File size: 15,005 Bytes
88d2f2a
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.20;

import "@openzeppelin/contracts/utils/math/Math.sol";

/// @title ReputationRegistry
/// @notice Tracks per-agent reputation across the PolyglotAlpha translation
///         auction lifecycle. Reputation is an EMA-style score that incorporates
///         win rate, post-auction quality outcomes, and realized fill revenue.
/// @dev All scores are scaled by 1e18 (i.e. 1.0 == 1e18). Unknown agents return
///      the default neutral score (1e18) so the auction can divide bids by a
///      non-zero denominator without a special case at the call site.
contract ReputationRegistry {
    // ---------------------------------------------------------------
    // Constants (NatSpec-visible "magic numbers")
    // ---------------------------------------------------------------

    /// @notice Fixed-point ONE; score units are 1e18 == 1.0.
    uint256 public constant ONE = 1e18;

    /// @notice Fixed-point HALF (0.5e18). Used as the **initial reputation** for
    ///         a fresh agent so the first `_recompute` does not subtract from a
    ///         maxed-out prior. Rationale (W14-C, α correction): the formula
    ///         caps the per-event signal at `winRate * qualityRate * fillSignal`
    ///         which is bounded above by ~`1.0 * 1.0 * 2.0 = 2.0` but in the
    ///         realistic mid-range sits around 0.5 — so seeding the prior at 1.0
    ///         meant every first update strictly decreased the score. Seeding
    ///         at 0.5 matches the achievable steady-state mid-range.
    uint256 public constant HALF = 5e17;

    /// @notice USDC has 6 decimals; the registry's fixed-point math uses 1e18.
    ///         `_fillSignal` is called from `BuilderFeeRouter.updateOnFee` which
    ///         passes `fillAmount` in 6-decimal USDC base units. We rescale by
    ///         1e12 (1e18 / 1e6) so the ln() input is in the right magnitude
    ///         (W14-C β-fix). Without this rescale the ln() argument was off by
    ///         12 orders of magnitude and `fillSignal` was permanently clamped
    ///         to `FILL_SIGNAL_MIN` for any realistic fee.
    uint256 public constant USDC_TO_1E18 = 1e12;

    /// @notice EMA decay applied to the previous score on each update
    ///         (85% old + 15% new). Stored scaled by 1e18: 0.85e18.
    ///         Per README §5.6 final mechanism design (α = 0.85): slow decay
    ///         so one bad event drops reputation by ~0.045.
    uint256 public constant DECAY_NUMERATOR = 85e16;

    /// @notice Weight on the freshly computed signal in the EMA (0.15e18).
    uint256 public constant SIGNAL_NUMERATOR = 15e16;

    /// @notice Lower clamp for the fill-signal multiplier (0.5e18 == 0.5).
    uint256 public constant FILL_SIGNAL_MIN = 5e17;

    /// @notice Upper clamp for the fill-signal multiplier (2.0e18 == 2.0).
    uint256 public constant FILL_SIGNAL_MAX = 2e18;

    /// @notice Scale on cumulative fees (USDC, 18 decimals) used inside the
    ///         ln() of the fill-signal computation. Matches spec: ln(1 + fees/100).
    uint256 public constant FEE_SCALE = 100;

    // ---------------------------------------------------------------
    // Storage
    // ---------------------------------------------------------------

    struct Reputation {
        uint256 totalBids;
        uint256 totalWins;
        uint256 totalQualityPasses;
        uint256 cumulativeFeesEarned;
        /// @dev Score is scaled by 1e18. Default neutral is 1e18 (== 1.0).
        uint256 score;
        uint256 lastUpdated;
    }

    mapping(address => Reputation) public reps;

    /// @notice Owner deploys the contract and is the only address that can
    ///         set authorized callers (BuilderFeeRouter, TranslationAuction, operator EOA).
    address public owner;

    /// @notice Authorized callers permitted to push state updates.
    mapping(address => bool) public authorized;

    // ---------------------------------------------------------------
    // Events
    // ---------------------------------------------------------------

    event AuctionUpdated(address indexed agent, bool won, uint256 newScore);
    event QualityUpdated(address indexed agent, bool passed, uint256 newScore);
    event FeeUpdated(address indexed agent, uint256 amount, uint256 newScore);
    event AuthorizedSet(address indexed who, bool allowed);
    event ReputationSlashed(
        address indexed agent,
        address indexed by,
        uint256 amount,
        uint256 newScore,
        string reason
    );

    // ---------------------------------------------------------------
    // Modifiers
    // ---------------------------------------------------------------

    modifier onlyOwner() {
        require(msg.sender == owner, "not owner");
        _;
    }

    modifier onlyAuthorized() {
        require(authorized[msg.sender] || msg.sender == owner, "not authorized");
        _;
    }

    // ---------------------------------------------------------------
    // Constructor
    // ---------------------------------------------------------------

    constructor() {
        owner = msg.sender;
        authorized[msg.sender] = true;
    }

    function setAuthorized(address who, bool allowed) external onlyOwner {
        authorized[who] = allowed;
        emit AuthorizedSet(who, allowed);
    }

