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Bar-and-hinge physics model.
Three energy components:
E_total = E_bar + E_facet + E_fold
Stiffness parameters are derived from the material properties.
"""
from __future__ import annotations
from dataclasses import dataclass
import numpy as np
from .paper import Paper
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stiffness
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
@dataclass
class StiffnessParams:
"""Stiffness values derived from material properties."""
k_axial: np.ndarray # per-edge axial stiffness (E,)
k_facet: float # facet (panel bending) stiffness
k_fold: float # fold (crease torsion) stiffness
def compute_stiffness(paper: Paper) -> StiffnessParams:
"""Derive stiffness parameters from the paper's material and geometry.
k_axial = E * t * w / L0 (per edge, w β average of adjacent edge lengths)
k_facet = E * t^3 / (12 * (1 - nu^2))
k_fold = 0.1 * k_facet (crease torsional stiffness, empirical fraction)
"""
mat = paper.material
E = mat.youngs_modulus_pa # Pa
t = mat.thickness_m # m
nu = mat.poissons_ratio
rest = paper.rest_lengths
# Guard against zero rest lengths
safe_rest = np.where(rest > 1e-15, rest, 1e-15)
# Approximate edge width as the average rest length (simple heuristic)
w = np.mean(safe_rest) if len(safe_rest) > 0 else 1e-3
k_axial = E * t * w / safe_rest # (E,)
k_facet = E * t ** 3 / (12.0 * (1.0 - nu ** 2))
# Crease torsional stiffness β a fraction of facet stiffness
k_fold = 0.1 * k_facet
return StiffnessParams(k_axial=k_axial, k_facet=k_facet, k_fold=k_fold)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Energy components
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def compute_bar_energy(paper: Paper) -> float:
"""E_bar = sum (1/2) * k_axial * (L - L0)^2
Measures stretching / compression of edges relative to rest lengths.
"""
if len(paper.edges) == 0:
return 0.0
verts = paper.vertices
edges = paper.edges
current_lengths = np.array([
np.linalg.norm(verts[e[1]] - verts[e[0]]) for e in edges
])
stiff = compute_stiffness(paper)
delta = current_lengths - paper.rest_lengths
energy = 0.5 * np.sum(stiff.k_axial * delta ** 2)
return float(energy)
def compute_facet_energy(paper: Paper) -> float:
"""E_facet = sum (1/2) * k_facet * l * (theta - pi)^2
Measures bending of facet panels away from flat (pi).
*l* is the edge length (hinge length) and *theta* is the dihedral angle
across the edge between two adjacent faces. For edges that are not
shared by two faces we skip them.
"""
if len(paper.edges) == 0 or len(paper.faces) < 2:
return 0.0
stiff = compute_stiffness(paper)
verts = paper.vertices
edges = paper.edges
# Build edge β face adjacency
edge_faces: dict[int, list[int]] = {}
for fi, face in enumerate(paper.faces):
n = len(face)
for k in range(n):
va, vb = face[k], face[(k + 1) % n]
for ei, e in enumerate(edges):
if (e[0] == va and e[1] == vb) or (e[0] == vb and e[1] == va):
edge_faces.setdefault(ei, []).append(fi)
break
energy = 0.0
for ei, adj_faces in edge_faces.items():
if len(adj_faces) < 2:
continue
# Only consider non-fold edges (flat or boundary interior)
if paper.assignments[ei] in ("M", "V"):
continue
f1, f2 = adj_faces[0], adj_faces[1]
theta = _dihedral_angle(verts, paper.faces[f1], paper.faces[f2], edges[ei])
l = np.linalg.norm(verts[edges[ei][1]] - verts[edges[ei][0]])
energy += 0.5 * stiff.k_facet * l * (theta - np.pi) ** 2
return float(energy)
def compute_fold_energy(paper: Paper) -> float:
"""E_fold = sum (1/2) * k_fold * l * (rho - rho_target)^2
Measures deviation of fold creases from their target angles.
*rho* is the current dihedral angle across the fold edge and
*rho_target* comes from ``fold_angles``.
