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Update app.py
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app.py
CHANGED
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@@ -36,8 +36,10 @@ def default_text_for_ui(lang: str) -> str:
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def get_supported_languages_display() -> str:
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items = [f"**{name}** (`{code}`)" for code, name in sorted(SUPPORTED_LANGUAGES.items())]
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mid = len(items)//2
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return
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def get_or_load_model():
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global MODEL
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@@ -67,27 +69,104 @@ def resolve_audio_prompt(language_id: str, provided_path: str | None) -> str | N
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return provided_path
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return LANGUAGE_CONFIG.get(language_id, {}).get("audio")
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text = re.sub(r"\s+", " ", text.strip())
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if len(text) <= max_chars:
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return [text]
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for sent in sentences:
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else:
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return [c for c in chunks if c]
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@spaces.GPU
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def generate_tts_audio(
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text_input: str,
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@@ -121,14 +200,23 @@ def generate_tts_audio(
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if chosen_prompt:
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generate_kwargs["audio_prompt_path"] = chosen_prompt
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wav = current_model.generate(chunk, language_id=language_id, **generate_kwargs)
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all_audio.append(wav.squeeze(0).cpu())
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# RETURN AUDIO + SEED
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return (current_model.sr, final_audio.numpy()), str(seed_num_input)
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@@ -142,7 +230,7 @@ def generate_tts_audio(
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with gr.Blocks() as demo:
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gr.Markdown("""
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# 🎙️ Multi Language Realistic Voice Cloner
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Generate long-form multilingual speech with reference audio styling and
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""")
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gr.Markdown(get_supported_languages_display())
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def get_supported_languages_display() -> str:
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items = [f"**{name}** (`{code}`)" for code, name in sorted(SUPPORTED_LANGUAGES.items())]
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mid = len(items)//2
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return (
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f"### 🌍 Supported Languages ({len(SUPPORTED_LANGUAGES)} total)\n"
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f"{' • '.join(items[:mid])}\n\n{' • '.join(items[mid:])}"
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)
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def get_or_load_model():
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global MODEL
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return provided_path
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return LANGUAGE_CONFIG.get(language_id, {}).get("audio")
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# ============================
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# SMART CHUNKING (TỐI ƯU)
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# ============================
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def smart_chunk_text(text: str, max_chars: int = 500) -> list[str]:
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"""
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Chia text thành các đoạn (chunk) ngắn:
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- Ưu tiên tách theo câu.
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- Nếu câu quá dài thì tách tiếp theo từ.
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- Gộp nhiều câu nhỏ vào 1 chunk để giảm số lần gọi model.
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"""
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# Normalize khoảng trắng
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text = re.sub(r"\s+", " ", text.strip())
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if not text:
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return []
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if len(text) <= max_chars:
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return [text]
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# Hỗ trợ nhiều dấu câu đa ngôn ngữ: . ! ? … ؟ ، : ؛ ।
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sentences = re.split(r'(?<=[\.!\?…؟،:؛।])\s+', text)
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chunks: list[str] = []
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current = ""
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for sent in sentences:
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sent = sent.strip()
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if not sent:
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continue
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# Nếu bản thân câu đã dài hơn max_chars -> chia mềm theo từ
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if len(sent) > max_chars:
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words = sent.split()
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temp = ""
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for w in words:
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if len(temp) + len(w) + 1 > max_chars:
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if temp:
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chunks.append(temp.strip())
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temp = ""
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temp += w + " "
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if temp:
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chunks.append(temp.strip())
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continue
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# Nếu gộp thêm câu mà vẫn không vượt max_chars -> gộp chung
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if len(current) + len(sent) + 1 <= max_chars:
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current += sent + " "
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else:
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if current:
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chunks.append(current.strip())
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current = sent + " "
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if current:
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chunks.append(current.strip())
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return [c for c in chunks if c]
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def concat_audio_torch(chunks: list[torch.Tensor],
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crossfade_ms: int = 10,
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sr: int = 24000) -> torch.Tensor:
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"""
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Nối nhiều đoạn audio (1D tensor) bằng crossfade nhẹ để tránh tiếng "click".
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"""
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if not chunks:
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return torch.empty(0)
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if len(chunks) == 1 or crossfade_ms <= 0:
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return torch.cat(chunks, dim=-1)
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output = chunks[0]
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crossfade = int(crossfade_ms * sr / 1000)
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for i in range(1, len(chunks)):
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a = output
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b = chunks[i]
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# Đảm bảo crossfade không lớn hơn độ dài đoạn
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cf = min(crossfade, a.shape[-1], b.shape[-1])
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if cf <= 0:
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output = torch.cat([a, b], dim=-1)
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continue
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fade_out = torch.linspace(1.0, 0.0, steps=cf, device=a.device, dtype=a.dtype)
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fade_in = torch.linspace(0.0, 1.0, steps=cf, device=b.device, dtype=b.dtype)
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a_tail = a[..., -cf:] * fade_out
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b_head = b[..., :cf] * fade_in
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mixed = a_tail + b_head
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a_main = a[..., :-cf]
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b_rest = b[..., cf:]
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output = torch.cat([a_main, mixed, b_rest], dim=-1)
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return output
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@spaces.GPU
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def generate_tts_audio(
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text_input: str,
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if chosen_prompt:
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generate_kwargs["audio_prompt_path"] = chosen_prompt
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# 💡 DÙNG SMART CHUNKING TỐI ƯU
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chunks = smart_chunk_text(text_input, max_chars=500)
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print(f"📚 Total chunks: {len(chunks)}")
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all_audio: list[torch.Tensor] = []
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for idx, chunk in enumerate(chunks, start=1):
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print(f"🎧 Rendering chunk {idx}/{len(chunks)} (len={len(chunk)} chars)")
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wav = current_model.generate(chunk, language_id=language_id, **generate_kwargs)
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all_audio.append(wav.squeeze(0).cpu())
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# 🔗 NỐI AUDIO VỚI CROSSFADE NHẸ
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final_audio = concat_audio_torch(
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all_audio,
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crossfade_ms=12,
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sr=current_model.sr
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)
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# RETURN AUDIO + SEED
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return (current_model.sr, final_audio.numpy()), str(seed_num_input)
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with gr.Blocks() as demo:
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gr.Markdown("""
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# 🎙️ Multi Language Realistic Voice Cloner
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Generate long-form multilingual speech with reference audio styling and smart chunking (crossfaded).
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""")
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gr.Markdown(get_supported_languages_display())
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