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| (function (global, factory) { | |
| typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : | |
| typeof define === 'function' && define.amd ? define('underscore', factory) : | |
| (global = typeof globalThis !== 'undefined' ? globalThis : global || self, (function () { | |
| var current = global._; | |
| var exports = global._ = factory(); | |
| exports.noConflict = function () { global._ = current; return exports; }; | |
| }())); | |
| }(this, (function () { | |
| // Underscore.js 1.13.1 | |
| // https://underscorejs.org | |
| // (c) 2009-2021 Jeremy Ashkenas, Julian Gonggrijp, and DocumentCloud and Investigative Reporters & Editors | |
| // Underscore may be freely distributed under the MIT license. | |
| // Current version. | |
| var VERSION = '1.13.1'; | |
| // Establish the root object, `window` (`self`) in the browser, `global` | |
| // on the server, or `this` in some virtual machines. We use `self` | |
| // instead of `window` for `WebWorker` support. | |
| var root = typeof self == 'object' && self.self === self && self || | |
| typeof global == 'object' && global.global === global && global || | |
| Function('return this')() || | |
| {}; | |
| // Save bytes in the minified (but not gzipped) version: | |
| var ArrayProto = Array.prototype, ObjProto = Object.prototype; | |
| var SymbolProto = typeof Symbol !== 'undefined' ? Symbol.prototype : null; | |
| // Create quick reference variables for speed access to core prototypes. | |
| var push = ArrayProto.push, | |
| slice = ArrayProto.slice, | |
| toString = ObjProto.toString, | |
| hasOwnProperty = ObjProto.hasOwnProperty; | |
| // Modern feature detection. | |
| var supportsArrayBuffer = typeof ArrayBuffer !== 'undefined', | |
| supportsDataView = typeof DataView !== 'undefined'; | |
| // All **ECMAScript 5+** native function implementations that we hope to use | |
| // are declared here. | |
| var nativeIsArray = Array.isArray, | |
| nativeKeys = Object.keys, | |
| nativeCreate = Object.create, | |
| nativeIsView = supportsArrayBuffer && ArrayBuffer.isView; | |
| // Create references to these builtin functions because we override them. | |
| var _isNaN = isNaN, | |
| _isFinite = isFinite; | |
| // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed. | |
| var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString'); | |
| var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString', | |
| 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString']; | |
| // The largest integer that can be represented exactly. | |
| var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1; | |
| // Some functions take a variable number of arguments, or a few expected | |
| // arguments at the beginning and then a variable number of values to operate | |
| // on. This helper accumulates all remaining arguments past the function’s | |
| // argument length (or an explicit `startIndex`), into an array that becomes | |
| // the last argument. Similar to ES6’s "rest parameter". | |
| function restArguments(func, startIndex) { | |
| startIndex = startIndex == null ? func.length - 1 : +startIndex; | |
| return function() { | |
| var length = Math.max(arguments.length - startIndex, 0), | |
| rest = Array(length), | |
| index = 0; | |
| for (; index < length; index++) { | |
| rest[index] = arguments[index + startIndex]; | |
| } | |
| switch (startIndex) { | |
| case 0: return func.call(this, rest); | |
| case 1: return func.call(this, arguments[0], rest); | |
| case 2: return func.call(this, arguments[0], arguments[1], rest); | |
| } | |
| var args = Array(startIndex + 1); | |
| for (index = 0; index < startIndex; index++) { | |
| args[index] = arguments[index]; | |
| } | |
| args[startIndex] = rest; | |
| return func.apply(this, args); | |
| }; | |
| } | |
| // Is a given variable an object? | |
| function isObject(obj) { | |
| var type = typeof obj; | |
| return type === 'function' || type === 'object' && !!obj; | |
| } | |
| // Is a given value equal to null? | |
| function isNull(obj) { | |
| return obj === null; | |
| } | |
| // Is a given variable undefined? | |
| function isUndefined(obj) { | |
| return obj === void 0; | |
| } | |
| // Is a given value a boolean? | |
| function isBoolean(obj) { | |
| return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; | |
| } | |
| // Is a given value a DOM element? | |
| function isElement(obj) { | |
| return !!(obj && obj.nodeType === 1); | |
| } | |
| // Internal function for creating a `toString`-based type tester. | |
| function tagTester(name) { | |
| var tag = '[object ' + name + ']'; | |
| return function(obj) { | |
| return toString.call(obj) === tag; | |
| }; | |
| } | |
| var isString = tagTester('String'); | |
| var isNumber = tagTester('Number'); | |
| var isDate = tagTester('Date'); | |
| var isRegExp = tagTester('RegExp'); | |
| var isError = tagTester('Error'); | |
| var isSymbol = tagTester('Symbol'); | |
| var isArrayBuffer = tagTester('ArrayBuffer'); | |
| var isFunction = tagTester('Function'); | |
| // Optimize `isFunction` if appropriate. Work around some `typeof` bugs in old | |
| // v8, IE 11 (#1621), Safari 8 (#1929), and PhantomJS (#2236). | |
| var nodelist = root.document && root.document.childNodes; | |
| if (typeof /./ != 'function' && typeof Int8Array != 'object' && typeof nodelist != 'function') { | |
| isFunction = function(obj) { | |
| return typeof obj == 'function' || false; | |
| }; | |
| } | |
| var isFunction$1 = isFunction; | |
| var hasObjectTag = tagTester('Object'); | |
| // In IE 10 - Edge 13, `DataView` has string tag `'[object Object]'`. | |
| // In IE 11, the most common among them, this problem also applies to | |
| // `Map`, `WeakMap` and `Set`. | |
| var hasStringTagBug = ( | |
| supportsDataView && hasObjectTag(new DataView(new ArrayBuffer(8))) | |
| ), | |
| isIE11 = (typeof Map !== 'undefined' && hasObjectTag(new Map)); | |
| var isDataView = tagTester('DataView'); | |
| // In IE 10 - Edge 13, we need a different heuristic | |
| // to determine whether an object is a `DataView`. | |
| function ie10IsDataView(obj) { | |
| return obj != null && isFunction$1(obj.getInt8) && isArrayBuffer(obj.buffer); | |
| } | |
| var isDataView$1 = (hasStringTagBug ? ie10IsDataView : isDataView); | |
| // Is a given value an array? | |
| // Delegates to ECMA5's native `Array.isArray`. | |
| var isArray = nativeIsArray || tagTester('Array'); | |
| // Internal function to check whether `key` is an own property name of `obj`. | |
| function has$1(obj, key) { | |
| return obj != null && hasOwnProperty.call(obj, key); | |
| } | |
| var isArguments = tagTester('Arguments'); | |
| // Define a fallback version of the method in browsers (ahem, IE < 9), where | |
| // there isn't any inspectable "Arguments" type. | |
| (function() { | |
| if (!isArguments(arguments)) { | |
| isArguments = function(obj) { | |
| return has$1(obj, 'callee'); | |
| }; | |
| } | |
| }()); | |
| var isArguments$1 = isArguments; | |
| // Is a given object a finite number? | |
| function isFinite$1(obj) { | |
| return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj)); | |
| } | |
| // Is the given value `NaN`? | |
| function isNaN$1(obj) { | |
| return isNumber(obj) && _isNaN(obj); | |
| } | |
| // Predicate-generating function. Often useful outside of Underscore. | |
| function constant(value) { | |
| return function() { | |
| return value; | |
| }; | |
| } | |
| // Common internal logic for `isArrayLike` and `isBufferLike`. | |
| function createSizePropertyCheck(getSizeProperty) { | |
| return function(collection) { | |
| var sizeProperty = getSizeProperty(collection); | |
| return typeof sizeProperty == 'number' && sizeProperty >= 0 && sizeProperty <= MAX_ARRAY_INDEX; | |
| } | |
| } | |
| // Internal helper to generate a function to obtain property `key` from `obj`. | |
| function shallowProperty(key) { | |
| return function(obj) { | |
| return obj == null ? void 0 : obj[key]; | |
| }; | |
| } | |
| // Internal helper to obtain the `byteLength` property of an object. | |
| var getByteLength = shallowProperty('byteLength'); | |
| // Internal helper to determine whether we should spend extensive checks against | |
| // `ArrayBuffer` et al. | |
| var isBufferLike = createSizePropertyCheck(getByteLength); | |
| // Is a given value a typed array? | |
| var typedArrayPattern = /\[object ((I|Ui)nt(8|16|32)|Float(32|64)|Uint8Clamped|Big(I|Ui)nt64)Array\]/; | |
| function isTypedArray(obj) { | |
| // `ArrayBuffer.isView` is the most future-proof, so use it when available. | |
| // Otherwise, fall back on the above regular expression. | |
| return nativeIsView ? (nativeIsView(obj) && !isDataView$1(obj)) : | |
| isBufferLike(obj) && typedArrayPattern.test(toString.call(obj)); | |
| } | |
| var isTypedArray$1 = supportsArrayBuffer ? isTypedArray : constant(false); | |
