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Update app.py
Browse files
app.py
CHANGED
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@@ -9,14 +9,91 @@ from Gradio_UI import GradioUI
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# Below is an example of a tool that does nothing. Amaze us with your creativity !
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@tool
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def
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"""A tool that does nothing yet
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Args:
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"""
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@tool
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def get_current_time_in_timezone(timezone: str) -> str:
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# Below is an example of a tool that does nothing. Amaze us with your creativity !
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@tool
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def animal_battle(animal1: str, animal2: str) -> str:
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"""A tool that takes two animals and decides who would win in a fight and why
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Args:
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animal1: the first animal
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animal2: the second animal
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Returns:
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str: A description of the battle outcome and reasoning
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"""
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# Dictionary of animals and their characteristics
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animal_stats = {
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"lion": {"strength": 9, "speed": 8, "size": 7, "weapons": "claws and teeth", "habitat": "savanna", "intelligence": 7},
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"elephant": {"strength": 10, "speed": 5, "size": 10, "weapons": "tusks and trunk", "habitat": "savanna/forest", "intelligence": 9},
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"gorilla": {"strength": 8, "speed": 6, "size": 6, "weapons": "strength and arms", "habitat": "forest", "intelligence": 8},
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"tiger": {"strength": 9, "speed": 9, "size": 7, "weapons": "claws and teeth", "habitat": "jungle", "intelligence": 7},
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"bear": {"strength": 9, "speed": 6, "size": 8, "weapons": "claws and strength", "habitat": "forest", "intelligence": 7},
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"wolf": {"strength": 6, "speed": 8, "size": 5, "weapons": "teeth and pack tactics", "habitat": "forest", "intelligence": 8},
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"rhinoceros": {"strength": 9, "speed": 6, "size": 9, "weapons": "horn and bulk", "habitat": "savanna", "intelligence": 6},
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"hippopotamus": {"strength": 9, "speed": 5, "size": 9, "weapons": "jaws and bulk", "habitat": "water/land", "intelligence": 6},
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"crocodile": {"strength": 8, "speed": 7, "size": 7, "weapons": "jaws and ambush", "habitat": "water", "intelligence": 5},
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"anaconda": {"strength": 7, "speed": 6, "size": 6, "weapons": "constriction", "habitat": "water/jungle", "intelligence": 4},
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"cheetah": {"strength": 6, "speed": 10, "size": 5, "weapons": "speed and agility", "habitat": "savanna", "intelligence": 7},
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"kangaroo": {"strength": 7, "speed": 7, "size": 6, "weapons": "kicks and balance", "habitat": "grassland", "intelligence": 6},
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"komodo dragon": {"strength": 6, "speed": 6, "size": 5, "weapons": "bacteria and venom", "habitat": "islands", "intelligence": 4},
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"eagle": {"strength": 5, "speed": 9, "size": 4, "weapons": "talons and beak", "habitat": "air", "intelligence": 7},
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}
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animal1 = animal1.lower()
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animal2 = animal2.lower()
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# Check if both animals are in our database
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if animal1 not in animal_stats or animal2 not in animal_stats:
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return f"Sorry, I don't have enough information about {'both' if animal1 not in animal_stats and animal2 not in animal_stats else animal1 if animal1 not in animal_stats else animal2} to determine the outcome."
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# Calculate total combat score with weighted attributes
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def calculate_combat_score(animal):
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stats = animal_stats[animal]
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return (stats["strength"] * 1.5 +
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stats["speed"] * 1.2 +
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stats["size"] * 1.3 +
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stats["intelligence"] * 0.8)
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score1 = calculate_combat_score(animal1)
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score2 = calculate_combat_score(animal2)
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# Consider habitat advantage
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def has_habitat_advantage(attacker, defender):
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attacker_habitat = animal_stats[attacker]["habitat"]
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defender_habitat = animal_stats[defender]["habitat"]
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if "water" in attacker_habitat and "water" not in defender_habitat:
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return True
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if "air" in attacker_habitat and "air" not in defender_habitat:
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return True
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return False
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# Adjust scores based on habitat advantage
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if has_habitat_advantage(animal1, animal2):
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score1 *= 1.2
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if has_habitat_advantage(animal2, animal1):
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score2 *= 1.2
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# Determine winner and create detailed response
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if abs(score1 - score2) < 2:
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return f"It would be a close battle between the {animal1} and {animal2}! Both have their advantages: " \
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f"the {animal1} with its {animal_stats[animal1]['weapons']}, and " \
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f"the {animal2} with its {animal_stats[animal2]['weapons']}."
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winner = animal1 if score1 > score2 else animal2
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loser = animal2 if score1 > score2 else animal1
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winner_stats = animal_stats[winner]
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# Create detailed battle description
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advantages = []
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if winner_stats["strength"] > animal_stats[loser]["strength"]:
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advantages.append("superior strength")
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if winner_stats["speed"] > animal_stats[loser]["speed"]:
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advantages.append("greater speed")
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if winner_stats["size"] > animal_stats[loser]["size"]:
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advantages.append("larger size")
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if winner_stats["intelligence"] > animal_stats[loser]["intelligence"]:
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advantages.append("better tactical ability")
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advantages_text = ", ".join(advantages[:-1]) + f" and {advantages[-1]}" if len(advantages) > 1 else advantages[0]
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return f"The {winner} would win against the {loser}! With its {winner_stats['weapons']}, " \
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f"{advantages_text}, the {winner} has the clear advantage in this battle."
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@tool
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def get_current_time_in_timezone(timezone: str) -> str:
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