    // ---------------------------------------------------------------
    // Mutation: auction settled
    // ---------------------------------------------------------------

    /// @notice Called by the auction contract after every settle (for the winner
    ///         and for each losing bidder). Bumps bid/win counts then recomputes
    ///         the EMA score.
    function updateOnAuction(address agent, bool won) external onlyAuthorized {
        Reputation storage r = reps[agent];
        if (r.lastUpdated == 0) {
            r.score = HALF; // W14-C α-fix: initialize unknown agent to 0.5
        }
        r.totalBids += 1;
        if (won) {
            r.totalWins += 1;
        }
        r.score = _recompute(r);
        r.lastUpdated = block.timestamp;
        emit AuctionUpdated(agent, won, r.score);
    }

    // ---------------------------------------------------------------
    // Mutation: quality verdict from 11-judge ensemble
    // ---------------------------------------------------------------

    function updateOnQuality(address agent, bool passed) external onlyAuthorized {
        Reputation storage r = reps[agent];
        if (r.lastUpdated == 0) {
            r.score = HALF; // W14-C α-fix: initialize unknown agent to 0.5
        }
        if (passed) {
            r.totalQualityPasses += 1;
        }
        r.score = _recompute(r);
        r.lastUpdated = block.timestamp;
        emit QualityUpdated(agent, passed, r.score);
    }

    // ---------------------------------------------------------------
    // Mutation: fee accrual signal
    // ---------------------------------------------------------------

    function updateOnFee(address agent, uint256 amount) external onlyAuthorized {
        Reputation storage r = reps[agent];
        if (r.lastUpdated == 0) {
            r.score = HALF; // W14-C α-fix: initialize unknown agent to 0.5
        }
        r.cumulativeFeesEarned += amount;
        r.score = _recompute(r);
        r.lastUpdated = block.timestamp;
        emit FeeUpdated(agent, amount, r.score);
    }

    // ---------------------------------------------------------------
    // Mutation: slashing (multi-authority — JudgePanel, TranslationAuction,
    //           BuilderFeeRouter, or operator EOA may all slash per README §5.6
    //           "the contract is the slashing authority")
    // ---------------------------------------------------------------

    /// @notice Hard-subtract reputation. Floors at zero. Any address in the
    ///         `authorized` map (set by the owner) may slash — typically that
    ///         is JudgePanel (quality verdict), TranslationAuction (malformed
    ///         submission inside the 72h window), and BuilderFeeRouter (post-
    ///         fill review). Owner can also slash directly.
    /// @param agent  Agent whose score is being reduced.
    /// @param amount Amount (in 1e18 units) to subtract from the score.
    /// @param reason Human-readable reason, emitted in the event for audit.
    function slashReputation(address agent, uint256 amount, string calldata reason)
        external
        onlyAuthorized
    {
        require(amount > 0, "zero slash");
        Reputation storage r = reps[agent];
        if (r.lastUpdated == 0) {
            r.score = HALF; // W14-C α-fix: initialize unknown agent to 0.5
        }
        if (amount >= r.score) {
            r.score = 0;
        } else {
            r.score = r.score - amount;
        }
        r.lastUpdated = block.timestamp;
        emit ReputationSlashed(agent, msg.sender, amount, r.score, reason);
    }

    // ---------------------------------------------------------------
    // Views
    // ---------------------------------------------------------------

    /// @notice Returns the agent's reputation score in 1e18 units.
    /// @dev Returns ONE (1e18) for any agent that has never been touched so
    ///      that the auction's `bid / reputation` divisor is safe.
    function getReputation(address agent) external view returns (uint256) {
        Reputation storage r = reps[agent];
        if (r.lastUpdated == 0) {
            return ONE;
        }
        return r.score;
    }

    function getStats(address agent)
        external
        view
        returns (
            uint256 totalBids,
            uint256 totalWins,
            uint256 totalQualityPasses,
            uint256 cumulativeFeesEarned,
            uint256 score
        )
    {
        Reputation storage r = reps[agent];
        return (
            r.totalBids,
            r.totalWins,
            r.totalQualityPasses,
            r.cumulativeFeesEarned,
            r.lastUpdated == 0 ? ONE : r.score
        );
    }

    // ---------------------------------------------------------------
    // Internal: scoring formula
    // ---------------------------------------------------------------

    /// @dev Score recomputation (README §5.6, α = 0.85):
    ///        new_score = old_score * 0.85 + (win_rate * quality_rate * fill_signal) * 0.15
    ///      where:
    ///        win_rate     = totalWins / max(totalBids, 1)
    ///        quality_rate = totalQualityPasses / max(totalWins, 1)
    ///        fill_signal  = clamp(ln(1 + (cumulativeFees * 1e12 / 1e6) / 100), 0.5, 2.0)
    ///                       — i.e. USDC 6-decimal base units rescaled to 1e18
    ///                       fixed-point before the ln() input.
    ///      All math is fixed-point with 1e18 scale.
    function _recompute(Reputation storage r) internal view returns (uint256) {
        uint256 winRate = r.totalBids == 0
            ? ONE
            : Math.mulDiv(r.totalWins, ONE, r.totalBids);
        uint256 qualityRate = r.totalWins == 0
            ? ONE
            : Math.mulDiv(r.totalQualityPasses, ONE, r.totalWins);
        uint256 fillSignal = _fillSignal(r.cumulativeFeesEarned);