| // Internal helper to obtain the `length` property of an object. | |
| var getLength = shallowProperty('length'); | |
| // Internal helper to create a simple lookup structure. | |
| // `collectNonEnumProps` used to depend on `_.contains`, but this led to | |
| // circular imports. `emulatedSet` is a one-off solution that only works for | |
| // arrays of strings. | |
| function emulatedSet(keys) { | |
| var hash = {}; | |
| for (var l = keys.length, i = 0; i < l; ++i) hash[keys[i]] = true; | |
| return { | |
| contains: function(key) { return hash[key]; }, | |
| push: function(key) { | |
| hash[key] = true; | |
| return keys.push(key); | |
| } | |
| }; | |
| } | |
| // Internal helper. Checks `keys` for the presence of keys in IE < 9 that won't | |
| // be iterated by `for key in ...` and thus missed. Extends `keys` in place if | |
| // needed. | |
| function collectNonEnumProps(obj, keys) { | |
| keys = emulatedSet(keys); | |
| var nonEnumIdx = nonEnumerableProps.length; | |
| var constructor = obj.constructor; | |
| var proto = isFunction$1(constructor) && constructor.prototype || ObjProto; | |
| // Constructor is a special case. | |
| var prop = 'constructor'; | |
| if (has$1(obj, prop) && !keys.contains(prop)) keys.push(prop); | |
| while (nonEnumIdx--) { | |
| prop = nonEnumerableProps[nonEnumIdx]; | |
| if (prop in obj && obj[prop] !== proto[prop] && !keys.contains(prop)) { | |
| keys.push(prop); | |
| } | |
| } | |
| } | |
| // Retrieve the names of an object's own properties. | |
| // Delegates to **ECMAScript 5**'s native `Object.keys`. | |
| function keys(obj) { | |
| if (!isObject(obj)) return []; | |
| if (nativeKeys) return nativeKeys(obj); | |
| var keys = []; | |
| for (var key in obj) if (has$1(obj, key)) keys.push(key); | |
| // Ahem, IE < 9. | |
| if (hasEnumBug) collectNonEnumProps(obj, keys); | |
| return keys; | |
| } | |
| // Is a given array, string, or object empty? | |
| // An "empty" object has no enumerable own-properties. | |
| function isEmpty(obj) { | |
| if (obj == null) return true; | |
| // Skip the more expensive `toString`-based type checks if `obj` has no | |
| // `.length`. | |
| var length = getLength(obj); | |
| if (typeof length == 'number' && ( | |
| isArray(obj) || isString(obj) || isArguments$1(obj) | |
| )) return length === 0; | |
| return getLength(keys(obj)) === 0; | |
| } | |
| // Returns whether an object has a given set of `key:value` pairs. | |
| function isMatch(object, attrs) { | |
| var _keys = keys(attrs), length = _keys.length; | |
| if (object == null) return !length; | |
| var obj = Object(object); | |
| for (var i = 0; i < length; i++) { | |
| var key = _keys[i]; | |
| if (attrs[key] !== obj[key] || !(key in obj)) return false; | |
| } | |
| return true; | |
| } | |
| // If Underscore is called as a function, it returns a wrapped object that can | |
| // be used OO-style. This wrapper holds altered versions of all functions added | |
| // through `_.mixin`. Wrapped objects may be chained. | |
| function _$1(obj) { | |
| if (obj instanceof _$1) return obj; | |
| if (!(this instanceof _$1)) return new _$1(obj); | |
| this._wrapped = obj; | |
| } | |
| _$1.VERSION = VERSION; | |
| // Extracts the result from a wrapped and chained object. | |
| _$1.prototype.value = function() { | |
| return this._wrapped; | |
| }; | |
| // Provide unwrapping proxies for some methods used in engine operations | |
| // such as arithmetic and JSON stringification. | |
| _$1.prototype.valueOf = _$1.prototype.toJSON = _$1.prototype.value; | |
| _$1.prototype.toString = function() { | |
| return String(this._wrapped); | |
| }; | |
| // Internal function to wrap or shallow-copy an ArrayBuffer, | |
| // typed array or DataView to a new view, reusing the buffer. | |
| function toBufferView(bufferSource) { | |
| return new Uint8Array( | |
| bufferSource.buffer || bufferSource, | |
| bufferSource.byteOffset || 0, | |
| getByteLength(bufferSource) | |
| ); | |
| } | |
| // We use this string twice, so give it a name for minification. | |
| var tagDataView = '[object DataView]'; | |
| // Internal recursive comparison function for `_.isEqual`. | |
| function eq(a, b, aStack, bStack) { | |
| // Identical objects are equal. `0 === -0`, but they aren't identical. | |
| // See the [Harmony `egal` proposal](https://wiki.ecmascript.org/doku.php?id=harmony:egal). | |
| if (a === b) return a !== 0 || 1 / a === 1 / b; | |
| // `null` or `undefined` only equal to itself (strict comparison). | |
| if (a == null || b == null) return false; | |
| // `NaN`s are equivalent, but non-reflexive. | |
| if (a !== a) return b !== b; | |
| // Exhaust primitive checks | |
| var type = typeof a; | |
| if (type !== 'function' && type !== 'object' && typeof b != 'object') return false; | |
| return deepEq(a, b, aStack, bStack); | |
| } | |
| // Internal recursive comparison function for `_.isEqual`. | |
| function deepEq(a, b, aStack, bStack) { | |
| // Unwrap any wrapped objects. | |
| if (a instanceof _$1) a = a._wrapped; | |
| if (b instanceof _$1) b = b._wrapped; | |
| // Compare `[[Class]]` names. | |
| var className = toString.call(a); | |
| if (className !== toString.call(b)) return false; | |
| // Work around a bug in IE 10 - Edge 13. | |
| if (hasStringTagBug && className == '[object Object]' && isDataView$1(a)) { | |
| if (!isDataView$1(b)) return false; | |
| className = tagDataView; | |
| } | |
| switch (className) { | |
| // These types are compared by value. | |
| case '[object RegExp]': | |
| // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') | |
| case '[object String]': | |
| // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is | |
| // equivalent to `new String("5")`. | |
| return '' + a === '' + b; | |
| case '[object Number]': | |
| // `NaN`s are equivalent, but non-reflexive. | |
| // Object(NaN) is equivalent to NaN. | |
| if (+a !== +a) return +b !== +b; | |
| // An `egal` comparison is performed for other numeric values. | |
| return +a === 0 ? 1 / +a === 1 / b : +a === +b; | |
| case '[object Date]': | |
| case '[object Boolean]': | |
| // Coerce dates and booleans to numeric primitive values. Dates are compared by their | |
| // millisecond representations. Note that invalid dates with millisecond representations | |
| // of `NaN` are not equivalent. | |
| return +a === +b; | |
| case '[object Symbol]': | |
| return SymbolProto.valueOf.call(a) === SymbolProto.valueOf.call(b); | |
| case '[object ArrayBuffer]': | |
| case tagDataView: | |
| // Coerce to typed array so we can fall through. | |
| return deepEq(toBufferView(a), toBufferView(b), aStack, bStack); | |
| } | |
| var areArrays = className === '[object Array]'; | |
| if (!areArrays && isTypedArray$1(a)) { | |
| var byteLength = getByteLength(a); | |
| if (byteLength !== getByteLength(b)) return false; | |
| if (a.buffer === b.buffer && a.byteOffset === b.byteOffset) return true; | |
| areArrays = true; | |
| } | |
| if (!areArrays) { | |
| if (typeof a != 'object' || typeof b != 'object') return false; | |
| // Objects with different constructors are not equivalent, but `Object`s or `Array`s | |
| // from different frames are. | |
| var aCtor = a.constructor, bCtor = b.constructor; | |
| if (aCtor !== bCtor && !(isFunction$1(aCtor) && aCtor instanceof aCtor && | |
| isFunction$1(bCtor) && bCtor instanceof bCtor) | |
| && ('constructor' in a && 'constructor' in b)) { | |
| return false; | |
| } | |
| } | |
| // Assume equality for cyclic structures. The algorithm for detecting cyclic | |
| // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. | |
| // Initializing stack of traversed objects. | |
| // It's done here since we only need them for objects and arrays comparison. | |
| aStack = aStack || []; | |
| bStack = bStack || []; | |
| var length = aStack.length; | |
| while (length--) { | |
| // Linear search. Performance is inversely proportional to the number of | |
| // unique nested structures. | |
| if (aStack[length] === a) return bStack[length] === b; | |
| } | |
| // Add the first object to the stack of traversed objects. | |
| aStack.push(a); | |
| bStack.push(b); | |
| // Recursively compare objects and arrays. | |
| if (areArrays) { | |
| // Compare array lengths to determine if a deep comparison is necessary. | |
| length = a.length; | |
| if (length !== b.length) return false; | |
| // Deep compare the contents, ignoring non-numeric properties. | |
| while (length--) { | |
| if (!eq(a[length], b[length], aStack, bStack)) return false; | |
| } | |
| } else { | |
| // Deep compare objects. | |
| var _keys = keys(a), key; | |
| length = _keys.length; | |
| // Ensure that both objects contain the same number of properties before comparing deep equality. | |
| if (keys(b).length !== length) return false; | |
| while (length--) { | |
| // Deep compare each member | |
| key = _keys[length]; | |
| if (!(has$1(b, key) && eq(a[key], b[key], aStack, bStack))) return false; | |
