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| import gradio as gr | |
| def process_audio(file, model, prompt, start, length): | |
| # Dummy processing function to demonstrate functionality | |
| # Replace this with actual audio processing code | |
| processed_audio_path = "goodres.wav" | |
| # Add your audio processing code here | |
| return processed_audio_path | |
| demo = gr.Interface( | |
| fn=process_audio, | |
| inputs=[ | |
| # gr.Audio(type="filepath", label="Upload Audio File"), | |
| gr.Textbox(label="Prompt", placeholder="Enter your text prompt here"), | |
| gr.Radio(choices=['AudioLDM2', 'StableAudio'], label='Choose a Model for Processing'), | |
| gr.Textbox(label="Prompt", placeholder="Enter your text prompt here"), | |
| gr.Slider(0.0, 60.0, value=0.0, step=1.0, label="Starting Point (seconds)"), | |
| gr.Slider(1.0, 60.0, value=10.0, step=1.0, label="Output Length (seconds)", info="Longer audio takes more time to generate") | |
| ], | |
| outputs=gr.Audio(type="filepath", label="Processed Audio"), | |
| title="Drums Generation in Different Models", | |
| description="Upload your audio file and process it with AudioLDM2 or StableAudio based on your prompt and settings.", | |
| examples=[ | |
| ["goodres.wav", "AudioLDM2", "Generate a rock beat", 0.0, 10.0], | |
| ["goodres.wav", "StableAudio", "Create a serene soundscape", 5.0, 15.0], | |
| ["goodres.wav", "AudioLDM2", "Simulate a forest ambiance", 10.0, 20.0], | |
| ["goodres.wav", "StableAudio", "Recreate a gentle rainfall", 0.0, 25.0] | |
| ] | |
| ) | |
| demo.launch() | |