Update app.py
Browse files
app.py
CHANGED
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@@ -4,10 +4,7 @@ import numpy as np
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import torch
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from PIL import Image
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import gradio as gr
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from gradio_imageslider import ImageSlider
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from depth_anything_v2.dpt import DepthAnythingV2
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import matplotlib.pyplot as plt
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import matplotlib
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# ===============================
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# Device & Model
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@@ -29,22 +26,19 @@ def predict_depth(frame_rgb):
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return depth.astype(np.float32)
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# ===============================
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#
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# ===============================
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def apply_colormap(depth):
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"""Scale depth to 0-1 and apply colormap, return uint8 RGB"""
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norm = (depth - depth.min()) / (depth.max() - depth.min() + 1e-8)
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return
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# ===============================
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# Process video
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# ===============================
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def process_video(video_file):
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"""
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Render depthmap video
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Keep original resolution & FPS.
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"""
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OUTPUT_DIR = "output"
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@@ -66,7 +60,7 @@ def process_video(video_file):
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# Video output path
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output_video_path = os.path.join(OUTPUT_DIR, os.path.basename(video_path).replace(".mp4","_depth.mp4"))
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fourcc = cv2.VideoWriter_fourcc(*'mp4v')
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out = cv2.VideoWriter(output_video_path, fourcc, fps, (width,height), isColor=
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# Slider preview (sample frames)
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slider_frames = []
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@@ -82,14 +76,12 @@ def process_video(video_file):
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frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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depth_map = predict_depth(frame_rgb)
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colored_frame = apply_colormap(depth_map)
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out.write(cv2.cvtColor(colored_frame, cv2.COLOR_RGB2BGR))
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# Add sampled frames for slider preview
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if idx % step == 0:
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slider_frames.append(Image.fromarray(
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idx += 1
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cap.release()
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@@ -100,15 +92,15 @@ def process_video(video_file):
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# Gradio Interface
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# ===============================
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with gr.Blocks() as demo:
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gr.Markdown("# Depth Anything V2 – Depth Video (vitb)")
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gr.Markdown(
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"Upload an MP4 video to generate a **
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"**Model:** vitb – fast and high quality for
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"Resolution and FPS are preserved from the original video."
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)
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video_input = gr.File(label="Upload MP4", file_types=['.mp4'])
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depth_slider =
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video_output = gr.Video(label="DepthMap Video")
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submit = gr.Button("Render DepthMap")
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import torch
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from PIL import Image
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import gradio as gr
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from depth_anything_v2.dpt import DepthAnythingV2
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# ===============================
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# Device & Model
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return depth.astype(np.float32)
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# ===============================
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# Normalize to 0-255 grayscale
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# ===============================
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def depth_to_grayscale(depth):
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norm = (depth - depth.min()) / (depth.max() - depth.min() + 1e-8)
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gray = (norm * 255).astype(np.uint8)
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return gray
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# ===============================
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# Process video
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# ===============================
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def process_video(video_file):
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"""
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Render grayscale depthmap video.
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Keep original resolution & FPS.
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"""
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OUTPUT_DIR = "output"
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# Video output path
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output_video_path = os.path.join(OUTPUT_DIR, os.path.basename(video_path).replace(".mp4","_depth.mp4"))
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fourcc = cv2.VideoWriter_fourcc(*'mp4v')
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out = cv2.VideoWriter(output_video_path, fourcc, fps, (width,height), isColor=False)
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# Slider preview (sample frames)
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slider_frames = []
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frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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depth_map = predict_depth(frame_rgb)
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gray_frame = depth_to_grayscale(depth_map)
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out.write(gray_frame)
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# Add sampled frames for slider preview
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if idx % step == 0:
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slider_frames.append(Image.fromarray(gray_frame))
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idx += 1
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cap.release()
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# Gradio Interface
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# ===============================
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with gr.Blocks() as demo:
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gr.Markdown("# Depth Anything V2 – Grayscale Depth Video (vitb)")
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gr.Markdown(
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"Upload an MP4 video to generate a **grayscale DepthMap video**.\n\n"
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"**Model:** vitb – fast and high quality for video processing.\n"
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"Resolution and FPS are preserved from the original video."
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)
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video_input = gr.File(label="Upload MP4", file_types=['.mp4'])
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depth_slider = gr.Gallery(label="DepthMap Slider Preview", elem_id="depth_slider")
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video_output = gr.Video(label="DepthMap Video")
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submit = gr.Button("Render DepthMap")
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