| import torch |
| import os |
| import json |
| import struct |
| import numpy as np |
| from comfy.ldm.modules.diffusionmodules.mmdit import get_1d_sincos_pos_embed_from_grid_torch |
| import folder_paths |
| import comfy.model_management |
| from comfy.cli_args import args |
|
|
| class EmptyLatentHunyuan3Dv2: |
| @classmethod |
| def INPUT_TYPES(s): |
| return { |
| "required": { |
| "resolution": ("INT", {"default": 3072, "min": 1, "max": 8192}), |
| "batch_size": ("INT", {"default": 1, "min": 1, "max": 4096, "tooltip": "The number of latent images in the batch."}), |
| } |
| } |
|
|
| RETURN_TYPES = ("LATENT",) |
| FUNCTION = "generate" |
|
|
| CATEGORY = "latent/3d" |
|
|
| def generate(self, resolution, batch_size): |
| latent = torch.zeros([batch_size, 64, resolution], device=comfy.model_management.intermediate_device()) |
| return ({"samples": latent, "type": "hunyuan3dv2"}, ) |
|
|
| class Hunyuan3Dv2Conditioning: |
| @classmethod |
| def INPUT_TYPES(s): |
| return {"required": {"clip_vision_output": ("CLIP_VISION_OUTPUT",), |
| }} |
|
|
| RETURN_TYPES = ("CONDITIONING", "CONDITIONING") |
| RETURN_NAMES = ("positive", "negative") |
|
|
| FUNCTION = "encode" |
|
|
| CATEGORY = "conditioning/video_models" |
|
|
| def encode(self, clip_vision_output): |
| embeds = clip_vision_output.last_hidden_state |
| positive = [[embeds, {}]] |
| negative = [[torch.zeros_like(embeds), {}]] |
| return (positive, negative) |
|
|
|
|
| class Hunyuan3Dv2ConditioningMultiView: |
| @classmethod |
| def INPUT_TYPES(s): |
| return {"required": {}, |
| "optional": {"front": ("CLIP_VISION_OUTPUT",), |
| "left": ("CLIP_VISION_OUTPUT",), |
| "back": ("CLIP_VISION_OUTPUT",), |
| "right": ("CLIP_VISION_OUTPUT",), }} |
|
|
| RETURN_TYPES = ("CONDITIONING", "CONDITIONING") |
| RETURN_NAMES = ("positive", "negative") |
|
|
| FUNCTION = "encode" |
|
|
| CATEGORY = "conditioning/video_models" |
|
|
| def encode(self, front=None, left=None, back=None, right=None): |
| all_embeds = [front, left, back, right] |
| out = [] |
| pos_embeds = None |
| for i, e in enumerate(all_embeds): |
| if e is not None: |
| if pos_embeds is None: |
| pos_embeds = get_1d_sincos_pos_embed_from_grid_torch(e.last_hidden_state.shape[-1], torch.arange(4)) |
| out.append(e.last_hidden_state + pos_embeds[i].reshape(1, 1, -1)) |
|
|
| embeds = torch.cat(out, dim=1) |
| positive = [[embeds, {}]] |
| negative = [[torch.zeros_like(embeds), {}]] |
| return (positive, negative) |
|
|
|
|
| class VOXEL: |
| def __init__(self, data): |
| self.data = data |
|
|
| class VAEDecodeHunyuan3D: |
| @classmethod |
| def INPUT_TYPES(s): |
| return {"required": {"samples": ("LATENT", ), |
| "vae": ("VAE", ), |
| "num_chunks": ("INT", {"default": 8000, "min": 1000, "max": 500000}), |
| "octree_resolution": ("INT", {"default": 256, "min": 16, "max": 512}), |
| }} |
| RETURN_TYPES = ("VOXEL",) |
| FUNCTION = "decode" |
|
|
| CATEGORY = "latent/3d" |
|
|
| def decode(self, vae, samples, num_chunks, octree_resolution): |