| } | |
| } | |
| // Remove the first object from the stack of traversed objects. | |
| aStack.pop(); | |
| bStack.pop(); | |
| return true; | |
| } | |
| // Perform a deep comparison to check if two objects are equal. | |
| function isEqual(a, b) { | |
| return eq(a, b); | |
| } | |
| // Retrieve all the enumerable property names of an object. | |
| function allKeys(obj) { | |
| if (!isObject(obj)) return []; | |
| var keys = []; | |
| for (var key in obj) keys.push(key); | |
| // Ahem, IE < 9. | |
| if (hasEnumBug) collectNonEnumProps(obj, keys); | |
| return keys; | |
| } | |
| // Since the regular `Object.prototype.toString` type tests don't work for | |
| // some types in IE 11, we use a fingerprinting heuristic instead, based | |
| // on the methods. It's not great, but it's the best we got. | |
| // The fingerprint method lists are defined below. | |
| function ie11fingerprint(methods) { | |
| var length = getLength(methods); | |
| return function(obj) { | |
| if (obj == null) return false; | |
| // `Map`, `WeakMap` and `Set` have no enumerable keys. | |
| var keys = allKeys(obj); | |
| if (getLength(keys)) return false; | |
| for (var i = 0; i < length; i++) { | |
| if (!isFunction$1(obj[methods[i]])) return false; | |
| } | |
| // If we are testing against `WeakMap`, we need to ensure that | |
| // `obj` doesn't have a `forEach` method in order to distinguish | |
| // it from a regular `Map`. | |
| return methods !== weakMapMethods || !isFunction$1(obj[forEachName]); | |
| }; | |
| } | |
| // In the interest of compact minification, we write | |
| // each string in the fingerprints only once. | |
| var forEachName = 'forEach', | |
| hasName = 'has', | |
| commonInit = ['clear', 'delete'], | |
| mapTail = ['get', hasName, 'set']; | |
| // `Map`, `WeakMap` and `Set` each have slightly different | |
| // combinations of the above sublists. | |
| var mapMethods = commonInit.concat(forEachName, mapTail), | |
| weakMapMethods = commonInit.concat(mapTail), | |
| setMethods = ['add'].concat(commonInit, forEachName, hasName); | |
| var isMap = isIE11 ? ie11fingerprint(mapMethods) : tagTester('Map'); | |
| var isWeakMap = isIE11 ? ie11fingerprint(weakMapMethods) : tagTester('WeakMap'); | |
| var isSet = isIE11 ? ie11fingerprint(setMethods) : tagTester('Set'); | |
| var isWeakSet = tagTester('WeakSet'); | |
| // Retrieve the values of an object's properties. | |
| function values(obj) { | |
| var _keys = keys(obj); | |
| var length = _keys.length; | |
| var values = Array(length); | |
| for (var i = 0; i < length; i++) { | |
| values[i] = obj[_keys[i]]; | |
| } | |
| return values; | |
| } | |
| // Convert an object into a list of `[key, value]` pairs. | |
| // The opposite of `_.object` with one argument. | |
| function pairs(obj) { | |
| var _keys = keys(obj); | |
| var length = _keys.length; | |
| var pairs = Array(length); | |
| for (var i = 0; i < length; i++) { | |
| pairs[i] = [_keys[i], obj[_keys[i]]]; | |
| } | |
| return pairs; | |
| } | |
| // Invert the keys and values of an object. The values must be serializable. | |
| function invert(obj) { | |
| var result = {}; | |
| var _keys = keys(obj); | |
| for (var i = 0, length = _keys.length; i < length; i++) { | |
| result[obj[_keys[i]]] = _keys[i]; | |
| } | |
| return result; | |
| } | |
| // Return a sorted list of the function names available on the object. | |
| function functions(obj) { | |
| var names = []; | |
| for (var key in obj) { | |
| if (isFunction$1(obj[key])) names.push(key); | |
| } | |
| return names.sort(); | |
| } | |
| // An internal function for creating assigner functions. | |
| function createAssigner(keysFunc, defaults) { | |
| return function(obj) { | |
| var length = arguments.length; | |
| if (defaults) obj = Object(obj); | |
| if (length < 2 || obj == null) return obj; | |
| for (var index = 1; index < length; index++) { | |
| var source = arguments[index], | |
| keys = keysFunc(source), | |
| l = keys.length; | |
| for (var i = 0; i < l; i++) { | |
| var key = keys[i]; | |
| if (!defaults || obj[key] === void 0) obj[key] = source[key]; | |
| } | |
| } | |
| return obj; | |
| }; | |
| } | |
| // Extend a given object with all the properties in passed-in object(s). | |
| var extend = createAssigner(allKeys); | |
| // Assigns a given object with all the own properties in the passed-in | |
| // object(s). | |
| // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) | |
| var extendOwn = createAssigner(keys); | |
| // Fill in a given object with default properties. | |
| var defaults = createAssigner(allKeys, true); | |
| // Create a naked function reference for surrogate-prototype-swapping. | |
| function ctor() { | |
| return function(){}; | |
| } | |
| // An internal function for creating a new object that inherits from another. | |
| function baseCreate(prototype) { | |
| if (!isObject(prototype)) return {}; | |
| if (nativeCreate) return nativeCreate(prototype); | |
| var Ctor = ctor(); | |
| Ctor.prototype = prototype; | |
| var result = new Ctor; | |
| Ctor.prototype = null; | |
| return result; | |
| } | |
| // Creates an object that inherits from the given prototype object. | |
| // If additional properties are provided then they will be added to the | |
| // created object. | |
| function create(prototype, props) { | |
| var result = baseCreate(prototype); | |
| if (props) extendOwn(result, props); | |
| return result; | |
| } | |
| // Create a (shallow-cloned) duplicate of an object. | |
| function clone(obj) { | |
| if (!isObject(obj)) return obj; | |
| return isArray(obj) ? obj.slice() : extend({}, obj); | |
| } | |
| // Invokes `interceptor` with the `obj` and then returns `obj`. | |
| // The primary purpose of this method is to "tap into" a method chain, in | |
| // order to perform operations on intermediate results within the chain. | |
| function tap(obj, interceptor) { | |
| interceptor(obj); | |
| return obj; | |
| } | |
| // Normalize a (deep) property `path` to array. | |
| // Like `_.iteratee`, this function can be customized. | |
| function toPath$1(path) { | |
| return isArray(path) ? path : [path]; | |
| } | |
| _$1.toPath = toPath$1; | |
| // Internal wrapper for `_.toPath` to enable minification. | |
| // Similar to `cb` for `_.iteratee`. | |
| function toPath(path) { | |
| return _$1.toPath(path); | |
| } | |
| // Internal function to obtain a nested property in `obj` along `path`. | |
| function deepGet(obj, path) { | |
| var length = path.length; | |
| for (var i = 0; i < length; i++) { | |
| if (obj == null) return void 0; | |
| obj = obj[path[i]]; | |
| } | |
| return length ? obj : void 0; | |
| } | |
| // Get the value of the (deep) property on `path` from `object`. | |
| // If any property in `path` does not exist or if the value is | |
| // `undefined`, return `defaultValue` instead. | |
| // The `path` is normalized through `_.toPath`. | |
| function get(object, path, defaultValue) { | |
| var value = deepGet(object, toPath(path)); | |
| return isUndefined(value) ? defaultValue : value; | |
| } | |
| // Shortcut function for checking if an object has a given property directly on | |
| // itself (in other words, not on a prototype). Unlike the internal `has` | |
| // function, this public version can also traverse nested properties. | |
| function has(obj, path) { | |
| path = toPath(path); | |
| var length = path.length; | |
| for (var i = 0; i < length; i++) { | |
| var key = path[i]; | |
| if (!has$1(obj, key)) return false; | |
| obj = obj[key]; | |
| } | |
| return !!length; | |
| } | |
| // Keep the identity function around for default iteratees. | |
| function identity(value) { | |
| return value; | |
| } | |
| // Returns a predicate for checking whether an object has a given set of | |
| // `key:value` pairs. | |
| function matcher(attrs) { | |
| attrs = extendOwn({}, attrs); | |
| return function(obj) { | |
| return isMatch(obj, attrs); | |
| }; | |
| } | |
| // Creates a function that, when passed an object, will traverse that object’s | |
| // properties down the given `path`, specified as an array of keys or indices. | |
| function property(path) { | |
| path = toPath(path); | |
| return function(obj) { | |
| return deepGet(obj, path); | |
| }; | |
| } | |
| // Internal function that returns an efficient (for current engines) version | |
| // of the passed-in callback, to be repeatedly applied in other Underscore | |
| // functions. | |
| function optimizeCb(func, context, argCount) { | |
| if (context === void 0) return func; | |
| switch (argCount == null ? 3 : argCount) { | |
| case 1: return function(value) { | |
| return func.call(context, value); | |
| }; | |
| // The 2-argument case is omitted because we’re not using it. | |
| case 3: return function(value, index, collection) { | |
| return func.call(context, value, index, collection); | |
| }; | |
| case 4: return function(accumulator, value, index, collection) { | |
