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<!doctype html>
<title>Basic Emulator</title><!-- not BASIC! -->
<script src="../build/libv86.js"></script>
<script>
"use strict";
window.onload = function()
{
var start = Date.now();
setInterval(function()
{
document.getElementById("time").textContent = Math.round((Date.now() - start) / 1000);
}, 999);
var emulator = new V86({
wasm_path: "../build/v86.wasm",
memory_size: 512 * 1024 * 1024,
vga_memory_size: 8 * 1024 * 1024,
screen_container: document.getElementById("screen_container"),
bios: {
url: "../bios/seabios.bin",
},
vga_bios: {
url: "../bios/vgabios.bin",
},
initial_state: {
url: "../images/arch_state-v2.bin.zst",
},
filesystem: {
baseurl: "../images/arch/",
},
autostart: true,
});
document.getElementById("status").textContent += ".";
emulator.add_listener("emulator-ready", async function()
{
document.getElementById("status").textContent += ".";
var code = "console.log(3 * 7);\n";
var buffer = new Uint8Array(code.length);
buffer.set(code.split("").map(function(chr) { return chr.charCodeAt(0); }));
await emulator.create_file("/root/code.js", buffer);
emulator.serial0_send("node /root/code.js > /root/out.txt 2> /root/out.txt\n");
});
var serial_out = "";
emulator.add_listener("serial0-output-byte", async function(byte)
{
var chr = String.fromCharCode(byte);
serial_out += chr;
if(serial_out.endsWith("root@nyu"))
{
const data = await emulator.read_file("/root/out.txt");
document.getElementById("output").textContent += String.fromCharCode.apply(this, data);
}
});
}
</script>
<pre><span id=time></span> <span id=status></span></pre>
<!-- A minimal structure for the ScreenAdapter defined in browser/screen.js -->
<div id="screen_container">
<div style="white-space: pre; font: 14px monospace; line-height: 14px"></div>
<canvas style="display: none"></canvas>
</div>
<hr>
<pre id=output></pre>
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