| voxels = VOXEL(vae.decode(samples["samples"], vae_options={"num_chunks": num_chunks, "octree_resolution": octree_resolution})) |
| return (voxels, ) |
|
|
| def voxel_to_mesh(voxels, threshold=0.5, device=None): |
| if device is None: |
| device = torch.device("cpu") |
| voxels = voxels.to(device) |
|
|
| binary = (voxels > threshold).float() |
| padded = torch.nn.functional.pad(binary, (1, 1, 1, 1, 1, 1), 'constant', 0) |
|
|
| D, H, W = binary.shape |
|
|
| neighbors = torch.tensor([ |
| [0, 0, 1], |
| [0, 0, -1], |
| [0, 1, 0], |
| [0, -1, 0], |
| [1, 0, 0], |
| [-1, 0, 0] |
| ], device=device) |
|
|
| z, y, x = torch.meshgrid( |
| torch.arange(D, device=device), |
| torch.arange(H, device=device), |
| torch.arange(W, device=device), |
| indexing='ij' |
| ) |
| voxel_indices = torch.stack([z.flatten(), y.flatten(), x.flatten()], dim=1) |
|
|
| solid_mask = binary.flatten() > 0 |
| solid_indices = voxel_indices[solid_mask] |
|
|
| corner_offsets = [ |
| torch.tensor([ |
| [0, 0, 1], [0, 1, 1], [1, 1, 1], [1, 0, 1] |
| ], device=device), |
| torch.tensor([ |
| [0, 0, 0], [1, 0, 0], [1, 1, 0], [0, 1, 0] |
| ], device=device), |
| torch.tensor([ |
| [0, 1, 0], [1, 1, 0], [1, 1, 1], [0, 1, 1] |
| ], device=device), |
| torch.tensor([ |
| [0, 0, 0], [0, 0, 1], [1, 0, 1], [1, 0, 0] |
| ], device=device), |
| torch.tensor([ |
| [1, 0, 1], [1, 1, 1], [1, 1, 0], [1, 0, 0] |
| ], device=device), |
| torch.tensor([ |
| [0, 1, 0], [0, 1, 1], [0, 0, 1], [0, 0, 0] |
| ], device=device) |
| ] |
|
|
| all_vertices = [] |
| all_indices = [] |
|
|
| vertex_count = 0 |
|
|
| for face_idx, offset in enumerate(neighbors): |
| neighbor_indices = solid_indices + offset |
|
|
| padded_indices = neighbor_indices + 1 |
|
|
| is_exposed = padded[ |
| padded_indices[:, 0], |
| padded_indices[:, 1], |
| padded_indices[:, 2] |
| ] == 0 |
|
|
| if not is_exposed.any(): |
| continue |
|
|
| exposed_indices = solid_indices[is_exposed] |
|
|
| corners = corner_offsets[face_idx].unsqueeze(0) |
|
|
| face_vertices = exposed_indices.unsqueeze(1) + corners |
|
|
| all_vertices.append(face_vertices.reshape(-1, 3)) |
|
|
| num_faces = exposed_indices.shape[0] |
| face_indices = torch.arange( |
| vertex_count, |
| vertex_count + 4 * num_faces, |
| device=device |
| ).reshape(-1, 4) |
|
|
| all_indices.append(torch.stack([face_indices[:, 0], face_indices[:, 1], face_indices[:, 2]], dim=1)) |
| all_indices.append(torch.stack([face_indices[:, 0], face_indices[:, 2], face_indices[:, 3]], dim=1)) |
|
|
| vertex_count += 4 * num_faces |
|
|
| if len(all_vertices) > 0: |
| vertices = torch.cat(all_vertices, dim=0) |
| faces = torch.cat(all_indices, dim=0) |
| else: |
| vertices = torch.zeros((1, 3)) |
| faces = torch.zeros((1, 3)) |
|
|
| v_min = 0 |
| v_max = max(voxels.shape) |
|
|
| vertices = vertices - (v_min + v_max) / 2 |
|
|
| scale = (v_max - v_min) / 2 |
| if scale > 0: |
| vertices = vertices / scale |
|
|
| vertices = torch.fliplr(vertices) |
| return vertices, faces |
