nouraoffload / smart_tasks.py
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import math
import numpy as np
import time
def prime_calculation(n: int):
"""ترجع قائمة الأعداد الأوليّة حتى n مع عددها"""
primes = []
for num in range(2, n + 1):
if all(num % p != 0 for p in range(2, int(math.sqrt(num)) + 1)):
primes.append(num)
return {"count": len(primes), "primes": primes}
def matrix_multiply(size: int):
"""ضرب مصفوفات عشوائيّة (size × size)"""
A = np.random.rand(size, size)
B = np.random.rand(size, size)
result = np.dot(A, B) # يمكن أيضًا: A @ B
return {"result": result.tolist()}
def data_processing(data_size: int):
"""تنفيذ معالجة بيانات بسيطة كتجربة"""
data = np.random.rand(data_size)
mean = np.mean(data)
std_dev = np.std(data)
return {"mean": mean, "std_dev": std_dev}
def image_processing_emulation(iterations):
"""محاكاة معالجة الصور"""
results = []
for i in range(iterations):
fake_processing = sum(math.sqrt(x) for x in range(i * 100, (i + 1) * 100))
results.append(fake_processing)
time.sleep(0.01)
return {"iterations": iterations, "results": results}
# مهام معالجة الفيديو والألعاب ثلاثية الأبعاد
def video_format_conversion(duration_seconds, quality_level, input_format="mp4", output_format="avi"):
"""تحويل صيغة الفيديو"""
import time
start_time = time.time()
processing_time = duration_seconds * quality_level * 0.05 # معالجة أسرع للخادم
time.sleep(min(processing_time, 1)) # محدود بثانية واحدة
return {
"status": "success",
"input_format": input_format,
"output_format": output_format,
"duration": duration_seconds,
"quality": quality_level,
"processing_time": time.time() - start_time,
"server_processed": True
}
def video_effects_processing(video_length, effects_count, resolution="1080p"):
"""معالجة تأثيرات الفيديو"""
import time
start_time = time.time()
resolution_multiplier = {"480p": 1, "720p": 2, "1080p": 3, "4K": 5}
multiplier = resolution_multiplier.get(resolution, 2)
processing_time = video_length * effects_count * multiplier * 0.03
time.sleep(min(processing_time, 1.5))
return {
"status": "success",
"video_length": video_length,
"effects_count": effects_count,
"resolution": resolution,
"processing_time": time.time() - start_time,
"server_processed": True
}
def render_3d_scene(objects_count, resolution_width, resolution_height,
lighting_quality="medium", texture_quality="high"):
"""رندر مشهد ثلاثي الأبعاد"""
import time
start_time = time.time()
complexity = objects_count * (resolution_width * resolution_height) / 2000000 # تقليل التعقيد للخادم
processing_time = complexity * 0.02
time.sleep(min(processing_time, 2))
fps = max(30, 120 - (complexity * 5)) # أداء أفضل للخادم
return {
"status": "success",
"objects_rendered": objects_count,
"resolution": f"{resolution_width}x{resolution_height}",
"lighting_quality": lighting_quality,
"texture_quality": texture_quality,
"estimated_fps": round(fps, 1),
"processing_time": time.time() - start_time,
"server_processed": True
}
def physics_simulation(objects_count, frames_count, physics_quality="medium"):
"""محاكاة الفيزياء"""
import time
start_time = time.time()
quality_multiplier = {"low": 1, "medium": 2, "high": 4, "ultra": 8}
multiplier = quality_multiplier.get(physics_quality, 2)
calculations = objects_count * frames_count * multiplier
processing_time = calculations / 200000 # أسرع للخادم
time.sleep(min(processing_time, 1.5))
return {
"status": "success",
"objects_simulated": objects_count,
"frames_processed": frames_count,
"physics_quality": physics_quality,
"calculations_performed": calculations,
"processing_time": time.time() - start_time,
"server_processed": True
}
def game_ai_processing(ai_agents_count, decision_complexity, game_state_size):
"""معالجة ذكاء اصطناعي للألعاب"""
import time
start_time = time.time()
total_operations = ai_agents_count * decision_complexity * game_state_size
processing_time = total_operations / 100000 # أسرع للخادم
time.sleep(min(processing_time, 1))
return {
"status": "success",
"ai_agents": ai_agents_count,
"decision_complexity": decision_complexity,
"total_operations": total_operations,
"processing_time": time.time() - start_time,
"server_processed": True
}