Add 3 files
Browse files- README.md +6 -4
- index.html +392 -19
- prompts.txt +2 -0
README.md
CHANGED
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@@ -1,10 +1,12 @@
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---
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-
title:
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emoji:
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colorFrom: red
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colorTo:
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sdk: static
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pinned: false
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---
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-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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+
title: gravity
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emoji: 🐳
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colorFrom: red
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colorTo: gray
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sdk: static
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pinned: false
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+
tags:
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+
- deepsite
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---
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+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
CHANGED
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@@ -1,19 +1,392 @@
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<!
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<html>
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|
| 1 |
+
<!DOCTYPE html>
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| 2 |
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<html lang="en">
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| 3 |
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<head>
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| 4 |
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<meta charset="UTF-8">
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| 5 |
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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| 6 |
+
<title>Google Gravity</title>
|
| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
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| 8 |
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<style>
|
| 9 |
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@import url('https://fonts.googleapis.com/css2?family=Roboto:wght@400;500&display=swap');
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| 10 |
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| 11 |
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body {
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| 12 |
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font-family: 'Roboto', sans-serif;
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| 13 |
+
overflow: hidden;
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| 14 |
+
touch-action: none;
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| 15 |
+
background-color: #f8f9fa;
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| 16 |
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height: 100vh;
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| 17 |
+
width: 100vw;
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| 18 |
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}
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| 19 |
+
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| 20 |
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.draggable {
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| 21 |
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position: absolute;
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| 22 |
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cursor: grab;
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| 23 |
+
user-select: none;
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| 24 |
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touch-action: none;
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| 25 |
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transition: transform 0.1s ease-out;
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| 26 |
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will-change: transform;
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| 27 |
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}
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| 28 |
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| 29 |
