File size: 18,883 Bytes
22a203c
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
0d1fbc6
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
22a203c
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
"""N1 β€” horizontal band seams on periodic (geometric) tile assets.

Reproduces the canvas-engine texture path on a steep look-down floor
(rooms 4/5 of the June-10 test set) for three texture preparations:

  raw       : tile the source as-is (what "wrap" mode does)
  committed : makeSeamless v2 masked-shift (current organic path)
  snapped   : proposed period-snap crop β€” detect the pattern's x/y period by
              autocorrelation, crop to an integer number of periods, and let
              it wrap exactly. Falls back to masked-shift when no strong
              period exists (wood, stone), so organic sources are untouched.

Pass criteria:
  1. checkered.jpeg classifies "organic" (it is β€” 2.5 x 1.65 periods).
  2. Period-snap finds a period; the cropped tile re-classifies as "wrap".
  3. Seam-spike score (max row-to-row jump / median) of the snapped render
     is at or below the committed render's, and shows no spike rows.
  4. rustic-wood.jpg (organic) finds NO period -> falls back unchanged.
"""

import os
import numpy as np
from PIL import Image

HERE = os.path.dirname(os.path.abspath(__file__))
TILES = os.path.join(HERE, "..", "..", "frontend", "viz2d-demo", "src", "assets", "tiles")
OUT = os.path.join(HERE, "verify_out")
os.makedirs(OUT, exist_ok=True)


# ---------------------------------------------------------------- engine ports
def detect_wrap_mode(img):
    """Exact port of detectWrapMode (canvas-engine.ts)."""
    h, w, _ = img.shape
    if w < 4 or h < 4:
        return "organic", np.inf, np.inf

    def col_diff(xa, xb):
        return float(np.mean(np.abs(img[:, xa].astype(np.float64) - img[:, xb].astype(np.float64))))

    def row_diff(ya, yb):
        return float(np.mean(np.abs(img[ya].astype(np.float64) - img[yb].astype(np.float64))))

    mid_x, mid_y = w >> 1, h >> 1
    internal = max((col_diff(mid_x, mid_x + 1) + row_diff(mid_y, mid_y + 1)) / 2, 1.5)
    seam_x = col_diff(w - 1, 0) / internal
    seam_y = row_diff(h - 1, 0) / internal
    mode = "wrap" if (seam_x < 3 and seam_y < 3) else "organic"
    return mode, seam_x, seam_y


def make_seamless(img):
    """Exact port of makeSeamless v2 (masked shift)."""
    h, w, _ = img.shape
    half_w, half_h = w >> 1, h >> 1
    band_x = max(2, round(w * 0.12))
    band_y = max(2, round(h * 0.12))

    def edge(n, band):
        i = np.arange(n, dtype=np.float64)
        t = np.minimum(np.minimum(i, n - 1 - i) / band, 1.0)
        return t * t * (3 - 2 * t)

    m = np.outer(edge(h, band_y), edge(w, band_x))[..., None]
    shifted = np.roll(img, (-half_h, -half_w), axis=(0, 1)).astype(np.float64)
    return (img.astype(np.float64) * m + shifted * (1 - m)).astype(np.uint8)


def find_period(img, axis):
    """Proposed: dominant pattern period along an axis (x: axis=1, y: axis=0).

    Mean-abs-diff between the image and itself shifted by each candidate lag;
    a strongly periodic texture has a deep minimum at the period. Searches a
    <=320px downsample, then refines at full resolution. Returns the full-res
    period or None.
    """
    raw = np.mean(img.astype(np.float64), axis=2)
    h, w = raw.shape
    # High-pass: subtract a 16px low-pass reconstruction so the photo's
    # lighting gradient doesn't put a floor under the diff at true alignment.
    lp = np.asarray(Image.fromarray(raw).resize((16, 16), Image.BILINEAR).resize((w, h), Image.BILINEAR))
    gray = raw - lp
    full = gray.shape[1] if axis == 1 else gray.shape[0]
    scale = max(1, int(np.ceil(full / 320)))
    ds = gray[::scale, ::scale]
    n = ds.shape[1] if axis == 1 else ds.shape[0]

    lags = np.arange(max(12, int(n * 0.18)), int(n * 0.80))
    if len(lags) < 4:
        return None
    diffs = []
    for lag in lags:
        if axis == 1:
            d = np.mean(np.abs(ds[:, lag:] - ds[:, :-lag]))
        else:
            d = np.mean(np.abs(ds[lag:] - ds[:-lag]))
        diffs.append(d)
    diffs = np.asarray(diffs)

    med = np.median(diffs) + 1e-6
    best = diffs.min()
    # Generous gate: the post-crop wrap re-classification is the real safety
    # net; this only needs to exclude clearly aperiodic textures (wood ~0.85+,
    # stone ~0.96 vs checker ~0.46).
    if best / med > 0.65:
        return None
    # fundamental period: smallest lag within 15% of the global minimum
    idx = np.nonzero(diffs <= best * 1.15)[0][0]
    coarse = int(lags[idx]) * scale