        // signal = winRate * qualityRate * fillSignal, all 1e18-scaled.
        // mulDiv avoids precision loss and overflow on intermediate products.
        uint256 wq = Math.mulDiv(winRate, qualityRate, ONE);
        uint256 signal = Math.mulDiv(wq, fillSignal, ONE);

        // new_score = old * DECAY + signal * SIGNAL  (both 1e18-scaled weights).
        uint256 decayed = Math.mulDiv(r.score, DECAY_NUMERATOR, ONE);
        uint256 weighted = Math.mulDiv(signal, SIGNAL_NUMERATOR, ONE);
        return decayed + weighted;
    }

    /// @dev Integer-only natural-log approximation, clamped to [0.5, 2.0].
    ///      We use a 4-term Mercator series for ln(1+x) when x is small, and
    ///      saturate to FILL_SIGNAL_MAX once cumulative fees exceed the band.
    /// @dev W14-C β-fix: `cumulativeFees` arrives in **6-decimal USDC base units**
    ///      (passed verbatim from `BuilderFeeRouter.recordFill`). The original
    ///      contract divided by `FEE_SCALE=100` and then treated the result as
    ///      a 1e18 fixed-point number — that left the ln() argument 12 orders
    ///      of magnitude too small, so `fillSignal` was permanently clamped to
    ///      `FILL_SIGNAL_MIN` for any realistic fee. We now rescale by 1e12
    ///      (1e18 / 1e6) **first**, then divide by `FEE_SCALE`, so the input is
    ///      in the same fixed-point units as the rest of the math.
    function _fillSignal(uint256 cumulativeFees) internal pure returns (uint256) {
        // x = (cumulativeFees * 1e12) / 100   — fees in 6-decimal USDC → 1e18 fp.
        // For Solidity-friendliness we compute a piecewise approximation.
        if (cumulativeFees == 0) {
            return FILL_SIGNAL_MIN;
        }

        // x in 1e18 fixed-point: convert 6-decimal USDC to 1e18 then divide by FEE_SCALE.
        // (cumulativeFees * 1e12) cannot overflow at any plausible total fee level:
        // 2^256 / 1e12 ≈ 1.16e65, well above any realistic cumulative USDC value.
        uint256 x = Math.mulDiv(cumulativeFees, USDC_TO_1E18, FEE_SCALE);

        // Saturate above e^2 - 1 (~6.389 in 1e18 units => 6.389e18)
        if (x >= 6_389_056_098_930_650_407) {
            return FILL_SIGNAL_MAX;
        }

        // ln(1+x) ~ x - x^2/2 + x^3/3 - x^4/4   for small x.
        // To keep things bounded for x up to ~1e18 (i.e. 1.0), we cap the series.
        if (x > ONE) {
            // For x in (1, ~6.4) use ln(1+x) = ln(2) + ln((1+x)/2) iteratively is
            // overkill on-chain. Linearly interpolate between ln(2) and ln(e^2)=2.
            // ln(2) ~ 0.6931 in 1e18 units.
            uint256 LN2 = 693_147_180_559_945_309;
            uint256 TOP = 2 * ONE;
            // x_norm = (x - 1e18) / (6.389e18 - 1e18) in 1e18 units
            uint256 num = x - ONE;
            uint256 den = 6_389_056_098_930_650_407 - ONE;
            uint256 t = Math.mulDiv(num, ONE, den);
            uint256 interp = LN2 + Math.mulDiv(TOP - LN2, t, ONE);
            return _clamp(interp, FILL_SIGNAL_MIN, FILL_SIGNAL_MAX);
        }

        // Mercator series for small x (x <= 1.0). Use mulDiv to preserve
        // precision on the chained x^n / ONE divisions.
        uint256 x2 = Math.mulDiv(x, x, ONE);
        uint256 x3 = Math.mulDiv(x2, x, ONE);
        uint256 x4 = Math.mulDiv(x3, x, ONE);
        // term magnitudes: x - x^2/2 + x^3/3 - x^4/4
        uint256 pos = x + x3 / 3;
        uint256 neg = x2 / 2 + x4 / 4;
        uint256 ln = pos > neg ? pos - neg : 0;
        return _clamp(ln, FILL_SIGNAL_MIN, FILL_SIGNAL_MAX);
    }

    function _clamp(uint256 v, uint256 lo, uint256 hi) internal pure returns (uint256) {
        if (v < lo) return lo;
        if (v > hi) return hi;
        return v;
    }
}