Update app.py
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app.py
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import os
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import shutil
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import subprocess
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import gradio as gr
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from gradio_imageslider import ImageSlider
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from PIL import Image
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import cv2
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import numpy as np
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#
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os.makedirs(OUTPUT_DIR, exist_ok=True)
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#
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def generate_slider_from_video(video_path, max_frames=30):
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frames = []
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cap = cv2.VideoCapture(video_path)
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if not cap.isOpened() or int(cap.get(cv2.CAP_PROP_FRAME_COUNT)) == 0:
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frames.append(Image.new("
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return frames
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total_frames = int(cap.get(cv2.CAP_PROP_FRAME_COUNT))
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if not ret:
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break
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if idx % step == 0:
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idx += 1
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cap.release()
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if len(frames) == 0:
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frames.append(Image.new("
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return frames
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#
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def process_video(video_file):
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video_dest = os.path.join(OUTPUT_DIR, os.path.basename(video_file.name))
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shutil.copy(video_file.name, video_dest)
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# Output video path
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output_video = os.path.join(OUTPUT_DIR, os.path.basename(video_dest).replace(".mp4","_depth.mp4"))
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return slider_images, output_video
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# Gradio UI
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with gr.Blocks() as demo:
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gr.Markdown(
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gr.Markdown(
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video_input = gr.File(label="Upload MP4", file_types=['.mp4'])
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depth_slider = ImageSlider(label="
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video_output = gr.Video(label="DepthMap Video")
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submit = gr.Button("Render DepthMap")
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submit.click(fn=process_video, inputs=[video_input], outputs=[depth_slider, video_output])
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if __name__ == "__main__":
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demo.queue().launch()
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import os
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import shutil
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import cv2
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import numpy as np
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import torch
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from PIL import Image
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import gradio as gr
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from gradio_imageslider import ImageSlider
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from huggingface_hub import hf_hub_download
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from depth_anything_v2.dpt import DepthAnythingV2
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# CSS giữ nguyên gốc
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css = """
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#img-display-container {
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max-height: 100vh;
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}
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#img-display-input {
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max-height: 80vh;
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}
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#img-display-output {
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max-height: 80vh;
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}
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#download {
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height: 62px;
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}
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"""
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DEVICE = 'cuda' if torch.cuda.is_available() else 'cpu'
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# Load model
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model_configs = {
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'vits': {'encoder': 'vits', 'features': 64, 'out_channels': [48, 96, 192, 384]},
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'vitb': {'encoder': 'vitb', 'features': 128, 'out_channels': [96, 192, 384, 768]},
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'vitl': {'encoder': 'vitl', 'features': 256, 'out_channels': [256, 512, 1024, 1024]},
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'vitg': {'encoder': 'vitg', 'features': 384, 'out_channels': [1536, 1536, 1536, 1536]}
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}
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encoder2name = {'vits': 'Small', 'vitb': 'Base', 'vitl': 'Large', 'vitg': 'Giant'}
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encoder = 'vitl'
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model_name = encoder2name[encoder]
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model = DepthAnythingV2(**model_configs[encoder])
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filepath = hf_hub_download(
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repo_id=f"depth-anything/Depth-Anything-V2-{model_name}",
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filename=f"depth_anything_v2_{encoder}.pth",
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repo_type="model"
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)
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state_dict = torch.load(filepath, map_location="cpu")
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model.load_state_dict(state_dict)
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model = model.to(DEVICE).eval()
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title = "# Depth Anything V2"
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description = "Upload a video to get Grayscale DepthMap video automatically."
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# Predict depth for one frame
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def predict_depth(frame_rgb):
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return model.infer_image(frame_rgb)
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# Generate slider from video
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def generate_slider_from_video(video_path, max_frames=30):
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frames = []
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cap = cv2.VideoCapture(video_path)
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if not cap.isOpened() or int(cap.get(cv2.CAP_PROP_FRAME_COUNT)) == 0:
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frames.append(Image.new("L", (256,256), color=0))
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return frames
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total_frames = int(cap.get(cv2.CAP_PROP_FRAME_COUNT))
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if not ret:
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break
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if idx % step == 0:
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# Convert to grayscale for slider
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gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
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frames.append(Image.fromarray(gray))
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idx += 1
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cap.release()
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if len(frames) == 0:
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frames.append(Image.new("L", (256,256), color=0))
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return frames
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# Process video upload
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def process_video(video_file):
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OUTPUT_DIR = "output"
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os.makedirs(OUTPUT_DIR, exist_ok=True)
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video_dest = os.path.join(OUTPUT_DIR, os.path.basename(video_file.name))
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shutil.copy(video_file.name, video_dest)
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output_video = os.path.join(OUTPUT_DIR, os.path.basename(video_dest).replace(".mp4","_depth.mp4"))
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cap = cv2.VideoCapture(video_dest)
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if not cap.isOpened() or int(cap.get(cv2.CAP_PROP_FRAME_COUNT)) == 0:
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# Fallback dummy video
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fourcc = cv2.VideoWriter_fourcc(*'mp4v')
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out = cv2.VideoWriter(output_video, fourcc, 1.0, (256,256), isColor=False)
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frame = np.zeros((256,256), np.uint8)
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out.write(frame)
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out.release()
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return generate_slider_from_video(output_video), output_video
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fps = cap.get(cv2.CAP_PROP_FPS)
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width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
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height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
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fourcc = cv2.VideoWriter_fourcc(*'mp4v')
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out = cv2.VideoWriter(output_video, fourcc, fps, (width,height), isColor=False)
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while True:
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ret, frame = cap.read()
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if not ret:
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break
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frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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depth_map = predict_depth(frame_rgb)
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# Normalize to 0-255 and convert to uint8
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depth_gray = ((depth_map - depth_map.min()) / (depth_map.max() - depth_map.min()) * 255.0).astype(np.uint8)
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out.write(depth_gray)
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cap.release()
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out.release()
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slider_images = generate_slider_from_video(output_video)
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return slider_images, output_video
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# Gradio UI
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with gr.Blocks(css=css) as demo:
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gr.Markdown(title)
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gr.Markdown(description)
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video_input = gr.File(label="Upload MP4", file_types=['.mp4'])
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depth_slider = ImageSlider(label="DepthMap Slider")
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video_output = gr.Video(label="DepthMap Video")
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submit = gr.Button("Render DepthMap")
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submit.click(fn=process_video, inputs=[video_input], outputs=[depth_slider, video_output])
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if __name__ == "__main__":
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demo.queue().launch(share=True)
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