    # refine at full resolution
    lo = max(8, coarse - scale - 2)
    hi = min(full - 1, coarse + scale + 2)
    best_lag, best_d = None, np.inf
    for lag in range(lo, hi + 1):
        if axis == 1:
            d = np.mean(np.abs(gray[:, lag:] - gray[:, :-lag]))
        else:
            d = np.mean(np.abs(gray[lag:] - gray[:-lag]))
        if d < best_d:
            best_d, best_lag = d, lag
    return best_lag


def best_crop(img, k_periods, period, axis):
    """Micro-search +/-5px around k*period for the crop length L that tiles
    best. The crop [0, L) wraps perfectly iff line L (the true continuation
    in the source) matches line 0 β€” so that is the diff to minimize."""
    n = img.shape[1] if axis == 1 else img.shape[0]
    target = k_periods * period
    win = max(4, min(16, period // 4))  # window beats flat-cell degeneracy
    cands = []
    for cand in range(max(8, target - 5), min(n - win, target + 5) + 1):
        if axis == 1:
            d = np.mean(np.abs(img[:, cand:cand + win].astype(np.float64)
                               - img[:, 0:win].astype(np.float64)))
        else:
            d = np.mean(np.abs(img[cand:cand + win].astype(np.float64)
                               - img[0:win].astype(np.float64)))
        cands.append((cand, d))
    if not cands:
        return target
    dmin = min(d for _, d in cands)
    # among near-ties, prefer the length closest to exactly k periods
    near = [c for c, d in cands if d <= dmin * 1.15 + 1e-6]
    return min(near, key=lambda c: abs(c - target))


def seam_vs_period_pair(img, crop_len, k, period, axis):
    """Wrap-seam diff relative to the texture's own k-period-pair diff.

    The wrap seam joins content k periods apart, so the fair yardstick is two
    interior lines k periods apart in the ORIGINAL image: they match in
    structure (grout geometry) but differ by per-tile surface noise and
    accumulated photo-perspective drift β€” the achievable floor for this seam.
    """
    a = img.astype(np.float64)
    if axis == 0:
        a = a.transpose(1, 0, 2)  # treat rows as columns; jog becomes vertical
    n = a.shape[1]
    dist = min(k * period, n - 1)
    a0 = max(0, (n - 1 - dist) // 2)  # internal pair, centered, same distance
    win = max(2, min(8, period // 8))
    jog = max(2, round(period * 0.04))  # photo-perspective drift tolerance

    def pair_diff(xa, xb):
        # min over a small perpendicular jog: a slightly skewed lattice still
        # tiles acceptably (the jog reads as installation tolerance, not a seam)
        best = np.inf
        pa = a[:, xa:xa + win]
        for dy in range(-jog, jog + 1):
            if dy >= 0:
                d = np.mean(np.abs(pa[dy:] - a[: a.shape[0] - dy, xb:xb + win]))
            else:
                d = np.mean(np.abs(pa[:dy] - a[-dy:, xb:xb + win]))
            best = min(best, d)
        return best

    seam = pair_diff(crop_len, 0)
    # floor = median over several internal pairs at the same distance β€” a
    # single pair can land in unrepresentatively flat or busy content
    starts = range(0, n - dist - win, max(1, (n - dist - win) // 8 or 1))
    floors = [pair_diff(s + dist, s) for s in starts] or [pair_diff(a0 + dist, a0)]
    floor_ = float(np.median(floors))
    return seam / max(floor_, 1e-6)