| return func.call(context, accumulator, value, index, collection); | |
| }; | |
| } | |
| return function() { | |
| return func.apply(context, arguments); | |
| }; | |
| } | |
| // An internal function to generate callbacks that can be applied to each | |
| // element in a collection, returning the desired result — either `_.identity`, | |
| // an arbitrary callback, a property matcher, or a property accessor. | |
| function baseIteratee(value, context, argCount) { | |
| if (value == null) return identity; | |
| if (isFunction$1(value)) return optimizeCb(value, context, argCount); | |
| if (isObject(value) && !isArray(value)) return matcher(value); | |
| return property(value); | |
| } | |
| // External wrapper for our callback generator. Users may customize | |
| // `_.iteratee` if they want additional predicate/iteratee shorthand styles. | |
| // This abstraction hides the internal-only `argCount` argument. | |
| function iteratee(value, context) { | |
| return baseIteratee(value, context, Infinity); | |
| } | |
| _$1.iteratee = iteratee; | |
| // The function we call internally to generate a callback. It invokes | |
| // `_.iteratee` if overridden, otherwise `baseIteratee`. | |
| function cb(value, context, argCount) { | |
| if (_$1.iteratee !== iteratee) return _$1.iteratee(value, context); | |
| return baseIteratee(value, context, argCount); | |
| } | |
| // Returns the results of applying the `iteratee` to each element of `obj`. | |
| // In contrast to `_.map` it returns an object. | |
| function mapObject(obj, iteratee, context) { | |
| iteratee = cb(iteratee, context); | |
| var _keys = keys(obj), | |
| length = _keys.length, | |
| results = {}; | |
| for (var index = 0; index < length; index++) { | |
| var currentKey = _keys[index]; | |
| results[currentKey] = iteratee(obj[currentKey], currentKey, obj); | |
| } | |
| return results; | |
| } | |
| // Predicate-generating function. Often useful outside of Underscore. | |
| function noop(){} | |
| // Generates a function for a given object that returns a given property. | |
| function propertyOf(obj) { | |
| if (obj == null) return noop; | |
| return function(path) { | |
| return get(obj, path); | |
| }; | |
| } | |
| // Run a function **n** times. | |
| function times(n, iteratee, context) { | |
| var accum = Array(Math.max(0, n)); | |
| iteratee = optimizeCb(iteratee, context, 1); | |
| for (var i = 0; i < n; i++) accum[i] = iteratee(i); | |
| return accum; | |
| } | |
| // Return a random integer between `min` and `max` (inclusive). | |
| function random(min, max) { | |
| if (max == null) { | |
| max = min; | |
| min = 0; | |
| } | |
| return min + Math.floor(Math.random() * (max - min + 1)); | |
| } | |
| // A (possibly faster) way to get the current timestamp as an integer. | |
| var now = Date.now || function() { | |
| return new Date().getTime(); | |
| }; | |
| // Internal helper to generate functions for escaping and unescaping strings | |
| // to/from HTML interpolation. | |
| function createEscaper(map) { | |
| var escaper = function(match) { | |
| return map[match]; | |
| }; | |
| // Regexes for identifying a key that needs to be escaped. | |
| var source = '(?:' + keys(map).join('|') + ')'; | |
| var testRegexp = RegExp(source); | |
| var replaceRegexp = RegExp(source, 'g'); | |
| return function(string) { | |
| string = string == null ? '' : '' + string; | |
| return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; | |
| }; | |
| } | |
| // Internal list of HTML entities for escaping. | |
| var escapeMap = { | |
| '&': '&', | |
| '<': '<', | |
| '>': '>', | |
| '"': '"', | |
| "'": ''', | |
| '`': '`' | |
| }; | |
| // Function for escaping strings to HTML interpolation. | |
| var _escape = createEscaper(escapeMap); | |
| // Internal list of HTML entities for unescaping. | |
| var unescapeMap = invert(escapeMap); | |
| // Function for unescaping strings from HTML interpolation. | |
| var _unescape = createEscaper(unescapeMap); | |
| // By default, Underscore uses ERB-style template delimiters. Change the | |
| // following template settings to use alternative delimiters. | |
| var templateSettings = _$1.templateSettings = { | |
| evaluate: /<%([\s\S]+?)%>/g, | |
| interpolate: /<%=([\s\S]+?)%>/g, | |
| escape: /<%-([\s\S]+?)%>/g | |
| }; | |
| // When customizing `_.templateSettings`, if you don't want to define an | |
| // interpolation, evaluation or escaping regex, we need one that is | |
| // guaranteed not to match. | |
| var noMatch = /(.)^/; | |
| // Certain characters need to be escaped so that they can be put into a | |
| // string literal. | |
| var escapes = { | |
| "'": "'", | |
| '\\': '\\', | |
| '\r': 'r', | |
| '\n': 'n', | |
| '\u2028': 'u2028', | |
| '\u2029': 'u2029' | |
| }; | |
| var escapeRegExp = /\\|'|\r|\n|\u2028|\u2029/g; | |
| function escapeChar(match) { | |
| return '\\' + escapes[match]; | |
| } | |
| // In order to prevent third-party code injection through | |
| // `_.templateSettings.variable`, we test it against the following regular | |
| // expression. It is intentionally a bit more liberal than just matching valid | |
| // identifiers, but still prevents possible loopholes through defaults or | |
| // destructuring assignment. | |
| var bareIdentifier = /^\s*(\w|\$)+\s*$/; | |
| // JavaScript micro-templating, similar to John Resig's implementation. | |
| // Underscore templating handles arbitrary delimiters, preserves whitespace, | |
| // and correctly escapes quotes within interpolated code. | |
| // NB: `oldSettings` only exists for backwards compatibility. | |
| function template(text, settings, oldSettings) { | |
| if (!settings && oldSettings) settings = oldSettings; | |
| settings = defaults({}, settings, _$1.templateSettings); | |
| // Combine delimiters into one regular expression via alternation. | |
| var matcher = RegExp([ | |
| (settings.escape || noMatch).source, | |
| (settings.interpolate || noMatch).source, | |
| (settings.evaluate || noMatch).source | |
| ].join('|') + '|$', 'g'); | |
| // Compile the template source, escaping string literals appropriately. | |
| var index = 0; | |
| var source = "__p+='"; | |
| text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { | |
| source += text.slice(index, offset).replace(escapeRegExp, escapeChar); | |
| index = offset + match.length; | |
| if (escape) { | |
| source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; | |
| } else if (interpolate) { | |
| source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; | |
| } else if (evaluate) { | |
| source += "';\n" + evaluate + "\n__p+='"; | |
| } | |
| // Adobe VMs need the match returned to produce the correct offset. | |
| return match; | |
| }); | |
| source += "';\n"; | |
| var argument = settings.variable; | |
| if (argument) { | |
| // Insure against third-party code injection. (CVE-2021-23358) | |
| if (!bareIdentifier.test(argument)) throw new Error( | |
| 'variable is not a bare identifier: ' + argument | |
| ); | |
| } else { | |
| // If a variable is not specified, place data values in local scope. | |
| source = 'with(obj||{}){\n' + source + '}\n'; | |
| argument = 'obj'; | |
| } | |
| source = "var __t,__p='',__j=Array.prototype.join," + | |
| "print=function(){__p+=__j.call(arguments,'');};\n" + | |
| source + 'return __p;\n'; | |
| var render; | |
| try { | |
| render = new Function(argument, '_', source); | |
| } catch (e) { | |
| e.source = source; | |
| throw e; | |
| } | |
| var template = function(data) { | |
| return render.call(this, data, _$1); | |
| }; | |
| // Provide the compiled source as a convenience for precompilation. | |
| template.source = 'function(' + argument + '){\n' + source + '}'; | |
| return template; | |
| } | |
| // Traverses the children of `obj` along `path`. If a child is a function, it | |
| // is invoked with its parent as context. Returns the value of the final | |
| // child, or `fallback` if any child is undefined. | |
| function result(obj, path, fallback) { | |
| path = toPath(path); | |
| var length = path.length; | |
| if (!length) { | |
| return isFunction$1(fallback) ? fallback.call(obj) : fallback; | |
| } | |
| for (var i = 0; i < length; i++) { | |
| var prop = obj == null ? void 0 : obj[path[i]]; | |
| if (prop === void 0) { | |
| prop = fallback; | |
| i = length; // Ensure we don't continue iterating. | |
| } | |
| obj = isFunction$1(prop) ? prop.call(obj) : prop; | |
| } | |
| return obj; | |
| } | |
| // Generate a unique integer id (unique within the entire client session). | |
| // Useful for temporary DOM ids. | |
| var idCounter = 0; | |
| function uniqueId(prefix) { | |
| var id = ++idCounter + ''; | |
| return prefix ? prefix + id : id; | |
| } | |
| // Start chaining a wrapped Underscore object. | |
| function chain(obj) { | |
| var instance = _$1(obj); | |
| instance._chain = true; | |
| return instance; | |
| } | |
