Update app.py
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app.py
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import http.server
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import socketserver
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import os
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import
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PORT = 7860
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<html>
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<head>
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<title>Bedrock Server
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<meta http-equiv="refresh" content="3">
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<style>
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body {
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.
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pre { white-space: pre-wrap; word-wrap: break-word; font-size: 13px; color: #d4d4d4; }
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a { color: #38bdf8; text-decoration: underline; }
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</style>
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</head>
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<body>
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<h2>
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<div class="
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<h3>🔗
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<p
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</div>
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<div class="
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<h3>📜 Live Console Output:</h3>
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<pre>{
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</div>
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</body>
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</html>
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"""
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class Handler(http.server.SimpleHTTPRequestHandler):
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def do_GET(self):
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logs = "Starting Bedrock..."
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claim_url = "Waiting for playit.gg claim link..."
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if os.path.exists(LOG_FILE):
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try:
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with open(LOG_FILE, "r", errors="ignore") as f:
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all_lines = f.readlines()
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logs = "".join(all_lines[-100:])
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match = re.search(r'(https://playit\.gg/claim/[a-zA-Z0-9]+)', logs)
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if match:
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url = match.group(1)
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claim_url = f'<a href="{url}" target="_blank">{url}</a> (Click to link to your playit account)'
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elif "playit" in logs.lower() and "ready" in logs.lower():
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claim_url = "Tunnel active! Check your playit.gg dashboard for your public Bedrock IP & Port."
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except Exception as e:
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logs = f"Error reading logs: {e}"
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html = HTML_TEMPLATE.format(claim_url=claim_url, logs=logs)
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self.send_response(200)
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self.send_header("Content-type", "text/html; charset=utf-8")
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self.end_headers()
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self.wfile.write(html.encode("utf-8"))
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with socketserver.TCPServer(("", PORT),
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print(f"
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httpd.serve_forever()
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import http.server
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import socketserver
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import subprocess
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import threading
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import os
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import time
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PORT = 7860
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logs = []
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def stream_process(proc, prefix):
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for line in iter(proc.stdout.readline, ""):
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if line:
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formatted = f"[{prefix}] {line.strip()}"
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print(formatted, flush=True)
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logs.append(formatted)
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if len(logs) > 200:
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logs.pop(0)
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def start_services():
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# 1. Start playit tunnel
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playit_proc = subprocess.Popen(
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["playit"],
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stdout=subprocess.PIPE,
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stderr=subprocess.STDOUT,
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text=True,
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bufsize=1
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)
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threading.Thread(target=stream_process, args=(playit_proc, "PLAYIT"), daemon=True).start()
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# 2. Start Bedrock server
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env = os.environ.copy()
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env["LD_LIBRARY_PATH"] = "/app"
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bedrock_proc = subprocess.Popen(
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["./bedrock_server"],
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cwd="/app",
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env=env,
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stdout=subprocess.PIPE,
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stderr=subprocess.STDOUT,
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text=True,
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bufsize=1
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)
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threading.Thread(target=stream_process, args=(bedrock_proc, "BEDROCK"), daemon=True).start()
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# Start background services
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start_services()
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class WebHandler(http.server.SimpleHTTPRequestHandler):
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def do_GET(self):
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log_text = "\n".join(logs)
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claim_url = "Looking for claim URL in logs..."
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for line in logs:
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if "playit.gg/claim/" in line:
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parts = line.split()
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for p in parts:
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if "playit.gg/claim/" in p:
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claim_url = f'<a href="{p}" target="_blank" style="color:#4ade80;">{p}</a>'
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break
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html = f"""<!DOCTYPE html>
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<html>
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<head>
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<title>Bedrock Server</title>
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<meta http-equiv="refresh" content="3">
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<style>
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body {{ background: #0f172a; color: #f8fafc; font-family: monospace; padding: 20px; }}
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.card {{ background: #1e293b; border-radius: 8px; padding: 15px; margin-bottom: 15px; }}
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pre {{ white-space: pre-wrap; font-size: 12px; color: #cbd5e1; }}
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</style>
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</head>
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<body>
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<h2>🎮 Minecraft Bedrock Server</h2>
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<div class="card">
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<h3>🔗 Playit Claim Link:</h3>
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<p>{claim_url}</p>
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</div>
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<div class="card">
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<h3>📜 Live Console Output:</h3>
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<pre>{log_text if log_text else 'Starting processes...'}</pre>
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</div>
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</body>
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</html>"""
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self.send_response(200)
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self.send_header("Content-type", "text/html; charset=utf-8")
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self.end_headers()
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self.wfile.write(html.encode("utf-8"))
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with socketserver.TCPServer(("", PORT), WebHandler) as httpd:
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print(f"Server console online at port {PORT}", flush=True)
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httpd.serve_forever()
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