def period_snap(img):
    """Proposed prepare step: crop to integer periods if strongly periodic and
    the seam is no worse than the texture's own period-pair noise floor;
    otherwise fall back to masked shift."""
    h, w, _ = img.shape
    px = find_period(img, axis=1)
    py = find_period(img, axis=0)
    if px and py:
        kx, ky = w // px, h // py
        # the continuation line (k*period) must exist in the source to verify
        # the wrap; an exact-multiple image keeps one period fewer
        while kx > 1 and kx * px >= w:
            kx -= 1
        while ky > 1 and ky * py >= h:
            ky -= 1
        if kx * px < w and ky * py < h \
                and kx >= 1 and ky >= 1 and kx * px >= 0.4 * w and ky * py >= 0.4 * h:
            cw = best_crop(img, kx, px, axis=1)
            ch = best_crop(img, ky, py, axis=0)
            rx = seam_vs_period_pair(img, cw, kx, px, axis=1)
            ry = seam_vs_period_pair(img, ch, ky, py, axis=0)
            if rx < 1.5 and ry < 1.5:
                return img[:ch, :cw], ("snap", px, py, rx, ry)
    return make_seamless(img), ("fallback", px, py, None, None)


def flatten_luminance(img):
    """R2-3b β€” remove the source photo's baked lighting so the texture behaves
    like albedo: divide by a heavily-blurred (toroidal) luminance field
    normalized to the texture mean. The blur wraps, so the correction is
    itself seamless; only the lighting gradient is equalized, grain/veining
    survives. Mirror of flattenLuminance (canvas-engine.ts) β€” keep in
    lockstep."""
    h, w, _ = img.shape
    lum = (
        img[..., 0] * 0.299 + img[..., 1] * 0.587 + img[..., 2] * 0.114
    ).astype(np.float64)

    def box_wrap(a, r, axis):
        win = 2 * r + 1
        out = np.zeros_like(a)
        for d in range(-r, r + 1):
            out += np.roll(a, -d, axis=axis)
        return out / win

    rx = max(2, w // 4)
    ry = max(2, h // 4)
    for _ in range(2):
        lum = box_wrap(lum, rx, axis=1)
        lum = box_wrap(lum, ry, axis=0)
    gain = np.clip(lum.mean() / np.maximum(lum, 1.0), 0.6, 1.6)
    out = np.clip(np.round(img.astype(np.float64) * gain[..., None]), 0, 255)
    return out.astype(np.uint8)


def build_mips(img):
    mips = [img.astype(np.float64)]
    cur = img.astype(np.float64)
    while cur.shape[0] > 1 or cur.shape[1] > 1:
        h, w, _ = cur.shape
        nh, nw = max(1, h >> 1), max(1, w >> 1)
        y0 = np.minimum(2 * np.arange(nh), h - 1)
        y1 = np.minimum(2 * np.arange(nh) + 1, h - 1)
        x0 = np.minimum(2 * np.arange(nw), w - 1)
        x1 = np.minimum(2 * np.arange(nw) + 1, w - 1)
        cur = (cur[y0][:, x0] + cur[y0][:, x1] + cur[y1][:, x0] + cur[y1][:, x1]) / 4
        mips.append(cur)
    return mips


def sample_bilinear_wrap(level, x, y):
    h, w, _ = level.shape
    x0 = np.clip(np.floor(x), 0, w - 1).astype(np.int64)
    y0 = np.clip(np.floor(y), 0, h - 1).astype(np.int64)
    x1 = (x0 + 1) % w
    y1 = (y0 + 1) % h
    fx = (x - np.floor(x))[..., None]
    fy = (y - np.floor(y))[..., None]
    p00, p10 = level[y0, x0], level[y0, x1]
    p01, p11 = level[y1, x0], level[y1, x1]
    return (p00 * (1 - fx) * (1 - fy) + p10 * fx * (1 - fy)
            + p01 * (1 - fx) * fy + p11 * fx * fy)


def render_floor(tex, img_w=900, img_h=700, repeat_w=180.0):
    """Steep look-down floor like rooms 4/5: asymmetric trapezoid -> deep plane."""
    th, tw, _ = tex.shape
    repeat_h = repeat_w * (th / tw)
    plane_w, plane_h = 900.0, 1600.0

