Spaces:
Sleeping
Sleeping
File size: 13,913 Bytes
78738de | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 | #!/usr/bin/env python3
"""Train PPO/SAC trên PositionPlayEnv (curriculum stage 2a — position play).
Chạy từ gốc repo (venv đã kích hoạt):
python scripts/train_position.py # PPO, 300k (smoke test)
python scripts/train_position.py --total-steps 1000000 # run dài + EvalCallback
python scripts/train_position.py --pos-coef 0 # ablation: stage-1-trên-env-mới
python scripts/train_position.py --pos-coef 1.0 # ablation POS_COEF cao
Smoke test 300k trả lời đúng 2 câu hỏi (design doc §7):
1. pot% có giữ ~15-20% không? (sập → giảm --pos-coef 0.5 → 0.25)
2. Q có tăng không? (không → kiểm tra tần suất gate mở)
Output:
models/<run>/final_model.zip — model cuối
models/<run>/best_model.zip — model TỐT NHẤT theo EvalCallback (dùng cái này!)
logs/<run>/monitor.csv — episode log (nguồn learning curve)
logs/<run>/learning_curve.png — 3 panel: reward / rates / Q + spin
+ đánh giá cuối: pot / scratch / Q / makeable% / spin usage vs random baseline
"""
from __future__ import annotations
import argparse
import sys
import time
from pathlib import Path
sys.stdout.reconfigure(encoding="utf-8")
sys.stderr.reconfigure(encoding="utf-8")
ROOT = Path(__file__).resolve().parents[1]
sys.path.insert(0, str(ROOT / "src"))
INFO_KEYS = ("potted", "scratch", "contact", "aim_cos", "tgt_disp",
"pos_q", "b2_potted", "abs_side", "abs_vert")
def make_env(scratch_penalty: float | None = None, pos_coef: float | None = None,
aim_mode: str | None = None):
# import trong hàm để subprocess (Windows spawn) tự import lại được
from poolcoach_rl.envs import PositionPlayEnv
kwargs = {}
if scratch_penalty is not None:
kwargs["scratch_penalty"] = scratch_penalty
if pos_coef is not None:
kwargs["pos_coef"] = pos_coef
if aim_mode is not None:
kwargs["aim_mode"] = aim_mode
return PositionPlayEnv(**kwargs)
def plot_learning_curve(monitor_csv: Path, out_png: Path, window: int = 500):
"""3 panel: reward / pot-scratch-contact-aim / Q + spin usage."""
import matplotlib
matplotlib.use("Agg")
import matplotlib.pyplot as plt
import numpy as np
# dòng 1 là metadata JSON, dòng 2 là header
data = np.genfromtxt(monitor_csv, delimiter=",", names=True, skip_header=1)
rewards = np.atleast_1d(data["r"])
if len(rewards) < 2 * window:
window = max(10, len(rewards) // 10)
window = max(1, min(window, len(rewards)))
def roll(x: np.ndarray) -> np.ndarray:
return np.convolve(x, np.ones(window) / window, mode="valid")
def col(name: str) -> np.ndarray:
return (np.atleast_1d(data[name]) if name in data.dtype.names
else np.zeros_like(rewards))
episodes = np.arange(window, len(rewards) + 1)
pot, scratch = roll(col("potted")), roll(col("scratch"))
contact, aim = roll(col("contact")), roll(col("aim_cos"))
pos_q, b2_pot = roll(col("pos_q")), roll(col("b2_potted"))
a_side, a_vert = roll(col("abs_side")), roll(col("abs_vert"))
# mean Q CHỈ trên các cú pot (Q=0 khi không pot làm loãng đường cong):
# rolling(pos_q) / rolling(potted) — cẩn thận chia 0 giai đoạn đầu
with np.errstate(divide="ignore", invalid="ignore"):
q_on_pot = np.where(pot > 1e-6, pos_q / pot, np.nan)
fig, (ax1, ax2, ax3) = plt.subplots(3, 1, figsize=(9, 10), sharex=True)
ax1.plot(episodes, roll(rewards), lw=1.5)
ax1.set_ylabel(f"Reward (rolling mean, w={window})")
ax1.set_title("PoolCoach stage 2a — PositionPlayEnv learning curve")
ax1.grid(alpha=0.3)
ax2.plot(episodes, aim, lw=1.2, c="tab:purple", ls="--", alpha=0.8,
label="Aim-ghost cos (kỳ vọng → 1.0)")
ax2.plot(episodes, contact, lw=1.2, c="tab:green", alpha=0.7, label="Contact rate")
ax2.plot(episodes, pot, lw=1.5, label="Pot rate (kỳ vọng GIỮ ~15-20%)")
ax2.plot(episodes, scratch, lw=1.5, label="Scratch rate")
ax2.axhline(0.04, ls="--", c="gray", lw=1, label="Random pot (~2-4%)")
ax2.set_ylabel("Tỉ lệ")
ax2.legend(loc="upper right") # loc cố định: tránh warning "best" chậm
ax2.grid(alpha=0.3)
ax3.plot(episodes, pos_q, lw=1.5, c="tab:red",
label="Q mean (mọi ep; 0 khi không pot)")
ax3.plot(episodes, q_on_pot, lw=1.2, c="tab:orange", alpha=0.8,
label="Q | pot (mean trên cú pot — câu hỏi chính)")
ax3.plot(episodes, a_side, lw=1.0, c="tab:blue", ls=":", alpha=0.8,
label="|side| usage (0-1)")
ax3.plot(episodes, a_vert, lw=1.0, c="tab:cyan", ls=":", alpha=0.8,
label="|vert| usage (0-1)")
ax3.plot(episodes, b2_pot, lw=1.0, c="gray", alpha=0.6,
label="B2 lucky-pot rate")
ax3.set_xlabel("Episode (= số cú đánh)")
ax3.set_ylabel("Q / spin")
ax3.legend(loc="upper right")
ax3.grid(alpha=0.3)
fig.tight_layout()
fig.savefig(out_png, dpi=150)
print(f"Learning curve -> {out_png}")
def evaluate(model, n_episodes: int = 200, scratch_penalty: float | None = None,
pos_coef: float | None = None, obs_slice: int | None = None,
aim_mode: str | None = None) -> dict:
"""Đánh giá policy deterministic trên PositionPlayEnv.