| // Internal function to execute `sourceFunc` bound to `context` with optional | |
| // `args`. Determines whether to execute a function as a constructor or as a | |
| // normal function. | |
| function executeBound(sourceFunc, boundFunc, context, callingContext, args) { | |
| if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args); | |
| var self = baseCreate(sourceFunc.prototype); | |
| var result = sourceFunc.apply(self, args); | |
| if (isObject(result)) return result; | |
| return self; | |
| } | |
| // Partially apply a function by creating a version that has had some of its | |
| // arguments pre-filled, without changing its dynamic `this` context. `_` acts | |
| // as a placeholder by default, allowing any combination of arguments to be | |
| // pre-filled. Set `_.partial.placeholder` for a custom placeholder argument. | |
| var partial = restArguments(function(func, boundArgs) { | |
| var placeholder = partial.placeholder; | |
| var bound = function() { | |
| var position = 0, length = boundArgs.length; | |
| var args = Array(length); | |
| for (var i = 0; i < length; i++) { | |
| args[i] = boundArgs[i] === placeholder ? arguments[position++] : boundArgs[i]; | |
| } | |
| while (position < arguments.length) args.push(arguments[position++]); | |
| return executeBound(func, bound, this, this, args); | |
| }; | |
| return bound; | |
| }); | |
| partial.placeholder = _$1; | |
| // Create a function bound to a given object (assigning `this`, and arguments, | |
| // optionally). | |
| var bind = restArguments(function(func, context, args) { | |
| if (!isFunction$1(func)) throw new TypeError('Bind must be called on a function'); | |
| var bound = restArguments(function(callArgs) { | |
| return executeBound(func, bound, context, this, args.concat(callArgs)); | |
| }); | |
| return bound; | |
| }); | |
| // Internal helper for collection methods to determine whether a collection | |
| // should be iterated as an array or as an object. | |
| // Related: https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength | |
| // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094 | |
| var isArrayLike = createSizePropertyCheck(getLength); | |
| // Internal implementation of a recursive `flatten` function. | |
| function flatten$1(input, depth, strict, output) { | |
| output = output || []; | |
| if (!depth && depth !== 0) { | |
| depth = Infinity; | |
| } else if (depth <= 0) { | |
| return output.concat(input); | |
| } | |
| var idx = output.length; | |
| for (var i = 0, length = getLength(input); i < length; i++) { | |
| var value = input[i]; | |
| if (isArrayLike(value) && (isArray(value) || isArguments$1(value))) { | |
| // Flatten current level of array or arguments object. | |
| if (depth > 1) { | |
| flatten$1(value, depth - 1, strict, output); | |
| idx = output.length; | |
| } else { | |
| var j = 0, len = value.length; | |
| while (j < len) output[idx++] = value[j++]; | |
| } | |
| } else if (!strict) { | |
| output[idx++] = value; | |
| } | |
| } | |
| return output; | |
| } | |
| // Bind a number of an object's methods to that object. Remaining arguments | |
| // are the method names to be bound. Useful for ensuring that all callbacks | |
| // defined on an object belong to it. | |
| var bindAll = restArguments(function(obj, keys) { | |
| keys = flatten$1(keys, false, false); | |
| var index = keys.length; | |
| if (index < 1) throw new Error('bindAll must be passed function names'); | |
| while (index--) { | |
| var key = keys[index]; | |
| obj[key] = bind(obj[key], obj); | |
| } | |
| return obj; | |
| }); | |
| // Memoize an expensive function by storing its results. | |
| function memoize(func, hasher) { | |
| var memoize = function(key) { | |
| var cache = memoize.cache; | |
| var address = '' + (hasher ? hasher.apply(this, arguments) : key); | |
| if (!has$1(cache, address)) cache[address] = func.apply(this, arguments); | |
| return cache[address]; | |
| }; | |
| memoize.cache = {}; | |
| return memoize; | |
| } | |
| // Delays a function for the given number of milliseconds, and then calls | |
| // it with the arguments supplied. | |
| var delay = restArguments(function(func, wait, args) { | |
| return setTimeout(function() { | |
| return func.apply(null, args); | |
| }, wait); | |
| }); | |
| // Defers a function, scheduling it to run after the current call stack has | |
| // cleared. | |
| var defer = partial(delay, _$1, 1); | |
| // Returns a function, that, when invoked, will only be triggered at most once | |
| // during a given window of time. Normally, the throttled function will run | |
| // as much as it can, without ever going more than once per `wait` duration; | |
| // but if you'd like to disable the execution on the leading edge, pass | |
| // `{leading: false}`. To disable execution on the trailing edge, ditto. | |
| function throttle(func, wait, options) { | |
| var timeout, context, args, result; | |
| var previous = 0; | |
| if (!options) options = {}; | |
| var later = function() { | |
| previous = options.leading === false ? 0 : now(); | |
| timeout = null; | |
| result = func.apply(context, args); | |
| if (!timeout) context = args = null; | |
| }; | |
| var throttled = function() { | |
| var _now = now(); | |
| if (!previous && options.leading === false) previous = _now; | |
| var remaining = wait - (_now - previous); | |
| context = this; | |
| args = arguments; | |
| if (remaining <= 0 || remaining > wait) { | |
| if (timeout) { | |
| clearTimeout(timeout); | |
| timeout = null; | |
| } | |
| previous = _now; | |
| result = func.apply(context, args); | |
| if (!timeout) context = args = null; | |
| } else if (!timeout && options.trailing !== false) { | |
| timeout = setTimeout(later, remaining); | |
| } | |
| return result; | |
| }; | |
| throttled.cancel = function() { | |
| clearTimeout(timeout); | |
| previous = 0; | |
| timeout = context = args = null; | |
| }; | |
| return throttled; | |
| } | |
| // When a sequence of calls of the returned function ends, the argument | |
| // function is triggered. The end of a sequence is defined by the `wait` | |
| // parameter. If `immediate` is passed, the argument function will be | |
| // triggered at the beginning of the sequence instead of at the end. | |
| function debounce(func, wait, immediate) { | |
| var timeout, previous, args, result, context; | |
| var later = function() { | |
| var passed = now() - previous; | |
| if (wait > passed) { | |
| timeout = setTimeout(later, wait - passed); | |
| } else { | |
| timeout = null; | |
| if (!immediate) result = func.apply(context, args); | |
| // This check is needed because `func` can recursively invoke `debounced`. | |
| if (!timeout) args = context = null; | |
| } | |
| }; | |
| var debounced = restArguments(function(_args) { | |
| context = this; | |
| args = _args; | |
| previous = now(); | |
| if (!timeout) { | |
| timeout = setTimeout(later, wait); | |
| if (immediate) result = func.apply(context, args); | |
| } | |
| return result; | |
| }); | |
| debounced.cancel = function() { | |
| clearTimeout(timeout); | |
| timeout = args = context = null; | |
| }; | |
| return debounced; | |
| } | |
| // Returns the first function passed as an argument to the second, | |
| // allowing you to adjust arguments, run code before and after, and | |
| // conditionally execute the original function. | |
| function wrap(func, wrapper) { | |
| return partial(wrapper, func); | |
| } | |
| // Returns a negated version of the passed-in predicate. | |
| function negate(predicate) { | |
| return function() { | |
| return !predicate.apply(this, arguments); | |
| }; | |
| } | |
| // Returns a function that is the composition of a list of functions, each | |
| // consuming the return value of the function that follows. | |
| function compose() { | |
| var args = arguments; | |
| var start = args.length - 1; | |
| return function() { | |
| var i = start; | |
| var result = args[start].apply(this, arguments); | |
| while (i--) result = args[i].call(this, result); | |
| return result; | |
| }; | |
| } | |
| // Returns a function that will only be executed on and after the Nth call. | |
| function after(times, func) { | |
| return function() { | |
| if (--times < 1) { | |
| return func.apply(this, arguments); | |
| } | |
| }; | |
| } | |
| // Returns a function that will only be executed up to (but not including) the | |
| // Nth call. | |
| function before(times, func) { | |
| var memo; | |
| return function() { | |
| if (--times > 0) { | |
| memo = func.apply(this, arguments); | |
| } | |
| if (times <= 1) func = null; | |
| return memo; | |
| }; | |
| } | |
| // Returns a function that will be executed at most one time, no matter how | |
| // often you call it. Useful for lazy initialization. | |
| var once = partial(before, 2); | |
| // Returns the first key on an object that passes a truth test. | |
