Spaces:
Running
Running
File size: 7,819 Bytes
19abe39 2a29f54 19abe39 85a3e59 2a29f54 9221fb1 2a29f54 19abe39 4c6824f 19abe39 9221fb1 19abe39 9221fb1 19abe39 9221fb1 19abe39 9221fb1 19abe39 2a29f54 19abe39 9221fb1 19abe39 2a29f54 19abe39 8cc1585 19abe39 076b995 8cc1585 19abe39 076b995 19abe39 8cc1585 19abe39 8cc1585 19abe39 2a29f54 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 | import { useState, useEffect, useCallback, useRef } from 'react';
import './App.css';
import CreaseCanvas from './components/CreaseCanvas';
import RewardPanel from './components/RewardPanel';
import StepFeed from './components/StepFeed';
import InfoBadges from './components/InfoBadges';
import TargetSelector from './components/TargetSelector';
import PlayerControls from './components/PlayerControls';
import Fold3DCanvas from './components/Fold3DCanvas';
const API_BASE = '';
// Read ?ep=<episode_id> from URL — set when navigating from training grid
const _urlParams = new URLSearchParams(window.location.search);
const REPLAY_EP_ID = _urlParams.get('ep') || null;
function App() {
const [targets, setTargets] = useState({});
const [selectedTarget, setSelectedTarget] = useState('half_fold');
const [episode, setEpisode] = useState(null);
const [currentStep, setCurrentStep] = useState(0);
const [playing, setPlaying] = useState(false);
const [apiStatus, setApiStatus] = useState('connecting');
const [episodeLoading, setEpisodeLoading] = useState(false);
const intervalRef = useRef(null);
const isReplayMode = REPLAY_EP_ID !== null;
const fetchTargets = useCallback(async () => {
try {
const res = await fetch(`${API_BASE}/targets`);
if (!res.ok) throw new Error(`HTTP ${res.status}`);
const data = await res.json();
setTargets(data);
setApiStatus('ok');
} catch {
setApiStatus('err');
}
}, []);
const fetchDemoEpisode = useCallback(async (targetName) => {
setEpisodeLoading(true);
setPlaying(false);
setCurrentStep(0);
try {
const res = await fetch(`${API_BASE}/episode/demo?target=${targetName}`);
if (!res.ok) throw new Error(`HTTP ${res.status}`);
const data = await res.json();
setEpisode(data);
setApiStatus('ok');
} catch {
setEpisode(null);
setApiStatus('err');
} finally {
setEpisodeLoading(false);
}
}, []);
const fetchReplayEpisode = useCallback(async (epId) => {
setEpisodeLoading(true);
setPlaying(false);
setCurrentStep(0);
try {
const res = await fetch(`${API_BASE}/episode/replay/${epId}`);
if (!res.ok) throw new Error(`HTTP ${res.status}`);
const data = await res.json();
setEpisode(data);
setApiStatus('ok');
} catch {
setEpisode(null);
setApiStatus('err');
} finally {
setEpisodeLoading(false);
}
}, []);
useEffect(() => {
fetchTargets();
}, [fetchTargets]);
useEffect(() => {
if (isReplayMode) {
fetchReplayEpisode(REPLAY_EP_ID);
} else {
fetchDemoEpisode(selectedTarget);
}
}, [isReplayMode, selectedTarget, fetchDemoEpisode, fetchReplayEpisode]);
const totalSteps = episode ? episode.steps.length : 0;
// currentStep is 1-indexed for display (0 = "empty paper before any folds")
// steps array is 0-indexed: steps[0] = result of fold 1
const activeStepData = episode && currentStep > 0 ? episode.steps[currentStep - 1] : null;
useEffect(() => {
if (playing) {
intervalRef.current = setInterval(() => {
setCurrentStep(prev => {
if (prev >= totalSteps) {
setPlaying(false);
return prev;
}
return prev + 1;
});
}, 1500);
}
return () => clearInterval(intervalRef.current);
}, [playing, totalSteps]);
const handlePlay = () => {
if (currentStep >= totalSteps) setCurrentStep(0);
setPlaying(true);
};
const handlePause = () => setPlaying(false);
const handleNext = () => {
setPlaying(false);
setCurrentStep(prev => Math.min(prev + 1, totalSteps));
};
const handlePrev = () => {
setPlaying(false);
setCurrentStep(prev => Math.max(prev - 1, 0));
};
const handleReset = () => {
setPlaying(false);
setCurrentStep(0);
};
const targetDef = targets[selectedTarget] || null;
return (
<div className="app">
<header className="app-header">
<span className="app-title">
OPTI<span className="title-accent">GAMI</span> RL
</span>
<div className="header-sep" />
{isReplayMode ? (
<>
<span className="replay-badge">REPLAY — {REPLAY_EP_ID}</span>
<button className="back-to-grid-btn" onClick={() => window.history.back()}>
← GRID
</button>
</>
) : (
<TargetSelector
targets={targets}
selected={selectedTarget}
onChange={name => setSelectedTarget(name)}
/>
)}
<div className="header-sep" />
<PlayerControls
playing={playing}
onPlay={handlePlay}
onPause={handlePause}
onNext={handleNext}
onPrev={handlePrev}
onReset={handleReset}
currentStep={currentStep}
totalSteps={totalSteps}
disabled={!episode || episodeLoading}
/>
<div className="header-right">
<div className="api-status">
<span className={`api-status-dot ${apiStatus === 'ok' ? 'ok' : apiStatus === 'err' ? 'err' : ''}`} />
<span>{apiStatus === 'ok' ? 'API OK' : apiStatus === 'err' ? 'API ERR' : 'CONNECTING'}</span>
</div>
</div>
</header>
<div className="app-body">
<div className="app-left">
<div className="canvas-row">
<div className="canvas-wrap">
<span className="canvas-label">
TASK — {targetDef ? targetDef.name.replace(/_/g, ' ').toUpperCase() : '—'}
</span>
<CreaseCanvas
paperState={null}
target={episode?.target_crease ?? null}
label="TASK"
dim={280}
ghostOnly={true}
/>
</div>
<div className="canvas-wrap">
<span className="canvas-label">
{currentStep === 0 ? 'INITIAL STATE' : `STEP ${currentStep} / ${totalSteps}`}
</span>
<CreaseCanvas
paperState={activeStepData ? activeStepData.paper_state : null}
target={episode?.target_crease ?? null}
label={currentStep === 0 ? 'INITIAL' : `STEP ${currentStep}`}
dim={280}
ghostOnly={false}
/>
</div>
<div className="canvas-wrap">
<div className="canvas-label-row">
<span className="canvas-label">3D FOLD PREVIEW</span>
</div>
<Fold3DCanvas
steps={episode ? episode.steps : []}
currentStep={currentStep}
dim={280}
/>
</div>
</div>
<div className="step-feed-section">
<div className="section-header">FOLD SEQUENCE</div>
{episodeLoading ? (
<div className="episode-loading">
<div className="pulse-dot" />
FETCHING EPISODE...
</div>
) : (
<StepFeed
steps={episode ? episode.steps : []}
currentStep={currentStep}
/>
)}
</div>
</div>
<div className="app-right">
<div className="section-header">METRICS</div>
<RewardPanel metrics={activeStepData ? activeStepData.metrics : null} />
<div className="section-header">EPISODE INFO</div>
<InfoBadges
metrics={activeStepData ? activeStepData.metrics : null}
paperState={activeStepData ? activeStepData.paper_state : null}
targetDef={targetDef}
/>
</div>
</div>
</div>
);
}
export default App;
|