    # image trapezoid (slight asymmetry = synthetic-VP shear) -> plane rect
    src = np.array([[260, 120], [610, 120], [900, 700], [0, 700]], np.float64)
    dst = np.array([[0, 0], [plane_w, 0], [plane_w, plane_h], [0, plane_h]], np.float64)
    A = []
    for (sx, sy), (dx_, dy_) in zip(src, dst):
        A.append([sx, sy, 1, 0, 0, 0, -dx_ * sx, -dx_ * sy])
        A.append([0, 0, 0, sx, sy, 1, -dy_ * sx, -dy_ * sy])
    b = dst.reshape(-1)
    hvec = np.linalg.solve(np.asarray(A), b)
    H = np.append(hvec, 1).reshape(3, 3)

    xs, ys = np.meshgrid(np.arange(img_w, dtype=np.float64), np.arange(img_h, dtype=np.float64))

    def to_plane(px, py):
        zz = H[2, 0] * px + H[2, 1] * py + H[2, 2]
        return ((H[0, 0] * px + H[0, 1] * py + H[0, 2]) / zz,
                (H[1, 0] * px + H[1, 1] * py + H[1, 2]) / zz)

    fx, fy = to_plane(xs, ys)
    fx1, fy1 = to_plane(xs + 1, ys)
    fx2, fy2 = to_plane(xs, ys + 1)

    # floor mask: inside the plane rect
    mask = (fx >= 0) & (fx < plane_w) & (fy >= 0) & (fy < plane_h)

    u = np.mod(fx / repeat_w, 1.0)
    v = np.mod(fy / repeat_h, 1.0)
    tcx, tcy = (fx / repeat_w) * tw, (fy / repeat_h) * th
    du = np.hypot((fx1 / repeat_w) * tw - tcx, (fy1 / repeat_h) * th - tcy)
    dv = np.hypot((fx2 / repeat_w) * tw - tcx, (fy2 / repeat_h) * th - tcy)
    footprint = np.maximum(np.maximum(du, dv), 1e-3)
    lod = np.log2(footprint) + 0.5

    mips = build_mips(tex)
    max_l = len(mips) - 1
    l0 = np.clip(np.floor(lod), 0, max_l).astype(np.int64)
    f = np.clip(lod - l0, 0, 1)

    out = np.zeros((img_h, img_w, 3), np.float64)
    for lev in range(max_l + 1):
        sel = mask & (l0 == lev)
        if not sel.any():
            continue
        a = mips[lev]
        sa = sample_bilinear_wrap(a, u[sel] * a.shape[1], v[sel] * a.shape[0])
        fb = f[sel][..., None]
        if lev < max_l:
            bl = mips[lev + 1]
            sb = sample_bilinear_wrap(bl, u[sel] * bl.shape[1], v[sel] * bl.shape[0])
            out[sel] = sa + (sb - sa) * fb
        else:
            out[sel] = sa
    return out.astype(np.uint8), mask


def sharpness_profile(render, mask):
    """Per-row mean |horizontal gradient| inside the floor. Crossfade ghost
    bands collapse local contrast, so they show up as dips in this profile.
    Comparing per-row against the raw render cancels the natural LOD falloff."""
    g = np.mean(render.astype(np.float64), axis=2)
    grad = np.abs(np.diff(g, axis=1))
    both = mask[:, :-1] & mask[:, 1:]
    rows = np.nonzero(both.sum(axis=1) > 200)[0]
    prof = np.array([np.mean(grad[y, both[y]]) for y in rows])
    return rows, prof


# -------------------------------------------------------------------- run
def load(name):
    return np.asarray(Image.open(os.path.join(TILES, name)).convert("RGB"))


def main():
    ok = True

    checker = load("checkered.jpeg")
    mode, sx, sy = detect_wrap_mode(checker)
    print(f"checkered.jpeg  : {checker.shape[1]}x{checker.shape[0]}  mode={mode}  "
          f"seamX={sx:.1f}x  seamY={sy:.1f}x  (threshold 3x)")
    if mode != "organic":
        print("  !! expected organic"); ok = False

    snapped, info = period_snap(checker)
    tag, px, py, csx, csy = info
    print(f"period-snap     : {tag}  periodX={px} periodY={py}  "
          f"crop={snapped.shape[1]}x{snapped.shape[0]}  "
          f"crop-seamX={csx if csx is None else f'{csx:.1f}x'} "
          f"crop-seamY={csy if csy is None else f'{csy:.1f}x'}")
    if tag != "snap":
        print("  !! period-snap did not engage on the checker"); ok = False

    healed = make_seamless(checker)