| function findKey(obj, predicate, context) { | |
| predicate = cb(predicate, context); | |
| var _keys = keys(obj), key; | |
| for (var i = 0, length = _keys.length; i < length; i++) { | |
| key = _keys[i]; | |
| if (predicate(obj[key], key, obj)) return key; | |
| } | |
| } | |
| // Internal function to generate `_.findIndex` and `_.findLastIndex`. | |
| function createPredicateIndexFinder(dir) { | |
| return function(array, predicate, context) { | |
| predicate = cb(predicate, context); | |
| var length = getLength(array); | |
| var index = dir > 0 ? 0 : length - 1; | |
| for (; index >= 0 && index < length; index += dir) { | |
| if (predicate(array[index], index, array)) return index; | |
| } | |
| return -1; | |
| }; | |
| } | |
| // Returns the first index on an array-like that passes a truth test. | |
| var findIndex = createPredicateIndexFinder(1); | |
| // Returns the last index on an array-like that passes a truth test. | |
| var findLastIndex = createPredicateIndexFinder(-1); | |
| // Use a comparator function to figure out the smallest index at which | |
| // an object should be inserted so as to maintain order. Uses binary search. | |
| function sortedIndex(array, obj, iteratee, context) { | |
| iteratee = cb(iteratee, context, 1); | |
| var value = iteratee(obj); | |
| var low = 0, high = getLength(array); | |
| while (low < high) { | |
| var mid = Math.floor((low + high) / 2); | |
| if (iteratee(array[mid]) < value) low = mid + 1; else high = mid; | |
| } | |
| return low; | |
| } | |
| // Internal function to generate the `_.indexOf` and `_.lastIndexOf` functions. | |
| function createIndexFinder(dir, predicateFind, sortedIndex) { | |
| return function(array, item, idx) { | |
| var i = 0, length = getLength(array); | |
| if (typeof idx == 'number') { | |
| if (dir > 0) { | |
| i = idx >= 0 ? idx : Math.max(idx + length, i); | |
| } else { | |
| length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1; | |
| } | |
| } else if (sortedIndex && idx && length) { | |
| idx = sortedIndex(array, item); | |
| return array[idx] === item ? idx : -1; | |
| } | |
| if (item !== item) { | |
| idx = predicateFind(slice.call(array, i, length), isNaN$1); | |
| return idx >= 0 ? idx + i : -1; | |
| } | |
| for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) { | |
| if (array[idx] === item) return idx; | |
| } | |
| return -1; | |
| }; | |
| } | |
| // Return the position of the first occurrence of an item in an array, | |
| // or -1 if the item is not included in the array. | |
| // If the array is large and already in sort order, pass `true` | |
| // for **isSorted** to use binary search. | |
| var indexOf = createIndexFinder(1, findIndex, sortedIndex); | |
| // Return the position of the last occurrence of an item in an array, | |
| // or -1 if the item is not included in the array. | |
| var lastIndexOf = createIndexFinder(-1, findLastIndex); | |
| // Return the first value which passes a truth test. | |
| function find(obj, predicate, context) { | |
| var keyFinder = isArrayLike(obj) ? findIndex : findKey; | |
| var key = keyFinder(obj, predicate, context); | |
| if (key !== void 0 && key !== -1) return obj[key]; | |
| } | |
| // Convenience version of a common use case of `_.find`: getting the first | |
| // object containing specific `key:value` pairs. | |
| function findWhere(obj, attrs) { | |
| return find(obj, matcher(attrs)); | |
| } | |
| // The cornerstone for collection functions, an `each` | |
| // implementation, aka `forEach`. | |
| // Handles raw objects in addition to array-likes. Treats all | |
| // sparse array-likes as if they were dense. | |
| function each(obj, iteratee, context) { | |
| iteratee = optimizeCb(iteratee, context); | |
| var i, length; | |
| if (isArrayLike(obj)) { | |
| for (i = 0, length = obj.length; i < length; i++) { | |
| iteratee(obj[i], i, obj); | |
| } | |
| } else { | |
| var _keys = keys(obj); | |
| for (i = 0, length = _keys.length; i < length; i++) { | |
| iteratee(obj[_keys[i]], _keys[i], obj); | |
| } | |
| } | |
| return obj; | |
| } | |
| // Return the results of applying the iteratee to each element. | |
| function map(obj, iteratee, context) { | |
| iteratee = cb(iteratee, context); | |
| var _keys = !isArrayLike(obj) && keys(obj), | |
| length = (_keys || obj).length, | |
| results = Array(length); | |
| for (var index = 0; index < length; index++) { | |
| var currentKey = _keys ? _keys[index] : index; | |
| results[index] = iteratee(obj[currentKey], currentKey, obj); | |
| } | |
| return results; | |
| } | |
| // Internal helper to create a reducing function, iterating left or right. | |
| function createReduce(dir) { | |
| // Wrap code that reassigns argument variables in a separate function than | |
| // the one that accesses `arguments.length` to avoid a perf hit. (#1991) | |
| var reducer = function(obj, iteratee, memo, initial) { | |
| var _keys = !isArrayLike(obj) && keys(obj), | |
| length = (_keys || obj).length, | |
| index = dir > 0 ? 0 : length - 1; | |
| if (!initial) { | |
| memo = obj[_keys ? _keys[index] : index]; | |
| index += dir; | |
| } | |
| for (; index >= 0 && index < length; index += dir) { | |
| var currentKey = _keys ? _keys[index] : index; | |
| memo = iteratee(memo, obj[currentKey], currentKey, obj); | |
| } | |
| return memo; | |
| }; | |
| return function(obj, iteratee, memo, context) { | |
| var initial = arguments.length >= 3; | |
| return reducer(obj, optimizeCb(iteratee, context, 4), memo, initial); | |
| }; | |
| } | |
| // **Reduce** builds up a single result from a list of values, aka `inject`, | |
| // or `foldl`. | |
| var reduce = createReduce(1); | |
| // The right-associative version of reduce, also known as `foldr`. | |
| var reduceRight = createReduce(-1); | |
| // Return all the elements that pass a truth test. | |
| function filter(obj, predicate, context) { | |
| var results = []; | |
| predicate = cb(predicate, context); | |
| each(obj, function(value, index, list) { | |
| if (predicate(value, index, list)) results.push(value); | |
| }); | |
| return results; | |
| } | |
| // Return all the elements for which a truth test fails. | |
| function reject(obj, predicate, context) { | |
| return filter(obj, negate(cb(predicate)), context); | |
| } | |
| // Determine whether all of the elements pass a truth test. | |
| function every(obj, predicate, context) { | |
| predicate = cb(predicate, context); | |
| var _keys = !isArrayLike(obj) && keys(obj), | |
| length = (_keys || obj).length; | |
| for (var index = 0; index < length; index++) { | |
| var currentKey = _keys ? _keys[index] : index; | |
| if (!predicate(obj[currentKey], currentKey, obj)) return false; | |
| } | |
| return true; | |
| } | |
| // Determine if at least one element in the object passes a truth test. | |
| function some(obj, predicate, context) { | |
| predicate = cb(predicate, context); | |
| var _keys = !isArrayLike(obj) && keys(obj), | |
| length = (_keys || obj).length; | |
| for (var index = 0; index < length; index++) { | |
| var currentKey = _keys ? _keys[index] : index; | |
| if (predicate(obj[currentKey], currentKey, obj)) return true; | |
| } | |
| return false; | |
| } | |
| // Determine if the array or object contains a given item (using `===`). | |
| function contains(obj, item, fromIndex, guard) { | |
| if (!isArrayLike(obj)) obj = values(obj); | |
| if (typeof fromIndex != 'number' || guard) fromIndex = 0; | |
| return indexOf(obj, item, fromIndex) >= 0; | |
| } | |
| // Invoke a method (with arguments) on every item in a collection. | |
| var invoke = restArguments(function(obj, path, args) { | |
| var contextPath, func; | |
| if (isFunction$1(path)) { | |
| func = path; | |
| } else { | |
| path = toPath(path); | |
| contextPath = path.slice(0, -1); | |
| path = path[path.length - 1]; | |
| } | |
| return map(obj, function(context) { | |
| var method = func; | |
| if (!method) { | |
| if (contextPath && contextPath.length) { | |
| context = deepGet(context, contextPath); | |
| } | |
| if (context == null) return void 0; | |
| method = context[path]; | |
| } | |
| return method == null ? method : method.apply(context, args); | |
| }); | |
| }); | |
| // Convenience version of a common use case of `_.map`: fetching a property. | |
| function pluck(obj, key) { | |
| return map(obj, property(key)); | |
| } | |
| // Convenience version of a common use case of `_.filter`: selecting only | |
| // objects containing specific `key:value` pairs. | |
| function where(obj, attrs) { | |
| return filter(obj, matcher(attrs)); | |
| } | |
| // Return the maximum element (or element-based computation). | |
| function max(obj, iteratee, context) { | |
| var result = -Infinity, lastComputed = -Infinity, | |
| value, computed; | |
| if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) { | |
| obj = isArrayLike(obj) ? obj : values(obj); | |
| for (var i = 0, length = obj.length; i < length; i++) { | |