|
|
| def voxel_to_mesh_surfnet(voxels, threshold=0.5, device=None): |
| if device is None: |
| device = torch.device("cpu") |
| voxels = voxels.to(device) |
|
|
| D, H, W = voxels.shape |
|
|
| padded = torch.nn.functional.pad(voxels, (1, 1, 1, 1, 1, 1), 'constant', 0) |
| z, y, x = torch.meshgrid( |
| torch.arange(D, device=device), |
| torch.arange(H, device=device), |
| torch.arange(W, device=device), |
| indexing='ij' |
| ) |
| cell_positions = torch.stack([z.flatten(), y.flatten(), x.flatten()], dim=1) |
|
|
| corner_offsets = torch.tensor([ |
| [0, 0, 0], [1, 0, 0], [0, 1, 0], [1, 1, 0], |
| [0, 0, 1], [1, 0, 1], [0, 1, 1], [1, 1, 1] |
| ], device=device) |
|
|
| pos = cell_positions.unsqueeze(1) + corner_offsets.unsqueeze(0) |
| z_idx, y_idx, x_idx = pos.unbind(-1) |
| corner_values = padded[z_idx, y_idx, x_idx] |
|
|
| corner_signs = corner_values > threshold |
| has_inside = torch.any(corner_signs, dim=1) |
| has_outside = torch.any(~corner_signs, dim=1) |
| contains_surface = has_inside & has_outside |
|
|
| active_cells = cell_positions[contains_surface] |
| active_signs = corner_signs[contains_surface] |
| active_values = corner_values[contains_surface] |
|
|
| if active_cells.shape[0] == 0: |
| return torch.zeros((0, 3), device=device), torch.zeros((0, 3), dtype=torch.long, device=device) |
|
|
| edges = torch.tensor([ |
| [0, 1], [0, 2], [0, 4], [1, 3], |
| [1, 5], [2, 3], [2, 6], [3, 7], |
| [4, 5], [4, 6], [5, 7], [6, 7] |
| ], device=device) |
|
|
| cell_vertices = {} |
| progress = comfy.utils.ProgressBar(100) |
|
|
| for edge_idx, (e1, e2) in enumerate(edges): |
| progress.update(1) |
| crossing = active_signs[:, e1] != active_signs[:, e2] |
| if not crossing.any(): |
| continue |
|
|
| cell_indices = torch.nonzero(crossing, as_tuple=True)[0] |
|
|
| v1 = active_values[cell_indices, e1] |
| v2 = active_values[cell_indices, e2] |
|
|
| t = torch.zeros_like(v1, device=device) |
| denom = v2 - v1 |
| valid = denom != 0 |
| t[valid] = (threshold - v1[valid]) / denom[valid] |
| t[~valid] = 0.5 |
|
|
| p1 = corner_offsets[e1].float() |
| p2 = corner_offsets[e2].float() |
|
|
| intersection = p1.unsqueeze(0) + t.unsqueeze(1) * (p2.unsqueeze(0) - p1.unsqueeze(0)) |
|
|
| for i, point in zip(cell_indices.tolist(), intersection): |
| if i not in cell_vertices: |
| cell_vertices[i] = [] |
| cell_vertices[i].append(point) |
|
|
| |
| vertices = [] |
| vertex_lookup = {} |
|
|
| vert_progress_mod = round(len(cell_vertices)/50) |
|
|
| for i, points in cell_vertices.items(): |
| if not i % vert_progress_mod: |
| progress.update(1) |
|
|
| if points: |
| vertex = torch.stack(points).mean(dim=0) |
| vertex = vertex + active_cells[i].float() |
| vertex_lookup[tuple(active_cells[i].tolist())] = len(vertices) |
| vertices.append(vertex) |
|
|
| if not vertices: |
| return torch.zeros((0, 3), device=device), torch.zeros((0, 3), dtype=torch.long, device=device) |
|
|
| final_vertices = torch.stack(vertices) |
|
|
| inside_corners_mask = active_signs |