    # Real-photo renders: saved for visual / golden-image comparison (the
    # photo's per-tile texture variance defeats simple numeric seam metrics).
    base_repeat = 180.0
    snap_repeat = base_repeat * (snapped.shape[1] / checker.shape[1])
    for name, tex, rep in [("raw", checker, base_repeat),
                           ("committed", healed, base_repeat),
                           ("snapped", snapped, snap_repeat)]:
        render, _ = render_floor(tex, repeat_w=rep)
        Image.fromarray(render).save(os.path.join(OUT, f"n1_{name}.png"))
    print(f"photo renders saved to verify_out/n1_*.png (visual check)")

    # ---- synthetic certification: ground truth is known exactly ----------
    # Perfect checker, period 64, sized to a NON-integer period count so it
    # classifies organic. The ideal result is the exact 5-period crop tiled
    # raw; the snapped pipeline must reproduce it pixel-for-pixel.
    per = 64
    sw, sh = per * 5 + 37, per * 4 + 21
    yy, xx = np.mgrid[0:sh, 0:sw]
    cells = ((xx // (per // 2)) + (yy // (per // 2))) % 2
    rng = np.random.default_rng(7)
    noise = rng.normal(0, 4, (sh, sw))
    synth = np.stack([np.where(cells, 205, 120) + noise,
                      np.where(cells, 200, 90) + noise,
                      np.where(cells, 190, 60) + noise], axis=2).clip(0, 255).astype(np.uint8)

    smode, ssx, ssy = detect_wrap_mode(synth)
    print(f"synthetic checker: {sw}x{sh} period={per}  mode={smode}  "
          f"seam=({ssx:.1f}x,{ssy:.1f}x)")
    if smode != "organic":
        print("  !! synthetic checker should classify organic"); ok = False

    s_snap, s_info = period_snap(synth)
    print(f"synthetic snap   : {s_info[0]}  periodX={s_info[1]} periodY={s_info[2]}  "
          f"crop={s_snap.shape[1]}x{s_snap.shape[0]}")
    if s_info[0] != "snap":
        print("  !! period-snap did not engage on synthetic checker"); ok = False
    else:
        if s_info[1] % per != 0 or s_info[2] % per != 0:
            print(f"  !! found period not a multiple of {per}"); ok = False

        ideal = synth[:(sh // per) * per, :(sw // per) * per]
        rep_snap = 180.0 * (s_snap.shape[1] / sw)
        rep_ideal = 180.0 * (ideal.shape[1] / sw)
        r_snap, m1 = render_floor(s_snap, repeat_w=rep_snap)
        r_ideal, m2 = render_floor(ideal, repeat_w=rep_ideal)
        r_healed, _ = render_floor(make_seamless(synth), repeat_w=180.0)
        Image.fromarray(r_snap).save(os.path.join(OUT, "n1_synth_snapped.png"))
        Image.fromarray(r_ideal).save(os.path.join(OUT, "n1_synth_ideal.png"))
        Image.fromarray(r_healed).save(os.path.join(OUT, "n1_synth_committed.png"))

        m = m1 & m2
        d_snap = float(np.mean(np.abs(r_snap[m].astype(float) - r_ideal[m].astype(float))))
        d_healed = float(np.mean(np.abs(r_healed[m].astype(float) - r_ideal[m].astype(float))))
        print(f"synthetic render : snapped-vs-ideal={d_snap:.2f}  "
              f"committed-vs-ideal={d_healed:.2f}  (mean abs px)")
        if d_snap > 3.0:
            print("  !! snapped render deviates from ideal"); ok = False
        if d_healed < d_snap:
            print("  !! masked-shift unexpectedly beats period-snap"); ok = False

    # no-regression: organic wood must NOT engage period-snap
    wood = load("rustic-wood.jpg")
    _, winfo = period_snap(wood)
    print(f"rustic-wood.jpg : period-snap -> {winfo[0]}  "
          f"(periodX={winfo[1]} periodY={winfo[2]})")
    if winfo[0] != "fallback":
        print("  !! wood should fall back to masked-shift"); ok = False

    # informational: how do the other catalog tiles classify?
    for name in ["floor-natural-stone.jpg", "basalt-outside-wal.jpg", "mosaic-tile.jpg"]:
        t = load(name)
        m, a, b = detect_wrap_mode(t)
        _, i2 = period_snap(t)
        print(f"{name:24s}: mode={m:7s} seam=({a:.1f}x,{b:.1f}x) snap={i2[0]} px={i2[1]} py={i2[2]}")

    print("\n" + ("ALL N1 CHECKS PASSED" if ok else "N1 CHECKS FAILED"))
    return 0 if ok else 1


if __name__ == "__main__":
    raise SystemExit(main())