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| /* | |
| * SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved. | |
| * SPDX-License-Identifier: Apache-2.0 | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| import { useState, useEffect } from "react"; | |
| /** | |
| * Utility custom React hook that forces a re-renders for every time interval | |
| * @param seconds | |
| * @returns | |
| */ | |
| export default function useRerender(seconds: number) { | |
| const [tick, setTick] = useState(0); | |
| useEffect(() => { | |
| const interval = setInterval(() => { | |
| setTick((prevTick) => prevTick + 1); | |
| }, seconds * 1000); | |
| return () => clearInterval(interval); | |
| }, [seconds]); | |
| return tick; | |
| } | |