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.draggable:active {
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| 30 |
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cursor: grabbing;
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| 31 |
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}
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| 32 |
+
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| 33 |
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.search-box {
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| 34 |
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box-shadow: 0 2px 5px rgba(0, 0, 0, 0.1);
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| 35 |
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border-radius: 24px;
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| 36 |
+
}
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| 37 |
+
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| 38 |
+
.btn {
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| 39 |
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transition: all 0.2s;
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| 40 |
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}
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| 41 |
+
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| 42 |
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.btn:hover {
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| 43 |
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box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
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| 44 |
+
}
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| 45 |
+
|
| 46 |
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#reset-btn {
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| 47 |
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position: fixed;
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| 48 |
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bottom: 20px;
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| 49 |
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right: 20px;
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| 50 |
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z-index: 100;
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| 51 |
+
}
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| 52 |
+
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| 53 |
+
.bounce {
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| 54 |
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animation: bounce 0.5s;
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| 55 |
+
}
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| 56 |
+
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| 57 |
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@keyframes bounce {
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| 58 |
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0%, 100% { transform: translateY(0); }
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| 59 |
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50% { transform: translateY(-20px); }
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| 60 |
+
}
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| 61 |
+
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| 62 |
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#search-input {
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| 63 |
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outline: none;
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| 64 |
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}
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| 65 |
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</style>
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| 66 |
+
</head>
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| 67 |
+
<body class="relative">
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| 68 |
+
<!-- Google Logo -->
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| 69 |
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<div id="google-logo" class="draggable w-56 md:w-64 absolute top-20 left-1/2 transform -translate-x-1/2">
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| 70 |
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<img src="https://www.google.com/images/branding/googlelogo/1x/googlelogo_color_272x92dp.png" alt="Google" class="w-full">
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| 71 |
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</div>
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| 72 |
+
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| 73 |
+
<!-- Search Box -->