"""
if len(paper.edges) == 0:
return 0.0
stiff = compute_stiffness(paper)
verts = paper.vertices
edges = paper.edges
# Build edge β face adjacency
edge_faces: dict[int, list[int]] = {}
for fi, face in enumerate(paper.faces):
n = len(face)
for k in range(n):
va, vb = face[k], face[(k + 1) % n]
for ei, e in enumerate(edges):
if (e[0] == va and e[1] == vb) or (e[0] == vb and e[1] == va):
edge_faces.setdefault(ei, []).append(fi)
break
energy = 0.0
for ei in range(len(edges)):
if paper.assignments[ei] not in ("M", "V"):
continue
if ei not in edge_faces or len(edge_faces[ei]) < 2:
continue
f1, f2 = edge_faces[ei][0], edge_faces[ei][1]
rho = _dihedral_angle(verts, paper.faces[f1], paper.faces[f2], edges[ei])
rho_target = np.radians(paper.fold_angles[ei]) # fold_angles stored in degrees
l = np.linalg.norm(verts[edges[ei][1]] - verts[edges[ei][0]])
energy += 0.5 * stiff.k_fold * l * (rho - rho_target) ** 2
return float(energy)
def compute_total_energy(paper: Paper) -> float:
"""E_total = E_bar + E_facet + E_fold."""
return compute_bar_energy(paper) + compute_facet_energy(paper) + compute_fold_energy(paper)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Strain
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def compute_strain(paper: Paper) -> np.ndarray:
"""Per-vertex Cauchy strain: average fractional edge-length deviation.
Returns shape (N,) array of non-negative strain values.
"""
n_verts = len(paper.vertices)
if n_verts == 0:
return np.empty(0)
verts = paper.vertices
edges = paper.edges
rest = paper.rest_lengths
# Build vertex β edge adjacency
vert_edges: dict[int, list[int]] = {}
for ei, e in enumerate(edges):
vert_edges.setdefault(int(e[0]), []).append(ei)
vert_edges.setdefault(int(e[1]), []).append(ei)
strain = np.zeros(n_verts, dtype=np.float64)
for vi in range(n_verts):
adj = vert_edges.get(vi, [])
if not adj:
continue
devs = []
for ei in adj:
v1, v2 = edges[ei]
L = np.linalg.norm(verts[v1] - verts[v2])
L0 = rest[ei]
if L0 > 1e-15:
devs.append(abs(L - L0) / L0)
if devs:
strain[vi] = float(np.mean(devs))
return strain
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Dihedral angle helper
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _dihedral_angle(
verts: np.ndarray,
face1: list[int],
face2: list[int],
edge: np.ndarray,
) -> float:
"""Compute the dihedral angle (in radians) between two faces sharing *edge*.
Returns angle in [0, 2*pi). Returns pi if normals cannot be computed.
"""
n1 = _face_normal(verts, face1)
n2 = _face_normal(verts, face2)
if n1 is None or n2 is None:
return np.pi
cos_a = np.clip(np.dot(n1, n2), -1.0, 1.0)
angle = np.arccos(cos_a)
# Determine sign from edge direction
edge_dir = verts[edge[1]] - verts[edge[0]]
edge_dir = edge_dir / (np.linalg.norm(edge_dir) + 1e-30)
cross = np.cross(n1, n2)
if np.dot(cross, edge_dir) < 0:
angle = 2.0 * np.pi - angle
return float(angle)
def _face_normal(verts: np.ndarray, face: list[int]) -> np.ndarray | None:
"""Compute outward unit normal of a face, or None if degenerate."""
if len(face) < 3:
return None
v0 = verts[face[0]]
v1 = verts[face[1]]
v2 = verts[face[2]]
normal = np.cross(v1 - v0, v2 - v0)
norm = np.linalg.norm(normal)
if norm < 1e-15:
return None
return normal / norm
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Topology precomputation
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def build_beam_list(paper: Paper) -> list[tuple[int, int, float, float]]:
"""Build list of (node_a, node_b, rest_len, k_axial) for every edge.
Uses normalized stiffness values (arch doc constants) scaled by material
Young's modulus ratio β keeps the Verlet integrator stable at unit scale.
