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1 Parent(s): babc4c6

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  1. .gitignore +1 -0
  2. app.py +178 -0
  3. questions.tex +27 -0
  4. requirements.txt +0 -0
.gitignore ADDED
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+ .DS_Store
app.py ADDED
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+ import gradio as gr
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+ import random
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+ import re
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+ from pathlib import Path
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+
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+ # -------------------- PARSER -------------------- #
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+ def parse_latex_questions(tex_path: str):
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+ text = Path(tex_path).read_text(encoding="utf-8")
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+ pattern = re.compile(
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+ r"\\question\s*(.*?)\s*\\choice\s*\{(.*?)\}\s*\{(.*?)\}\s*\{(.*?)\}\s*\{(.*?)\}\s*\{(.*?)\}",
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+ re.DOTALL
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+ )
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+
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+ letter_map = {"a": 0, "b": 1, "c": 2, "d": 3}
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+ questions = []
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+
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+ for m in pattern.finditer(text):
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+ q_text = m.group(1).strip()
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+ options = [m.group(i).strip() for i in range(2, 6)]
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+ answer_letter = m.group(6).strip().lower()
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+ correct_answer = options[letter_map.get(answer_letter, 0)]
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+ questions.append(
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+ {
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+ "question": q_text,
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+ "options": options,
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+ "answer": correct_answer,
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+ }
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+ )
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+
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+ return questions
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+
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+ # -------------------- LOAD QUESTIONS -------------------- #
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+ all_questions = parse_latex_questions("questions.tex")
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+
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+ # -------------------- GAME LOGIC -------------------- #
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+ def start_game():
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+ questions = all_questions.copy()
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+ random.shuffle(questions)
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+ return {"index": 0, "score": 0, "finished": False, "questions": questions}
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+
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+ def get_current_question(state):
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+ if state["index"] < len(state["questions"]):
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+ current_q = state["questions"][state["index"]]
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+ return current_q["question"], current_q["options"]
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+ else:
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+ state["finished"] = True
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+ return "Game Over! Please press 'Restart' to play again.", []
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+
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+ def process_answer(user_answer, state):
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+ # If game already finished
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+ if state["finished"]:
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+ return (
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+ "Game Over! Please press 'Restart' to play again.",
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+ state,
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+ gr.update(choices=[], value=None),
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+ "### Game Over!",
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+ str(state["score"]),
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+ )
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+
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+ current_q = state["questions"][state["index"]]
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+ correct_answer = current_q["answer"]
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+
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+ if user_answer == correct_answer:
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+ state["score"] += 1
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+ feedback = "✅ Correct!"
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+ else:
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+ feedback = f"❌ Incorrect. The correct answer was {correct_answer}."
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+
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+ # Move to next question
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+ state["index"] += 1
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+
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+ # If no more questions
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+ if state["index"] == len(state["questions"]):
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+ state["finished"] = True
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+ feedback += f" 🎉 Game Over! Your final score is {state['score']}/{len(state['questions'])}."
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+ return (
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+ feedback,
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+ state,
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+ gr.update(choices=[], value=None),
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+ "### Game Over!",
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+ str(state["score"]),
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+ )
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+
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+ # Otherwise show next question
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+ new_question, new_options = get_current_question(state)
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+ # wrap question in markdown header so it looks nice
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+ return (
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+ feedback,
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+ state,
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+ gr.update(choices=new_options, value=None),
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+ f"### {new_question}",
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+ str(state["score"]),
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+ )
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+
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+ def reset_game():
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+ new_state = start_game()
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+ question, options = get_current_question(new_state)
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+ return (
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+ new_state,
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+ f"### {question}",
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+ gr.update(choices=options, value=None),
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+ "",
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+ "0",
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+ )
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+
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+ def load_game():
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+ state = start_game()
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+ question, options = get_current_question(state)
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+ return (
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+ state,
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+ f"### {question}",
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+ gr.update(choices=options, value=None),
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+ "0",
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+ "",
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+ )
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+
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+ # -------------------- UI -------------------- #
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+ with gr.Blocks() as demo:
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+ gr.Markdown("# CNC G-Codes and M-Codes Review")
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+
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+ # make radio vertical
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+ gr.HTML("""
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+ <style>
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+ .vertical-radio .wrap {
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+ display: flex;
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+ flex-direction: column;
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+ gap: 6px;
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+ }
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+ </style>
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+ """)
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+
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+ state = gr.State()
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+
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+ # use Markdown so question auto-sizes
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+ question_md = gr.Markdown("## Question will appear here")
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+
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+ options_buttons = gr.Radio(
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+ choices=[],
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+ label=" ",
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+ interactive=True,
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+ elem_classes=["vertical-radio"],
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+ show_label=False,
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+ )
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+
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+ with gr.Row():
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+ submit_btn = gr.Button("Submit")
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+ reset_btn = gr.Button("Restart")
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+
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+ feedback_box = gr.Textbox(label="Feedback", interactive=False)
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+ score_box = gr.Textbox(label="Score", value="0", interactive=False)
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+
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+ # Submit button logic
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+ submit_btn.click(
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+ process_answer,
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+ inputs=[options_buttons, state],
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+ outputs=[feedback_box, state, options_buttons, question_md, score_box],
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+ )
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+
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+ # Restart button logic
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+ reset_btn.click(
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+ reset_game,
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+ inputs=[],
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+ outputs=[state, question_md, options_buttons, feedback_box, score_box],
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+ )
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+
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+ # On load, populate first question
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+ demo.load(
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+ load_game,
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+ inputs=None,
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+ outputs=[state, question_md, options_buttons, score_box, feedback_box],
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+ )
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+
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+ demo.launch()
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+
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+
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+
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+ # cd 251104_trivia_game/
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+ # python app.py
questions.tex ADDED
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+ \begin{questions}
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+
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+ \question
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+ What is claimed to be the overall advantage of criterion-referred interpretation?
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+ \choice {An individual's score is compared with the set mastery level}
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+ {An individual's score is compared with that of his peers.}
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+ {An individual's score is compared with the average scores.}
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+ {An individual's score does not to be compared with any measure.}
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+ {a}
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+
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+ \question
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+ Which is an element of norm-referenced grading?
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+ \choice {The student's past performance.}
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+ {An absolute standard}
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+ {The performance of the group}
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+ {What constitutes a perfect score}
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+ {c}
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+
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+ \question
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+ Which characteristic of good test will pupils be assured of when a teacher constructs a table of specifications for test construction purposes?
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+ \choice {Authenticity}
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+ {Reliability}
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+ {Construct Validity}
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+ {Content Validity}
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+ {d}
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+
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+ \end{questions}
requirements.txt ADDED
File without changes