_state = require_asset_state(asset_state)
314
  hdri_path = get_file_path(hdri_file_obj)
315
  if not hdri_path:
316
  raise gr.Error("Please upload an HDRI `.exr` file.")
317
+ if asset_state.get("slat_in_memory"):
318
+ slat = _SESSION_SLAT.get(str(req.session_hash))
319
+ if slat is None:
320
+ raise gr.Error("SLaT session expired — run **② Generate / Load SLaT** again.")
321
+ else:
322
+ slat_path = asset_state.get("slat_path")
323
+ if not slat_path:
324
+ raise gr.Error("Please generate or load a SLaT first.")
325
+ slat = PIPELINE.load_slat(slat_path)
326
+ hdri_np = PIPELINE.load_hdri(hdri_path)
327
+ return slat, hdri_np
328
 
329
 
330
  @GPU
 
332
  def render_preview(
333
  asset_state: Dict[str, Any],
334
  hdri_file_obj: Any,
 
335
  hdri_rot: float,
336
  yaw: float,
337
  pitch: float,
 
342
  progress=gr.Progress(track_tqdm=True),
343
  ):
344
  t0 = time.time()
345
+ session_dir = CACHE_DIR / str(req.session_hash)
346
  progress(0.1, desc="Loading SLaT and HDRI")
347
+ slat, hdri_np = load_asset_and_hdri(asset_state, hdri_file_obj, req)
348
 
349
  progress(0.5, desc="Rendering")
350
+ views = PIPELINE.render_view(
351
  slat, hdri_np,
352
  yaw_deg=yaw, pitch_deg=pitch, fov=fov, radius=radius,
353
  hdri_rot_deg=hdri_rot, resolution=int(resolution),
 
376
  def render_camera_video(
377
  asset_state: Dict[str, Any],
378
  hdri_file_obj: Any,
 
379
  hdri_rot: float,
380
  fps: int,
381
  num_views: int,
 
387
  progress=gr.Progress(track_tqdm=True),
388
  ):
389
  t0 = time.time()
390
+ session_dir = CACHE_DIR / str(req.session_hash)
391
  progress(0.1, desc="Loading SLaT and HDRI")
392
+ slat, hdri_np = load_asset_and_hdri(asset_state, hdri_file_obj, req)
393
 
394
  progress(0.4, desc="Rendering camera path")
395
+ frames = PIPELINE.render_camera_path_video(
396
  slat, hdri_np,
397
  num_views=int(num_views), fov=fov, radius=radius,
398
  hdri_rot_deg=hdri_rot, full_video=full_video, shadow_video=shadow_video,
 
409
  def render_hdri_video(
410
  asset_state: Dict[str, Any],
411
  hdri_file_obj: Any,
 
412
  fps: int,
413
  num_frames: int,
414
  yaw: float,
 
421
  progress=gr.Progress(track_tqdm=True),
422
  ):
423
  t0 = time.time()
424
+ session_dir = CACHE_DIR / str(req.session_hash)
425
  progress(0.1, desc="Loading SLaT and HDRI")
426
+ slat, hdri_np = load_asset_and_hdri(asset_state, hdri_file_obj, req)
427
 
428
  progress(0.4, desc="Rendering HDRI rotation")
429
+ hdri_roll_frames, render_frames = PIPELINE.render_hdri_rotation_video(
430
  slat, hdri_np,
431
  num_frames=int(num_frames), yaw_deg=yaw, pitch_deg=pitch,
432
  fov=fov, radius=radius, full_video=full_video, shadow_video=shadow_video,
 
444
  def export_glb(
445
  asset_state: Dict[str, Any],
446
  hdri_file_obj: Any,
 
447
  hdri_rot: float,
448
  simplify: float,
449
  texture_size: int,
 
451
  progress=gr.Progress(track_tqdm=True),
452
  ):
453
  t0 = time.time()
454
+ session_dir = CACHE_DIR / str(req.session_hash)
455
  progress(0.1, desc="Loading SLaT and HDRI")
456
+ slat, hdri_np = load_asset_and_hdri(asset_state, hdri_file_obj, req)
457
 
458
  progress(0.6, desc="Baking PBR textures")
459
+ glb = PIPELINE.export_glb_from_slat(
460
  slat, hdri_np,
461
  hdri_rot_deg=hdri_rot, base_mesh=None,
462
  simplify=simplify, texture_size=int(texture_size), fill_holes=True,
 
751
  value=str(DEFAULT_IMAGE) if DEFAULT_IMAGE.exists() else None,
752
  height=400,
753
  )
754
+ seed = gr.Slider(0, MAX_SEED, value=43, step=1, label="Seed (SLaT)")
755
  mesh_button = gr.Button("① Generate Mesh", variant="primary", min_width=100)
756
 