"""
# Normalized stiffness constants (arch doc values)
K_AXIAL_BASE = 70.0
# Scale by material: paper (3 GPa) = 1.0 baseline
mat = paper.material
E_ratio = mat.youngs_modulus_gpa / 3.0
k_axial = K_AXIAL_BASE * E_ratio
beams = []
for ei, (v1, v2) in enumerate(paper.edges):
L0 = paper.rest_lengths[ei]
beams.append((int(v1), int(v2), float(L0), float(k_axial)))
return beams
def build_crease_list(paper: Paper) -> list[tuple[int, int, int, int, float, float, str]]:
"""Build list of (n1, n2, n3, n4, target_angle_rad, k, type) for each crease hinge.
Each hinge is defined by 4 nodes: n1-n2 is the hinge edge, n3 and n4 are
the wing-tip nodes of the two adjacent faces.
type is 'fold' (M/V crease) or 'facet' (interior flat edge).
"""
verts = paper.vertices
# Build edge β face adjacency
edge_faces: dict[int, list[int]] = {}
for fi, face in enumerate(paper.faces):
n = len(face)
for k in range(n):
va, vb = face[k], face[(k + 1) % n]
for ei, e in enumerate(paper.edges):
if (e[0] == va and e[1] == vb) or (e[0] == vb and e[1] == va):
edge_faces.setdefault(ei, []).append(fi)
break
creases = []
for ei, adj in edge_faces.items():
if len(adj) < 2:
continue
f1, f2 = adj[0], adj[1]
face1, face2 = paper.faces[f1], paper.faces[f2]
n1, n2 = int(paper.edges[ei][0]), int(paper.edges[ei][1])
# Find wing-tip nodes (in each face, the vertex NOT on the shared edge)
wing1 = [v for v in face1 if v != n1 and v != n2]
wing2 = [v for v in face2 if v != n1 and v != n2]
if not wing1 or not wing2:
continue
n3, n4 = int(wing1[0]), int(wing2[0])
# Normalized stiffness constants (arch doc values), scaled by material
E_ratio = paper.material.youngs_modulus_gpa / 3.0
K_FACET = 0.2 * E_ratio
K_FOLD = 0.7 * E_ratio
asgn = paper.assignments[ei]
if asgn in ("M", "V"):
target = float(np.radians(paper.fold_angles[ei]))
k = K_FOLD
ctype = "fold"
else:
target = float(np.pi)
k = K_FACET
ctype = "facet"
creases.append((n1, n2, n3, n4, target, k, ctype))
return creases
def _torque_to_forces(
p1: np.ndarray, p2: np.ndarray,
p3: np.ndarray, p4: np.ndarray,
torque: float,
) -> tuple[np.ndarray, np.ndarray, np.ndarray, np.ndarray]:
"""Convert a dihedral torque into forces on the 4 hinge nodes.
p1-p2 is the hinge edge. p3 and p4 are wing tips.
Returns (f1, f2, f3, f4) as (3,) arrays.
"""
e = p2 - p1
e_len = np.linalg.norm(e)
if e_len < 1e-12:
zero = np.zeros(3)
return zero, zero, zero, zero
e_hat = e / e_len
# Perpendicular components of wing vectors relative to hinge
d3 = p3 - p1
d4 = p4 - p1
d3_perp = d3 - np.dot(d3, e_hat) * e_hat
d4_perp = d4 - np.dot(d4, e_hat) * e_hat
len3 = np.linalg.norm(d3_perp)
len4 = np.linalg.norm(d4_perp)
if len3 < 1e-12 or len4 < 1e-12:
zero = np.zeros(3)
return zero, zero, zero, zero
# Force on wing tips proportional to torque / lever arm
f3 = torque / (len3 * e_len) * np.cross(e_hat, d3_perp / len3)
f4 = -torque / (len4 * e_len) * np.cross(e_hat, d4_perp / len4)
# Reaction forces distributed to hinge nodes
f1 = -(f3 + f4) * 0.5
f2 = -(f3 + f4) * 0.5
return f1, f2, f3, f4
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Verlet solver
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def simulate(
paper: Paper,
fold_percent: float = 1.0,
n_steps: int = 500,
dt: float = 0.005,
damping: float = 0.15,
) -> Paper:
"""Run bar-and-hinge Verlet integration to relax the mesh.
Updates paper.vertices, paper.strain_per_vertex, and paper.energy in-place.