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| 74 |
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<form id="search-form" class="draggable w-80 md:w-96 absolute top-60 left-1/2 transform -translate-x-1/2" action="https://www.google.com/search" method="GET" target="_blank">
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| 75 |
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<div class="search-box bg-white flex items-center h-12 px-4">
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| 76 |
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<svg class="h-5 w-5 text-gray-400" fill="none" viewBox="0 0 24 24" stroke="currentColor">
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| 77 |
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<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M21 21l-6-6m2-5a7 7 0 11-14 0 7 7 0 0114 0z" />
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| 78 |
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</svg>
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| 79 |
+
<input id="search-input" type="text" name="q" class="flex-grow px-4" placeholder="Search Google or type a URL" autocomplete="off">
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| 80 |
+
</div>
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| 81 |
+
</form>
|
| 82 |
+
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| 83 |
+
<!-- Buttons -->
|
| 84 |
+
<div id="buttons-container" class="draggable absolute top-80 left-1/2 transform -translate-x-1/2 flex space-x-4 mt-4">
|
| 85 |
+
<button type="submit" form="search-form" class="btn bg-gray-100 px-4 py-2 rounded text-sm text-gray-800 hover:bg-gray-200">
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| 86 |
+
Google Search
|
| 87 |
+
</button>
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| 88 |
+
<button id="lucky-btn" class="btn bg-gray-100 px-4 py-2 rounded text-sm text-gray-800 hover:bg-gray-200">
|
| 89 |
+
I'm Feeling Lucky
|
| 90 |
+
</button>
|
| 91 |
+
</div>
|
| 92 |
+
|
| 93 |
+
<!-- Footer -->
|
| 94 |
+
<div id="footer" class="draggable absolute bottom-4 left-1/2 transform -translate-x-1/2 text-sm text-gray-600">
|
| 95 |
+
<div class="flex space-x-4">
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| 96 |
+
<a href="#" class="hover:underline">About</a>
|
| 97 |
+
<a href="#" class="hover:underline">Advertising</a>
|
| 98 |
+
<a href="#" class="hover:underline">Business</a>
|
| 99 |
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<a href="#" class="hover:underline">How Search works</a>
|
| 100 |
+
</div>
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| 101 |
+
</div>
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| 102 |
+
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| 103 |
+
<!-- Reset Button -->
|
| 104 |
+
<button id="reset-btn" class="bg-blue-500 hover:bg-blue-600 text-white px-4 py-2 rounded-full shadow-lg transition-all">
|
| 105 |
+
Reset Gravity
|
| 106 |
+
</button>
|
| 107 |
+
|
| 108 |
+
<script>
|
| 109 |
+
document.addEventListener('DOMContentLoaded', () => {
|
| 110 |
+
// Physics constants
|
| 111 |
+
const GRAVITY = 0.4;
|
| 112 |
+
const FRICTION = 0.98;
|
| 113 |
+
const BOUNCE = 0.7;
|
| 114 |
+
const ELEMENT_MASS = 0.5;
|
| 115 |
+
|
| 116 |
+
// Get all draggable elements
|
| 117 |
+
const elements = document.querySelectorAll('.draggable');
|
| 118 |
+
const resetBtn = document.getElementById('reset-btn');
|
| 119 |
+
const searchForm = document.getElementById('search-form');
|
| 120 |
+
const luckyBtn = document.getElementById('lucky-btn');
|
| 121 |
+
const searchInput = document.getElementById('search-input');
|
| 122 |
+
|
| 123 |
+
// Store element physics data
|
| 124 |
+
const physicsData = new Map();
|
| 125 |
+
|
| 126 |
+
// Initialize physics for each element
|
| 127 |
+
elements.forEach(element => {
|
| 128 |
+
const rect = element.getBoundingClientRect();
|
| 129 |
+
physicsData.set(element, {
|
| 130 |
+
x: rect.left,
|
| 131 |
+
y: rect.top,
|
| 132 |
+
vx: 0,
|
| 133 |
+
vy: 0,
|
| 134 |
+
width: rect.width,
|
| 135 |
+
height: rect.height,
|
| 136 |
+
mass: ELEMENT_MASS,
|
| 137 |
+
isDragging: false
|
| 138 |
+
});
|
| 139 |
+
|
| 140 |
+
// Add event listeners for drag
|
| 141 |
+
setupDrag(element);
|
| 142 |
+
});
|
| 143 |
+
|
| 144 |
+
// Apply gravity on load
|
| 145 |
+
setTimeout(() => {
|
| 146 |
+
applyRandomForce();
|
| 147 |
+
}, 100);
|
| 148 |
+
|
| 149 |
+
// Reset button functionality
|
| 150 |
+
resetBtn.addEventListener('click', () => {
|
| 151 |
+
resetElements();
|
| 152 |
+
});
|
| 153 |
+
|
| 154 |
+
// "I'm Feeling Lucky" button functionality
|
| 155 |
+
luckyBtn.addEventListener('click', (e) => {
|
| 156 |
+
e.preventDefault();
|
| 157 |
+