757
  with gr.Tab("SLaT", id=1):
 
807
  gr.HTML("<div class='ctrl-strip-title'>Camera &amp; HDRI</div>")
808
  with gr.Row():
809
  tone_mapper_name = gr.Dropdown(
810
+ choices=AVAILABLE_TONE_MAPPERS,
811
+ value="AgX",
812
  label="Tone Mapper",
813
  min_width=120,
 
814
  )
815
  hdri_rot = gr.Slider(0, 360, value=0, step=1, label="HDRI Rotation °")
816
  resolution = gr.Slider(256, 1024, value=512, step=256, label="Preview Res")
 
820
  fov = gr.Slider(10, 70, value=40, step=1, label="FoV")
821
  radius = gr.Slider(1.0, 4.0, value=2.0, step=0.05, label="Radius")
822
 
823
+ tone_mapper_name.change(
824
+ set_tone_mapper,
825
+ inputs=[tone_mapper_name],
826
+ outputs=[],
827
+ )
828
+
829
  with gr.Tabs(elem_classes=["main-output-tabs"]):
830
 
831
  with gr.Tab("Geometry", id=0):
 
841
  export_glb_button = gr.Button("Export PBR GLB", variant="primary", min_width=140)
842
 
843
  with gr.Tab("Preview", id=1):
 
 
 
 
844
  preview_button = gr.Button("Render Preview", variant="primary", min_width=100)
845
  gr.HTML("<hr class='divider'>")
846
  with gr.Row():
 
915
  else:
916
  gr.Markdown("*No `.exr` examples in `assets/hdris`*")
917
 
918
+ demo.load(start_session)
919
  demo.unload(end_session)
920
 
921
  source_mode.change(switch_asset_source, inputs=[source_mode], outputs=[source_tabs])
 
928
  outputs=[col_img_examples, col_slat_examples],
929
  )
930
 
931
+ for _trigger in (hdri_file.upload, hdri_file.change):
932
  _trigger(
933
  preview_hdri,
934
+ inputs=[hdri_file],
935
  outputs=[hdri_preview, status_md],
936
  )
937
 
 
955
 
956
  preview_button.click(
957
  render_preview,
958
+ inputs=[asset_state, hdri_file, hdri_rot,
959
  yaw, pitch, fov, radius, resolution],
960
  outputs=[
961
  color_output,
 
969
 
970
  camera_video_button.click(
971
  render_camera_video,
972
+ inputs=[asset_state, hdri_file, hdri_rot,
973
  fps, num_views, fov, radius, full_video, shadow_video],
974
  outputs=[camera_video_output, status_md],
975
  )
976
 
977
  hdri_video_button.click(
978
  render_hdri_video,
979
+ inputs=[asset_state, hdri_file,
980
  fps, num_frames, yaw, pitch, fov, radius, full_video, shadow_video],
981
  outputs=[hdri_roll_video_output, hdri_render_video_output, status_md],
982
  )
983
 
984
  export_glb_button.click(
985
  export_glb,
986
+ inputs=[asset_state, hdri_file, hdri_rot, simplify, texture_size],
987
  outputs=[pbr_viewer, status_md],
988
  )
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
989
  return demo
990
 
991
 
992
  demo = build_app()
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
993
 
994
  if __name__ == "__main__":
 
995
 
996
+ PIPELINE = NeARImageToRelightable3DPipeline.from_pretrained("luh0502/NeAR")
997
+ GEOMETRY_PIPELINE = Hunyuan3DDiTFlowMatchingPipeline.from_pretrained("tencent/Hunyuan3D-2.1")
998
+
999
+ PIPELINE.to("cuda")
1000
+ GEOMETRY_PIPELINE.to("cuda")
 
 
 
 
 
 
 
 
 
 
1001
 
1002
  demo.launch(
1003
+ mcp_server=True
 
 
1004
  )
trellis/modules/sparse/basic.py CHANGED
@@ -258,12 +258,8 @@ class SparseTensor:
258
  )
259
  new_data._caches = self.data._caches
260
  elif BACKEND == 'spconv':
261
- # Must store `feats` in the tensor that backs `.features`; only setting
262
- # `_features` leaves `self.data.features` stale (breaks replace() callers
263
- # that refresh feats, e.g. detach().clone() for inference tensors).
264
- feats_storage = feats.reshape(feats.shape[0], -1).contiguous()
265
  new_data = SparseTensorData(
266
- feats_storage,
267
  self.data.indices,
268
  self.data.spatial_shape,
269
  self.data.batch_size,
 
258
  )
259
  new_data._caches = self.data._caches
260
  elif BACKEND == 'spconv':
 
 
 
