Simon Sassi commited on
Commit ·
c85904c
1
Parent(s): 893a53d
chore: add back spacy dependency for inventory/location parsing and valid action generation
Browse files- games/__init__.py +6 -0
- games/zork_env.py +219 -0
- requirements.txt +1 -0
games/__init__.py
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from .zork_env import TextAdventureEnv, GameState, list_available_games, discover_games
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# Alias for backwards compatibility
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ZorkEnvironment = TextAdventureEnv
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__all__ = ["TextAdventureEnv", "ZorkEnvironment", "GameState", "list_available_games", "discover_games"]
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games/zork_env.py
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"""
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Text Adventure Game Environment
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Provides a clean interface to text adventure games via Jericho.
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Supports Zork and many other classic Z-machine games.
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"""
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from jericho import FrotzEnv
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from dataclasses import dataclass
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from typing import Optional
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from pathlib import Path
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import os
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@dataclass
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class GameState:
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"""Represents the current state of the game."""
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observation: str
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score: int
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max_score: int
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moves: int
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done: bool
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reward: int # Points gained from last action
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inventory: list[str]
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location: str
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def get_default_games_dir() -> Path:
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"""Get the default directory containing game files."""
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project_root = Path(__file__).parent.parent
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return project_root / "z-machine-games-master" / "jericho-game-suite"
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def discover_games(games_dir: Optional[Path] = None) -> dict[str, Path]:
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"""
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Discover all available Z-machine games in the games directory.
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Args:
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games_dir: Directory to search for games (default: jericho-game-suite)
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Returns:
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Dictionary mapping game name (without extension) to full path
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"""
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if games_dir is None:
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games_dir = get_default_games_dir()
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games_dir = Path(games_dir)
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if not games_dir.exists():
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return {}
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games = {}
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# Find all Z-machine game files (.z3, .z4, .z5, .z8)
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for ext in ["*.z3", "*.z4", "*.z5", "*.z8"]:
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for game_path in games_dir.glob(ext):
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# Use stem (filename without extension) as game name
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game_name = game_path.stem.lower()
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games[game_name] = game_path
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return dict(sorted(games.items()))
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def list_available_games(games_dir: Optional[Path] = None) -> list[str]:
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"""Return a sorted list of available game names."""
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return list(discover_games(games_dir).keys())
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class TextAdventureEnv:
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"""Wrapper around Jericho's FrotzEnv for text adventure games."""
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def __init__(self, game: str = "zork1", games_dir: Optional[str] = None):
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"""
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Initialize the text adventure environment.
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Args:
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game: Game name (e.g., 'zork1', 'advent', 'enchanter')
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Can also be a full path to a .z* file
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games_dir: Directory containing game files (optional)
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"""
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# Check if game is a full path
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if os.path.isfile(game):
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game_path = Path(game)
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self.game = game_path.stem
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else:
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# Look up game by name
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games_path = Path(games_dir) if games_dir else None
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available_games = discover_games(games_path)
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if game.lower() not in available_games:
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available = list(available_games.keys())[:20]
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raise ValueError(
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f"Unknown game: {game}. "
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f"Available: {', '.join(available)}... "
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f"({len(available_games)} total)"
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)
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game_path = available_games[game.lower()]
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self.game = game.lower()
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self.env = FrotzEnv(str(game_path))
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self.game_path = game_path
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self._last_score = 0
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self._history: list[tuple[str, str]] = [] # (action, observation) pairs
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def reset(self) -> GameState:
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"""Reset the game to the beginning."""
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observation, info = self.env.reset()
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self._last_score = 0
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self._history = []
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return self._make_game_state(observation, info, done=False, reward=0)
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def step(self, action: str) -> GameState:
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"""
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Take an action in the game.
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Args:
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action: The text command to execute (e.g., "go north", "take lamp")
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Returns:
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GameState with the result of the action
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"""
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observation, reward, done, info = self.env.step(action)
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# Track reward as score change
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current_score = info.get('score', 0)
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reward = current_score - self._last_score
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self._last_score = current_score
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# Record history
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self._history.append((action, observation))
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return self._make_game_state(observation, info, done, reward)
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def _make_game_state(self, observation: str, info: dict, done: bool, reward: int) -> GameState:
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"""Create a GameState from the environment info."""
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# Try to get inventory and location (may fail without spacy)
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try:
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inventory = [str(obj) for obj in self.env.get_inventory()]
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except Exception:
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inventory = []
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try:
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location = str(self.env.get_player_location())
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except Exception:
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location = "Unknown"
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return GameState(
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observation=observation,
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score=info.get('score', 0),
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max_score=self.env.get_max_score(),
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moves=info.get('moves', 0),
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done=done,
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reward=reward,
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inventory=inventory,
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location=location,
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)
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def get_history(self) -> list[tuple[str, str]]:
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"""Get the history of (action, observation) pairs."""
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return self._history.copy()
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def get_valid_actions(self) -> list[str]:
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"""
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Get a list of valid actions for the current state.
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Note: This requires spacy to be properly installed.
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"""
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try:
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return self.env.get_valid_actions()
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except Exception:
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# Return common actions if spacy isn't available
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return [
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"north", "south", "east", "west",
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"up", "down", "look", "inventory",
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"take all", "open mailbox", "read"
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]
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def save_state(self):
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"""Save the current game state."""
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return self.env.get_state()
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def load_state(self, state):
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"""Load a previously saved game state."""
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self.env.set_state(state)
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def get_walkthrough(self) -> list[str]:
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"""Get the walkthrough for the game (for debugging/comparison only)."""
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return self.env.get_walkthrough()
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# Alias for backwards compatibility
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ZorkEnvironment = TextAdventureEnv
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# Example usage
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if __name__ == "__main__":
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import sys
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# List available games
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games = list_available_games()
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print(f"Available games ({len(games)} total):")
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print(f" {', '.join(games[:15])}...")
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print()
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# Use command line arg or default to zork1
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game = sys.argv[1] if len(sys.argv) > 1 else "zork1"
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env = TextAdventureEnv(game)
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state = env.reset()
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print(f"=== {env.game.upper()} ===")
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print(f"Max Score: {state.max_score}")
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print(f"\n{state.observation}")
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print(f"\nValid actions: {env.get_valid_actions()[:10]}...")
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# Try a few actions
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for action in ["look", "inventory"]:
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print(f"\n> {action}")
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state = env.step(action)
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print(state.observation)
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print(f"Score: {state.score}, Reward: {state.reward}")
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requirements.txt
CHANGED
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graphiti-core[kuzu]>=0.28.0
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kuzu>=0.11.3
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graphiti-core[kuzu]>=0.28.0
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kuzu>=0.11.3
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en_core_web_sm @ https://github.com/explosion/spacy-models/releases/download/en_core_web_sm-3.8.0/en_core_web_sm-3.8.0-py3-none-any.whl
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