Update app.py
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app.py
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import os
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import cv2
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import torch
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import tempfile
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import shutil
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import subprocess
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from PIL import Image
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import gradio as gr
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from gradio_imageslider import ImageSlider
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from depth_anything_v2.dpt import DepthAnythingV2
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DEVICE = 'cuda' if torch.cuda.is_available() else 'cpu'
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# Model config (vitb local)
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model_configs = {
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}
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model = DepthAnythingV2(**model_configs[encoder])
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state_dict = torch.load(checkpoint_path, map_location="cpu")
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model.load_state_dict(state_dict)
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model = model.to(DEVICE).eval()
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def predict_depth(frame_rgb):
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return model.infer_image(frame_rgb)
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def process_video(video_file):
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if not cap.isOpened() or int(cap.get(cv2.CAP_PROP_FRAME_COUNT)) == 0:
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raise RuntimeError("Cannot open video or empty video file.")
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fps = cap.get(cv2.CAP_PROP_FPS)
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width
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height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
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total_frames = int(cap.get(cv2.CAP_PROP_FRAME_COUNT))
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slider_frames = []
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idx = 0
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frame_idx = 0
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while True:
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ret, frame = cap.read()
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break
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frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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depth_map = predict_depth(frame_rgb)
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#
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depth_gray = ((depth_map - depth_map.min()) / (depth_map.max() - depth_map.min()) * 255.0).astype('uint8')
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img = Image.fromarray(depth_gray)
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frame_path = os.path.join(temp_dir, f"{frame_idx:05d}.png")
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img.save(frame_path)
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frame_idx += 1
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# Slider preview
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if idx % step == 0:
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slider_frames.append(
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idx += 1
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cap.release()
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# Output MP4 path
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output_dir = "output"
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os.makedirs(output_dir, exist_ok=True)
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output_video = os.path.join(output_dir, os.path.basename(video_file.name).replace(".mp4","_depth.mp4"))
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# FFmpeg encode PNG sequence → MP4, keep FPS & resolution
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cmd = [
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"ffmpeg",
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"-y",
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"-framerate", str(fps),
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"-i", os.path.join(temp_dir, "%05d.png"),
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"-c:v", "libx264",
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"-pix_fmt", "yuv420p",
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output_video
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]
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subprocess.run(cmd, check=True)
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shutil.rmtree(temp_dir)
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return slider_frames, output_video
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with gr.Blocks() as demo:
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gr.Markdown("# Depth Anything V2 – Grayscale Video")
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gr.Markdown("Upload a video and get a grayscale DepthMap video at original resolution
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depth_slider = ImageSlider(label="DepthMap Slider Preview")
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video_output = gr.Video(label="DepthMap Video")
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submit = gr.Button("Render DepthMap")
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submit.click(fn=process_video, inputs=[video_input], outputs=[depth_slider, video_output])
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if __name__ == "__main__":
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import os
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import shutil
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import cv2
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import numpy as np
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import torch
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from PIL import Image
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import gradio as gr
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from gradio_imageslider import ImageSlider
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from depth_anything_v2.dpt import DepthAnythingV2
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from huggingface_hub import hf_hub_download
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# ===============================
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# Auto-download checkpoint if missing
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# ===============================
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MODEL_PATH = "checkpoints/depth_anything_v2_vitl.pth"
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if not os.path.exists(MODEL_PATH):
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print("Downloading Depth Anything V2 model (~1.3GB), please wait 1-3 minutes...")
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hf_hub_download(
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repo_id="niye4/depthmap-checkpoints", # Repo containing checkpoint
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filename="depth_anything_v2_vitl.pth", # Actual filename
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local_dir="checkpoints",
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local_dir_use_symlinks=False
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)
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print("Model download complete! Starting the app...")
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else:
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print("Model already exists, starting the app immediately!")
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# ===============================
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# Device and Model Setup
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# ===============================
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DEVICE = 'cuda' if torch.cuda.is_available() else 'cpu'
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model_configs = {
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'vits': {'encoder': 'vits', 'features': 64, 'out_channels': [48, 96, 192, 384]},
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'vitb': {'encoder': 'vitb', 'features': 128, 'out_channels': [96, 192, 384, 768]},
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'vitl': {'encoder': 'vitl', 'features': 256, 'out_channels': [256, 512, 1024, 1024]},
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'vitg': {'encoder': 'vitg', 'features': 384, 'out_channels': [1536, 1536, 1536, 1536]}
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}
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encoder = 'vitl'
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model = DepthAnythingV2(**model_configs[encoder])
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state_dict = torch.load(MODEL_PATH, map_location="cpu")
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model.load_state_dict(state_dict)
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model = model.to(DEVICE).eval()
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# ===============================
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# Depth prediction for one frame
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# ===============================
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def predict_depth(frame_rgb):
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return model.infer_image(frame_rgb)
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# ===============================
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# Process video
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# ===============================
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def process_video(video_file):
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OUTPUT_DIR = "output"
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os.makedirs(OUTPUT_DIR, exist_ok=True)
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video_path = os.path.join(OUTPUT_DIR, os.path.basename(video_file.name))
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shutil.copy(video_file.name, video_path)
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cap = cv2.VideoCapture(video_path)
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if not cap.isOpened() or int(cap.get(cv2.CAP_PROP_FRAME_COUNT)) == 0:
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raise RuntimeError("Cannot open video or empty video file.")
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fps = cap.get(cv2.CAP_PROP_FPS)
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width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
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height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
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output_video = os.path.join(OUTPUT_DIR, os.path.basename(video_path).replace(".mp4","_depth.mp4"))
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fourcc = cv2.VideoWriter_fourcc(*'mp4v')
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out = cv2.VideoWriter(output_video, fourcc, fps, (width,height), isColor=True)
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# Prepare slider preview frames
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slider_frames = []
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max_slider_frames = 30
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total_frames = int(cap.get(cv2.CAP_PROP_FRAME_COUNT))
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step = max(1, total_frames // max_slider_frames)
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idx = 0
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while True:
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ret, frame = cap.read()
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break
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frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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depth_map = predict_depth(frame_rgb)
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depth_gray = ((depth_map - depth_map.min()) / (depth_map.max() - depth_map.min()) * 255.0).astype(np.uint8)
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depth_rgb = cv2.cvtColor(depth_gray, cv2.COLOR_GRAY2BGR)
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out.write(depth_rgb)
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# Add frame to slider preview
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if idx % step == 0:
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slider_frames.append(Image.fromarray(depth_gray))
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idx += 1
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cap.release()
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out.release()
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return slider_frames, output_video
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# ===============================
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# Gradio Interface
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# ===============================
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with gr.Blocks() as demo:
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gr.Markdown("# Depth Anything V2 – Grayscale Video (vitl)")
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gr.Markdown("Upload a video and get a grayscale DepthMap video at original resolution and FPS.")
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video_input = gr.File(label="Upload MP4", file_types=['.mp4'])
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depth_slider = ImageSlider(label="DepthMap Slider Preview")
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video_output = gr.Video(label="DepthMap Video")
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submit = gr.Button("Render DepthMap")
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submit.click(fn=process_video, inputs=[video_input], outputs=[depth_slider, video_output])
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if __name__ == "__main__":
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