| value = obj[i]; | |
| if (value != null && value > result) { | |
| result = value; | |
| } | |
| } | |
| } else { | |
| iteratee = cb(iteratee, context); | |
| each(obj, function(v, index, list) { | |
| computed = iteratee(v, index, list); | |
| if (computed > lastComputed || computed === -Infinity && result === -Infinity) { | |
| result = v; | |
| lastComputed = computed; | |
| } | |
| }); | |
| } | |
| return result; | |
| } | |
| // Return the minimum element (or element-based computation). | |
| function min(obj, iteratee, context) { | |
| var result = Infinity, lastComputed = Infinity, | |
| value, computed; | |
| if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) { | |
| obj = isArrayLike(obj) ? obj : values(obj); | |
| for (var i = 0, length = obj.length; i < length; i++) { | |
| value = obj[i]; | |
| if (value != null && value < result) { | |
| result = value; | |
| } | |
| } | |
| } else { | |
| iteratee = cb(iteratee, context); | |
| each(obj, function(v, index, list) { | |
| computed = iteratee(v, index, list); | |
| if (computed < lastComputed || computed === Infinity && result === Infinity) { | |
| result = v; | |
| lastComputed = computed; | |
| } | |
| }); | |
| } | |
| return result; | |
| } | |
| // Sample **n** random values from a collection using the modern version of the | |
| // [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher–Yates_shuffle). | |
| // If **n** is not specified, returns a single random element. | |
| // The internal `guard` argument allows it to work with `_.map`. | |
| function sample(obj, n, guard) { | |
| if (n == null || guard) { | |
| if (!isArrayLike(obj)) obj = values(obj); | |
| return obj[random(obj.length - 1)]; | |
| } | |
| var sample = isArrayLike(obj) ? clone(obj) : values(obj); | |
| var length = getLength(sample); | |
| n = Math.max(Math.min(n, length), 0); | |
| var last = length - 1; | |
| for (var index = 0; index < n; index++) { | |
| var rand = random(index, last); | |
| var temp = sample[index]; | |
| sample[index] = sample[rand]; | |
| sample[rand] = temp; | |
| } | |
| return sample.slice(0, n); | |
| } | |
| // Shuffle a collection. | |
| function shuffle(obj) { | |
| return sample(obj, Infinity); | |
| } | |
| // Sort the object's values by a criterion produced by an iteratee. | |
| function sortBy(obj, iteratee, context) { | |
| var index = 0; | |
| iteratee = cb(iteratee, context); | |
| return pluck(map(obj, function(value, key, list) { | |
| return { | |
| value: value, | |
| index: index++, | |
| criteria: iteratee(value, key, list) | |
| }; | |
| }).sort(function(left, right) { | |
| var a = left.criteria; | |
| var b = right.criteria; | |
| if (a !== b) { | |
| if (a > b || a === void 0) return 1; | |
| if (a < b || b === void 0) return -1; | |
| } | |
| return left.index - right.index; | |
| }), 'value'); | |
| } | |
| // An internal function used for aggregate "group by" operations. | |
| function group(behavior, partition) { | |
| return function(obj, iteratee, context) { | |
| var result = partition ? [[], []] : {}; | |
| iteratee = cb(iteratee, context); | |
| each(obj, function(value, index) { | |
| var key = iteratee(value, index, obj); | |
| behavior(result, value, key); | |
| }); | |
| return result; | |
| }; | |
| } | |
| // Groups the object's values by a criterion. Pass either a string attribute | |
| // to group by, or a function that returns the criterion. | |
| var groupBy = group(function(result, value, key) { | |
| if (has$1(result, key)) result[key].push(value); else result[key] = [value]; | |
| }); | |
| // Indexes the object's values by a criterion, similar to `_.groupBy`, but for | |
| // when you know that your index values will be unique. | |
| var indexBy = group(function(result, value, key) { | |
| result[key] = value; | |
| }); | |
| // Counts instances of an object that group by a certain criterion. Pass | |
| // either a string attribute to count by, or a function that returns the | |
| // criterion. | |
| var countBy = group(function(result, value, key) { | |
| if (has$1(result, key)) result[key]++; else result[key] = 1; | |
| }); | |
| // Split a collection into two arrays: one whose elements all pass the given | |
| // truth test, and one whose elements all do not pass the truth test. | |
| var partition = group(function(result, value, pass) { | |
| result[pass ? 0 : 1].push(value); | |
| }, true); | |
| // Safely create a real, live array from anything iterable. | |
| var reStrSymbol = /[^\ud800-\udfff]|[\ud800-\udbff][\udc00-\udfff]|[\ud800-\udfff]/g; | |
| function toArray(obj) { | |
| if (!obj) return []; | |
| if (isArray(obj)) return slice.call(obj); | |
| if (isString(obj)) { | |
| // Keep surrogate pair characters together. | |
| return obj.match(reStrSymbol); | |
| } | |
| if (isArrayLike(obj)) return map(obj, identity); | |
| return values(obj); | |
| } | |
| // Return the number of elements in a collection. | |
| function size(obj) { | |
| if (obj == null) return 0; | |
| return isArrayLike(obj) ? obj.length : keys(obj).length; | |
| } | |
| // Internal `_.pick` helper function to determine whether `key` is an enumerable | |
| // property name of `obj`. | |
| function keyInObj(value, key, obj) { | |
| return key in obj; | |
| } | |
| // Return a copy of the object only containing the allowed properties. | |
| var pick = restArguments(function(obj, keys) { | |
| var result = {}, iteratee = keys[0]; | |
| if (obj == null) return result; | |
| if (isFunction$1(iteratee)) { | |
| if (keys.length > 1) iteratee = optimizeCb(iteratee, keys[1]); | |
| keys = allKeys(obj); | |
| } else { | |
| iteratee = keyInObj; | |
| keys = flatten$1(keys, false, false); | |
| obj = Object(obj); | |
| } | |
| for (var i = 0, length = keys.length; i < length; i++) { | |
| var key = keys[i]; | |
| var value = obj[key]; | |
| if (iteratee(value, key, obj)) result[key] = value; | |
| } | |
| return result; | |
| }); | |
| // Return a copy of the object without the disallowed properties. | |
| var omit = restArguments(function(obj, keys) { | |
| var iteratee = keys[0], context; | |
| if (isFunction$1(iteratee)) { | |
| iteratee = negate(iteratee); | |
| if (keys.length > 1) context = keys[1]; | |
| } else { | |
| keys = map(flatten$1(keys, false, false), String); | |
| iteratee = function(value, key) { | |
| return !contains(keys, key); | |
| }; | |
| } | |
| return pick(obj, iteratee, context); | |
| }); | |
| // Returns everything but the last entry of the array. Especially useful on | |
| // the arguments object. Passing **n** will return all the values in | |
| // the array, excluding the last N. | |
| function initial(array, n, guard) { | |
| return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); | |
| } | |
| // Get the first element of an array. Passing **n** will return the first N | |
| // values in the array. The **guard** check allows it to work with `_.map`. | |
| function first(array, n, guard) { | |
| if (array == null || array.length < 1) return n == null || guard ? void 0 : []; | |
| if (n == null || guard) return array[0]; | |
| return initial(array, array.length - n); | |
| } | |
| // Returns everything but the first entry of the `array`. Especially useful on | |
| // the `arguments` object. Passing an **n** will return the rest N values in the | |
| // `array`. | |
| function rest(array, n, guard) { | |
| return slice.call(array, n == null || guard ? 1 : n); | |
| } | |
| // Get the last element of an array. Passing **n** will return the last N | |
| // values in the array. | |
| function last(array, n, guard) { | |
| if (array == null || array.length < 1) return n == null || guard ? void 0 : []; | |
| if (n == null || guard) return array[array.length - 1]; | |
| return rest(array, Math.max(0, array.length - n)); | |
| } | |
| // Trim out all falsy values from an array. | |
| function compact(array) { | |
| return filter(array, Boolean); | |
| } | |
| // Flatten out an array, either recursively (by default), or up to `depth`. | |
| // Passing `true` or `false` as `depth` means `1` or `Infinity`, respectively. | |
| function flatten(array, depth) { | |
| return flatten$1(array, depth, false); | |
| } | |
| // Take the difference between one array and a number of other arrays. | |
| // Only the elements present in just the first array will remain. | |
| var difference = restArguments(function(array, rest) { | |
| rest = flatten$1(rest, true, true); | |
| return filter(array, function(value){ | |
| return !contains(rest, value); | |
| }); | |
| }); | |
| // Return a version of the array that does not contain the specified value(s). | |
| var without = restArguments(function(array, otherArrays) { | |
| return difference(array, otherArrays); | |
| }); | |
| // Produce a duplicate-free version of the array. If the array has already | |
| // been sorted, you have the option of using a faster algorithm. | |