if (searchInput.value.trim()) {
|
| 158 |
+
searchForm.action = 'https://www.google.com/search';
|
| 159 |
+
const input = document.createElement('input');
|
| 160 |
+
input.type = 'hidden';
|
| 161 |
+
input.name = 'btnI';
|
| 162 |
+
input.value = '1';
|
| 163 |
+
searchForm.appendChild(input);
|
| 164 |
+
searchForm.submit();
|
| 165 |
+
}
|
| 166 |
+
});
|
| 167 |
+
|
| 168 |
+
// Animation loop
|
| 169 |
+
function animate() {
|
| 170 |
+
elements.forEach(element => {
|
| 171 |
+
const data = physicsData.get(element);
|
| 172 |
+
|
| 173 |
+
if (!data.isDragging) {
|
| 174 |
+
// Apply gravity
|
| 175 |
+
data.vy += GRAVITY * data.mass;
|
| 176 |
+
|
| 177 |
+
// Apply velocity
|
| 178 |
+
data.y += data.vy;
|
| 179 |
+
data.x += data.vx;
|
| 180 |
+
|
| 181 |
+
// Apply friction
|
| 182 |
+
data.vx *= FRICTION;
|
| 183 |
+
data.vy *= FRICTION;
|
| 184 |
+
|
| 185 |
+
// Check for collision with floor
|
| 186 |
+
if (data.y + data.height > window.innerHeight) {
|
| 187 |
+
data.y = window.innerHeight - data.height;
|
| 188 |
+
data.vy = -data.vy * BOUNCE;
|
| 189 |
+
|
| 190 |
+
// Stop bouncing when velocity is very small
|
| 191 |
+
if (Math.abs(data.vy) < 0.5) {
|
| 192 |
+
data.vy = 0;
|
| 193 |
+
}
|
| 194 |
+
}
|
| 195 |
+
|
| 196 |
+
// Check for collision with walls
|
| 197 |
+
if (data.x < 0) {
|
| 198 |
+
data.x = 0;
|
| 199 |
+
data.vx = -data.vx * BOUNCE;
|
| 200 |
+
} else if (data.x + data.width > window.innerWidth) {
|
| 201 |
+
data.x = window.innerWidth - data.width;
|
| 202 |
+
data.vx = -data.vx * BOUNCE;
|
| 203 |
+
}
|
| 204 |
+
|
| 205 |
+
// Update element position
|
| 206 |
+
element.style.left = `${data.x}px`;
|
| 207 |
+
element.style.top = `${data.y}px`;
|
| 208 |
+
}
|
| 209 |
+
});
|
| 210 |
+
|
| 211 |
+
requestAnimationFrame(animate);
|
| 212 |
+
}
|
| 213 |
+
|
| 214 |
+
// Start animation
|
| 215 |
+
animate();
|
| 216 |
+
|
| 217 |
+
// Setup drag functionality
|
| 218 |
+
function setupDrag(element) {
|
| 219 |
+
const data = physicsData.get(element);
|
| 220 |
+
let isDragging = false;
|
| 221 |
+
let offsetX, offsetY;
|
| 222 |
+
|
| 223 |
+
// Mouse events
|
| 224 |
+
element.addEventListener('mousedown', startDrag);
|
| 225 |
+
document.addEventListener('mousemove', drag);
|
| 226 |
+
document.addEventListener('mouseup', endDrag);
|
| 227 |
+
|
| 228 |
+
// Touch events
|
| 229 |
+
element.addEventListener('touchstart', touchStartDrag);
|
| 230 |
+
document.addEventListener('touchmove', touchDrag);
|
| 231 |
+
document.addEventListener('touchend', touchEndDrag);
|
| 232 |
+
|
| 233 |
+
function startDrag(e) {
|
| 234 |
+
// Don't drag if clicking on the search input
|
| 235 |
+
if (e.target === searchInput) return;
|
| 236 |
+
|
| 237 |
+
isDragging = true;
|
| 238 |
+
data.isDragging = true;
|
| 239 |
+
offsetX = e.clientX - data.x;
|
| 240 |
+
offsetY = e.clientY - data.y;
|
| 241 |
+
element.style.cursor = 'grabbing';
|
| 242 |
+
e.preventDefault();
|
| 243 |
+
}
|
| 244 |
+
|
| 245 |
+
function drag(e) {
|
| 246 |
+
if (!isDragging) return;
|
| 247 |
+
|
| 248 |
+
data.x = e.clientX - offsetX;
|
| 249 |
+
data.y = e.clientY - offsetY;
|
| 250 |
+
|
| 251 |
+
// Update velocity based on drag speed
|
| 252 |
+
data.vx = (e.movementX || 0) * 0.5;
|
| 253 |
+
data.vy = (e.movementY || 0) * 0.5;
|
| 254 |
+
|
| 255 |
+
element.style.left = `${data.x}px`;
|
| 256 |
+
element.style.top = `${data.y}px`;
|
| 257 |
+
}
|
| 258 |
+
|
| 259 |
+
function endDrag() {
|
| 260 |
+
if (!isDragging) return;
|
| 261 |
+
|
| 262 |
+
isDragging = false;
|
| 263 |
+
data.isDragging = false;
|
| 264 |
+
element.style.cursor = 'grab';
|
| 265 |
+
}
|
| 266 |
+
|
| 267 |
+
// Touch handlers
|
| 268 |
+
function touchStartDrag(e) {
|
| 269 |
+
const touch = e.touches[0];
|
| 270 |
+
// Don't drag if touching the search input
|
| 271 |
+
if (e.target === searchInput) return;
|
| 272 |
+
|
| 273 |
+
isDragging = true;
|
| 274 |
+
data.isDragging = true;
|
| 275 |
+
offsetX = touch.clientX - data.x;
|
| 276 |
+
offsetY = touch.clientY - data.y;
|
| 277 |
+
element.style.cursor = 'grabbing';
|
| 278 |
+
e.preventDefault();
|
| 279 |
+
}
|
| 280 |
+
|
| 281 |
+
function touchDrag(e) {
|
| 282 |
+
if (!isDragging) return;
|
| 283 |
+
const touch = e.touches[0];
|
| 284 |
+
|
| 285 |
+
// Calculate movement (not directly available in touch events)
|
| 286 |
+
const prevX = data.x;
|
| 287 |
+
const prevY = data.y;
|
| 288 |
+
|
| 289 |
+
data.x = touch.clientX - offsetX;
|
| 290 |
+
data.y = touch.clientY - offsetY;
|
| 291 |
+
|
| 292 |
+
// Approximate velocity based on position change
|
| 293 |
+
data.vx = (data.x - prevX) * 2;
|
| 294 |
+
data.vy = (data.y - prevY) * 2;
|
| 295 |
+
|
| 296 |
+
element.style.left = `${data.x}px`;
|
| 297 |
+
element.style.top = `${data.y}px`;