obs_slice: nếu set (vd 4) → cắt obs còn N chiều đầu trước khi predict —
dùng cho model stage 1 (position-blind baseline, design doc §6).
aim_mode: khớp env lúc train để aim_cos/reward mean so sánh được.
"""
import numpy as np
env = make_env(scratch_penalty, pos_coef, aim_mode)
potted = scratched = contacted = b2_potted = 0
rewards, aims, disps, qs_on_pot, sides, verts = [], [], [], [], [], []
makeable = 0
for _ in range(n_episodes):
obs, _ = env.reset()
if obs_slice is not None:
obs = obs[:obs_slice]
action, _ = model.predict(obs, deterministic=True)
_, r, _, _, info = env.step(action)
rewards.append(r)
potted += info.get("potted", 0)
scratched += info.get("scratch", 0)
contacted += info.get("contact", 0)
b2_potted += info.get("b2_potted", 0)
aims.append(info.get("aim_cos", 0.0))
disps.append(info.get("tgt_disp", 0.0))
sides.append(info.get("abs_side", 0.0))
verts.append(info.get("abs_vert", 0.0))
if info.get("potted", 0) and not info.get("scratch", 0):
q = info.get("pos_q", 0.0)
qs_on_pot.append(q)
makeable += q > 0.5
n_pot = len(qs_on_pot)
return {
"pot_rate": potted / n_episodes,
"scratch_rate": scratched / n_episodes,
"contact_rate": contacted / n_episodes,
"b2_pot_rate": b2_potted / n_episodes,
"q_mean_on_pot": float(np.mean(qs_on_pot)) if n_pot else 0.0,
"makeable_rate": makeable / n_pot if n_pot else 0.0,
"aim_cos_mean": float(np.mean(aims)),
"tgt_disp_mean": float(np.mean(disps)),
"abs_side_mean": float(np.mean(sides)),
"abs_vert_mean": float(np.mean(verts)),
"reward_mean": float(np.mean(rewards)),
}
def print_stats(stats: dict):
print(f" Pot rate : {stats['pot_rate']:.1%} (mục tiêu: GIỮ ~15-20%)")
print(f" Scratch rate : {stats['scratch_rate']:.1%} (stage 1: ~20%; kỳ vọng giảm dần)")
print(f" Contact rate : {stats['contact_rate']:.1%}")
print(f" Q | pot : {stats['q_mean_on_pot']:.3f} (câu hỏi chính: có tăng không?)")
