PersonaChatEngine_hf-serve / webtest_prompt.py
m97j's picture
test case update
bbb241c
from typing import Dict, Any
def build_webtest_prompt(npc_id: str, npc_location: str, player_utt: str) -> str:
"""
Web Test ์ „์šฉ: ์ตœ์†Œ ์ž…๋ ฅ๊ฐ’(NPC ID, Location, Player ๋ฐœํ™”)์œผ๋กœ
๋ชจ๋ธ ํ•™์Šต ํฌ๋งท์— ๋งž๋Š” prompt ๋ฌธ์ž์—ด์„ ์ƒ์„ฑ.
"""
pre = {
"npc_id": npc_id,
"npc_location": npc_location,
"tags": {
"quest_stage": "",
"relationship": "",
"trust": "",
"npc_mood": "",
"player_reputation": "",
"style": ""
},
"player_state": {
"items": [],
"actions": [],
"position": ""
},
"rag_main_docs": [],
"context": [],
"player_utterance": player_utt
}
return _assemble_prompt_for_model(pre)
def _assemble_prompt_for_model(pre: Dict[str, Any]) -> str:
"""
Web Test ์ „์šฉ ๋‚ด๋ถ€ ํ•จ์ˆ˜:
pre dict โ†’ ๋ชจ๋ธ ์ž…๋ ฅ ํฌ๋งท ๋ฌธ์ž์—ด(<SYS>~<NPC>)
"""
tags = pre.get("tags", {})
ps = pre.get("player_state", {})
rag_docs = pre.get("rag_main_docs", [])
# RAG ๋ฌธ์„œ ๋ถ„๋ฆฌ
lore_text = ""
desc_text = ""
for doc in rag_docs:
if "LORE:" in doc:
lore_text += doc + "\n"
elif "DESCRIPTION:" in doc:
desc_text += doc + "\n"
else:
if "lore" in doc.lower():
lore_text += doc + "\n"
elif "description" in doc.lower():
desc_text += doc + "\n"
prompt = [
"<SYS>",
f"NPC_ID={pre.get('npc_id','')}",
f"NPC_LOCATION={pre.get('npc_location','')}",
"TAGS:",
f" quest_stage={tags.get('quest_stage','')}",
f" relationship={tags.get('relationship','')}",
f" trust={tags.get('trust','')}",
f" npc_mood={tags.get('npc_mood','')}",
f" player_reputation={tags.get('player_reputation','')}",
f" style={tags.get('style','')}",
"</SYS>",
"<RAG>",
f"LORE: {lore_text.strip() or '(์—†์Œ)'}",
f"DESCRIPTION: {desc_text.strip() or '(์—†์Œ)'}",
"</RAG>",
"<PLAYER_STATE>",
f"items={','.join(ps.get('items', []))}" if ps.get("items") else "items=",
f"actions={','.join(ps.get('actions', []))}" if ps.get("actions") else "actions=",
f"position={ps.get('position','')}",
"</PLAYER_STATE>",
"<CTX>"
]
for h in pre.get("context", []):
prompt.append(f"{h['role']}: {h['text']}")
prompt.append("</CTX>")
prompt.append(f"<PLAYER>{pre.get('player_utterance','').rstrip()}")
prompt.append("<STATE>")
prompt.append("<NPC>")
return "\n".join(prompt)