| outside_corners_mask = ~active_signs |
|
|
| inside_counts = inside_corners_mask.sum(dim=1, keepdim=True).float() |
| outside_counts = outside_corners_mask.sum(dim=1, keepdim=True).float() |
|
|
| inside_pos = torch.zeros((active_cells.shape[0], 3), device=device) |
| outside_pos = torch.zeros((active_cells.shape[0], 3), device=device) |
|
|
| for i in range(8): |
| mask_inside = inside_corners_mask[:, i].unsqueeze(1) |
| mask_outside = outside_corners_mask[:, i].unsqueeze(1) |
| inside_pos += corner_offsets[i].float().unsqueeze(0) * mask_inside |
| outside_pos += corner_offsets[i].float().unsqueeze(0) * mask_outside |
|
|
| inside_pos /= inside_counts |
| outside_pos /= outside_counts |
| gradients = inside_pos - outside_pos |
|
|
| pos_dirs = torch.tensor([ |
| [1, 0, 0], |
| [0, 1, 0], |
| [0, 0, 1] |
| ], device=device) |
|
|
| cross_products = [ |
| torch.linalg.cross(pos_dirs[i].float(), pos_dirs[j].float()) |
| for i in range(3) for j in range(i+1, 3) |
| ] |
|
|
| faces = [] |
| all_keys = set(vertex_lookup.keys()) |
|
|
| face_progress_mod = round(len(active_cells)/38*3) |
|
|
| for pair_idx, (i, j) in enumerate([(0,1), (0,2), (1,2)]): |
| dir_i = pos_dirs[i] |
| dir_j = pos_dirs[j] |
| cross_product = cross_products[pair_idx] |
|
|
| ni_positions = active_cells + dir_i |
| nj_positions = active_cells + dir_j |
| diag_positions = active_cells + dir_i + dir_j |
|
|
| alignments = torch.matmul(gradients, cross_product) |
|
|
| valid_quads = [] |
| quad_indices = [] |
|
|
| for idx, active_cell in enumerate(active_cells): |
| if not idx % face_progress_mod: |
| progress.update(1) |
| cell_key = tuple(active_cell.tolist()) |
| ni_key = tuple(ni_positions[idx].tolist()) |
| nj_key = tuple(nj_positions[idx].tolist()) |
| diag_key = tuple(diag_positions[idx].tolist()) |
|
|
| if cell_key in all_keys and ni_key in all_keys and nj_key in all_keys and diag_key in all_keys: |
| v0 = vertex_lookup[cell_key] |
| v1 = vertex_lookup[ni_key] |
| v2 = vertex_lookup[nj_key] |
| v3 = vertex_lookup[diag_key] |
|
|
| valid_quads.append((v0, v1, v2, v3)) |
| quad_indices.append(idx) |
|
|
| for q_idx, (v0, v1, v2, v3) in enumerate(valid_quads): |
| cell_idx = quad_indices[q_idx] |
| if alignments[cell_idx] > 0: |
| faces.append(torch.tensor([v0, v1, v3], device=device, dtype=torch.long)) |
| faces.append(torch.tensor([v0, v3, v2], device=device, dtype=torch.long)) |
| else: |
| faces.append(torch.tensor([v0, v3, v1], device=device, dtype=torch.long)) |
| faces.append(torch.tensor([v0, v2, v3], device=device, dtype=torch.long)) |
|
|
| if faces: |
| faces = torch.stack(faces) |
| else: |
| faces = torch.zeros((0, 3), dtype=torch.long, device=device) |
|
|
| v_min = 0 |
| v_max = max(D, H, W) |
|
|
| final_vertices = final_vertices - (v_min + v_max) / 2 |
|
|
| scale = (v_max - v_min) / 2 |
| if scale > 0: |
| final_vertices = final_vertices / scale |
|
|
| final_vertices = torch.fliplr(final_vertices) |
|
|
| return final_vertices, faces |