| // The faster algorithm will not work with an iteratee if the iteratee | |
| // is not a one-to-one function, so providing an iteratee will disable | |
| // the faster algorithm. | |
| function uniq(array, isSorted, iteratee, context) { | |
| if (!isBoolean(isSorted)) { | |
| context = iteratee; | |
| iteratee = isSorted; | |
| isSorted = false; | |
| } | |
| if (iteratee != null) iteratee = cb(iteratee, context); | |
| var result = []; | |
| var seen = []; | |
| for (var i = 0, length = getLength(array); i < length; i++) { | |
| var value = array[i], | |
| computed = iteratee ? iteratee(value, i, array) : value; | |
| if (isSorted && !iteratee) { | |
| if (!i || seen !== computed) result.push(value); | |
| seen = computed; | |
| } else if (iteratee) { | |
| if (!contains(seen, computed)) { | |
| seen.push(computed); | |
| result.push(value); | |
| } | |
| } else if (!contains(result, value)) { | |
| result.push(value); | |
| } | |
| } | |
| return result; | |
| } | |
| // Produce an array that contains the union: each distinct element from all of | |
| // the passed-in arrays. | |
| var union = restArguments(function(arrays) { | |
| return uniq(flatten$1(arrays, true, true)); | |
| }); | |
| // Produce an array that contains every item shared between all the | |
| // passed-in arrays. | |
| function intersection(array) { | |
| var result = []; | |
| var argsLength = arguments.length; | |
| for (var i = 0, length = getLength(array); i < length; i++) { | |
| var item = array[i]; | |
| if (contains(result, item)) continue; | |
| var j; | |
| for (j = 1; j < argsLength; j++) { | |
| if (!contains(arguments[j], item)) break; | |
| } | |
| if (j === argsLength) result.push(item); | |
| } | |
| return result; | |
| } | |
| // Complement of zip. Unzip accepts an array of arrays and groups | |
| // each array's elements on shared indices. | |
| function unzip(array) { | |
| var length = array && max(array, getLength).length || 0; | |
| var result = Array(length); | |
| for (var index = 0; index < length; index++) { | |
| result[index] = pluck(array, index); | |
| } | |
| return result; | |
| } | |
| // Zip together multiple lists into a single array -- elements that share | |
| // an index go together. | |
| var zip = restArguments(unzip); | |
| // Converts lists into objects. Pass either a single array of `[key, value]` | |
| // pairs, or two parallel arrays of the same length -- one of keys, and one of | |
| // the corresponding values. Passing by pairs is the reverse of `_.pairs`. | |
| function object(list, values) { | |
| var result = {}; | |
| for (var i = 0, length = getLength(list); i < length; i++) { | |
| if (values) { | |
| result[list[i]] = values[i]; | |
| } else { | |
| result[list[i][0]] = list[i][1]; | |
| } | |
| } | |
| return result; | |
| } | |
| // Generate an integer Array containing an arithmetic progression. A port of | |
| // the native Python `range()` function. See | |
| // [the Python documentation](https://docs.python.org/library/functions.html#range). | |
| function range(start, stop, step) { | |
| if (stop == null) { | |
| stop = start || 0; | |
| start = 0; | |
| } | |
| if (!step) { | |
| step = stop < start ? -1 : 1; | |
| } | |
| var length = Math.max(Math.ceil((stop - start) / step), 0); | |
| var range = Array(length); | |
| for (var idx = 0; idx < length; idx++, start += step) { | |
| range[idx] = start; | |
| } | |
| return range; | |
| } | |
| // Chunk a single array into multiple arrays, each containing `count` or fewer | |
| // items. | |
| function chunk(array, count) { | |
| if (count == null || count < 1) return []; | |
| var result = []; | |
| var i = 0, length = array.length; | |
| while (i < length) { | |
| result.push(slice.call(array, i, i += count)); | |
| } | |
| return result; | |
| } | |
| // Helper function to continue chaining intermediate results. | |
| function chainResult(instance, obj) { | |
| return instance._chain ? _$1(obj).chain() : obj; | |
| } | |
| // Add your own custom functions to the Underscore object. | |
| function mixin(obj) { | |
| each(functions(obj), function(name) { | |
| var func = _$1[name] = obj[name]; | |
| _$1.prototype[name] = function() { | |
| var args = [this._wrapped]; | |
| push.apply(args, arguments); | |
| return chainResult(this, func.apply(_$1, args)); | |
| }; | |
| }); | |
| return _$1; | |
| } | |
| // Add all mutator `Array` functions to the wrapper. | |
| each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { | |
| var method = ArrayProto[name]; | |
| _$1.prototype[name] = function() { | |
| var obj = this._wrapped; | |
| if (obj != null) { | |
| method.apply(obj, arguments); | |
| if ((name === 'shift' || name === 'splice') && obj.length === 0) { | |
| delete obj[0]; | |
| } | |
| } | |
| return chainResult(this, obj); | |
| }; | |
| }); | |
| // Add all accessor `Array` functions to the wrapper. | |
| each(['concat', 'join', 'slice'], function(name) { | |
| var method = ArrayProto[name]; | |
| _$1.prototype[name] = function() { | |
| var obj = this._wrapped; | |
| if (obj != null) obj = method.apply(obj, arguments); | |
| return chainResult(this, obj); | |
| }; | |
| }); | |
| // Named Exports | |
| var allExports = { | |
| __proto__: null, | |
| VERSION: VERSION, | |
| restArguments: restArguments, | |
| isObject: isObject, | |
| isNull: isNull, | |
| isUndefined: isUndefined, | |
| isBoolean: isBoolean, | |
| isElement: isElement, | |
| isString: isString, | |
| isNumber: isNumber, | |
| isDate: isDate, | |
| isRegExp: isRegExp, | |
| isError: isError, | |
| isSymbol: isSymbol, | |
| isArrayBuffer: isArrayBuffer, | |
| isDataView: isDataView$1, | |
| isArray: isArray, | |
| isFunction: isFunction$1, | |
| isArguments: isArguments$1, | |
| isFinite: isFinite$1, | |
| isNaN: isNaN$1, | |
| isTypedArray: isTypedArray$1, | |
| isEmpty: isEmpty, | |
| isMatch: isMatch, | |
| isEqual: isEqual, | |
| isMap: isMap, | |
| isWeakMap: isWeakMap, | |
| isSet: isSet, | |
| isWeakSet: isWeakSet, | |
| keys: keys, | |
| allKeys: allKeys, | |
| values: values, | |
| pairs: pairs, | |
| invert: invert, | |
| functions: functions, | |
| methods: functions, | |
| extend: extend, | |
| extendOwn: extendOwn, | |
| assign: extendOwn, | |
| defaults: defaults, | |
| create: create, | |
| clone: clone, | |
| tap: tap, | |
| get: get, | |
| has: has, | |
| mapObject: mapObject, | |
| identity: identity, | |
| constant: constant, | |
| noop: noop, | |
| toPath: toPath$1, | |
| property: property, | |
| propertyOf: propertyOf, | |
| matcher: matcher, | |
| matches: matcher, | |
| times: times, | |
| random: random, | |
| now: now, | |
| escape: _escape, | |
| unescape: _unescape, | |
| templateSettings: templateSettings, | |
| template: template, | |
| result: result, | |
| uniqueId: uniqueId, | |
| chain: chain, | |
| iteratee: iteratee, | |
| partial: partial, | |
| bind: bind, | |
| bindAll: bindAll, | |
| memoize: memoize, | |
| delay: delay, | |
| defer: defer, | |
| throttle: throttle, | |
| debounce: debounce, | |
| wrap: wrap, | |
| negate: negate, | |
| compose: compose, | |
| after: after, | |
| before: before, | |
| once: once, | |
| findKey: findKey, | |
| findIndex: findIndex, | |
| findLastIndex: findLastIndex, | |
| sortedIndex: sortedIndex, | |
| indexOf: indexOf, | |
| lastIndexOf: lastIndexOf, | |
| find: find, | |
| detect: find, | |
| findWhere: findWhere, | |
| each: each, | |
| forEach: each, | |
| map: map, | |
| collect: map, | |
| reduce: reduce, | |
| foldl: reduce, | |
| inject: reduce, | |
| reduceRight: reduceRight, | |
| foldr: reduceRight, | |
| filter: filter, | |
| select: filter, | |
| reject: reject, | |
| every: every, | |
| all: every, | |
| some: some, | |
| any: some, | |
| contains: contains, | |
| includes: contains, | |
| include: contains, | |
| invoke: invoke, | |
| pluck: pluck, | |
| where: where, | |
| max: max, | |
| min: min, | |
| shuffle: shuffle, | |
| sample: sample, | |
| sortBy: sortBy, | |
| groupBy: groupBy, | |
| indexBy: indexBy, | |
| countBy: countBy, | |
| partition: partition, | |
| toArray: toArray, | |
| size: size, | |
| pick: pick, | |
| omit: omit, | |
| first: first, | |
| head: first, | |
| take: first, | |
| initial: initial, | |
| last: last, | |
| rest: rest, | |
| tail: rest, | |
| drop: rest, | |
| compact: compact, | |
| flatten: flatten, | |
| without: without, | |
| uniq: uniq, | |
| unique: uniq, | |
| union: union, | |
| intersection: intersection, | |
| difference: difference, | |
| unzip: unzip, | |
| transpose: unzip, | |
| zip: zip, | |
| object: object, | |
| range: range, | |
| chunk: chunk, | |
| mixin: mixin, | |
| 'default': _$1 | |
| }; | |
| // Default Export | |
| // Add all of the Underscore functions to the wrapper object. | |
| var _ = mixin(allExports); | |
| // Legacy Node.js API. | |
| _._ = _; | |
| return _; | |
| }))); | |
| //# sourceMappingURL=underscore-umd.js.map | |