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Update app.py
Browse files
app.py
CHANGED
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@@ -12,22 +12,41 @@ question = {
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"fear": "Be a grandpa who tries to run away because there is an alien in his farm",
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"surprise": "Be a child who just got a birthday surprise"
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}
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task = random.choice(list(question.items()))
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def actor_game(text, emotion):
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pred_emotion = pipe(text)
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if pred_emotion[0]['label'] == emotion:
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else:
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"fear": "Be a grandpa who tries to run away because there is an alien in his farm",
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"surprise": "Be a child who just got a birthday surprise"
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}
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def actor_game(text, emotion, play_again):
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pred_emotion = pipe(text)
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if pred_emotion[0]['label'] == emotion:
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result = "YOU WON"
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else:
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result = "YOU LOSE"
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if play_again.lower() == "yes":
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task = random.choice(list(question.items()))
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return result, emotion, pred_emotion[0]['label'], task[1], task[0]
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else:
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return result, emotion, pred_emotion[0]['label'], "Game Over", ""
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def initialize_interface():
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task = random.choice(list(question.items()))
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iface = gr.Interface(
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fn=actor_game,
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inputs=[
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gr.Textbox(label=task[1], lines=3),
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gr.Textbox(label="Expected", value=task[0], visible=False),
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gr.Radio(["Yes", "No"], label="Do you want to play again?")
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],
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outputs=[
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gr.Textbox(label="Result"),
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gr.Textbox(label="Expected"),
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gr.Textbox(label="Your emotion"),
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gr.Textbox(label="Next scenario"),
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gr.Textbox(label="Next emotion", visible=False)
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],
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title="Be an Actor",
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description="Type your dialog",
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allow_flagging="never"
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)
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response = iface.launch()
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if response[2] == "yes": # Check if user wants to play again
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initialize_interface() # Restart the game
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initialize_interface()
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