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import gradio as gr
import asyncio
import io
import sys
sys.path.insert(0, '.')

# Mock spaces module for local testing
try:
    import spaces
except ImportError:
    class SpacesMock:
        @staticmethod
        def GPU(func):
            return func
    spaces = SpacesMock()

from maya1.model_loader import Maya1Model
from maya1.pipeline import Maya1Pipeline
from maya1.prompt_builder import Maya1PromptBuilder
from maya1.snac_decoder import SNACDecoder
from maya1.constants import AUDIO_SAMPLE_RATE

# Preset characters (2 realistic + 2 creative)
PRESET_CHARACTERS = {
    "Realistic: Sarcastic Male (American)": {
        "description": "Realistic male voice in the 30s age with a american accent. Low pitch, nasally timbre, conversational pacing, sarcastic tone delivery at low intensity, commercial domain, product_demo_voice role, formal delivery",
        "example_text": "<sarcastic> He really stood up there and said we need to <chuckle> save the world. <sigh> What a joke."
    },
    "Realistic: Excited Female (Asian-American)": {
        "description": "Realistic female voice in the 20s age with a asian_american accent. Normal pitch, smooth timbre, conversational pacing, neutral tone delivery at high intensity, viral_content domain, meme_voice role, formal delivery",
        "example_text": "<excited> I am issuing a formal commendation for this particular item! It has exceeded all established metrics for excellence. <gasp> This is something I would actually spend my own money on. <laugh> Seriously!"
    },
    "Creative: Alpha Leader (Indian)": {
        "description": "Creative, alpha character. Male voice in their 30s with a indian accent. Normal pitch, nasally timbre, very_fast pacing, energetic tone at medium intensity.",
        "example_text": "<angry> I don't want to hear excuses, I only want to see solutions! <sigh> Get your teams together, brainstorm for thirty minutes, and come back to me with a plan. <excited> Now move!"
    },
    "Creative: Vampire (Middle Eastern)": {
        "description": "Creative, vampire character. Male voice in their 40s with a middle_eastern accent. Low pitch, nasally timbre, very_slow pacing, excited tone at medium intensity.",
        "example_text": "<whisper> Soon you will join me in this magnificent eternal darkness. <laugh> And we shall feast upon the world together, <excited> bound by this exquisite night forever. <mischievous>"
    }
}

# Global pipeline variables
model = None
prompt_builder = None
snac_decoder = None
pipeline = None

@spaces.GPU
async def load_models():
    """Load Maya1 vLLM model and pipeline (runs once)."""
    global model, prompt_builder, snac_decoder, pipeline
    
    if model is None:
        print("Loading Maya1 model with vLLM...")
        model = Maya1Model(
            model_path="maya-research/maya1",
            dtype="bfloat16",
            max_model_len=8192,
            gpu_memory_utilization=0.85,
        )
        
        print("Initializing prompt builder...")
        prompt_builder = Maya1PromptBuilder(model.tokenizer, model)
        
        print("Loading SNAC decoder...")
        snac_decoder = SNACDecoder(
            device="cuda",
            enable_batching=False,
        )
        
        print("Initializing pipeline...")
        pipeline = Maya1Pipeline(model, prompt_builder, snac_decoder)
        
        print("Models loaded successfully!")

def preset_selected(preset_name):
    """Update description and text when preset is selected."""
    if preset_name in PRESET_CHARACTERS:
        char = PRESET_CHARACTERS[preset_name]
        return char["description"], char["example_text"]
    return "", ""

@spaces.GPU
def generate_speech(preset_name, description, text, temperature, max_tokens):
    """Generate emotional speech from description and text using vLLM."""
    try:
        # Load models if not already loaded
        asyncio.run(load_models())
        
        # If using preset, override description
        if preset_name and preset_name in PRESET_CHARACTERS:
            description = PRESET_CHARACTERS[preset_name]["description"]
        
        # Validate inputs
        if not description or not text:
            return None, "Error: Please provide both description and text!"
        
        print(f"Generating with temperature={temperature}, max_tokens={max_tokens}...")
        
        # Generate audio using vLLM pipeline
        audio_bytes = asyncio.run(
            pipeline.generate_speech(
                description=description,
                text=text,
                temperature=temperature,
                top_p=0.9,
                max_tokens=max_tokens,
                repetition_penalty=1.1,
                seed=None,
            )
        )
        
        if audio_bytes is None:
            return None, "Error: Audio generation failed. Try different text or increase max_tokens."
        