|
|
| class MESH: |
| def __init__(self, vertices, faces): |
| self.vertices = vertices |
| self.faces = faces |
|
|
|
|
| class VoxelToMeshBasic: |
| @classmethod |
| def INPUT_TYPES(s): |
| return {"required": {"voxel": ("VOXEL", ), |
| "threshold": ("FLOAT", {"default": 0.6, "min": -1.0, "max": 1.0, "step": 0.01}), |
| }} |
| RETURN_TYPES = ("MESH",) |
| FUNCTION = "decode" |
|
|
| CATEGORY = "3d" |
|
|
| def decode(self, voxel, threshold): |
| vertices = [] |
| faces = [] |
| for x in voxel.data: |
| v, f = voxel_to_mesh(x, threshold=threshold, device=None) |
| vertices.append(v) |
| faces.append(f) |
|
|
| return (MESH(torch.stack(vertices), torch.stack(faces)), ) |
|
|
| class VoxelToMesh: |
| @classmethod |
| def INPUT_TYPES(s): |
| return {"required": {"voxel": ("VOXEL", ), |
| "algorithm": (["surface net", "basic"], ), |
| "threshold": ("FLOAT", {"default": 0.6, "min": -1.0, "max": 1.0, "step": 0.01}), |
| }} |
| RETURN_TYPES = ("MESH",) |
| FUNCTION = "decode" |
|
|
| CATEGORY = "3d" |
|
|
| def decode(self, voxel, algorithm, threshold): |
| vertices = [] |
| faces = [] |
|
|
| if algorithm == "basic": |
| mesh_function = voxel_to_mesh |
| elif algorithm == "surface net": |
| mesh_function = voxel_to_mesh_surfnet |
|
|
| for x in voxel.data: |
| v, f = mesh_function(x, threshold=threshold, device=None) |
| vertices.append(v) |
| faces.append(f) |
|
|
| return (MESH(torch.stack(vertices), torch.stack(faces)), ) |
|
|
|
|
| def save_glb(vertices, faces, filepath, metadata=None): |
| """ |
| Save PyTorch tensor vertices and faces as a GLB file without external dependencies. |
| |
| Parameters: |
| vertices: torch.Tensor of shape (N, 3) - The vertex coordinates |
| faces: torch.Tensor of shape (M, 3) - The face indices (triangle faces) |
| filepath: str - Output filepath (should end with .glb) |
| """ |
|
|
| |
| vertices_np = vertices.cpu().numpy().astype(np.float32) |
| faces_np = faces.cpu().numpy().astype(np.uint32) |
|
|
| vertices_buffer = vertices_np.tobytes() |
| indices_buffer = faces_np.tobytes() |
|
|
| def pad_to_4_bytes(buffer): |
| padding_length = (4 - (len(buffer) % 4)) % 4 |
| return buffer + b'\x00' * padding_length |
|
|
| vertices_buffer_padded = pad_to_4_bytes(vertices_buffer) |
| indices_buffer_padded = pad_to_4_bytes(indices_buffer) |
|
|
| buffer_data = vertices_buffer_padded + indices_buffer_padded |
|
|
| vertices_byte_length = len(vertices_buffer) |
| vertices_byte_offset = 0 |
| indices_byte_length = len(indices_buffer) |
| indices_byte_offset = len(vertices_buffer_padded) |
|
|
| gltf = { |
| "asset": {"version": "2.0", "generator": "ComfyUI"}, |
| "buffers": [ |
| { |
| "byteLength": len(buffer_data) |
| } |
| ], |
| "bufferViews": [ |
| { |
| "buffer": 0, |
| "byteOffset": vertices_byte_offset, |
| "byteLength": vertices_byte_length, |
| "target": 34962 |
| }, |
| { |
| "buffer": 0, |
| "byteOffset": indices_byte_offset, |
| "byteLength": indices_byte_length, |
| "target": 34963 |
| } |
| ], |
