Spaces:
Running
Running
| import React from 'react'; | |
| import { api } from './api.js'; | |
| const ROUND_MS = 60_000; | |
| function send(roomId, action) { | |
| fetch(api('/api/game/control'), { | |
| method: 'POST', | |
| headers: { 'Content-Type': 'application/json' }, | |
| body: JSON.stringify({ roomId, action }), | |
| }).catch(() => {}); | |
| } | |
| function isLandscape() { | |
| if (typeof window === 'undefined') return true; | |
| return window.matchMedia('(orientation: landscape)').matches; | |
| } | |
| export default function Controller() { | |
| const params = new URLSearchParams(window.location.search); | |
| const roomId = (params.get('room') || '').toUpperCase(); | |
| const [paired, setPaired] = React.useState(false); | |
| const [score, setScore] = React.useState(0); | |
| const [timeLeft, setTimeLeft] = React.useState(null); | |
| const [running, setRunning] = React.useState(false); | |
| const [landscape, setLandscape] = React.useState(isLandscape()); | |
| const [armed, setArmed] = React.useState(false); | |
| React.useEffect(() => { | |
| if (!roomId) return; | |
| const es = new EventSource(api(`/api/game/controller-events/${roomId}`)); | |
| es.addEventListener('ready', (e) => { | |
| try { setPaired(JSON.parse(e.data).paired); } catch {} | |
| }); | |
| es.addEventListener('paired', () => setPaired(true)); | |
| es.addEventListener('state', (e) => { | |
| try { | |
| const s = JSON.parse(e.data); | |
| if (typeof s.score === 'number') setScore(s.score); | |
| if (typeof s.timeLeft === 'number') setTimeLeft(s.timeLeft); | |
| if (typeof s.running === 'boolean') setRunning(s.running); | |
| } catch {} | |
| }); | |
| es.onerror = () => {}; | |
| return () => es.close(); | |
| }, [roomId]); | |
| React.useEffect(() => { | |
| const prev = document.body.style.overscrollBehavior; | |
| document.body.style.overscrollBehavior = 'none'; | |
| document.body.classList.add('controller-body'); | |
| return () => { | |
| document.body.style.overscrollBehavior = prev; | |
| document.body.classList.remove('controller-body'); | |
| }; | |
| }, []); | |
| React.useEffect(() => { | |
| const mq = window.matchMedia('(orientation: landscape)'); | |
| const update = () => setLandscape(mq.matches); | |
| mq.addEventListener?.('change', update); | |
| window.addEventListener('resize', update); | |
| return () => { | |
| mq.removeEventListener?.('change', update); | |
| window.removeEventListener('resize', update); | |
| }; | |
| }, []); | |
| const arm = React.useCallback(async () => { | |
| if (armed) return; | |
| setArmed(true); | |
| try { await document.documentElement.requestFullscreen?.(); } catch {} | |
| try { await screen.orientation?.lock?.('landscape'); } catch {} | |
| }, [armed]); | |
| if (!roomId) { | |
| return ( | |
| <div className="ctrl"> | |
| <div className="ctrl__panel"> | |
| <div className="ctrl__title">No room.</div> | |
| <p className="ctrl__copy"> | |
| Open this page by scanning the QR code shown on the laptop. | |
| </p> | |
| </div> | |
| </div> | |
| ); | |
| } | |
| if (!armed) { | |
| return ( | |
| <div className="ctrl ctrl--prep" onPointerDown={arm}> | |
| <div className="ctrl__prep"> | |
| <div className="ctrl__prepRoom">ROOM {roomId}</div> | |
| <div className="ctrl__prepTitle">EGG-CATCHER</div> | |
| <div className="ctrl__prepIcon">⤢</div> | |
| <div className="ctrl__prepCopy"> | |
| Rotate your phone <strong>landscape</strong>.<br /> | |
| Tap anywhere to enter fullscreen. | |
| </div> | |
| <button className="ctrl__prepBtn" onClick={arm}>TAP TO CONTINUE</button> | |
| </div> | |
| </div> | |
| ); | |
| } | |
| if (!landscape) { | |
| return ( | |
| <div className="ctrl ctrl--rotate"> | |
| <div className="ctrl__rotateIcon">↻</div> | |
| <div className="ctrl__rotateMsg">ROTATE TO LANDSCAPE</div> | |
| <div className="ctrl__rotateSub">turn the phone sideways to play</div> | |
| </div> | |
| ); | |
| } | |
| // armed + landscape, but game hasn't started → show START screen | |
| if (!running) { | |
| return ( | |
| <div className="ctrl ctrl--start"> | |
| <div className="ctrl__startPanel"> | |
| <div className="ctrl__startEyebrow">ROOM {roomId}</div> | |
| <div className="ctrl__startTitle"> | |
| {paired ? 'READY TO PLAY' : 'CONNECTING…'} | |
| </div> | |
| <div className="ctrl__startSub"> | |
| {paired | |
| ? 'Press START to begin the 60-second round.' | |
| : 'Linking to the laptop…'} | |
| </div> | |
| <button | |
| className="ctrl__startBtn" | |
| onClick={() => send(roomId, 'start')} | |
| disabled={!paired} | |
| > | |
| ▸ START | |
| </button> | |
| {score > 0 && ( | |
| <div className="ctrl__startLast">Last round: <strong>{score}</strong></div> | |
| )} | |
| </div> | |
| </div> | |
| ); | |
| } | |
| const press = (dir) => (e) => { e.preventDefault(); send(roomId, `${dir}:down`); }; | |
| const release = (dir) => (e) => { e.preventDefault(); send(roomId, `${dir}:up`); }; | |
| const ratio = timeLeft == null ? 1 : Math.max(0, Math.min(1, timeLeft / ROUND_MS)); | |
| return ( | |
| <div className="ctrl ctrl--play"> | |
| <div className="ctrl__topBar"> | |
| <span className={`ctrl__pill ${paired ? 'is-on' : ''}`}> | |
| ● {paired ? 'LINKED' : 'WAITING'} | |
| </span> | |
| <div className="ctrl__scoreBox"> | |
| <span className="ctrl__scoreLabel">SCORE</span> | |
| <span className="ctrl__scoreNum">{String(score).padStart(4, '0')}</span> | |
| </div> | |
| <span className="ctrl__room">ROOM {roomId}</span> | |
| </div> | |
| <div className="ctrl__playArea"> | |
| <div className="ctrl__timeTube" aria-label="Time remaining"> | |
| <div | |
| className="ctrl__timeFill" | |
| style={{ | |
| height: `${ratio * 100}%`, | |
| background: ratio > 0.4 ? '#5db7e8' : ratio > 0.18 ? '#ffd86b' : '#ff9573', | |
| }} | |
| /> | |
| </div> | |
| <div className="ctrl__pad"> | |
| <button | |
| type="button" | |
| className="ctrl__btn ctrl__btn--left" | |
| onPointerDown={press('left')} | |
| onPointerUp={release('left')} | |
| onPointerCancel={release('left')} | |
| onPointerLeave={release('left')} | |
| onContextMenu={(e) => e.preventDefault()} | |
| aria-label="Move left" | |
| >◀</button> | |
| <button | |
| type="button" | |
| className="ctrl__btn ctrl__btn--right" | |
| onPointerDown={press('right')} | |
| onPointerUp={release('right')} | |
| onPointerCancel={release('right')} | |
| onPointerLeave={release('right')} | |
| onContextMenu={(e) => e.preventDefault()} | |
| aria-label="Move right" | |
| >▶</button> | |
| </div> | |
| </div> | |
| </div> | |
| ); | |
| } | |