|
| 298 |
+
}
|
| 299 |
+
|
| 300 |
+
function touchEndDrag() {
|
| 301 |
+
if (!isDragging) return;
|
| 302 |
+
|
| 303 |
+
isDragging = false;
|
| 304 |
+
data.isDragging = false;
|
| 305 |
+
element.style.cursor = 'grab';
|
| 306 |
+
}
|
| 307 |
+
}
|
| 308 |
+
|
| 309 |
+
// Apply random force to elements
|
| 310 |
+
function applyRandomForce() {
|
| 311 |
+
elements.forEach(element => {
|
| 312 |
+
const data = physicsData.get(element);
|
| 313 |
+
data.vx = (Math.random() - 0.5) * 10;
|
| 314 |
+
data.vy = (Math.random() - 0.5) * 10;
|
| 315 |
+
});
|
| 316 |
+
}
|
| 317 |
+
|
| 318 |
+
// Reset elements to original positions
|
| 319 |
+
function resetElements() {
|
| 320 |
+
elements.forEach(element => {
|
| 321 |
+
const data = physicsData.get(element);
|
| 322 |
+
|
| 323 |
+
// Get original position based on element ID
|
| 324 |
+
let originalX, originalY;
|
| 325 |
+
|
| 326 |
+
switch(element.id) {
|
| 327 |
+
case 'google-logo':
|
| 328 |
+
originalX = window.innerWidth / 2 - 128;
|
| 329 |
+
originalY = 80;
|
| 330 |
+
break;
|
| 331 |
+
case 'search-form':
|
| 332 |
+
originalX = window.innerWidth / 2 - 192;
|
| 333 |
+
originalY = 240;
|
| 334 |
+
break;
|
| 335 |
+
case 'buttons-container':
|
| 336 |
+
originalX = window.innerWidth / 2 - 120;
|
| 337 |
+
originalY = 320;
|
| 338 |
+
break;
|
| 339 |
+
case 'footer':
|
| 340 |
+
originalX = window.innerWidth / 2 - 150;
|
| 341 |
+
originalY = window.innerHeight - 40;
|
| 342 |
+
break;
|
| 343 |
+
default:
|
| 344 |
+
originalX = window.innerWidth / 2;
|
| 345 |
+
originalY = window.innerHeight / 2;
|
| 346 |
+
}
|
| 347 |
+
|
| 348 |
+
// Animate back to original position
|
| 349 |
+
const duration = 1000; // 1 second
|
| 350 |
+
const startTime = performance.now();
|
| 351 |
+
|
| 352 |
+
function animateReset(currentTime) {
|
| 353 |
+
const elapsed = currentTime - startTime;
|
| 354 |
+
const progress = Math.min(elapsed / duration, 1);
|
| 355 |
+
|
| 356 |
+
// Ease out function
|
| 357 |
+
const ease = 1 - Math.pow(1 - progress, 3);
|
| 358 |
+
|
| 359 |
+
data.x = data.x + (originalX - data.x) * ease;
|
| 360 |
+
data.y = data.y + (originalY - data.y) * ease;
|
| 361 |
+
|
| 362 |
+
element.style.left = `${data.x}px`;
|
| 363 |
+
element.style.top = `${data.y}px`;
|
| 364 |
+
|
| 365 |
+
if (progress < 1) {
|
| 366 |
+
requestAnimationFrame(animateReset);
|
| 367 |
+
} else {
|
| 368 |
+
// Reset velocities
|
| 369 |
+
data.vx = 0;
|
| 370 |
+
data.vy = 0;
|
| 371 |
+
|
| 372 |
+
// Apply bounce effect
|
| 373 |
+
element.classList.add('bounce');
|
| 374 |
+
setTimeout(() => {
|
| 375 |
+
element.classList.remove('bounce');
|
| 376 |
+
}, 500);
|
| 377 |
+
}
|
| 378 |
+
}
|
| 379 |
+
|
| 380 |
+
requestAnimationFrame(animateReset);
|
| 381 |
+
});
|
| 382 |
+
}
|
| 383 |
+
|
| 384 |
+
// Handle window resize
|
| 385 |
+
window.addEventListener('resize', () => {
|
| 386 |
+
// For simplicity, we'll just reset elements on resize
|
| 387 |
+
resetElements();
|
| 388 |
+
});
|
| 389 |
+
});
|
| 390 |
+
</script>
|
| 391 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=madansa7/gravity" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 392 |
+
</html>
|
prompts.txt
ADDED
|
@@ -0,0 +1,2 @@
|
|
|
|
|
|
|
|
|
|
| 1 |
+
Here is a full prompt to generate a web-based, cursor and touch-responsive "Google Gravity"-style app using HTML, CSS, and JavaScript. This app will simulate the gravity effect on draggable Google-like elements, and will work on both desktop (cursor) and mobile (touch). 🧠 Prompt (for an AI or code generator): Create a web-based app that simulates "Google Gravity" with the following requirements: HTML Structure: A search bar with a “Google” logo at the top. Several buttons like “Search”, “I’m Feeling Lucky”. All elements should fall with gravity when the page loads. CSS Styling: Center the elements initially like a typical Google homepage. Apply a clean, flat style using basic fonts and spacing. Add smooth transitions when elements are moved or interact. JavaScript (Vanilla): Apply a basic physics engine: gravity, collision detection, and bounce effects. Make all elements draggable using the mouse and touch. On load, apply a gravity drop effect where all elements fall to the bottom. Use requestAnimationFrame() for animation. Support multi-touch on mobile. Responsive: The layout should adapt to different screen sizes (desktop, tablet, mobile). Touch interaction must support dragging elements with fingers. Extras (Optional but Preferred): Allow user to re-trigger gravity with a button. Use realistic bounce and inertia when dragging and dropping elements.
|
| 2 |
+
search type should work and redirect to real google with users search request, with each piece should be seperated,
|