| "accessors": [ |
| { |
| "bufferView": 0, |
| "byteOffset": 0, |
| "componentType": 5126, |
| "count": len(vertices_np), |
| "type": "VEC3", |
| "max": vertices_np.max(axis=0).tolist(), |
| "min": vertices_np.min(axis=0).tolist() |
| }, |
| { |
| "bufferView": 1, |
| "byteOffset": 0, |
| "componentType": 5125, |
| "count": faces_np.size, |
| "type": "SCALAR" |
| } |
| ], |
| "meshes": [ |
| { |
| "primitives": [ |
| { |
| "attributes": { |
| "POSITION": 0 |
| }, |
| "indices": 1, |
| "mode": 4 |
| } |
| ] |
| } |
| ], |
| "nodes": [ |
| { |
| "mesh": 0 |
| } |
| ], |
| "scenes": [ |
| { |
| "nodes": [0] |
| } |
| ], |
| "scene": 0 |
| } |
|
|
| if metadata is not None: |
| gltf["asset"]["extras"] = metadata |
|
|
| |
| gltf_json = json.dumps(gltf).encode('utf8') |
|
|
| def pad_json_to_4_bytes(buffer): |
| padding_length = (4 - (len(buffer) % 4)) % 4 |
| return buffer + b' ' * padding_length |
|
|
| gltf_json_padded = pad_json_to_4_bytes(gltf_json) |
|
|
| |
| |
| glb_header = struct.pack('<4sII', b'glTF', 2, 12 + 8 + len(gltf_json_padded) + 8 + len(buffer_data)) |
|
|
| |
| json_chunk_header = struct.pack('<II', len(gltf_json_padded), 0x4E4F534A) |
|
|
| |
| bin_chunk_header = struct.pack('<II', len(buffer_data), 0x004E4942) |
|
|
| |
| with open(filepath, 'wb') as f: |
| f.write(glb_header) |
| f.write(json_chunk_header) |
| f.write(gltf_json_padded) |
| f.write(bin_chunk_header) |
| f.write(buffer_data) |
|
|
| return filepath |
|
|
|
|
| class SaveGLB: |
| @classmethod |
| def INPUT_TYPES(s): |
| return {"required": {"mesh": ("MESH", ), |
| "filename_prefix": ("STRING", {"default": "mesh/ComfyUI"}), }, |
| "hidden": {"prompt": "PROMPT", "extra_pnginfo": "EXTRA_PNGINFO"}, } |
|
|
| RETURN_TYPES = () |
| FUNCTION = "save" |
|
|
| OUTPUT_NODE = True |
|
|
| CATEGORY = "3d" |
|
|
| def save(self, mesh, filename_prefix, prompt=None, extra_pnginfo=None): |
| full_output_folder, filename, counter, subfolder, filename_prefix = folder_paths.get_save_image_path(filename_prefix, folder_paths.get_output_directory()) |
| results = [] |
|
|
| metadata = {} |
| if not args.disable_metadata: |
| if prompt is not None: |
| metadata["prompt"] = json.dumps(prompt) |
| if extra_pnginfo is not None: |
| for x in extra_pnginfo: |
| metadata[x] = json.dumps(extra_pnginfo[x]) |
|
|
| for i in range(mesh.vertices.shape[0]): |
| f = f"{filename}_{counter:05}_.glb" |
| save_glb(mesh.vertices[i], mesh.faces[i], os.path.join(full_output_folder, f), metadata) |
| results.append({ |
| "filename": f, |
| "subfolder": subfolder, |
| "type": "output" |
| }) |
| counter += 1 |
| return {"ui": {"3d": results}} |
|
|
|
|
| NODE_CLASS_MAPPINGS = { |
| "EmptyLatentHunyuan3Dv2": EmptyLatentHunyuan3Dv2, |
| "Hunyuan3Dv2Conditioning": Hunyuan3Dv2Conditioning, |
| "Hunyuan3Dv2ConditioningMultiView": Hunyuan3Dv2ConditioningMultiView, |
| "VAEDecodeHunyuan3D": VAEDecodeHunyuan3D, |
| "VoxelToMeshBasic": VoxelToMeshBasic, |
| "VoxelToMesh": VoxelToMesh, |
| "SaveGLB": SaveGLB, |
| } |
|
|