print(f" Makeable Q>.5 : {stats['makeable_rate']:.1%} (trên các cú pot)")
print(f" B2 lucky pot : {stats['b2_pot_rate']:.1%}")
print(f" Aim cos mean : {stats['aim_cos_mean']:+.3f}")
print(f" Tgt disp mean : {stats['tgt_disp_mean']:.3f} m")
print(f" |side| / |vert|: {stats['abs_side_mean']:.2f} / {stats['abs_vert_mean']:.2f} (0-1)")
print(f" Reward mean : {stats['reward_mean']:+.4f}")
def main():
p = argparse.ArgumentParser()
p.add_argument("--algo", choices=["ppo", "sac"], default="ppo")
p.add_argument("--total-steps", type=int, default=300_000)
p.add_argument("--n-envs", type=int, default=8)
p.add_argument("--seed", type=int, default=0)
p.add_argument("--ent-coef", type=float, default=0.01,
help="PPO entropy coef")
p.add_argument("--scratch-penalty", type=float, default=None,
help="ghi đè SCRATCH_PENALTY; 0.5 hay -0.5 đều hiểu -0.5")
p.add_argument("--pos-coef", type=float, default=None,
help="ghi đè POS_COEF (mặc định 0.5 trong env); "
"0 = position-blind (ablation), thử 0.25 nếu pot sập")
p.add_argument("--eval-freq", type=int, default=25_000,
help="EvalCallback: eval mỗi N bước/env (bài học mất đỉnh 23.7%)")
p.add_argument("--init-from", default=None, metavar="MODEL_ZIP",
help="warm-start: load weights từ model cùng env (vd fine-tune "
"model 1M với --pos-coef khác, khỏi trả lại 200k bước ramp)")
p.add_argument("--aim-mode", choices=["best_cut", "any"], default=None,
help="'any': aim reward max trên mọi lỗ khả thi — mở khoá "
"chọn lỗ cho position play (mặc định env: best_cut)")
p.add_argument("--run-name", default=None)
p.add_argument("--plot-only", metavar="MONITOR_CSV",
help="chỉ vẽ lại curve từ monitor.csv có sẵn rồi thoát")
args = p.parse_args()
if args.plot_only:
csv = Path(args.plot_only)
plot_learning_curve(csv, csv.parent / "learning_curve.png")
return
from functools import partial
from stable_baselines3 import PPO, SAC
from stable_baselines3.common.callbacks import EvalCallback
from stable_baselines3.common.vec_env import DummyVecEnv, SubprocVecEnv, VecMonitor
if args.scratch_penalty is not None:
args.scratch_penalty = -abs(args.scratch_penalty)
print(f"[config] scratch_penalty override: {args.scratch_penalty}")
if args.pos_coef is not None:
print(f"[config] pos_coef override: {args.pos_coef}")
if args.aim_mode is not None:
print(f"[config] aim_mode: {args.aim_mode}")
run = args.run_name or f"{args.algo}_pos_{time.strftime('%Y%m%d_%H%M%S')}"
log_dir = ROOT / "logs" / run
model_dir = ROOT / "models" / run
log_dir.mkdir(parents=True, exist_ok=True)
model_dir.mkdir(parents=True, exist_ok=True)
env_fn = partial(make_env, args.scratch_penalty, args.pos_coef, args.aim_mode)
venv = SubprocVecEnv([env_fn for _ in range(args.n_envs)])
venv = VecMonitor(venv, filename=str(log_dir / "monitor.csv"),
info_keywords=INFO_KEYS)
# EvalCallback: env riêng (DummyVecEnv 1 env là đủ — episode 1 bước),
# deterministic, lưu best model (bài học run 1M: final != best)
eval_env = VecMonitor(DummyVecEnv([env_fn]))
eval_cb = EvalCallback(
eval_env,
best_model_save_path=str(model_dir),
log_path=str(log_dir / "eval"),
eval_freq=max(args.eval_freq // args.n_envs, 1),
n_eval_episodes=100,
deterministic=True,
verbose=1,
)
common = dict(env=venv, verbose=1, seed=args.seed,
tensorboard_log=str(log_dir))
if args.init_from:
# warm-start: giữ weights, ghi đè hyperparams truyền qua kwargs
cls = PPO if args.algo == "ppo" else SAC
model = cls.load(args.init_from, ent_coef=args.ent_coef, **common) \
if args.algo == "ppo" else cls.load(args.init_from, **common)
print(f"[config] warm-start từ {args.init_from}")
elif args.algo == "ppo":
model = PPO("MlpPolicy", n_steps=128, batch_size=256,
ent_coef=args.ent_coef, **common)
else:
# gradient_steps=8 cân với train_freq=8 (bài học 12/07: mặc định
# gradient_steps=1 làm SAC update thiếu 8 lần so với chuẩn)
model = SAC("MlpPolicy", buffer_size=200_000, learning_starts=2_000,
train_freq=(8, "step"), gradient_steps=8, **common)
try: # progress bar cần tqdm + rich; thiếu thì train không bar
import tqdm # noqa: F401
import rich # noqa: F401
progress = True
except ImportError:
progress = False
t0 = time.time()
model.learn(total_timesteps=args.total_steps, progress_bar=progress,
callback=eval_cb)
dt = time.time() - t0
print(f"\nTrain {args.total_steps:,} bước trong {dt/60:.1f} phút "
f"({args.total_steps/dt:.0f} steps/s)")
model.save(model_dir / "final_model")
print(f"Final model -> {model_dir / 'final_model.zip'}")
print(f"Best model -> {model_dir / 'best_model.zip'} (theo EvalCallback — DÙNG CÁI NÀY)")
venv.close()
eval_env.close()
plot_learning_curve(log_dir / "monitor.csv",
log_dir / "learning_curve.png")
print("\n== Đánh giá FINAL model (deterministic, 200 cú) ==")
stats = evaluate(model, scratch_penalty=args.scratch_penalty,
pos_coef=args.pos_coef, aim_mode=args.aim_mode)
print_stats(stats)
best_path = model_dir / "best_model.zip"
if best_path.exists():
print("\n== Đánh giá BEST model (deterministic, 200 cú) ==")
cls = PPO if args.algo == "ppo" else SAC
best = cls.load(best_path)
stats = evaluate(best, scratch_penalty=args.scratch_penalty,
pos_coef=args.pos_coef, aim_mode=args.aim_mode)
print_stats(stats)
if __name__ == "__main__":
main()
|