 
261
  new_data = SparseTensorData(
262
+ self.data.features.reshape(self.data.features.shape[0], -1),
263
  self.data.indices,
264
  self.data.spatial_shape,
265
  self.data.batch_size,
trellis/pipelines/near_image_to_relightable_3d.py CHANGED
@@ -75,8 +75,9 @@ class NeARImageToRelightable3DPipeline(Pipeline):
75
 
76
  def setup_tone_mapper(self, view: str = "AgX") -> None:
77
  """Initialize the tone mapper used for HDR-to-LDR conversion."""
78
- self.tone_mapper = ToneMapper()
79
- self.tone_mapper.view = view
 
80
 
81
  @staticmethod
82
  def from_pretrained(path: str) -> "NeARImageToRelightable3DPipeline":
@@ -319,7 +320,7 @@ class NeARImageToRelightable3DPipeline(Pipeline):
319
  @torch.no_grad()
320
  def run_with_coords(
321
  self,
322
- image: Image.Image,
323
  coords: torch.Tensor,
324
  seed: int = 42,
325
  preprocess_image: bool = True,
@@ -539,8 +540,6 @@ class NeARImageToRelightable3DPipeline(Pipeline):
539
  hdri_roll_frames.append(ldr)
540
 
541
  extr, intr = self.generate_camera(yaw_deg, pitch_deg, radius, fov)
542
- extr = extr.to(self.device)
543
- intr = intr.to(self.device)
544
  hs, rfs = self.decoder_pbr_feats(slat)
545
  render_frames: List[np.ndarray] = []
546
 
@@ -590,20 +589,17 @@ class NeARImageToRelightable3DPipeline(Pipeline):
590
  fill_holes: bool = True,
591
  ) -> trimesh.Trimesh:
592
  """Export a textured PBR GLB, preferring an externally provided base mesh."""
593
- # SLaT feats may be inference tensors (e.g. ZeroGPU). Do not wrap the whole export in
594
- # inference_mode: bake_texture(mode='opt') needs loss.backward(). Cloning feats yields
595
- # normal tensors so mesh decoder / linears work without the inference-tensor autograd error.
596
- slat = slat.replace(slat.feats.detach().clone())
597
- if base_mesh is None and "slat_decoder_mesh" in self.models:
598
- mesh_out = self.models["slat_decoder_mesh"](slat)
599
- base_mesh = mesh_out[0] if isinstance(mesh_out, (list, tuple)) else mesh_out
600
- if base_mesh is None:
601
- raise ValueError(
602
- "export_glb_from_slat requires `base_mesh` or pipeline model `slat_decoder_mesh`"
603
- )
604
 
605
- hdri_cond = self.encode_hdri(hdri_np, hdri_rot_deg)
606
- hs, rfs = self.decoder_pbr_feats(slat)
607
  return render_utils_rl.to_glb(
608
  self.models["renderer"],
609
  hs,
 
75
 
76
  def setup_tone_mapper(self, view: str = "AgX") -> None:
77
  """Initialize the tone mapper used for HDR-to-LDR conversion."""
78
+ # Construct with target view in one step so we never `del self.cpu` via the
79
+ # property setter without a successful rebuild (avoids missing `.cpu`).
80
+ self.tone_mapper = ToneMapper(view=view)
81
 
82
  @staticmethod
83
  def from_pretrained(path: str) -> "NeARImageToRelightable3DPipeline":
 
320
  @torch.no_grad()
321
  def run_with_coords(
322
  self,
323
+ image: ImageInput,
324
  coords: torch.Tensor,
325
  seed: int = 42,
326
  preprocess_image: bool = True,
 
540
  hdri_roll_frames.append(ldr)
541
 
542
  extr, intr = self.generate_camera(yaw_deg, pitch_deg, radius, fov)
 
 
543
  hs, rfs = self.decoder_pbr_feats(slat)
544
  render_frames: List[np.ndarray] = []
545
 
 
589
  fill_holes: bool = True,
590
  ) -> trimesh.Trimesh:
591
  """Export a textured PBR GLB, preferring an externally provided base mesh."""
592
+ with torch.inference_mode():
593
+ if base_mesh is None and "slat_decoder_mesh" in self.models:
594
+ mesh_out = self.models["slat_decoder_mesh"](slat)
595
+ base_mesh = mesh_out[0] if isinstance(mesh_out, (list, tuple)) else mesh_out
596
+ if base_mesh is None:
597
+ raise ValueError(
598
+ "export_glb_from_slat requires `base_mesh` or pipeline model `slat_decoder_mesh`"
599
+ )
 
 
 
600
 
601
+ hdri_cond = self.encode_hdri(hdri_np, hdri_rot_deg)
602
+ hs, rfs = self.decoder_pbr_feats(slat)
603
  return render_utils_rl.to_glb(
604
  self.models["renderer"],
605
  hs,