Returns the mutated paper for chaining.
Parameters
----------
paper : Paper
Paper state after a fold has been applied (vertices already rotated).
fold_percent : float
How far along the fold to drive (0=flat, 1=full target angle).
n_steps : int
Maximum integration steps.
dt : float
Time step. Keep small (0.005) for stability with stiff materials.
damping : float
Velocity damping coefficient (0=undamped, 1=fully damped).
"""
if len(paper.vertices) == 0:
return paper
beams = build_beam_list(paper)
creases = build_crease_list(paper)
pos = paper.vertices.copy() # (N, 3) current positions
last_pos = pos.copy() # (N, 3) previous positions (Verlet)
max_force_cap = 1e6 # prevent runaway forces
for _ in range(n_steps):
forces = np.zeros_like(pos)
# ββ Beam (axial spring) forces βββββββββββββββββββββββββββββββ
for (a, b, L0, k) in beams:
delta = pos[b] - pos[a]
L = np.linalg.norm(delta)
if L < 1e-12:
continue
strain = (L - L0) / L0
F_mag = k * strain
F_vec = F_mag * (delta / L)
# Clamp to prevent instability
F_vec = np.clip(F_vec, -max_force_cap, max_force_cap)
forces[a] += F_vec
forces[b] -= F_vec
# ββ Crease (dihedral spring) forces βββββββββββββββββββββββββ
for (n1, n2, n3, n4, target, k, ctype) in creases:
actual_target = target * fold_percent if ctype == "fold" else target
try:
theta = _compute_dihedral_rad(pos[n1], pos[n2], pos[n3], pos[n4])
except Exception:
continue
delta_theta = theta - actual_target
edge_len = np.linalg.norm(pos[n2] - pos[n1])
torque = k * edge_len * delta_theta
torque = float(np.clip(torque, -max_force_cap, max_force_cap))
f1, f2, f3, f4 = _torque_to_forces(
pos[n1], pos[n2], pos[n3], pos[n4], torque
)
forces[n1] += np.clip(f1, -max_force_cap, max_force_cap)
forces[n2] += np.clip(f2, -max_force_cap, max_force_cap)
forces[n3] += np.clip(f3, -max_force_cap, max_force_cap)
forces[n4] += np.clip(f4, -max_force_cap, max_force_cap)
# ββ Verlet integration βββββββββββββββββββββββββββββββββββββββ
new_pos = pos + (1.0 - damping) * (pos - last_pos) + forces * (dt * dt)
# NaN guard
if np.any(np.isnan(new_pos)):
break
last_pos = pos
pos = new_pos
# ββ Convergence check ββββββββββββββββββββββββββββββββββββββββ
kinetic = np.sum((pos - last_pos) ** 2)
if kinetic < 1e-12:
break
# ββ Write results back to paper ββββββββββββββββββββββββββββββββββ
paper.vertices = pos
paper.strain_per_vertex = compute_strain(paper)
paper.energy = {
"total": compute_total_energy(paper),
"bar": compute_bar_energy(paper),
"facet": compute_facet_energy(paper),
"fold": compute_fold_energy(paper),
}
return paper
def _compute_dihedral_rad(
p1: np.ndarray, p2: np.ndarray,
p3: np.ndarray, p4: np.ndarray,
) -> float:
"""Dihedral angle in radians between planes (p1,p2,p3) and (p1,p2,p4).
p1-p2 is the hinge edge. p3 and p4 are the wing tips.
Returns angle in [0, 2*pi).
"""
e = p2 - p1
e_norm = np.linalg.norm(e)
if e_norm < 1e-12:
return float(np.pi)
e_hat = e / e_norm
n1 = np.cross(p3 - p1, e)
n2 = np.cross(e, p4 - p1)
len1 = np.linalg.norm(n1)
len2 = np.linalg.norm(n2)
if len1 < 1e-12 or len2 < 1e-12:
return float(np.pi)
n1 = n1 / len1
n2 = n2 / len2
cos_a = float(np.clip(np.dot(n1, n2), -1.0, 1.0))
angle = np.arccos(cos_a)
cross = np.cross(n1, n2)
if np.dot(cross, e_hat) < 0:
angle = 2.0 * np.pi - angle
return float(angle)
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