        # Convert bytes to WAV file
        import wave
        wav_buffer = io.BytesIO()
        with wave.open(wav_buffer, 'wb') as wav_file:
            wav_file.setnchannels(1)
            wav_file.setsampwidth(2)
            wav_file.setframerate(AUDIO_SAMPLE_RATE)
            wav_file.writeframes(audio_bytes)
        
        wav_buffer.seek(0)
        
        # Calculate duration
        duration = len(audio_bytes) // 2 / AUDIO_SAMPLE_RATE
        frames = len(audio_bytes) // 2 // (AUDIO_SAMPLE_RATE // 6.86) // 7
        
        status_msg = f"Generated {duration:.2f}s of emotional speech!"
        
        return wav_buffer, status_msg
    
    except Exception as e:
        import traceback
        error_msg = f"Error: {str(e)}\n{traceback.format_exc()}"
        print(error_msg)
        return None, error_msg

# Create Gradio interface
with gr.Blocks(title="Maya1 - Open Source Emotional TTS", theme=gr.themes.Soft()) as demo:
    gr.Markdown("""
    # Maya1 - Open Source Emotional Text-to-Speech
    
    **The best open source voice AI model with emotions!**
    
    Generate realistic and expressive speech with natural language voice design.
    Choose a preset character or create your own custom voice.
    
    [Model](https://huggingface.co/maya-research/maya1) | [GitHub](https://github.com/MayaResearch/maya1-fastapi)
    """)
    
    with gr.Row():
        with gr.Column(scale=1):
            gr.Markdown("### Character Selection")
            
            preset_dropdown = gr.Dropdown(
                choices=list(PRESET_CHARACTERS.keys()),
                label="Preset Characters",
                value=list(PRESET_CHARACTERS.keys())[0],
                info="Quick pick from 4 preset characters"
            )
            
            gr.Markdown("### Voice Design")
            
            description_input = gr.Textbox(
                label="Voice Description",
                placeholder="E.g., Male voice in their 30s with american accent. Normal pitch, warm timbre...",
                lines=3,
                value=PRESET_CHARACTERS[list(PRESET_CHARACTERS.keys())[0]]["description"]
            )
            
            text_input = gr.Textbox(
                label="Text to Speak",
                placeholder="Enter text with <emotion> tags like <laugh>, <sigh>, <excited>...",
                lines=4,
                value=PRESET_CHARACTERS[list(PRESET_CHARACTERS.keys())[0]]["example_text"]
            )
            
            with gr.Accordion("Advanced Settings", open=False):
                temperature_slider = gr.Slider(
                    minimum=0.1,
                    maximum=1.0,
                    value=0.4,
                    step=0.1,
                    label="Temperature",
                    info="Lower = more stable, Higher = more creative"
                )
                
                max_tokens_slider = gr.Slider(
                    minimum=100,
                    maximum=2048,
                    value=500,
                    step=50,
                    label="Max Tokens",
                    info="More tokens = longer audio"
                )
            
            generate_btn = gr.Button("Generate Speech", variant="primary", size="lg")
        
        with gr.Column(scale=1):
            gr.Markdown("### Generated Audio")
            
            audio_output = gr.Audio(
                label="Generated Speech",
                type="filepath",
                interactive=False
            )
            
            status_output = gr.Textbox(
                label="Status",
                lines=3,
                interactive=False
            )
            
            gr.Markdown("""
            ### Supported Emotions
            
            `<angry>` `<appalled>` `<chuckle>` `<cry>` `<curious>` `<disappointed>` 
            `<excited>` `<exhale>` `<gasp>` `<giggle>` `<gulp>` `<laugh>` 
            `<laugh_harder>` `<mischievous>` `<sarcastic>` `<scream>` `<sigh>` 
            `<sing>` `<snort>` `<whisper>`
            
            ### Tips
            - Use emotion tags naturally in your text
            - Longer text needs more max_tokens
            - Lower temperature for consistent results
            - Presets are great starting points!
            """)
    
    # Event handlers
    preset_dropdown.change(
        fn=preset_selected,
        inputs=[preset_dropdown],
        outputs=[description_input, text_input]
    )
    
    generate_btn.click(
        fn=generate_speech,
        inputs=[preset_dropdown, description_input, text_input, temperature_slider, max_tokens_slider],
        outputs=[audio_output, status_output]
    )

if __name__ == "__main__":
    demo.launch()