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raveblender.py
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import gradio as gr
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from PIL import Image, ImageOps
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import numpy as np
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import os
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import uuid
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import random
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from scipy import ndimage
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# Ensure there's a directory for outputs
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os.makedirs("outputs", exist\_ok=True)
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def make\_square(img, size=3000, fill\_color=(0, 0, 0)):
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x, y = img.size
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scale = size / max(x, y)
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new\_size = (int(x \* scale), int(y \* scale))
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img = img.resize(new\_size, Image.Resampling.LANCZOS)
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new\_img = Image.new("RGB", (size, size), fill\_color)
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new\_img.paste(img, ((size - new\_size\[0]) // 2, (size - new\_size\[1]) // 2))
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return new\_img
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def pixel\_shuffle(img\_array, block\_size=10, shuffle\_strength=0.5):
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"""Shuffle pixels in blocks to create generative effect"""
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height, width, channels = img\_array.shape
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result = np.copy(img\_array)
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```
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# Create blocks for shuffling
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h_blocks = height // block_size
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w_blocks = width // block_size
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# Create list of block coordinates
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blocks = []
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for i in range(h_blocks):
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for j in range(w_blocks):
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blocks.append((i, j))
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# Shuffle a percentage of blocks based on strength
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num_blocks_to_shuffle = int(len(blocks) * shuffle_strength)
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blocks_to_shuffle = random.sample(blocks, num_blocks_to_shuffle)
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# Create a shuffled version of these blocks
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target_positions = blocks_to_shuffle.copy()
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random.shuffle(target_positions)
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# Perform the shuffling
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for (src_i, src_j), (tgt_i, tgt_j) in zip(blocks_to_shuffle, target_positions):
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src_y, src_x = src_i * block_size, src_j * block_size
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tgt_y, tgt_x = tgt_i * block_size, tgt_j * block_size
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# Swap blocks
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temp = np.copy(result[src_y:src_y+block_size, src_x:src_x+block_size])
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result[src_y:src_y+block_size, src_x:src_x+block_size] = result[tgt_y:tgt_y+block_size, tgt_x:tgt_x+block_size]
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result[tgt_y:tgt_y+block_size, tgt_x:tgt_x+block_size] = temp
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return result
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```
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def flow\_distortion(img\_array, strength=10):
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"""Apply flow-based distortion to simulate generative models"""
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height, width, channels = img\_array.shape
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result = np.zeros\_like(img\_array, dtype=np.float32)
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```
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# Create random flow fields for x and y directions
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flow_x = np.random.normal(0, strength, (height, width))
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flow_y = np.random.normal(0, strength, (height, width))
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# Smooth the flow fields
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flow_x = ndimage.gaussian_filter(flow_x, sigma=30)
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flow_y = ndimage.gaussian_filter(flow_y, sigma=30)
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# Create meshgrid for coordinate mapping
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y_coords, x_coords = np.meshgrid(np.arange(height), np.arange(width), indexing='ij')
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# Add flow to coordinates
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x_mapped = x_coords + flow_x
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y_mapped = y_coords + flow_y
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# Clip to ensure we stay within bounds
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x_mapped = np.clip(x_mapped, 0, width-1)
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y_mapped = np.clip(y_mapped, 0, height-1)
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# Sample from the original image using the warped coordinates
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for c in range(channels):
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result[:, :, c] = ndimage.map_coordinates(img_array[:, :, c], [y_mapped, x_mapped], order=1)
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return result
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```
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def blend\_images\_with\_rearrangement(images, block\_size=20, shuffle\_strength=0.3, flow\_strength=5):
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if len(images) < 2:
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return "Upload at least two images.", None
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```
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try:
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# Process images
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processed = []
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for img in images:
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try:
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processed.append(make_square(Image.open(img)))
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except Exception as e:
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return f"Error processing image: {str(e)}", None
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# Convert images to numpy arrays
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img_arrays = [np.array(img).astype(np.float32) for img in processed]
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# Create a base canvas
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base = np.zeros_like(img_arrays[0])
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# Divide the images into a grid and randomly select pixels from different images
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height, width, _ = base.shape
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for i in range(0, height, block_size):
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for j in range(0, width, block_size):
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# Get end coordinates for the block
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end_i = min(i + block_size, height)
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end_j = min(j + block_size, width)
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# Randomly select which image to pull this block from
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source_img = random.choice(img_arrays)
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base[i:end_i, j:end_j] = source_img[i:end_i, j:end_j]
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# Apply pixel shuffling to the composite image
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base = pixel_shuffle(base, block_size, shuffle_strength)
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# Apply flow distortion to further randomize
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base = flow_distortion(base, flow_strength)
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# Blend with original images to preserve some coherence
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for img_array in img_arrays:
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base = base * 0.7 + img_array * 0.3 / len(img_arrays)
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final = Image.fromarray(np.uint8(np.clip(base, 0, 255)))
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# Save to file
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output_path = f"outputs/amalgam_{uuid.uuid4().hex[:8]}.png"
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final.save(output_path)
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return final, output_path
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except Exception as e:
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return f"Error during blending: {str(e)}", None
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```
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demo = gr.Interface(
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fn=blend\_images\_with\_rearrangement,
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inputs=\[
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gr.File(file\_types=\["image"], file\_count="multiple", label="Upload 2–5 stills"),
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gr.Slider(minimum=5, maximum=100, value=20, step=5, label="Block Size (pixels)"),
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gr.Slider(minimum=0.0, maximum=1.0, value=0.3, step=0.05, label="Shuffle Strength"),
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gr.Slider(minimum=0, maximum=20, value=5, step=1, label="Flow Distortion")
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],
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outputs=\[
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gr.Image(label="Generated Image"),
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gr.File(label="Download Image")
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],
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title="Amalgamator",
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description="Upload up to 5 stills. Outputs a 3000x3000 image with pixel rearrangement to create a truly generative look."
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)
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demo.launch()
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