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80d8c84 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | import { useEffect, useRef } from 'react';
import { motion } from 'framer-motion';
import { Play, Pause, FastForward, RotateCcw } from 'lucide-react';
import { cn } from '@/lib/utils';
interface AutoPlayControlsProps {
isPlaying: boolean;
speed: number;
round: number;
maxRounds: number;
done: boolean;
onTogglePlay: () => void;
onSpeedChange: (speed: number) => void;
className?: string;
}
const SPEEDS = [
{ value: 0.5, label: '0.5x' },
{ value: 1, label: '1x' },
{ value: 2, label: '2x' },
{ value: 4, label: '4x' },
];
export default function AutoPlayControls({
isPlaying,
speed,
round,
maxRounds,
done,
onTogglePlay,
onSpeedChange,
className,
}: AutoPlayControlsProps) {
return (
<motion.div
className={cn('rounded-lg border border-primary/30 bg-primary/5 p-3', className)}
initial={{ opacity: 0, height: 0 }}
animate={{ opacity: 1, height: 'auto' }}
exit={{ opacity: 0, height: 0 }}
>
<div className="mb-2 flex items-center justify-between">
<span className="text-xs font-semibold text-primary">Auto-Play</span>
<div className="flex items-center gap-1">
{SPEEDS.map((s) => (
<button
key={s.value}
onClick={() => onSpeedChange(s.value)}
className={cn(
'rounded px-1.5 py-0.5 text-[10px] font-bold transition-colors',
speed === s.value
? 'bg-primary text-primary-foreground'
: 'text-muted-foreground hover:bg-muted',
)}
>
{s.label}
</button>
))}
</div>
</div>
<div className="flex items-center gap-2">
<button
onClick={onTogglePlay}
disabled={done}
className={cn(
'flex items-center gap-1.5 rounded-md px-3 py-1.5 text-xs font-medium transition-colors',
isPlaying
? 'bg-judge/20 text-judge hover:bg-judge/30'
: 'bg-primary text-primary-foreground hover:bg-primary/90',
done && 'opacity-50 cursor-not-allowed',
)}
>
{isPlaying ? (
<>
<Pause className="h-3.5 w-3.5" /> Pause
</>
) : done ? (
<>
<RotateCcw className="h-3.5 w-3.5" /> Done
</>
) : (
<>
<Play className="h-3.5 w-3.5" /> Watch Episode
</>
)}
</button>
<div className="flex-1">
<div className="h-1.5 w-full overflow-hidden rounded-full bg-muted">
<motion.div
className="h-full rounded-full bg-primary"
animate={{ width: `${maxRounds > 0 ? (round / maxRounds) * 100 : 0}%` }}
transition={{ duration: 0.3 }}
/>
</div>
<div className="mt-0.5 flex justify-between text-[10px] text-muted-foreground">
<span>Round {round}</span>
<span>{maxRounds} max</span>
</div>
</div>
</div>
{isPlaying && (
<motion.div
className="mt-2 flex items-center gap-1.5 text-[10px] text-primary"
animate={{ opacity: [0.5, 1, 0.5] }}
transition={{ duration: 1.5, repeat: Infinity }}
>
<FastForward className="h-3 w-3" />
Running at {speed}x speed...
</motion.div>
)}
</motion.div>
);
}
export function useAutoPlay(
onStep: (() => void) | undefined,
speed: number,
isPlaying: boolean,
done: boolean,
loading: boolean,
) {
const timerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
useEffect(() => {
if (!isPlaying || done || loading || !onStep) {
if (timerRef.current) clearTimeout(timerRef.current);
return;
}
const delay = 3000 / speed;
timerRef.current = setTimeout(() => {
onStep();
}, delay);
return () => {
if (timerRef.current) clearTimeout(timerRef.current);
};
}, [isPlaying, done, loading, speed, onStep]);
}
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